hendricks266
589c993c39
Implement UserMapHacks.
...
git-svn-id: https://svn.eduke32.com/eduke32@4884 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-08 15:14:00 +00:00
hendricks266
3f846bdde3
Reinstate MD4.
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git-svn-id: https://svn.eduke32.com/eduke32@4883 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-08 15:13:28 +00:00
helixhorned
26683d5bfe
engine.c: fix clipmove() against upper part of wall-aligned sprites.
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git-svn-id: https://svn.eduke32.com/eduke32@4882 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-06 20:54:49 +00:00
helixhorned
5c4f9b1f14
engine.c: on non-touch devices, roughly double maximum voxel drawing distance.
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By setting DISTRECIPSIZ to 131072, as far as I can see the absolute maximum
that's possible with the integer scaling convention of the voxel drawing code.
BUILD_LUNATIC.
git-svn-id: https://svn.eduke32.com/eduke32@4881 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-06 19:56:44 +00:00
helixhorned
b5bb86b8e2
Mapster32: make sprite duplication examples in m32script_ex.map work again.
...
- Work around a sequencing issue (assignment of searchstat) in
M32_DrawRoomsAndMasks()
- When having sprites highlighted and changing shade, since r1943 change
every highlighted sprite's shade if one of them is aimed at. With this
revision, if SHIFT is pressed while doing that, only change the aimed at
sprite's shade
- a.m32: Use 'break' from a state instead of 'return'. The former may be
"sticky" in a way that is not intended. Needs to be debugged later.
- Update instructions in m32script_ex.map
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4880 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-06 19:56:41 +00:00
helixhorned
a9cb38dbcf
game.c: revert changes of r4861 ("consult g_mirrorCount instead of gotpic[]").
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git-svn-id: https://svn.eduke32.com/eduke32@4879 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-05 21:54:31 +00:00
helixhorned
8f1df579e1
Lunatic: in control/lua, sync ALLOWED_VIEWTYPE with change from r4814 (allow 2).
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DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4878 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-05 21:54:28 +00:00
helixhorned
431941771d
engine.c: prevent multiple collection of same sector in scansector().
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Also for polymost_scansector(). These were likely of little consequence
because collection in scansector() is the exception than the rule (see
added comments), and because the redundant drawwalls() would find the
x range done the second and following times.
Also, add a bound check for sectorborder[] (the limit was probably rarely
hit in practice, but the check is mandatory nontheless) and add functions
printscans() and printbunches() in the DEBUGGINGAIDS=2 build.
git-svn-id: https://svn.eduke32.com/eduke32@4877 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-04 18:45:03 +00:00
helixhorned
bc35a5c8d2
engine.c: in drawmasks(), remove sorting sprites by statnum.
...
There were various issues with that code.
- It does not seem to be very meaningful to do so.
- It was carried out on the same range as the sprites sorted by z coordinate
(those with equal x/y) just a few lines away, effectively overriding it.
The former is very meaningful, though.
- It led to inconsistencies between editor and game, see
http://forums.duke4.net/topic/775-eduke32-20-and-polymer/page__view__findpost__p__214873
git-svn-id: https://svn.eduke32.com/eduke32@4876 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-04 18:45:01 +00:00
helixhorned
17fab4d8ac
Cleanup of various engine functions.
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- factor out calculation of player-relative and screen+clipped-player-relative
coordinates into get_rel_coords() and get_screen_coords(), respectively
- the usual beautification stuff, especially since we're now on C99
git-svn-id: https://svn.eduke32.com/eduke32@4875 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-04 18:45:00 +00:00
helixhorned
b0c48eec25
CON: always return non-negative values from 'clipmove' and related.
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Previously, the C function clipmove() returned negative values when hit a
wall (32768+wallnum) or sprite (49152+spritenum) because internally,
these values were encoded into a *signed* 16-bit integer. This made no
difference to C code using it, since it always proceeded by bit checks,
but was inconsistent with documentation on CON 'clipmove' on the wiki.
The following commands are affected too, since they use the value returned
by clipmove(): 'clipmovenoslide', 'movesprite'. Also, the value of
actor[].movflag ('htmovflag' from CON).
Also, fix 'clipmove*' in LunaCON and add lunatic/test/checknearwall.con
as an example of how to implement a being-close-to-a-wall checker as
requested in
http://forums.duke4.net/topic/7869-determining-closeness-to-a-wall/
git-svn-id: https://svn.eduke32.com/eduke32@4874 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-04 18:44:58 +00:00
helixhorned
2daa44ca6a
engine.c: fix clipmove() against floor-aligned sprites.
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Introduced in r3207. Oops.
git-svn-id: https://svn.eduke32.com/eduke32@4873 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-30 20:05:22 +00:00
helixhorned
5f263f1358
engine.c: prevent an oob read of spriteext[] in drawsprite_classic().
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git-svn-id: https://svn.eduke32.com/eduke32@4872 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-30 20:05:20 +00:00
helixhorned
61f7c9e30f
sounds.c: don't crash S_PlayMusic() if passed null pointer for 'fn'.
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This may happen if no title/end music is defined from CON.
Thanks to Zaxtor for the bug report.
git-svn-id: https://svn.eduke32.com/eduke32@4871 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-28 22:12:40 +00:00
hendricks266
d73c7f1afe
Menus: Amend r4862 so that touch devices, which do not display the crosshair as a cursor, are not completely prevented from using touch input by the lack of a crosshair tile.
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git-svn-id: https://svn.eduke32.com/eduke32@4870 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-28 21:36:09 +00:00
hendricks266
fcbd0737bb
Menus: Fix the Screen Size slider so that it works properly after the screen size has been modified in-game with [-]/[+].
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git-svn-id: https://svn.eduke32.com/eduke32@4869 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-28 21:35:56 +00:00
hendricks266
aa9f767052
Menus: Fix selecting "None" for Anisotropy.
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git-svn-id: https://svn.eduke32.com/eduke32@4868 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-28 21:35:44 +00:00
hendricks266
3bc47565a3
Menus: Fix opening a MenuEntryOptionList when the option's value is "Custom".
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git-svn-id: https://svn.eduke32.com/eduke32@4867 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-28 21:35:32 +00:00
hendricks266
6797e8a3d5
Menus: Convert MenuRange*_t's "displaytype" field to "flags", add a flag to enforce clamping to the defined intervals, and apply this flag to the Screen Size slider.
