various merge cleanups including moving the contents of R_Textures_Init into

Mod_Init
This commit is contained in:
Bill Currie 2001-05-16 17:08:56 +00:00
parent dda567a961
commit 8f4394de4f
9 changed files with 49 additions and 155 deletions

View file

@ -69,7 +69,31 @@ texture_t *r_notexture_mip;
void
Mod_Init (void)
{
int x, y, m;
byte *dest;
memset (mod_novis, 0xff, sizeof (mod_novis));
r_notexture_mip =
Hunk_AllocName (sizeof (texture_t) + 16 * 16 + 8 * 8 + 4 * 4 + 2 * 2,
"notexture");
r_notexture_mip->width = r_notexture_mip->height = 16;
r_notexture_mip->offsets[0] = sizeof (texture_t);
r_notexture_mip->offsets[1] = r_notexture_mip->offsets[0] + 16 * 16;
r_notexture_mip->offsets[2] = r_notexture_mip->offsets[1] + 8 * 8;
r_notexture_mip->offsets[3] = r_notexture_mip->offsets[2] + 4 * 4;
for (m = 0; m < 4; m++) {
dest = (byte *) r_notexture_mip + r_notexture_mip->offsets[m];
for (y = 0; y < (16 >> m); y++)
for (x = 0; x < (16 >> m); x++) {
if ((y < (8 >> m)) ^ (x < (8 >> m)))
*dest++ = 0;
else
*dest++ = 0xff;
}
}
}
void

View file

@ -66,38 +66,6 @@ extern void GDT_Init ();
extern entity_t r_worldentity;
void
R_Textures_Init (void)
{
int x, y, m;
byte *dest;
// create a simple checkerboard texture for the default
r_notexture_mip =
Hunk_AllocName (sizeof (texture_t) + 16 * 16 + 8 * 8 + 4 * 4 + 2 * 2,
"notexture");
r_notexture_mip->width = r_notexture_mip->height = 16;
r_notexture_mip->offsets[0] = sizeof (texture_t);
r_notexture_mip->offsets[1] = r_notexture_mip->offsets[0] + 16 * 16;
r_notexture_mip->offsets[2] = r_notexture_mip->offsets[1] + 8 * 8;
r_notexture_mip->offsets[3] = r_notexture_mip->offsets[2] + 4 * 4;
for (m = 0; m < 4; m++) {
dest = (byte *) r_notexture_mip + r_notexture_mip->offsets[m];
for (y = 0; y < (16 >> m); y++) {
for (x = 0; x < (16 >> m); x++) {
if ((y < (8 >> m)) ^ (x < (8 >> m)))
*dest++ = 0;
else
*dest++ = 0xff;
}
}
}
}
/*
R_Envmap_f

View file

@ -928,8 +928,6 @@ Host_Init (quakeparms_t *parms)
Con_Printf ("Exe: " __TIME__ " " __DATE__ "\n");
Con_Printf ("%4.1f megabyte heap\n", parms->memsize / (1024 * 1024.0));
R_Textures_Init (); // needed even for dedicated servers
if (cls.state != ca_dedicated) {
vid_basepal = (byte *) COM_LoadHunkFile ("gfx/palette.lmp");
if (!vid_basepal)

View file

@ -70,6 +70,7 @@ cvar_t *r_timegraph;
cvar_t *r_wateralpha;
cvar_t *r_waterripple;
cvar_t *r_waterwarp;
cvar_t *r_zgraph;
cvar_t *scr_centertime;
cvar_t *scr_consize;
@ -253,6 +254,9 @@ R_Init_Cvars (void)
"Set to make liquids ripple, try setting to 5");
r_waterwarp = Cvar_Get ("r_waterwarp", "1", CVAR_NONE, NULL,
"Toggles whether surfaces are warped in liquid.");
r_zgraph = Cvar_Get ("r_zgraph", "0", CVAR_NONE, NULL,
"Toggle the graph that reports the changes of "
"z-axis position");
scr_centertime = Cvar_Get ("scr_centertime", "2", CVAR_NONE, NULL, "How "
"long in seconds screen hints are displayed");
scr_consize = Cvar_Get ("scr_consize", "0.5", CVAR_ARCHIVE, NULL,

