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More header musical chairs chaos. You there! No eating the chairs!
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4 changed files with 119 additions and 4 deletions
64
include/QF/skin.h
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64
include/QF/skin.h
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/*
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skin.h
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Client skin definitions
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifndef _SKIN_H
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#define _SKIN_H
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#include "client.h"
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#define MAX_CACHED_SKINS 128
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#define RSSHOT_WIDTH 320
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#define RSSHOT_HEIGHT 200
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typedef struct skin_s
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{
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char name[16];
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qboolean failedload; // the name isn't a valid skin
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cache_user_t cache;
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int fb_texture;
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} skin_t;
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extern byte player_8bit_texels[320 * 200];
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extern skin_t skin_cache[MAX_CACHED_SKINS];
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struct tex_s;
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struct player_info_s;
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void Skin_Find (struct player_info_s *sc);
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struct tex_s *Skin_Cache (skin_t *skin);
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void Skin_Skins_f (void);
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void Skin_AllSkins_f (void);
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void Skin_NextDownload (void);
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void Skin_Init (void);
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void Skin_Init_Cvars (void);
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void Skin_Init_Translation (void);
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void Skin_Set_Translate (struct player_info_s *player);
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void Skin_Do_Translation (player_info_t *player);
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void Skin_Process (skin_t *skin, struct tex_s *);
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#endif
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47
include/QF/texture.h
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47
include/QF/texture.h
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/*
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texture.h
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texture definition
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Copyright (C) 2000 Bill Currie
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Author: Bill Currie
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Date: 2000-01-18
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifndef __texture_h
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#define __texture_h
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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// could not use texture_t as that is used for models.
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typedef struct tex_s {
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int width;
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int height;
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unsigned char *palette; // 0 = 32 bit, otherise 8
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unsigned char data[ZERO_LENGTH_ARRAY];
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} tex_t;
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#endif // __texture_h
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@ -214,7 +214,7 @@ GL_SubdivideSurface (msurface_t *fa)
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// speed up sin calculations - Ed
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float turbsin[] = {
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# include "gl_warp_sin.h"
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# include "QF/gl_warp_sin.h"
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};
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#define TURBSCALE (256.0 / (2 * M_PI))
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@ -31,9 +31,10 @@
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#endif
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#include "QF/cvar.h"
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#include "glquake.h"
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#include "QF/sys.h"
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#include "glquake.h"
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extern double realtime;
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extern model_t *loadmodel;
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extern cvar_t *gl_subdivide_size;
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void
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BoundPoly (int numverts, float *verts, vec3_t mins, vec3_t maxs)
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{
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}
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}
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void
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SubdividePolygon (int numverts, float *verts)
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{
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}
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}
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/*
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GL_SubdivideSurface
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@ -183,12 +187,12 @@ GL_SubdivideSurface (msurface_t *fa)
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//=========================================================
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// speed up sin calculations - Ed
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float turbsin[] = {
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# include "gl_warp_sin.h"
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# include "QF/gl_warp_sin.h"
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};
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#define TURBSCALE (256.0 / (2 * M_PI))
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/*
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