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git-svn-id: https://svn.eduke32.com/eduke32@4866 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-28 21:35:20 +00:00
hendricks266
a74317a104
Menus: When pressing left or right on a slider that has moved by the mouse to a position between the defined intervals, do not round to the nearest interval and then increment or decrement. Instead, check if rounding will satisfy the movement before moving further.
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git-svn-id: https://svn.eduke32.com/eduke32@4865 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-28 21:35:07 +00:00
hendricks266
571a44cd8d
Menus: Mouse controls now respect MenuEntry_t's disabled flag.
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git-svn-id: https://svn.eduke32.com/eduke32@4864 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-28 21:34:54 +00:00
helixhorned
d7b88df6af
actors.c: replace hard-coded list with missing check for SFLAG_NODAMAGEPUSH.
...
In A_RadiusDamage(). The code snippet that is disabled for such actors
increases the damaged actor's .xvel by (4 times the) damage amount and
is responsible for the strange effect of enemies becoming faster TOWARDS
the player on being hit with an RPG frontally.
Thanks to Fox for a keen eye.
git-svn-id: https://svn.eduke32.com/eduke32@4863 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-28 20:57:13 +00:00
helixhorned
7033205fcf
Menus: disable mouse pointer if CROSSHAIR is void. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4862 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-28 19:48:20 +00:00
helixhorned
1734e0db53
In G_HandleMirror(), consult g_mirrorCount instead of gotpic[] w/ MIRROR.
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DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4861 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-28 15:40:06 +00:00
helixhorned
c320dba4d0
Lunatic translator: add stand-alone option -fnames, generating names.h file.
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git-svn-id: https://svn.eduke32.com/eduke32@4860 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-28 15:40:04 +00:00
hendricks266
ec3a73efd2
Fix playing end-of-episode ANMs.
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git-svn-id: https://svn.eduke32.com/eduke32@4859 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-27 20:39:43 +00:00
hendricks266
4bc4735480
If you save over an autonamed savegame and change the name, don't overwrite your edit with another autofill.
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git-svn-id: https://svn.eduke32.com/eduke32@4858 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-27 20:39:30 +00:00
hendricks266
8a68f2d5a9
Menus: Enumify the "status" parameter of M_MenuText into MenuTextFlags_t.
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git-svn-id: https://svn.eduke32.com/eduke32@4857 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-27 18:37:39 +00:00
hendricks266
7a1e94440a
Menus: Implement mouse/touch/pointer controls for all widgets.
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git-svn-id: https://svn.eduke32.com/eduke32@4856 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-27 18:37:27 +00:00
hendricks266
6ac1850482
Menus: Replace the "disabled" member of MenuEntry_t with "flags" so that the other 31 bits can be utilized.
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git-svn-id: https://svn.eduke32.com/eduke32@4855 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-27 18:37:12 +00:00
hendricks266
4f9831d45c
Menus: Disable normal left-click/touch menu functionality when the mouse is active.
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git-svn-id: https://svn.eduke32.com/eduke32@4854 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-27 18:36:58 +00:00
hendricks266
598e33319c
Add the necessary plumbing to sdlayer to detect mousedown, mouseup, and dragging.
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git-svn-id: https://svn.eduke32.com/eduke32@4853 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-27 18:36:43 +00:00
hendricks266
bfb3614b92
Introduce preprocessor token EDUKE32_TOUCH_DEVICES that covers both Android and iOS, and replace selected instances of __ANDROID__ with it.
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git-svn-id: https://svn.eduke32.com/eduke32@4852 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-27 18:36:14 +00:00
hendricks266
b010dfd2ee
Menus: Add scrollbars to the FileSelect menu type.
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git-svn-id: https://svn.eduke32.com/eduke32@4851 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-27 18:35:48 +00:00
hendricks266
1c3043bf50
Tabs to spaces in menus.c.
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git-svn-id: https://svn.eduke32.com/eduke32@4850 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-27 18:35:34 +00:00
hendricks266
399c062326
Refactor menus in preparation for touch functionality.
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git-svn-id: https://svn.eduke32.com/eduke32@4849 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-27 18:35:21 +00:00
helixhorned
cb45393b3a
Mapster32: disable all loop checks as they spam the log too much. DONT_BUILD.
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The one introduced with r4569.
git-svn-id: https://svn.eduke32.com/eduke32@4848 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-27 17:17:53 +00:00
helixhorned
2494c56768
Propagate 'smoothratio' to scenes drawn from the position of a camera.
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That is, make interpolation work properly there -- both when 'using' a
VIEWSCREEN and when rendering the scene onto a TILE_VIEWSCR. This makes
a difference only if the camera is in a moving sector.
git-svn-id: https://svn.eduke32.com/eduke32@4847 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-27 17:17:52 +00:00
helixhorned
33addad941
Minor cleanup, mostly in engine.c:drawalls().
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git-svn-id: https://svn.eduke32.com/eduke32@4846 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-27 17:17:50 +00:00
helixhorned
8024273aca
Prettify viewscreen turned to STATIC in breakable cameras mode. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4845 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-26 18:05:41 +00:00
helixhorned
f3532f8a34
C-CON: fix 'writearraytofile' for 64-bit platforms.
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git-svn-id: https://svn.eduke32.com/eduke32@4844 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-26 17:30:01 +00:00
helixhorned
51fe706907
Tweak the behavior of viewscreens to what is more logical IMO.
...
- At a given time, at most one viewscreen may display TILE_VIEWSCR, namely
that one which is g_curViewscreen
- sync kinds of distance to compare against VIEWSCREEN_ACTIVE_DISTANCE (was
Manhattan vs. dist(), now both the latter)
- fix resetting to VIEWSCREEN tile when player is greater from it than that
distance. When the player is closer to it again, it is *not* reset to
TILE_VIEWSCR.
- more sync'd g_curViewscreen and sprite[i].yvel (for 'i' being the viewscreen
sprite)
Note: in a multiplayer context, this needs to be thought about once more.
git-svn-id: https://svn.eduke32.com/eduke32@4843 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-26 17:30:00 +00:00
helixhorned
843894dd57
engine.c: clamp all indices for distrecip[] access, as more OOBs were observed.
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git-svn-id: https://svn.eduke32.com/eduke32@4842 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-26 17:29:59 +00:00
helixhorned
a1091233d2
CON: allow passing more than one flag to the 'spriteflags' directive.
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These will be bitwise-OR'd.
git-svn-id: https://svn.eduke32.com/eduke32@4841 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-26 17:29:58 +00:00
helixhorned
2eff7bf6ce
gamedef.c: factor out some dup'd code into C_BitOrNextValue(), C_FinishBitOr().
