quakeforge/nq/source
Bill Currie 5859b3dd1f merge glquake.h. Rather messily done, but it works and all clashes were
sorted out on the nq side assuming that qw did it right (which it does:)
2001-04-14 21:22:08 +00:00
..
.gdbinit better progs access error checking and cleanups resulting from it. Fixes 2001-03-27 03:57:17 +00:00
.gitignore make -fbdev build again AND make nq-fbdev a new target. 2001-03-29 17:31:15 +00:00
.indent.pro run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
cl_cam.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
cl_cmd.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
cl_demo.c nq-{sdl,sgl,wgl} compile, but don't link 2001-04-10 23:17:47 +00:00
cl_input.c Merged joystick code. Great deal of cleanup in input, reduced bizarre overuse of protocol.h... 2001-04-11 07:57:08 +00:00
cl_main.c Merged joystick code. Great deal of cleanup in input, reduced bizarre overuse of protocol.h... 2001-04-11 07:57:08 +00:00
cl_math.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
cl_parse.c sound crashing bug fixes 2001-04-12 06:53:07 +00:00
cl_tent.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
com.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
conproc.c at long last, nq-wgl builds. probably as broken as hell, though 2001-04-11 21:55:27 +00:00
console.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
context_x11.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
d_copy.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
d_draw.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
d_draw16.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
d_edge.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
d_fill.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
d_init.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
d_modech.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
d_part.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
d_parta.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
d_polysa.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
d_polyse.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
d_scan.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
d_scana.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
d_sky.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
d_spr8.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
d_sprite.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
d_surf.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
d_vars.c scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
d_varsa.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
d_zpoint.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
dga_check.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
dirent.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
dos_v2.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
dosasm.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
draw.c fix up a mis-understanding about api headers 2001-04-10 21:45:42 +00:00
fbset.c make -fbdev build again AND make nq-fbdev a new target. 2001-03-29 17:31:15 +00:00
fbset_modes_l.l make -fbdev build again AND make nq-fbdev a new target. 2001-03-29 17:31:15 +00:00
fbset_modes_y.y make -fbdev build again AND make nq-fbdev a new target. 2001-03-29 17:31:15 +00:00
fnmatch.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
game.c pull the game specific stuff out of quakefs.c in preparation for merging it 2001-03-30 00:30:38 +00:00
gib.c nq-{sdl,sgl,wgl} compile, but don't link 2001-04-10 23:17:47 +00:00
gib_instructions.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
gib_interpret.c nq-{sdl,sgl,wgl} compile, but don't link 2001-04-10 23:17:47 +00:00
gib_modules.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
gib_parse.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
gib_stack.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
gib_vars.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
gl_draw.c A few more. Also removed a couple inaccurate comments. 2001-04-11 00:10:19 +00:00
gl_mesh.c nq-{sdl,sgl,wgl} compile, but don't link 2001-04-10 23:17:47 +00:00
gl_model_alias.c nq-{sdl,sgl,wgl} compile, but don't link 2001-04-10 23:17:47 +00:00
gl_model_brush.c nq-{sdl,sgl,wgl} compile, but don't link 2001-04-10 23:17:47 +00:00
gl_model_fullbright.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
gl_model_sprite.c nq-{sdl,sgl,wgl} compile, but don't link 2001-04-10 23:17:47 +00:00
gl_part.c merge glquake.h. Rather messily done, but it works and all clashes were 2001-04-14 21:22:08 +00:00
gl_refrag.c nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
gl_rlight.c reverting this for Mercury 2001-04-06 02:12:19 +00:00
gl_rmain.c nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
gl_rmisc.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
gl_rsurf.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
gl_screen.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
gl_view.c Merged joystick code. Great deal of cleanup in input, reduced bizarre overuse of protocol.h... 2001-04-11 07:57:08 +00:00
gl_warp.c nq-{sdl,sgl,wgl} compile, but don't link 2001-04-10 23:17:47 +00:00
host.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
host_cmd.c nq-{sdl,sgl,wgl} compile, but don't link 2001-04-10 23:17:47 +00:00
in_dos.c Merged joystick code. Great deal of cleanup in input, reduced bizarre overuse of protocol.h... 2001-04-11 07:57:08 +00:00
in_fbdev.c Merged joystick code. Great deal of cleanup in input, reduced bizarre overuse of protocol.h... 2001-04-11 07:57:08 +00:00
in_null.c Merged joystick code. Great deal of cleanup in input, reduced bizarre overuse of protocol.h... 2001-04-11 07:57:08 +00:00
in_sdl.c Merged joystick code. Great deal of cleanup in input, reduced bizarre overuse of protocol.h... 2001-04-11 07:57:08 +00:00
in_sun.c Merged joystick code. Great deal of cleanup in input, reduced bizarre overuse of protocol.h... 2001-04-11 07:57:08 +00:00
in_svgalib.c fixed m_filter CVAR type, started on gamma for 3dfx 2001-04-13 04:25:06 +00:00
in_win.c fixed m_filter CVAR type, started on gamma for 3dfx 2001-04-13 04:25:06 +00:00
in_x11.c Merged joystick code. Great deal of cleanup in input, reduced bizarre overuse of protocol.h... 2001-04-11 07:57:08 +00:00
keys.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
Makefile.am at long last, nq-wgl builds. probably as broken as hell, though 2001-04-11 21:55:27 +00:00
model.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
model_alias.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
model_brush.c nq-{sdl,sgl,wgl} compile, but don't link 2001-04-10 23:17:47 +00:00
model_sprite.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
mplib.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