View file

@ -109,29 +109,22 @@ float xOrigin, yOrigin;
mplane_t screenedge[4];
// refresh flags
int r_framecount = 1; // so frame counts initialized to 0
// don't match
int r_framecount = 1; // so frame counts initialized to 0 don't match
int r_visframecount;
int d_spanpixcount;
int r_polycount;
int r_drawnpolycount;
int r_wholepolycount;
#define VIEWMODNAME_LENGTH 256
char viewmodname[VIEWMODNAME_LENGTH + 1];
int modcount;
int *pfrustum_indexes[4];
int r_frustum_indexes[4 * 6];
int reinit_surfcache = 1; // if 1, surface cache is currently
// empty and must be reinitialized
// for current cache size
int reinit_surfcache = 1; // if 1, surface cache is currently empty
// and must be reinitialized for current
// cache size
mleaf_t *r_viewleaf, *r_oldviewleaf;
texture_t *r_notexture_mip;
float r_aliastransition, r_resfudge;
int d_lightstylevalue[256]; // 8.8 fraction of base light value
@ -146,36 +139,6 @@ extern cvar_t *scr_fov;
void R_NetGraph (void);
void R_ZGraph (void);
void
R_Textures_Init (void)
{
int x, y, m;
byte *dest;
// create a simple checkerboard texture for the default
r_notexture_mip =
Hunk_AllocName (sizeof (texture_t) + 16 * 16 + 8 * 8 + 4 * 4 + 2 * 2,
"notexture");
r_notexture_mip->width = r_notexture_mip->height = 16;
r_notexture_mip->offsets[0] = sizeof (texture_t);
r_notexture_mip->offsets[1] = r_notexture_mip->offsets[0] + 16 * 16;
r_notexture_mip->offsets[2] = r_notexture_mip->offsets[1] + 8 * 8;
r_notexture_mip->offsets[3] = r_notexture_mip->offsets[2] + 4 * 4;
for (m = 0; m < 4; m++) {
dest = (byte *) r_notexture_mip + r_notexture_mip->offsets[m];
for (y = 0; y < (16 >> m); y++)
for (x = 0; x < (16 >> m); x++) {
if ((y < (8 >> m)) ^ (x < (8 >> m)))
*dest++ = 0;
else
*dest++ = 0xff;
}
}
}
void R_LoadSky_f (void);
@ -215,7 +178,6 @@ R_Init (void)
Sys_MakeCodeWriteable ((long) R_EdgeCodeStart,
(long) R_EdgeCodeEnd - (long) R_EdgeCodeStart);
#endif // USE_INTEL_ASM
D_Init ();
}
@ -381,12 +343,12 @@ R_ViewChanged (vrect_t *pvrect, int lineadj, float aspect)
verticalFieldOfView = r_refdef.horizontalFieldOfView / screenAspect;
// values for perspective projection
// if math were exact, the values would range from 0.5 to to range+0.5
// hopefully they wll be in the 0.000001 to range+.999999 and truncate
// the polygon rasterization will never render in the first row or column
// but will definately render in the [range] row and column, so adjust the
// buffer origin to get an exact edge to edge fill
// values for perspective projection
// if math were exact, the values would range from 0.5 to to range+0.5
// hopefully they wll be in the 0.000001 to range+.999999 and truncate
// the polygon rasterization will never render in the first row or column
// but will definately render in the [range] row and column, so adjust the
// buffer origin to get an exact edge to edge fill
xcenter = ((float) r_refdef.vrect.width * XCENTERING) +
r_refdef.vrect.x - 0.5;
aliasxcenter = xcenter * r_aliasuvscale;
@ -967,6 +929,12 @@ R_RenderView_ (void)
if (r_timegraph->int_val)
R_TimeGraph ();
if (r_netgraph->int_val)
R_NetGraph ();
if (r_zgraph->int_val)
R_ZGraph ();
if (r_aliasstats->int_val)
R_PrintAliasStats ();

View file

@ -1628,8 +1628,6 @@ Host_Init (void)
// Con_Printf ("Exe: "__TIME__" "__DATE__"\n");
Con_Printf ("%4.1f megs RAM used.\n", host_parms.memsize / (1024 * 1024.0));
R_Textures_Init ();
vid_basepal = (byte *) COM_LoadHunkFile ("gfx/palette.lmp");
if (!vid_basepal)
Sys_Error ("Couldn't load gfx/palette.lmp");

