fix up the libs dependencies so the targets get relinked if any of the QF

libs get updated (vital for static builds)
This commit is contained in:
Bill Currie 2001-05-17 16:52:47 +00:00
parent 040f256d54
commit d820a6ecee
2 changed files with 40 additions and 39 deletions

View File

@ -62,14 +62,14 @@ libqfnet_a_SOURCES= net_bsd.c net_dgrm.c net_loop.c \
EXTRA_libqfnet_a_SOURCES=net_dos.c net_bw.c net_ipx.c net_mp.c net_ser.c \
net_win.c net_wins.c net_wipx.c
client_LIBS= -L. -lqfnet \
$(top_builddir)/libs/video/targets/libQFjs.la \
$(top_builddir)/libs/gamecode/libQFgamecode.la \
$(top_builddir)/libs/audio/cd/libQFcd.la \
$(top_builddir)/libs/audio/targets/libQFsound.la \
$(top_builddir)/libs/util/libQFutil.la \
$(SOUND_LIBS) $(NET_LIBS)
client_LIB_DEPS= libqfnet.a
qf_client_LIBS= $(top_builddir)/libs/video/targets/libQFjs.la \
$(top_builddir)/libs/gamecode/libQFgamecode.la \
$(top_builddir)/libs/audio/cd/libQFcd.la \
$(top_builddir)/libs/audio/targets/libQFsound.la \
$(top_builddir)/libs/util/libQFutil.la
client_LIBS= -L. -lqfnet $(qf_client_LIBS) $(SOUND_LIBS) $(NET_LIBS)
client_LIB_DEPS= libqfnet.a $(qf_client_LIBS)
client_SOURCES= cl_cam.c cl_cmd.c cl_demo.c cl_input.c cl_main.c cl_parse.c \
cl_tent.c console.c keys.c sbar.c r_cvar.c r_efrag.c r_part.c r_view.c \
@ -96,27 +96,27 @@ soft_SOURCES= d_edge.c d_fill.c d_init.c d_modech.c d_part.c d_polyse.c \
# ... Linux FBDev
nq_fbdev_SOURCES= $(combined_SOURCES) $(soft_SOURCES)
nq_fbdev_LDADD= ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFfbdev.la $(client_LIBS)
nq_fbdev_DEPENDENCIES= $(client_LIB_DEPS)
nq_fbdev_DEPENDENCIES=../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFfbdev.la $(client_LIB_DEPS)
# ... SciTech MGL
nq_mgl_SOURCES= $(combined_SOURCES) $(soft_SOURCES)
nq_mgl_LDADD= ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFmgl.la $(client_LIBS) $(MGL_LIBS)
nq_mgl_DEPENDENCIES=$(client_LIB_DEPS)
nq_mgl_DEPENDENCIES=../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFmgl.la $(client_LIB_DEPS)
# ... Sam Lantinga's Simple DirectMedia Layer, version 1.0 and higher
nq_sdl_SOURCES= $(combined_SOURCES) $(soft_SOURCES)
nq_sdl_LDADD= ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFsdl.la $(client_LIBS) $(SDL_LIBS)
nq_sdl_DEPENDENCIES=$(client_LIB_DEPS)
nq_sdl_DEPENDENCIES=../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFsdl.la $(client_LIB_DEPS)
# ... Linux SVGAlib
nq_svga_SOURCES= $(combined_SOURCES) $(soft_SOURCES)
nq_svga_LDADD= ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFsvga.la $(client_LIBS) $(SVGA_LIBS)
nq_svga_DEPENDENCIES=$(client_LIB_DEPS)
nq_svga_DEPENDENCIES=../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFsvga.la $(client_LIB_DEPS)
# ... X11
nq_x11_SOURCES= $(combined_SOURCES) $(soft_SOURCES)
nq_x11_LDADD= ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFx11.la $(client_LIBS) $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(X_SHM_LIB)
nq_x11_DEPENDENCIES=$(client_LIB_DEPS)
nq_x11_DEPENDENCIES=../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFx11.la $(client_LIB_DEPS)
# OpenGL-using targets
@ -129,23 +129,23 @@ ogl_SOURCES= noisetextures.c gl_textures.c gl_draw.c gl_dyn_fires.c \
# ... 3Dfx Voodoo 1 and 2 SVGAlib-based console GL
nq_3dfx_SOURCES= $(combined_SOURCES) $(ogl_SOURCES)
nq_3dfx_LDADD= ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFtdfx.la $(client_LIBS) $(TDFXGL_LIBS) $(SVGA_LIBS) $(DL_LIBS)
nq_3dfx_DEPENDENCIES=$(client_LIB_DEPS)
nq_3dfx_DEPENDENCIES=../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFtdfx.la $(client_LIB_DEPS)
# ... OpenGL in X Window
nq_glx_SOURCES= $(combined_SOURCES) $(ogl_SOURCES)
nq_glx_LDADD= ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFglx.la $(client_LIBS) $(GLX_LIBS) $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(DL_LIBS)
nq_glx_DEPENDENCIES= $(client_LIB_DEPS)
nq_glx_DEPENDENCIES=../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFglx.la $(client_LIB_DEPS)
# ... Simple Directmedia Layer, version 1.1 and higher, in GL mode
nq_sgl_SOURCES= $(combined_SOURCES) $(ogl_SOURCES)
nq_sgl_LDADD= ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFsgl.la $(client_LIBS) $(X_LIBS) $(SDL_LIBS) $(GLX_LIBS) $(DL_LIBS)
nq_sgl_DEPENDENCIES= $(client_LIB_DEPS)
nq_sgl_DEPENDENCIES=../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFsgl.la $(client_LIB_DEPS)
# ... SGI/Microsoft WGL (Windows OpenGL)
nq_wgl_SOURCES= $(combined_SOURCES) $(ogl_SOURCES) conproc.c
nq_wgl_LDADD= ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFwgl.la $(client_LIBS) $(GLX_LIBS) -lgdi32 -lcomctl32 -lwinmm
nq_wgl_DEPENDENCIES= $(client_LIB_DEPS)
nq_wgl_DEPENDENCIES=../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFwgl.la $(client_LIB_DEPS)
# Dedicated Server
ded_SOURCES= sys_unixd.c sv_ded.c

