.. |
.gdbinit
|
better progs access error checking and cleanups resulting from it. Fixes
|
2001-03-27 03:57:17 +00:00 |
.gitignore
|
make -fbdev build again AND make nq-fbdev a new target.
|
2001-03-29 17:31:15 +00:00 |
.indent.pro
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
cl_cam.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
cl_cmd.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
cl_demo.c
|
nq-{sdl,sgl,wgl} compile, but don't link
|
2001-04-10 23:17:47 +00:00 |
cl_input.c
|
Merged joystick code. Great deal of cleanup in input, reduced bizarre overuse of protocol.h...
|
2001-04-11 07:57:08 +00:00 |
cl_main.c
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
cl_math.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
cl_parse.c
|
sound crashing bug fixes
|
2001-04-12 06:53:07 +00:00 |
cl_tent.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
com.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
conproc.c
|
at long last, nq-wgl builds. probably as broken as hell, though
|
2001-04-11 21:55:27 +00:00 |
console.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
context_x11.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
d_copy.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
d_draw.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
d_draw16.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
d_edge.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
d_fill.c
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
d_init.c
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
d_modech.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
d_part.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
d_parta.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
d_polysa.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
d_polyse.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
d_scan.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
d_scana.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
d_sky.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
d_spr8.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
d_sprite.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
d_surf.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
d_vars.c
|
scripted fixups for the QF include move
|
2001-03-27 23:36:02 +00:00 |
d_varsa.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
d_zpoint.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
dga_check.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
dirent.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
dos_v2.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
dosasm.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
draw.c
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
fbset.c
|
make -fbdev build again AND make nq-fbdev a new target.
|
2001-03-29 17:31:15 +00:00 |
fbset_modes_l.l
|
make -fbdev build again AND make nq-fbdev a new target.
|
2001-03-29 17:31:15 +00:00 |
fbset_modes_y.y
|
make -fbdev build again AND make nq-fbdev a new target.
|
2001-03-29 17:31:15 +00:00 |
fnmatch.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
game.c
|
pull the game specific stuff out of quakefs.c in preparation for merging it
|
2001-03-30 00:30:38 +00:00 |
gib.c
|
nq-{sdl,sgl,wgl} compile, but don't link
|
2001-04-10 23:17:47 +00:00 |
gib_instructions.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
gib_interpret.c
|
nq-{sdl,sgl,wgl} compile, but don't link
|
2001-04-10 23:17:47 +00:00 |
gib_modules.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
gib_parse.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
gib_stack.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
gib_vars.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
gl_draw.c
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
gl_mesh.c
|
nq-{sdl,sgl,wgl} compile, but don't link
|
2001-04-10 23:17:47 +00:00 |
gl_model_alias.c
|
nq-{sdl,sgl,wgl} compile, but don't link
|
2001-04-10 23:17:47 +00:00 |
gl_model_brush.c
|
nq-{sdl,sgl,wgl} compile, but don't link
|
2001-04-10 23:17:47 +00:00 |
gl_model_fullbright.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
gl_model_sprite.c
|
nq-{sdl,sgl,wgl} compile, but don't link
|
2001-04-10 23:17:47 +00:00 |
gl_part.c
|
merge glquake.h. Rather messily done, but it works and all clashes were
|
2001-04-14 21:22:08 +00:00 |
gl_refrag.c
|
nuke commdef.h and clean up the results by putting its contents where they
|
2001-04-10 06:55:28 +00:00 |
gl_rlight.c
|
reverting this for Mercury
|
2001-04-06 02:12:19 +00:00 |
gl_rmain.c
|
nuke commdef.h and clean up the results by putting its contents where they
|
2001-04-10 06:55:28 +00:00 |
gl_rmisc.c
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
gl_rsurf.c
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
gl_screen.c
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
gl_view.c
|
Merged joystick code. Great deal of cleanup in input, reduced bizarre overuse of protocol.h...
|
2001-04-11 07:57:08 +00:00 |
gl_warp.c
|
nq-{sdl,sgl,wgl} compile, but don't link
|
2001-04-10 23:17:47 +00:00 |
host.c
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
host_cmd.c
|
nq-{sdl,sgl,wgl} compile, but don't link
|
2001-04-10 23:17:47 +00:00 |
keys.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
Makefile.am
|
at long last, nq-wgl builds. probably as broken as hell, though
|
2001-04-11 21:55:27 +00:00 |
model.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
model_alias.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
model_brush.c
|
nq-{sdl,sgl,wgl} compile, but don't link
|
2001-04-10 23:17:47 +00:00 |
model_sprite.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
mplib.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
mplpc.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
net_bsd.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
net_bw.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
net_comx.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
net_dgrm.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
net_dos.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
net_ipx.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
net_loop.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
net_main.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
net_mp.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
net_none.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
net_ser.c
|
scripted fixups for the QF include move
|
2001-03-27 23:36:02 +00:00 |
net_udp.c
|
nq-{sdl,sgl,wgl} compile, but don't link
|
2001-04-10 23:17:47 +00:00 |
net_vcr.c
|
bare bones sys stuff moved into libQFutil. unix stuff seems to work just fine,
|
2001-03-30 23:24:57 +00:00 |
net_win.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
net_wins.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
net_wipx.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
net_wso.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
nonintel.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
pr_cmds.c
|
nq-{sdl,sgl,wgl} compile, but don't link
|
2001-04-10 23:17:47 +00:00 |
r_part.c
|
nq-{sdl,sgl,wgl} compile, but don't link
|
2001-04-10 23:17:47 +00:00 |
r_view.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
sbar.c
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
screen.c
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
snd_dma.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
snd_null.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
surf8.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
surf16.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
sv_cvar.c
|
A few more. Also removed a couple inaccurate comments.