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git-svn-id: https://svn.eduke32.com/eduke32@4840 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-26 17:29:57 +00:00
helixhorned
b2e09b5a18
In C-CON build, prevent leak of gamevar/gamearray labels on savegame loading.
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Also, rewrite the loops in Gv_Free() and Gv_Clear() in the plain fashion so
that they are correct even if the number of gamearrays exceeds the number of
gamevars.
git-svn-id: https://svn.eduke32.com/eduke32@4839 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-26 17:29:56 +00:00
helixhorned
7da543e4f0
cache1d.c: Revert changes in r4665 unrelated to unrolling, fixing oob write.
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Specifically, we must make sure that dasizeof <= LZWSIZE (or so) in
c1d_{read,write}_compressed() (what the assertion in the last commit was about,
and is now redundant). This fixes saving of e.g. large gamearrays with the C-CON
build. Bump BYTEVERSION.
An alternative for setting dasizeof to 1 would be to factor it and keep dividing
as long as it's > LZWSIZE.
git-svn-id: https://svn.eduke32.com/eduke32@4838 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-26 17:29:55 +00:00
helixhorned
b7805868f7
cache1d.c: in (de)compr. funcs, add an bound-checking assert that fails w/ AMC TC.
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Also, formatting.
git-svn-id: https://svn.eduke32.com/eduke32@4837 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-26 17:29:54 +00:00
helixhorned
584ed7982a
Convert voxels to models only when starting or changing to Polymost.
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Analogously to the way models are processed in a deferred manner for Polymer.
git-svn-id: https://svn.eduke32.com/eduke32@4836 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-26 17:29:53 +00:00
helixhorned
bd93fd2aab
A couple of miscellaneous cleanups.
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defs.c: sync some dup'd code for 'definevoxel' and 'voxel' DEF tokens.
engine.c: factor out PolymerProcessModels().
git-svn-id: https://svn.eduke32.com/eduke32@4835 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-26 17:29:52 +00:00
helixhorned
3a6bcdc102
engine.c: style-cleanup drawvox(). Also clean up ALL of voxmodel.c.
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No deliberate semantic changes here.
git-svn-id: https://svn.eduke32.com/eduke32@4834 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-26 17:29:48 +00:00
helixhorned
a20a7878bb
Polymer: include wall[].ypanning in wall invalidation logic.
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Fixes bug reported here:
http://forums.duke4.net/topic/1348-mapster32-problems-and-bugs/page__view__findpost__p__213759
git-svn-id: https://svn.eduke32.com/eduke32@4833 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-21 15:51:51 +00:00
helixhorned
3a741de9fe
menus.c: Reset next-viewscreen-redraw counter from M_CloseMenu().
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git-svn-id: https://svn.eduke32.com/eduke32@4832 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-21 15:51:50 +00:00
helixhorned
8b7c10892c
Minor cleanup around security cameras / viewscreens. DONT_BUILD.
...
The only semantic change is that an out-of-sync instance of a distance to
check (viewscreen sprite <-> player sprite) is changed in
actors.c:G_MoveStandables(), from 2048 (as in Duke3D 1.5) to 8192, now
represented by the define VIEWSCREEN_ACTIVE_DISTANCE. I have not yet observed
any change in behavior regarding this change (but there ought to be one).
Also, in DNCOORDS display, print 'totalclock' count, too.
git-svn-id: https://svn.eduke32.com/eduke32@4831 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-21 15:51:48 +00:00
helixhorned
b4472f60d1
Polymer: don't draw masked walls with void tile. DONT_BUILD.
...
This prevents displaying W_FORCEFIELD+1 masks (as e.g. in front of viewscreens)
completely black with ART mapping. The old behavior, which is inconsistent with
classic, is kept for one-sided masked walls, though.
git-svn-id: https://svn.eduke32.com/eduke32@4830 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-20 13:36:40 +00:00
helixhorned
b716534104
Lunatic: sync MAXJOYAXES, add lunatic/test/sprite_addtv.con. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4829 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-20 13:08:27 +00:00
hendricks266
ac4bbaf0f1
Wii: Display all hat directions in the joystick buttons menu instead of just up.
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git-svn-id: https://svn.eduke32.com/eduke32@4828 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-18 18:16:29 +00:00
hendricks266
989f182eb4
Wii: Bump MAXJOYAXES to 9 to avoid menu corruption, and fix _functio.h, CONFIG_FunctionNameToNum, CONFIG_AnalogNameToNum, so that this does not crash.
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git-svn-id: https://svn.eduke32.com/eduke32@4827 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-18 18:16:16 +00:00
hendricks266
eca33954db
Fix the MAXJOYBUTTONS discrepancy between _control.h and gamedefs.h.
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git-svn-id: https://svn.eduke32.com/eduke32@4826 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-18 18:15:51 +00:00
hendricks266
0869194b60
Wii: Add non-interactive cases to wm_msgbox and wm_ynbox.
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git-svn-id: https://svn.eduke32.com/eduke32@4825 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-18 18:15:26 +00:00
hendricks266
30407c8e87
Wii: Output and package the binary as .dol instead of .elf.
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git-svn-id: https://svn.eduke32.com/eduke32@4824 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-18 18:15:05 +00:00
hendricks266
dbcca52303
Polish up the video menu a bit.
...
git-svn-id: https://svn.eduke32.com/eduke32@4823 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-18 18:14:45 +00:00
hendricks266
933ffc92ce
Fix "bright red" player color.
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git-svn-id: https://svn.eduke32.com/eduke32@4822 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-18 18:14:27 +00:00
hendricks266
c397841cda
Wii: Add a custom exception handler that saves the crash information to the log and directs the user to submit it to us. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4821 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-17 13:02:21 +00:00
hendricks266
8d115df01e
Wii: Add a console to display startup messages to the screen instead of showing the user a black screen while the game initializes. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4820 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-17 13:01:58 +00:00
hendricks266
bd813831b0
Wii: Work around a performance regression caused by r4080. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4819 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-17 13:01:13 +00:00
hendricks266
8ec58a208d
Wii: Tweaks.
...
*Move the FPS display down from the top of the screen, as we do for quotes.
*Don't show a non-functional mouse cursor in the center of the screen.
*Don't display the "Startup window" option in Game Settings.
*Display the IR pointer crosshair in addition to the aiming crosshair, not instead of it.
*Eliminate some assumptions from wiibuild.bat.
*DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4818 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-17 13:00:54 +00:00
helixhorned
01fa7eeabc
Makefile.common: in non-release builds, explicitly pass -fno-omit-frame-pointer.