View file

@ -797,7 +797,7 @@ R_ShowNearestLoc (void)
if (r_drawentities->int_val)
return;
nearloc = locs_find (cl.simorg);
nearloc = locs_find (r_origin);
if (nearloc) {
dl = CL_AllocDlight (4096);

View file

@ -64,38 +64,6 @@ extern cvar_t *r_netgraph;
extern void GDT_Init ();
void
R_Textures_Init (void)
{
int x, y, m;
byte *dest;
// create a simple checkerboard texture for the default
r_notexture_mip =
Hunk_AllocName (sizeof (texture_t) + 16 * 16 + 8 * 8 + 4 * 4 + 2 * 2,
"notexture");
r_notexture_mip->width = r_notexture_mip->height = 16;
r_notexture_mip->offsets[0] = sizeof (texture_t);
r_notexture_mip->offsets[1] = r_notexture_mip->offsets[0] + 16 * 16;
r_notexture_mip->offsets[2] = r_notexture_mip->offsets[1] + 8 * 8;
r_notexture_mip->offsets[3] = r_notexture_mip->offsets[2] + 4 * 4;
for (m = 0; m < 4; m++) {
dest = (byte *) r_notexture_mip + r_notexture_mip->offsets[m];
for (y = 0; y < (16 >> m); y++) {
for (x = 0; x < (16 >> m); x++) {
if ((y < (8 >> m)) ^ (x < (8 >> m)))
*dest++ = 0;
else
*dest++ = 0xff;
}
}
}
}
/*
R_Envmap_f

View file

@ -143,40 +143,8 @@ void R_NetGraph (void);
void R_ZGraph (void);
void
R_Textures_Init (void)
{
int x, y, m;
byte *dest;
// create a simple checkerboard texture for the default
r_notexture_mip =
Hunk_AllocName (sizeof (texture_t) + 16 * 16 + 8 * 8 + 4 * 4 + 2 * 2,
"notexture");
r_notexture_mip->width = r_notexture_mip->height = 16;
r_notexture_mip->offsets[0] = sizeof (texture_t);
r_notexture_mip->offsets[1] = r_notexture_mip->offsets[0] + 16 * 16;
r_notexture_mip->offsets[2] = r_notexture_mip->offsets[1] + 8 * 8;
r_notexture_mip->offsets[3] = r_notexture_mip->offsets[2] + 4 * 4;
for (m = 0; m < 4; m++) {
dest = (byte *) r_notexture_mip + r_notexture_mip->offsets[m];
for (y = 0; y < (16 >> m); y++)
for (x = 0; x < (16 >> m); x++) {
if ((y < (8 >> m)) ^ (x < (8 >> m)))
*dest++ = 0;
else
*dest++ = 0xff;
}
}
}
void R_LoadSky_f (void);
void
R_Init (void)
{
@ -498,7 +466,7 @@ R_ShowNearestLoc (void)
if (r_drawentities->int_val)
return;
nearloc = locs_find (cl.simorg);
nearloc = locs_find (r_origin);
if (nearloc) {
dl = CL_AllocDlight (4096);
VectorCopy (nearloc->loc, dl->origin);
@ -544,8 +512,7 @@ R_DrawEntitiesOnList (void)
VectorSubtract (r_origin, r_entorigin, modelorg);
// see if the bounding box lets us trivially reject, also
// sets
// trivial accept status
// sets trivial accept status
if (R_AliasCheckBBox ()) {
j = R_LightPoint (currententity->origin);
@ -874,8 +841,7 @@ R_EdgeDrawing (void)
if (!r_dspeeds->int_val) {
VID_UnlockBuffer ();
S_ExtraUpdate (); // don't let sound get messed up if
// going slow
S_ExtraUpdate (); // don't let sound get messed up if going slow
VID_LockBuffer ();
}
@ -1014,7 +980,7 @@ R_InitTurb (void)
{
int i;
for (i = 0; i < 1280; i++) {
for (i = 0; i < (SIN_BUFFER_SIZE); i++) {
sintable[i] = AMP + sin (i * 3.14159 * 2 / CYCLE) * AMP;
intsintable[i] = AMP2 + sin (i * 3.14159 * 2 / CYCLE) * AMP2;
// AMP2 not 20