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https://git.code.sf.net/p/quake/quakeforge
synced 2025-02-17 01:11:45 +00:00
move the gib language out of nq and into its own dir (hehe, libQFgib:)
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parent
d62ac62ff5
commit
eb95bcae84
12 changed files with 20 additions and 4 deletions
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@ -1504,6 +1504,7 @@ AC_OUTPUT(
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libs/audio/cd/Makefile
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libs/audio/targets/Makefile
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libs/gamecode/Makefile
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libs/gib/Makefile
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libs/models/Makefile
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libs/models/alias/Makefile
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libs/models/brush/Makefile
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@ -1,4 +1,4 @@
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SUBDIRS= audio gamecode models util video
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SUBDIRS= audio gamecode gib models video util
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clean-local:
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rm -f *.a
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7
libs/gib/.gitignore
vendored
Normal file
7
libs/gib/.gitignore
vendored
Normal file
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@ -0,0 +1,7 @@
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*.la
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*.lo
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.deps
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.libs
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.vimrc
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Makefile
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Makefile.in
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9
libs/gib/Makefile.am
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9
libs/gib/Makefile.am
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@ -0,0 +1,9 @@
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INCLUDES= -I$(top_srcdir)/include
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lib_LTLIBRARIES = libQFgib.la
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libQFgib_la_LDFLAGS = -version-info 1:0:0
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libQFgib_la_SOURCES = gib.c gib_instructions.c gib_interpret.c \
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gib_modules.c gib_parse.c gib_stack.c gib_vars.c
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LIBLIST = libQFgib.la @LIBRARY_SEARCH_PATH@
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@ -64,6 +64,7 @@ EXTRA_libqfnet_a_SOURCES=net_dos.c net_bw.c net_ipx.c net_mp.c net_ser.c \
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qf_client_LIBS= $(top_builddir)/libs/video/targets/libQFjs.la \
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$(top_builddir)/libs/gamecode/libQFgamecode.la \
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$(top_builddir)/libs/gib/libQFgib.la \
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$(top_builddir)/libs/audio/cd/libQFcd.la \
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$(top_builddir)/libs/audio/targets/libQFsound.la \
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$(top_builddir)/libs/util/libQFutil.la
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@ -73,9 +74,7 @@ client_LIB_DEPS= libqfnet.a $(qf_client_LIBS)
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client_SOURCES= cl_cam.c cl_cmd.c cl_demo.c cl_input.c cl_main.c cl_parse.c \
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cl_tent.c console.c keys.c sbar.c r_cvar.c r_efrag.c r_part.c r_view.c \
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nonintel.c gib.c gib_instructions.c gib_vars.c \
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gib_interpret.c gib_modules.c gib_parse.c gib_stack.c \
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locs.c pcx.c tga.c
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nonintel.c locs.c pcx.c tga.c
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server_SOURCES= host.c host_cmd.c pr_cmds.c sv_cvar.c sv_main.c \
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sv_move.c sv_phys.c sv_progs.c sv_user.c
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