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So that stack traces can be gotten with optimized DEBUGANYWAY builds, e.g. for
Linux's 'perf' --> flame graphs. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4817 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-15 19:50:52 +00:00
helixhorned
3db594912f
Lunatic: for '(display)rand*', use math.floor(); correct create_additive_trans() help.
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DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4816 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-14 20:48:05 +00:00
helixhorned
52b58dde26
Lunatic: show on-screen errors even in passive menu; fix '(display)rand*' for large values.
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Also, some minor style cleanup in game.c. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4815 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-14 14:31:34 +00:00
helixhorned
ca7a5acce7
LunaCON: expose more members, properly handle setting ud.screen_size.
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BUILD_LUNATIC.
git-svn-id: https://svn.eduke32.com/eduke32@4814 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-13 22:33:07 +00:00
helixhorned
d82ca91809
DEF: fix handling of 'remappal' attribute for 'makepalookup'.
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git-svn-id: https://svn.eduke32.com/eduke32@4813 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-13 22:33:06 +00:00
helixhorned
50a5e38cb6
Pull setting g_noFloorPal[] further down, into makepalookup().
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Now passed as last arg 'noFloorPal' to makepalookup(). Used as follows:
- from loadlookups(): *false*, i.e. do take over floor pal.
- from generatefogpals() [default fog pals] and fillemptylookups(): *true*,
i.e. don't take over floor pal
- from DEF 'fogpal': true
- from DEF 'makepalookup': take over flag from pal from which we are remapping,
or set to true if remapping from pal 0
- (CROSSHAIR_PAL: true)
This should make the issue reported in
http://forums.duke4.net/topic/775-eduke32-20-and-polymer/page__view__findpost__p__197583
resolve in a natural manner.
git-svn-id: https://svn.eduke32.com/eduke32@4812 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-13 22:33:05 +00:00
helixhorned
70cbde87eb
Move g_noFloorPal[] to the engine side and adapt other stuff accordingly.
...
- 'nofloorpalrange' DEF token: now handled for both game and editor (for the
latter, it's effective only for "shade preview" mode, [']+[X]).
- in generatefogpals(), assign g_noFloorPal[] = 1 for every generated (default)
fog pal; get rid of its return value / g_firstFogPal
git-svn-id: https://svn.eduke32.com/eduke32@4811 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-13 22:33:04 +00:00
helixhorned
c9943bcde0
engine.c: prevent an oob access of uwall[] in ceilspritescan().
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git-svn-id: https://svn.eduke32.com/eduke32@4810 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-13 22:33:02 +00:00
helixhorned
be06b43347
engine.c: style tweaks (tighter var. declaration) in sprite drawing functions.
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git-svn-id: https://svn.eduke32.com/eduke32@4809 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-13 22:32:57 +00:00
hendricks266
a1c0d58069
Wii: Fix build. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4808 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-09 23:56:54 +00:00
hendricks266
c956f350b7
Fix building with make -B
. (make veryclean
is now obsolete.) DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4807 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-09 23:56:31 +00:00
hendricks266
a8455d5caf
Fix building the Build Tools. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4806 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-09 22:51:41 +00:00
hendricks266
750a98953b
BSD: Fix the previous commit. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4805 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-08 10:30:33 +00:00
hendricks266
828382c290
Linux: Add detection of the Steam releases of Duke 3D and NAM. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4804 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-08 10:26:32 +00:00
hendricks266
9f52fb1d21
Fix a warning with Linux/GTK2. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4803 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-08 09:18:29 +00:00
hendricks266
735525758d
Refine the previous commit a bit. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4802 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-08 07:32:58 +00:00
hendricks266
0b91499ee0
Mac OS X: Add detection of the Steam and GOG releases of Duke 3D and the Steam release of NAM. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4801 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-08 04:31:57 +00:00
helixhorned
442a9bbfef
voxmodel.c: fix Polymost rendering of voxels.
...
This reverts/corrects two semantic changes of r4639 as far as what is now
voxmodel.c (formerly part of mdsprite.c) is concerned. One correction ends
up having no effect (m->bscale is always 1.f for voxel models, as far as I
can see), but is the proper rewrite.
Also, in osdcmds.c:registerosdcommands(), tweak two help strings.
git-svn-id: https://svn.eduke32.com/eduke32@4800 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-06 21:05:36 +00:00
helixhorned
5e35448560
m32script: fix tilesizx[]/tilesizy[] access. Can also 'copy' from them.
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git-svn-id: https://svn.eduke32.com/eduke32@4799 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-06 19:09:53 +00:00
helixhorned
74d99fe2e1
M32Script cleanup. Fixes at least one non-minor and one minor bug.
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git-svn-id: https://svn.eduke32.com/eduke32@4798 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-06 19:09:50 +00:00
helixhorned
5e574436e2
engine.c: minor stylistic changes. DONT_BUILD.
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Since we're targeting C99/C++ now, we can finally declare variables as close
to their use as possible.
git-svn-id: https://svn.eduke32.com/eduke32@4797 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-05 23:12:36 +00:00
helixhorned
badd7ca115
Lunatic: fix actor[] and player[] indexing after LuaJIT bugfix 66515a054c0826ce.
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git-svn-id: https://svn.eduke32.com/eduke32@4796 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-05 23:12:35 +00:00
helixhorned
973d4950bb
LunaCON: implement 'qstrncat' command.
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git-svn-id: https://svn.eduke32.com/eduke32@4795 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-05 23:12:33 +00:00
helixhorned
7cce9c39cb
astub.c: revert portions of r4763, fixing display of some "member edit" dialogs.
...
Specifically, this fixes edit lines for 2 members, e.g. "(X,Y)pan".
git-svn-id: https://svn.eduke32.com/eduke32@4794 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-05 23:12:30 +00:00
helixhorned
09e12917f0
gamevars.c: don't leak memory in Gv_NewArray(). DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4793 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-05 20:02:19 +00:00
helixhorned
e00b2c627a
Bump BYTEVERSION, necessary since the changes of r4703. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4792 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-02 21:56:28 +00:00
hendricks266
2f116d81a6
Add dummy command line parameters to allow us to serve as a drop-in replacement for the NAM Steam release's dosbox.exe
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git-svn-id: https://svn.eduke32.com/eduke32@4791 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-02 06:16:15 +00:00
hendricks266
80ed260c1a
Windows: Detect installation paths of 3DR's Duke Nukem 3D package, the 3DR Anthology, and the NAM Steam release.
