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forgot this
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@ -26,6 +26,7 @@ cvar_t *gl_fb_bmodels;
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cvar_t *gl_fb_models;
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cvar_t *gl_fires;
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cvar_t *gl_keeptjunctions;
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cvar_t *gl_lerp_anim;
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cvar_t *gl_lightmap_components;
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cvar_t *gl_lightmode;
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cvar_t *gl_max_size;
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@ -154,6 +155,8 @@ R_Init_Cvars (void)
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gl_keeptjunctions = Cvar_Get ("gl_keeptjunctions", "1", CVAR_NONE, NULL,
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"Set to 0 to turn off colinear vertexes "
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"upon level load");
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gl_lerp_anim = Cvar_Get ("gl_lerp_anim", "1", CVAR_ARCHIVE, NULL,
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"Toggles model animation interpolation");
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gl_lightmap_components = Cvar_Get ("gl_lightmap_components", "4", CVAR_ROM,
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NULL, "Lightmap texture components. 1 "
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"is greyscale, 3 is RGB, 4 is RGBA.");
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