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https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-10 15:22:04 +00:00
qf now links with NO optimisation (not even -O). R_CullBox has been moved from
glquake.h to mathlib.h (along with the declaration for frustum) and the extern inline keyworws protected by an ifndef so that mathlib.c can cause R_CullBox to be compiled publicly. The definition of frustrum has been moved from its verious locations into mathlib.c.
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380a40073e
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7 changed files with 20 additions and 21 deletions
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@ -36,8 +36,6 @@
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# define M_PI 3.14159265358979323846 // matches value in gcc v2 math.h
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#endif
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struct mplane_s;
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extern vec3_t vec3_origin;
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extern int nanmask;
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@ -115,4 +113,20 @@ void RotatePointAroundVector( vec3_t dst, const vec3_t dir, const vec3_t point,
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: \
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BoxOnPlaneSide( (emins), (emaxs), (p)))
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extern mplane_t frustum[4];
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#ifndef IMPLEMENT_R_CullBox
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extern inline
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#endif
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qboolean
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R_CullBox (vec3_t mins, vec3_t maxs)
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{
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int i;
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for (i=0 ; i<4 ; i++)
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if (BoxOnPlaneSide (mins, maxs, &frustum[i]) == 2)
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return true;
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return false;
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}
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#endif // __mathlib_h
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@ -44,6 +44,7 @@
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#include "QF/qfgl_ext.h"
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#include "QF/wad.h"
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void GL_BeginRendering (int *x, int *y, int *width, int *height);
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void GL_EndRendering (void);
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@ -233,17 +234,5 @@ extern float v_blend[4];
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void AddLightBlend (float, float, float, float);
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extern int c_brush_polys, c_alias_polys;
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extern float r_world_matrix[16];
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extern mplane_t frustum[4];
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extern inline qboolean R_CullBox (vec3_t mins, vec3_t maxs)
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{
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int i;
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for (i=0 ; i<4 ; i++)
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if (BoxOnPlaneSide (mins, maxs, &frustum[i]) == 2)
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return true;
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return false;
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}
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#endif // __glquake_h
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@ -38,12 +38,15 @@
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#include <math.h>
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#define IMPLEMENT_R_CullBox
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#include "QF/mathlib.h"
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#include "QF/qtypes.h"
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#include "QF/sys.h"
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vec3_t vec3_origin = { 0, 0, 0 };
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int nanmask = 255 << 23;
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mplane_t frustum[4];
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/*-----------------------------------------------------------------*/
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@ -62,8 +62,6 @@ int cnttextures[2] = { -1, -1 }; // cached
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int r_visframecount; // bumped when going to a new PVS
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int r_framecount; // used for dlight push checking
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mplane_t frustum[4];
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int c_brush_polys, c_alias_polys;
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qboolean envmap; // true during envmap command capture
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@ -68,8 +68,6 @@ entity_t *currententity;
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int r_visframecount; // bumped when going to a new PVS
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int r_framecount; // used for dlight push checking
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mplane_t frustum[4];
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int c_brush_polys, c_alias_polys;
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qboolean envmap; // true during envmap command capture
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@ -35,7 +35,6 @@
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#include "QF/model.h"
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const int mod_lightmap_bytes = 1;
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mplane_t frustum[4];
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cvar_t *gl_sky_divide; // not used but needed for linking
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void Mod_LoadBrushModel (model_t *mod, void *buffer);
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@ -86,8 +86,6 @@ qboolean r_fov_greater_than_90;
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entity_t r_worldentity;
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mplane_t frustum[4];
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//
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// view origin
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//
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