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git-svn-id: https://svn.eduke32.com/eduke32@4790 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-02 06:16:02 +00:00
hendricks266
47d3f07ccf
Remove the structure fields in grpscan.c that blocked my code for allowing NAM, NAPALM, and WWII GI to fall back to GAME.CON.
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git-svn-id: https://svn.eduke32.com/eduke32@4789 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-02 06:15:49 +00:00
hendricks266
9a7bf9e72e
Remove the blackout when starting a new game on episode 4.
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git-svn-id: https://svn.eduke32.com/eduke32@4788 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-02 06:15:33 +00:00
hendricks266
44844bb4cc
Fix USE_OPENGL=0 build error in r4779.
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git-svn-id: https://svn.eduke32.com/eduke32@4787 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-02 06:15:19 +00:00
helixhorned
f311631d6e
a-c.c: eliminate narrowing int32_t -> uint32_t conversions. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4786 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-01 19:52:08 +00:00
helixhorned
07bf374269
Fix build on platforms not magically #defining UNREFERENCED_PARAMETER. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4785 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-01 19:21:48 +00:00
terminx
944d64215e
Fix EVENT_ANIMATESPRITES.
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git-svn-id: https://svn.eduke32.com/eduke32@4784 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-30 23:19:11 +00:00
terminx
89a9010db1
Fix warnings with VS2013 update 4. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4783 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-30 23:18:57 +00:00
hendricks266
20e18ef41d
Open the load and save menus with the last used slot highlighted. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4782 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-30 04:59:34 +00:00
hendricks266
19396e39e6
Fix names of savegames. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4781 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-30 04:56:09 +00:00
hendricks266
f8d4b6c9ef
Fix displaying a savegame preview shot when in OpenGL and/or when the selected slot is empty. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4780 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-30 04:23:22 +00:00
hendricks266
050f2b36f4
Re-allow the player color option to take effect. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4779 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-30 03:37:56 +00:00
hendricks266
4f1f23c566
Menu structure revision. Structs reordered to eliminate slop. MenuGroup_t eliminated. MenuPos_t split into MenuMenuFormat_t and MenuEntryFormat_t. DROIDMENU build fixed. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4778 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-30 02:04:36 +00:00
hendricks266
058c3727e3
Fix the crash in the ASM relating to the dynamic allocation of ylookup.
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git-svn-id: https://svn.eduke32.com/eduke32@4777 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-29 06:30:42 +00:00
hendricks266
f2fc1a6f15
Make sure the mouse is captured when the main menu transitions into MODE_GAME. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4776 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-29 03:43:11 +00:00
hendricks266
c42516c579
Fix mousewheel under SDL 1.2. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4775 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-29 03:21:56 +00:00
hendricks266
a1ec634dec
Restore SDL 1.2 on Windows to a working state. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4774 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-29 03:07:33 +00:00
hendricks266
731e4ffa99
Fix POLYMER=0 GTK C++ build. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4773 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-29 02:29:42 +00:00
hendricks266
dc9d552470
Restructure dynamicgtk to comply with C++ casting rules. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4772 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-29 00:32:28 +00:00
hendricks266
9d5a17c93e
Eliminate -Wno-narrowing. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4771 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-28 23:57:21 +00:00
hendricks266
e29e5bfbcb
GTK: Fix warnings and errors related to the banners. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4770 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-28 23:47:46 +00:00
hendricks266
32df15a254
Fix C/GTK2/SDL1.2 build. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4769 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-28 08:30:31 +00:00
hendricks266
4e664fe878
Some minor fixes. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4768 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-28 08:14:00 +00:00
hendricks266
20c7bbbea6
Fix the Wii build with the refactored sdlayer. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4767 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-28 08:12:40 +00:00
hendricks266
9268b9f0b6
Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4766 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-26 04:39:23 +00:00
hendricks266
d89caf5187
Fix Lunatic C build. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4765 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-26 04:37:22 +00:00
helixhorned
112d650843
Fix POLYMER=0 build and a couple of unused-variable warnings with it. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4764 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-25 23:46:28 +00:00
hendricks266
4e034e1331
Eliminate the printf_nowarn stuff that has long since been supplanted by TrackerCast. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4763 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-25 21:08:58 +00:00
hendricks266
f22e202d88
Fix some things when building on OS X. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4762 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-24 08:19:50 +00:00
hendricks266
2c7b31958a
Fix build with x86_64-MinGW-w64. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4761 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-24 06:30:47 +00:00
hendricks266
60a91c6c79
Fix oversight in mouse cursor code. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4760 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-24 06:03:58 +00:00
helixhorned
cb606b0a11
In Lunatic build, make krand() a proper function again, called from Lua/FFI.
...
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4759 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-22 18:37:24 +00:00
helixhorned
b65ae1b741
a-c.c: Compile vlineasm4nlogy() only if CLASSIC_NONPOW2_YSIZE_WALLS is #defined.
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Also make three file-scope variables static.
git-svn-id: https://svn.eduke32.com/eduke32@4758 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-22 18:37:23 +00:00
helixhorned
e919dee00f
engine.c: in wallscan(), fix oob of umost[] and dmost[] when x2 == xdim-1.
...
Analogously treat maskwallscan() and transmaskwallscan(), although I could
not get the respective accesses to be oob, too.
git-svn-id: https://svn.eduke32.com/eduke32@4757 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-22 18:37:21 +00:00
helixhorned
7275152b86
Makefile: do '(very)clean' with a plain "rm -f some/obj/*.o".
...
Notes:
- In the 'clean' target, the "core*" arg to 'rm' was removed as I find it too
unspecific. (Someone could have an unrelated file with that prefix lying
around.)
- The targets 'clean' and 'veryclean' now echo the commands they are about
to execute.
Also, in Makefile.common, resurrect sanitized Clang builds if DEBUGANYWAY=2
is passed (previously, that was triggered with RELEASE=0 DEBUGANYWAY=1).
git-svn-id: https://svn.eduke32.com/eduke32@4756 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-22 18:37:19 +00:00
helixhorned
9907e79a0b
Fix C build and build on Linux/SDL2.
...
- for the first point: 'struct glattribs sdlayer_gl_attributes[]' was defined
at file scope, but 'glmultisample > 0' is not a compile-time constant.