|
2001-04-11 00:10:19 +00:00 |
sv_ded.c
|
scripted fixups for the QF include move
|
2001-03-27 23:36:02 +00:00 |
sv_main.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
sv_move.c
|
nq seems to like the new progs setup (got to e2m2 in medium without problems)
|
2001-03-04 05:27:29 +00:00 |
sv_phys.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
sv_progs.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
sv_user.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
sw_model_alias.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
sw_model_brush.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
sw_model_sprite.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
sw_part.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
sw_raclip.c
|
do the rename thing again (need to fix r_efrag and r_view, grr)
|
2001-04-04 21:47:21 +00:00 |
sw_raclipa.S
|
do the rename thing again (need to fix r_efrag and r_view, grr)
|
2001-04-04 21:47:21 +00:00 |
sw_ralias.c
|
do the rename thing again (need to fix r_efrag and r_view, grr)
|
2001-04-04 21:47:21 +00:00 |
sw_raliasa.S
|
do the rename thing again (need to fix r_efrag and r_view, grr)
|
2001-04-04 21:47:21 +00:00 |
sw_rbsp.c
|
do the rename thing again (need to fix r_efrag and r_view, grr)
|
2001-04-04 21:47:21 +00:00 |
sw_rdraw.c
|
do the rename thing again (need to fix r_efrag and r_view, grr)
|
2001-04-04 21:47:21 +00:00 |
sw_rdrawa.S
|
do the rename thing again (need to fix r_efrag and r_view, grr)
|
2001-04-04 21:47:21 +00:00 |
sw_redge.c
|
do the rename thing again (need to fix r_efrag and r_view, grr)
|
2001-04-04 21:47:21 +00:00 |
sw_redgea.S
|
do the rename thing again (need to fix r_efrag and r_view, grr)
|
2001-04-04 21:47:21 +00:00 |
sw_refrag.c
|
grr, it was r_part.c, not r_efrag, but that's sorted properly now
|
2001-04-04 21:53:09 +00:00 |
sw_rlight.c
|
do the rename thing again (need to fix r_efrag and r_view, grr)
|
2001-04-04 21:47:21 +00:00 |
sw_rmain.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
sw_rmisc.c
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
sw_rpart.c
|
do the rename thing again (need to fix r_efrag and r_view, grr)
|
2001-04-04 21:47:21 +00:00 |
sw_rsky.c
|
do the rename thing again (need to fix r_efrag and r_view, grr)
|
2001-04-04 21:47:21 +00:00 |
sw_rsprite.c
|
do the rename thing again (need to fix r_efrag and r_view, grr)
|
2001-04-04 21:47:21 +00:00 |
sw_rsurf.c
|
do the rename thing again (need to fix r_efrag and r_view, grr)
|
2001-04-04 21:47:21 +00:00 |
sw_rvars.c
|
do the rename thing again (need to fix r_efrag and r_view, grr)
|
2001-04-04 21:47:21 +00:00 |
sw_rvarsa.S
|
do the rename thing again (need to fix r_efrag and r_view, grr)
|
2001-04-04 21:47:21 +00:00 |
sw_view.c
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
sys_dos.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
sys_ia32.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
sys_null.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
sys_sun.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
sys_unix.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
sys_unixd.c
|
scripted fixups for the QF include move
|
2001-03-27 23:36:02 +00:00 |
sys_win.c
|
at long last, nq-wgl builds. probably as broken as hell, though
|
2001-04-11 21:55:27 +00:00 |
sys_wind.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
vid.c
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
vid_3dfxsvga.c
|
A few more. Also removed a couple inaccurate comments.
|
2001-04-11 00:10:19 +00:00 |
vid_common_gl.c
|
merge glquake.h. Rather messily done, but it works and all clashes were
|
2001-04-14 21:22:08 +00:00 |
vid_dos.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
vid_ext.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
vid_fbdev.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
vid_glx.c
|
fix up a mis-understanding about api headers
|
2001-04-10 21:45:42 +00:00 |
vid_mgl.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
vid_null.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
vid_sdl.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
vid_sgl.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
vid_sunx.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
vid_sunxil.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
vid_svgalib.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
vid_vga.c
|
run indent over all the .c files using qw's .indent.pro. The real reason for
|
2001-02-26 06:48:02 +00:00 |
vid_wgl.c
|
vid_wgl in qw now uses vid_common_gl. probably doesn't work
|
2001-04-15 03:17:03 +00:00 |
vid_win.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
vid_x11.c
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fix up a mis-understanding about api headers
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2001-04-10 21:45:42 +00:00 |
vregset.c
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run indent over all the .c files using qw's .indent.pro. The real reason for
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2001-02-26 06:48:02 +00:00 |
wad.c
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move the api headers into include/QF and clean up (most of) the resulting mess.
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2001-03-27 20:33:07 +00:00 |
world.c
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nuke commdef.h and clean up the results by putting its contents where they
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2001-04-10 06:55:28 +00:00 |
worlda.S
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forgot that .S files don't have dependency info :/
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2001-03-27 21:46:49 +00:00 |