View File

@ -68,12 +68,13 @@ server_SOURCES= sv_ccmds.c sv_cvar.c \
sv_move.c sv_nchan.c sv_phys.c sv_pr_cmds.c sv_progs.c sv_send.c \
sv_user.c world.c worlda.S $(syssv_SRC)
qf_server_LIBS= $(top_builddir)/libs/models/libQFmodels.la \
$(top_builddir)/libs/gamecode/libQFgamecode.la \
$(top_builddir)/libs/util/libQFutil.la
qw_server_SOURCES= $(common_SOURCES) $(server_SOURCES)
qw_server_LDADD= $(top_builddir)/libs/models/libQFmodels.la \
$(top_builddir)/libs/gamecode/libQFgamecode.la \
$(top_builddir)/libs/util/libQFutil.la \
-L. -lqfnet $(NET_LIBS) $(DL_LIBS)
qw_server_DEPENDENCIES= libqfnet.a
qw_server_LDADD= -L. -lqfnet $(qf_server_LIBS) $(NET_LIBS) $(DL_LIBS)
qw_server_DEPENDENCIES= libqfnet.a $(qf_server_LIBS)
# Client builds
#
@ -84,14 +85,14 @@ else
syscl_SRC= cl_sys_unix.c
endif
client_LIBS= -L. -lqfnet \
$(top_builddir)/libs/video/targets/libQFjs.la \
$(top_builddir)/libs/gamecode/libQFgamecode.la \
$(top_builddir)/libs/audio/cd/libQFcd.la \
$(top_builddir)/libs/audio/targets/libQFsound.la \
$(top_builddir)/libs/util/libQFutil.la \
$(SOUND_LIBS) $(NET_LIBS)
client_LIB_DEPS= libqfnet.a
qf_client_LIBS= $(top_builddir)/libs/video/targets/libQFjs.la \
$(top_builddir)/libs/gamecode/libQFgamecode.la \
$(top_builddir)/libs/audio/cd/libQFcd.la \
$(top_builddir)/libs/audio/targets/libQFsound.la \
$(top_builddir)/libs/util/libQFutil.la
client_LIBS= -L. -lqfnet $(qf_client_LIBS) $(SOUND_LIBS) $(NET_LIBS)
client_LIB_DEPS= libqfnet.a $(qf_client_LIBS)
# libQFjs is seperate because it needs to be linked after when building statically
client_SOURCES= cl_cam.c cl_cmd.c cl_cvar.c cl_demo.c cl_ents.c cl_input.c \
@ -117,27 +118,27 @@ soft_SOURCES= d_edge.c d_fill.c d_init.c d_modech.c \
# ... Linux FBDev
qw_client_fbdev_SOURCES= $(common_SOURCES) $(client_SOURCES) $(soft_SOURCES)
qw_client_fbdev_LDADD= ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFfbdev.la $(client_LIBS)
qw_client_fbdev_DEPENDENCIES= $(client_LIB_DEPS)
qw_client_fbdev_DEPENDENCIES=../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFfbdev.la $(client_LIB_DEPS)
# ... SciTech MGL
qw_client_mgl_SOURCES= $(common_SOURCES) $(client_SOURCES) $(soft_SOURCES)
qw_client_mgl_LDADD= ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFmgl.la $(client_LIBS) $(MGL_LIBS)
qw_client_mgl_DEPENDENCIES= $(client_LIB_DEPS)
qw_client_mgl_DEPENDENCIES=../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFmgl.la $(client_LIB_DEPS)
# ... Simple DirectMedia Layer, version 1.0 and higher
qw_client_sdl_SOURCES= $(common_SOURCES) $(client_SOURCES) $(soft_SOURCES)
qw_client_sdl_LDADD= ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFsdl.la $(client_LIBS) $(SDL_LIBS)
qw_client_sdl_DEPENDENCIES= $(client_LIB_DEPS)