- for the second point: r4749 changed the meaning of some conditional
compilation (supposedly, unintentionally). I'm reverting it to pre-r4749
but keeping the rewritten style. It's concerned with mouse thumb buttons.
git-svn-id: https://svn.eduke32.com/eduke32@4755 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-22 18:37:16 +00:00
terminx
c77c69d488
Fix MinGW build. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4754 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-22 12:44:06 +00:00
terminx
52236d79a2
Fixups to sync WIP SDL refactor up with r4738. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4753 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-22 12:34:46 +00:00
terminx
d73f7f113d
Minor cleanups, mostly just formatting. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4752 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-22 12:34:29 +00:00
terminx
1bbb077fca
Add missing "break" to M_RunMenuInput(), revert android gltexapplyprops() menu fuckery. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4751 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-22 12:34:11 +00:00
terminx
4abc47af9e
Fix _FORTIFY_SOURCE redefinition warning on Ubuntu's patched versions of GCC. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4750 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-22 12:33:57 +00:00
terminx
2330c61519
WIP refactor of SDL interface. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4749 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-22 12:33:47 +00:00
terminx
cf339e8105
Clean up the sound remapping stuff... remove the bits relating to sounds we haven't actually used anywhere in the source directly. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4748 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-22 12:33:15 +00:00
terminx
99e21ffa94
Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4747 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-22 12:32:56 +00:00
terminx
0e606700d6
Get rid of -Wdeclaration-after-statement as we're only targeting C99 and C++ now. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4746 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-22 12:29:38 +00:00
terminx
bf3c0de73a
Mainly misc cleanups (and a fix for the C++ build), but there are a few important changes in here.
...
VM_OnEvent() has become VM_OnEvent(), VM_OnEventWithReturn(), VM_OnEventWithDist(), and VM_OnEventWithBoth() (the latter of which is only ever used once...). Of course, this required every call to VM_OnEvent() be changed.
memberlabel_t and vmstate_t have been changed to use the regular "int" type versus explicitly specifying int32_t as they did previously. The rationale for this change is simply that it looks cleaner, and I think we should move toward just using "int" in most cases where there's no particular reason to specify an explicit data type.
Also changes CON_KILLIT to just "return" instead of "continue". DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4745 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-22 12:29:25 +00:00
terminx
9b91aac48c
Inline krand() when not using KRANDDEBUG. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4744 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-22 12:28:52 +00:00
terminx
272ac9abe6
Add FORCE_INLINE to compat.h and apply it to a couple of things we'd strongly prefer be inlined. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4743 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-22 12:28:34 +00:00
terminx
953c244003
Add my _clang-format file to the repository. These options are pretty close to what most of our code already looks like, the primary difference being that it enforces spaces between operators and operands. I was initially opposed to the spaces, but I would be lying if I said they didn't increase legibility of much of our code, in addition to making it a lot easier to identify the specific intent in cases where we have a lot of expressions nested within one another. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4742 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-22 12:28:21 +00:00
terminx
3e7f96c32d
Fix up conveyor belts. This fixes breakage of the movement in general, as well as corrects the general behavior of the effect so that a player on a moving surface is moved at a constant rate, regardless of whether the player crouches, is shrunk, etc. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4741 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-22 12:28:12 +00:00
terminx
2068d993a7
Fix Mapster32 fullscreen video modes. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4740 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-22 12:27:57 +00:00
hendricks266
a0e4692d59
Fix minor menu bugs. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4739 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-17 08:14:33 +00:00
hendricks266
164d9ccb41
Set up mouse cursor display in menus, with idle timeout fully implemented. No functionality yet. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4738 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-17 07:39:12 +00:00
helixhorned
e5923955ef
Fix C++ build. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4737 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-07 22:07:14 +00:00
helixhorned
b3f55d014e
In release builds, #define Xaligned_alloc as xaligned_malloc.
...
Otherwise, the out-of-memory handler is not called in case of failure.
git-svn-id: https://svn.eduke32.com/eduke32@4736 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-07 22:07:13 +00:00
helixhorned
205b8a7677
C-CON: fix 'readgamearray' and 'resizearray' on Windows.
...
We must not use Xrealloc(), since gamearrays are now allocated with
Xaligned_alloc().
NOTE: I did not check all potential problematic cases, only those to get
LNGA3 up and running.
git-svn-id: https://svn.eduke32.com/eduke32@4735 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-07 22:07:12 +00:00
helixhorned
108a4022fa
C-CON: fix 'readgamearray' on 64-bit platforms.
...
Also prettify P_DisplaySpit().
git-svn-id: https://svn.eduke32.com/eduke32@4734 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-07 22:07:12 +00:00
helixhorned
44373a7698
a-c.c: don't USE_VECTOR_EXT with Clang, since it doesn't compile here.
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git-svn-id: https://svn.eduke32.com/eduke32@4733 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-07 22:07:11 +00:00
helixhorned
0cc9f05b8b
LunaCON: player[].loogcnt, userdef[].color, minor fixes.
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git-svn-id: https://svn.eduke32.com/eduke32@4732 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-07 22:07:10 +00:00
helixhorned
76d60511bc
LunaCON: fix tilesizx[] and tilesizy[] system gamearrays.
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git-svn-id: https://svn.eduke32.com/eduke32@4731 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-07 22:07:07 +00:00
hendricks266
1f9c37517a
Replace DOS box-drawing characters in the ASM with sane ASCII. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4730 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-07 07:53:28 +00:00
helixhorned
142b5e2d2f
Lunatic: some minor doc tweaks. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4729 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-06 23:58:33 +00:00
helixhorned
f1f90439cf
Fix voxels in classic -- my error, confusing divscale() and mulscale() in r4576.
...
Optimizations are left to the reader :P. I would prefer to look for ways of
giving the compilers hints about loops to unroll instead of having to read
the resulting mess of manual unrolling, though.
git-svn-id: https://svn.eduke32.com/eduke32@4728 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-06 23:43:52 +00:00
helixhorned
e278842ce4
gameexec.c: In VM_OnEvent_, don't form address like &sprite[-1].
...
The practical rationale: Clang-sanitize catches this, so this is bad.
The real rationale: I *think* it is undefined behavior to even form such a
pointer in C99. However, I would be hard pressed to provide a nice formal
argument in terms of the Standard wording right now. It looks like
6.5.3.2#4 is to blame.
git-svn-id: https://svn.eduke32.com/eduke32@4727 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-06 23:43:51 +00:00
helixhorned
737af0387e
engine.c: prevent an oob read in drawsprite_classic() w/ floor-aligned sprites.
...
git-svn-id: https://svn.eduke32.com/eduke32@4726 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-06 23:43:50 +00:00
helixhorned
232e479380
Fix oob write with stepping 'up' in the OSD history.
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git-svn-id: https://svn.eduke32.com/eduke32@4725 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-06 23:43:49 +00:00
helixhorned
e8553b5398
baselayer.c: fix an oob write to ylookup[] intoduced in r4695.