mplpc.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
net_bsd.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
net_bw.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
net_comx.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
net_dgrm.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
net_dos.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
net_ipx.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
net_loop.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
net_main.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
net_mp.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
net_none.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
net_ser.c scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
net_udp.c nq-{sdl,sgl,wgl} compile, but don't link 2001-04-10 23:17:47 +00:00
net_vcr.c bare bones sys stuff moved into libQFutil. unix stuff seems to work just fine, 2001-03-30 23:24:57 +00:00
net_win.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
net_wins.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
net_wipx.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
net_wso.c initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
nonintel.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
pr_cmds.c nq-{sdl,sgl,wgl} compile, but don't link 2001-04-10 23:17:47 +00:00
r_part.c nq-{sdl,sgl,wgl} compile, but don't link 2001-04-10 23:17:47 +00:00
r_view.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
sbar.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
screen.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
snd_dma.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
snd_null.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
surf8.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
surf16.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
sv_cvar.c A few more. Also removed a couple inaccurate comments. 2001-04-11 00:10:19 +00:00
sv_ded.c scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
sv_main.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
sv_move.c nq seems to like the new progs setup (got to e2m2 in medium without problems) 2001-03-04 05:27:29 +00:00
sv_phys.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
sv_progs.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
sv_user.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
sw_model_alias.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
sw_model_brush.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
sw_model_sprite.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
sw_part.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
sw_raclip.c do the rename thing again (need to fix r_efrag and r_view, grr) 2001-04-04 21:47:21 +00:00
sw_raclipa.S do the rename thing again (need to fix r_efrag and r_view, grr) 2001-04-04 21:47:21 +00:00
sw_ralias.c do the rename thing again (need to fix r_efrag and r_view, grr) 2001-04-04 21:47:21 +00:00
sw_raliasa.S do the rename thing again (need to fix r_efrag and r_view, grr) 2001-04-04 21:47:21 +00:00
sw_rbsp.c do the rename thing again (need to fix r_efrag and r_view, grr) 2001-04-04 21:47:21 +00:00
sw_rdraw.c do the rename thing again (need to fix r_efrag and r_view, grr) 2001-04-04 21:47:21 +00:00
sw_rdrawa.S do the rename thing again (need to fix r_efrag and r_view, grr) 2001-04-04 21:47:21 +00:00
sw_redge.c do the rename thing again (need to fix r_efrag and r_view, grr) 2001-04-04 21:47:21 +00:00
sw_redgea.S do the rename thing again (need to fix r_efrag and r_view, grr) 2001-04-04 21:47:21 +00:00
sw_refrag.c grr, it was r_part.c, not r_efrag, but that's sorted properly now 2001-04-04 21:53:09 +00:00
sw_rlight.c do the rename thing again (need to fix r_efrag and r_view, grr) 2001-04-04 21:47:21 +00:00
sw_rmain.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
sw_rmisc.c do the rename thing again (need to fix r_efrag and r_view, grr) 2001-04-04 21:47:21 +00:00
sw_rpart.c do the rename thing again (need to fix r_efrag and r_view, grr) 2001-04-04 21:47:21 +00:00
sw_rsky.c do the rename thing again (need to fix r_efrag and r_view, grr) 2001-04-04 21:47:21 +00:00
sw_rsprite.c do the rename thing again (need to fix r_efrag and r_view, grr) 2001-04-04 21:47:21 +00:00
sw_rsurf.c do the rename thing again (need to fix r_efrag and r_view, grr) 2001-04-04 21:47:21 +00:00
sw_rvars.c do the rename thing again (need to fix r_efrag and r_view, grr) 2001-04-04 21:47:21 +00:00
sw_rvarsa.S do the rename thing again (need to fix r_efrag and r_view, grr) 2001-04-04 21:47:21 +00:00
sw_view.c Merged joystick code. Great deal of cleanup in input, reduced bizarre overuse of protocol.h... 2001-04-11 07:57:08 +00:00
sys_dos.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
sys_ia32.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
sys_null.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
sys_sun.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
sys_unix.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
sys_unixd.c scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
sys_win.c at long last, nq-wgl builds. probably as broken as hell, though 2001-04-11 21:55:27 +00:00
sys_wind.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
vid.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
vid_3dfxsvga.c A few more. Also removed a couple inaccurate comments. 2001-04-11 00:10:19 +00:00
vid_common_gl.c merge glquake.h. Rather messily done, but it works and all clashes were 2001-04-14 21:22:08 +00:00
vid_dos.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
vid_ext.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
vid_fbdev.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
vid_glx.c fix up a mis-understanding about api headers 2001-04-10 21:45:42 +00:00
vid_mgl.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
vid_null.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
vid_sdl.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
vid_sgl.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
vid_sunx.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
vid_sunxil.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
vid_svgalib.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
vid_vga.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
vid_wgl.c at long last, nq-wgl builds. probably as broken as hell, though 2001-04-11 21:55:27 +00:00
vid_win.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
vid_x11.c fix up a mis-understanding about api headers 2001-04-10 21:45:42 +00:00
vregset.c run indent over all the .c files using qw's .indent.pro. The real reason for 2001-02-26 06:48:02 +00:00
wad.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
world.c nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
worlda.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00