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Whitespace.
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871db9606b
commit
87894c0d39
2 changed files with 15 additions and 13 deletions
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@ -30,10 +30,17 @@
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include "client.h"
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#include "QF/console.h"
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#include "QF/compat.h"
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#include "client.h"
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#include "glquake.h"
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#include "host.h"
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#include "view.h"
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@ -55,10 +62,11 @@ extern cvar_t *scr_ofsz;
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byte ramps[3][256];
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float v_blend[4]; // rgba 0.0 - 1.0
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/*
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V_CalcBlend
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LordHavoc made this a real, (messy,) true alpha blend. Cleaned it up
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LordHavoc made this a real, true alpha blend. Cleaned it up
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a bit, but otherwise this is his code. --KB
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*/
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void
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@ -106,6 +114,7 @@ V_CalcBlend (void)
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v_blend[3] = bound (0.0, a, 1.0);
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}
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/*
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V_UpdatePalette
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@ -153,9 +162,6 @@ V_UpdatePalette (void)
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V_CalcBlend ();
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}
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/*
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* View Rendering
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*/
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/*
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V_RenderView
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@ -191,13 +197,13 @@ V_RenderView (void)
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R_RenderView ();
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}
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/*
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BuildGammaTable
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In software mode, this function gets the palette ready for changing...
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in GL, it does very little as you can see.
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*/
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void
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BuildGammaTable (float b, float c)
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{
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@ -59,10 +59,11 @@ float v_blend[4];
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qboolean V_CheckGamma (void);
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/*
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V_CalcBlend
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LordHavoc made this a real, (messy,) true alpha blend. Cleaned it up
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LordHavoc made this a real, true alpha blend. Cleaned it up
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a bit, but otherwise this is his code. --KB
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*/
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void
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@ -115,9 +116,6 @@ V_CalcBlend (void)
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}
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/*
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V_CalcPowerupCshift
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*/
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void
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V_CalcPowerupCshift (void)
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{
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@ -161,9 +159,7 @@ V_CalcPowerupCshift (void)
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cl.cshifts[CSHIFT_POWERUP].percent = 0;
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}
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/*
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V_UpdatePalette
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*/
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void
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V_UpdatePalette (void)
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{
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