qw_client_sdl_DEPENDENCIES=../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFsdl.la $(client_LIB_DEPS)
# ... Linux SVGAlib
qw_client_svga_SOURCES= $(common_SOURCES) $(client_SOURCES) $(soft_SOURCES)
qw_client_svga_LDADD= ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFsvga.la $(client_LIBS) $(SVGA_LIBS)
qw_client_svga_DEPENDENCIES= $(client_LIB_DEPS)
qw_client_svga_DEPENDENCIES=../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFsvga.la $(client_LIB_DEPS)
# ... X11
qw_client_x11_SOURCES= $(common_SOURCES) $(client_SOURCES) $(soft_SOURCES)
qw_client_x11_LDADD= ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFx11.la $(client_LIBS) $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(X_SHM_LIB)
qw_client_x11_DEPENDENCIES= $(client_LIB_DEPS)
qw_client_x11_DEPENDENCIES=../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFx11.la $(client_LIB_DEPS)
# OpenGL-using clients
@ -152,22 +153,22 @@ ogl_SOURCES= noisetextures.c gl_textures.c gl_draw.c gl_dyn_fires.c \
# ... 3Dfx Voodoo 1 and 2 SVGAlib-based console GL
qw_client_3dfx_SOURCES= $(common_SOURCES) $(client_SOURCES) $(ogl_SOURCES)
qw_client_3dfx_LDADD= ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFtdfx.la $(client_LIBS) $(TDFXGL_LIBS) $(SVGA_LIBS) $(DL_LIBS)
qw_client_3dfx_DEPENDENCIES= $(client_LIB_DEPS)
qw_client_3dfx_DEPENDENCIES=../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFtdfx.la $(client_LIB_DEPS)
# ... OpenGL in X Window
qw_client_glx_SOURCES= $(common_SOURCES) $(client_SOURCES) $(ogl_SOURCES)
qw_client_glx_LDADD= ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFglx.la $(client_LIBS) $(GLX_LIBS) $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(DL_LIBS)
qw_client_glx_DEPENDENCIES= $(client_LIB_DEPS)
qw_client_glx_DEPENDENCIES=../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFglx.la $(client_LIB_DEPS)
# ... Simple DirectMedia Layer, version 1.1 and higher, in GL mode
qw_client_sgl_SOURCES= $(common_SOURCES) $(client_SOURCES) $(ogl_SOURCES)
qw_client_sgl_LDADD= ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFsgl.la $(client_LIBS) $(SDL_LIBS) $(X_LIBS) $(GLX_LIBS) $(DL_LIBS)
qw_client_sgl_DEPENDENCIES= $(client_LIB_DEPS)
qw_client_sgl_DEPENDENCIES=../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFsgl.la $(client_LIB_DEPS)
# ... SGI/Microsoft WGL (Windows OpenGL)
qw_client_wgl_SOURCES= $(common_SOURCES) $(client_SOURCES) $(ogl_SOURCES)
qw_client_wgl_LDADD= ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFwgl.la $(client_LIBS) $(GLX_LIBS) -lgdi32 -lwinmm
qw_client_wgl_DEPENDENCIES= $(client_LIB_DEPS)
qw_client_wgl_DEPENDENCIES=../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFwgl.la $(client_LIB_DEPS)
# Stuff that doesn't get linked into an executable NEEDS to be mentioned here,
# or it won't be distributed with 'make dist'