...
On Linux, it started manifesting itself since r4719 as crashes whose
backtraces pointed to malloc() and were not helpful. Valgrind finally
uncovered this.
git-svn-id: https://svn.eduke32.com/eduke32@4724 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-06 23:43:47 +00:00
terminx
502f5dac64
Useless change I forgot. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4723 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-02 05:44:27 +00:00
terminx
764f77d1cd
Sometimes I wonder why MSVC neglects to provide useful warnings. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4722 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-02 05:38:57 +00:00
terminx
4186c89aed
Minor tweaks to VM_OnEvent_(). DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4721 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-02 05:36:53 +00:00
terminx
239d419d53
Remove references to nonexistent enet_mmulti.h from Visual Studio project. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4720 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-02 05:36:41 +00:00
terminx
9c001e6e2e
Fix a handful of crash bugs I caused with the 32-bit ASM version of the classic renderer. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4719 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-02 05:36:28 +00:00
terminx
3c8034609f
Fix a crash I caused with MSVC in OSD_SetLogFile(). Apparently, the behavior of setvbuf() when passed a NULL ptr for a buffer is actually left up to the implementation regarding what it does with the size parameter... DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4718 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-02 05:36:05 +00:00
terminx
fca06dc31c
Clean up classic renderer header (a.h) a bit. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4717 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-02 05:35:50 +00:00
terminx
e516fb0c8a
A couple of additional compat.h formatting changes. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4716 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-02 05:35:36 +00:00
terminx
2badda6ec4
clang-format a couple of pragma headers. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4715 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-02 05:35:22 +00:00
terminx
e677923165
LUT for slope recip calculations in classic. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4714 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-02 05:35:06 +00:00
terminx
999f789438
Fix a couple of Makefile errors Helixhorned noticed. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4713 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-02 05:34:49 +00:00
helixhorned
f24ccdecc0
menus.c: prevent using a null pointer as arg to "%s" format for sprintf().
...
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4712 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-01 18:01:28 +00:00
helixhorned
ce6176757b
Add forgotten events_defs.h, oops. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4711 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-31 21:09:26 +00:00
helixhorned
96541f3521
Lunatic: fix building and startup up to tilesizx[] failure. DONT_BUILD.
...
- Needed to rip out enum GameEvent_t into own header file to prevent what
would be a circular #include otherwise
- Added some forgotten #ifdef LUNATIC
- updated structure and function declarations on the Lua FFI side
git-svn-id: https://svn.eduke32.com/eduke32@4710 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-30 21:44:22 +00:00
helixhorned
ae63745eb3
C-CON: fix possible crash when a CON error is raised due to access of invalid sprite.
...
For example, in
CON_ERRPRINTF("invalid target sprite (%d) %d %d\n", iActor, vm.g_i, TrackerCast(vm.g_sp->picnum));
vm.g_i can be -1 and vm.g_sp can be NULL then. (Not anymore.)
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4709 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-30 21:44:21 +00:00
helixhorned
8605285f7f
compat.h: pedantic whitespace formatting. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4708 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-30 04:59:23 +00:00
terminx
7f232bcbd1
Alter weapon switching to cycle through GROW_WEAPON when using next/previous weapon keys. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4707 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-29 17:08:03 +00:00
terminx
633cb8764b
Default map zoom to something a bit more useful on Android. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4706 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-29 17:07:47 +00:00
terminx
9c1a32c790
CPLUSPLUS mode build fix. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4705 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-29 17:07:35 +00:00
terminx
0dcca1f305
CPLUSPLUS mode by default in Makefile.common, C99 otherwise. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4704 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-29 17:07:21 +00:00
terminx
ce210a9fd7
Clean up some player code a bit... make bobposx/bobposy a vec2_t, make fricxv/fricyv a per-player vec2_t (TODO: CON access), promote angvel in input_t to int16_t and allow for player angle changes that result in odd numbered angles (we were effectively artificially limiting the angle to 1024 values before), fix some HUD model ID stuff that should help with the weapons in the HRP, clean up a bunch of random functions (P_FireWeapon(), P_DisplayTip(), P_DisplayAccess(), P_DisplayWeapon(), P_GetInput(), etc). Also clean up G_SetupFilenameBasedMusic() to loop through flac/ogg/mid when searching for usermap music replacements. Some of this really needs a BYTEVERSION bump, but these commits aren't for synthesis to build so we're not doing it yet. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4703 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-29 17:07:11 +00:00
terminx
43a759ec07
Try out __restrict in the classic renderer. #define'd for easy removal in case it causes problems or is useless.
...
git-svn-id: https://svn.eduke32.com/eduke32@4702 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-29 17:06:43 +00:00
terminx
9601554320
Fix MSVC warning in Polymer
...
git-svn-id: https://svn.eduke32.com/eduke32@4701 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-29 17:06:20 +00:00
terminx
91e2556ad2
Inline yax_getbunches with old map format. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4700 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-29 17:06:05 +00:00
terminx
183b34f48e
More EDUKE32_PREDICT_FALSE, mostly in OSD_Printf(OSD_ERROR...) cases
...
git-svn-id: https://svn.eduke32.com/eduke32@4699 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-29 17:05:46 +00:00
terminx
6f5726e015
Aligned gamevar/gamearray allocation
...
git-svn-id: https://svn.eduke32.com/eduke32@4698 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-29 17:05:29 +00:00
terminx
384aec522a
Fix a couple of clang warnings. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4697 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-29 17:05:15 +00:00
terminx
eed56532a8
Unify spritesx/spritesy/spritez into a single vec3_t spritesxyz. It still has a stupid name like "spritesxyz" because I wanted references to it to remain easy to find in case of problems.
...
git-svn-id: https://svn.eduke32.com/eduke32@4696 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-29 17:04:43 +00:00
terminx
021d1241eb
Get rid of all the static arrays with sizes based on MAXXDIM and MAXYDIM
...
git-svn-id: https://svn.eduke32.com/eduke32@4695 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-29 17:04:28 +00:00
terminx
80b8e08eb7
Remove -DNO_GCC_BUILTINS, set _FORTIFY_SOURCE to 0.
...
git-svn-id: https://svn.eduke32.com/eduke32@4694 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-29 17:04:03 +00:00
terminx
ec83998c89
Android updates from Emile. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4693 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-29 17:03:50 +00:00
terminx
ca3dc4d629
Minor additional pragma cleanup
...
git-svn-id: https://svn.eduke32.com/eduke32@4692 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-29 17:03:29 +00:00
terminx
59278b5398
Add missing "inline" to const TrackedType()
...
git-svn-id: https://svn.eduke32.com/eduke32@4691 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-29 17:03:06 +00:00
terminx
aa7e3e0c25
Fix a couple warnings, and something I fucked up after reading a loop wrong. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4690 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-29 17:02:50 +00:00
hendricks266
3d43f1c346
Fix the menu animations so that they are what I actually intended. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4689 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-28 20:46:14 +00:00
hendricks266
5bbb4afd76
Menu transition animations. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4688 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-27 10:14:50 +00:00
hendricks266
5dd1abd647
Two files forgotten in the previous commit. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4687 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-27 07:24:37 +00:00
hendricks266
1ed4df36f1
Update the menu code so that everything drawn to the screen is relative to an origin point, which for now remains zero.
...
The three things using windowx/y hackery to crop tiles (user map menu background, color correction panels, automatic scrolling indicators) have been rewritten not to, so that the origin point would work properly with them. All three are slightly different now.
The changes are more extensive than you might predict, because I had to modify every rotatesprite/*text call to add its coordinates (shifted left by 16 if they weren't already) to the origin point.
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4686 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-27 07:09:41 +00:00
hendricks266
b4ef2d43e8
Improve fine-grained GCC and clang version detection, fixing recently introduced build issues. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4685 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 10:17:35 +00:00
hendricks266
eb8645b6ea
Update Makefile.common to work with devkitPPC r27. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4684 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 10:17:15 +00:00
hendricks266
0f62db298c
Remove Wii-specific ASM for scale(). Libdivide is likely faster; tests on a real Wii pending. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4683 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 10:17:04 +00:00
hendricks266
5241070ab3
Fix a few lingering issues with recent menu changes. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4682 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 10:16:49 +00:00
terminx
e087ffabfc
Re-apply part of r4647. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4681 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:36:50 +00:00
terminx
8934226bb2
Another 5000 lines of pain and tears. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4680 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:36:34 +00:00
terminx
1c68e84e5a
Hi-res security viewscreens
...
git-svn-id: https://svn.eduke32.com/eduke32@4679 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:35:21 +00:00
terminx
de1d236366
Minor OSD_Exec() tweaks that got lost when chopping up a larger set of changes
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git-svn-id: https://svn.eduke32.com/eduke32@4678 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:35:05 +00:00
terminx
1e2fdef0e2
Forgot this in a previous commit, just removes a function prototype I moved elsewhere
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git-svn-id: https://svn.eduke32.com/eduke32@4677 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:34:50 +00:00
terminx
57fd527308
Fix in-game sound menu (F4)
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git-svn-id: https://svn.eduke32.com/eduke32@4676 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:34:38 +00:00
terminx
0e78bf1eb5
Minor engine optimizations, worth a couple fps
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git-svn-id: https://svn.eduke32.com/eduke32@4675 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:34:25 +00:00
terminx
ea929c7e43
Fix warning in dxtfilter
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git-svn-id: https://svn.eduke32.com/eduke32@4674 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:34:08 +00:00
terminx
62f13fad76
Rename VM_OnEvent to VM_OnEvent_ and add move the checks for whether the event is actually defined or not to a wrapper declared static inline
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git-svn-id: https://svn.eduke32.com/eduke32@4673 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:33:53 +00:00
terminx
f15a25a144
Adjust default security camera refresh times
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git-svn-id: https://svn.eduke32.com/eduke32@4672 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:33:38 +00:00
terminx
9ca0e4ccc4
vec2f_t drawpoly()
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git-svn-id: https://svn.eduke32.com/eduke32@4671 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:33:26 +00:00
terminx
0393b0b015
kplib warning fix. I admit to not testing this, because fuck .gif files.
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git-svn-id: https://svn.eduke32.com/eduke32@4670 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:33:11 +00:00
terminx
ecb11010ef
Fix warnings in texcache
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git-svn-id: https://svn.eduke32.com/eduke32@4669 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:32:57 +00:00
terminx
088808eb3e
Mapster32 build fix
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git-svn-id: https://svn.eduke32.com/eduke32@4668 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:32:42 +00:00
terminx
c8ea7baf72
set_globalpos(), updates both integer (globalposx/y/z) and float (fglobalposx/y/z) representations of the current camera view position. Storing the float representation pre-converted saves us from the delay incurred on ARM when converting an integer and transferring it to the FPU, though this delay is mostly negated already by using the hardfp ABI.
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git-svn-id: https://svn.eduke32.com/eduke32@4667 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:32:26 +00:00
terminx
5897c844d2
Minor texcache cleanup. Nukes the hilarious MAXTILES<<1 sized array of pointers in the global texcache struct.
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git-svn-id: https://svn.eduke32.com/eduke32@4666 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:32:01 +00:00
terminx
0cf527914f
Minor optimizations (loop unrolling) to LZW functions in cache1d, improves throughput ~20% on my i7
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git-svn-id: https://svn.eduke32.com/eduke32@4665 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:31:41 +00:00
terminx
d74a6a7e5d
Fix some dumbass warnings I caused
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git-svn-id: https://svn.eduke32.com/eduke32@4664 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:31:27 +00:00
terminx
683a4fb728
Nuke unused lzwnew.c/h
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git-svn-id: https://svn.eduke32.com/eduke32@4663 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:31:12 +00:00
terminx
36e2aa01cd
if 0 the input check at the beginning of animation playback as it seems to cause some cutscenes to be skipped.
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git-svn-id: https://svn.eduke32.com/eduke32@4662 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:30:51 +00:00
terminx
cbe91be9ff
Additional engine cleanups and optimizations. About as generic as it sounds. Also changes internal dummytile/tilefromtexture behavior so that the LZ4 compressed version of a texture is kept and the cache1d entries associated with the tiles can expire, like any other tile.
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git-svn-id: https://svn.eduke32.com/eduke32@4661 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:30:38 +00:00
terminx
019315dd59
Rewrite OSD_Exec() to allow executing a .cfg that lives in a .grp or .zip. Use _IOLBF instead of _IONBF for the log in release builds.
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git-svn-id: https://svn.eduke32.com/eduke32@4660 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:29:53 +00:00
terminx
508595cac8
Fix a couple of botched FindDistance3D calls
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git-svn-id: https://svn.eduke32.com/eduke32@4659 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:29:38 +00:00
terminx
6c6b68d534
Various additional optimizations: add CLASSIC_SLICE_BY_4 mode to unroll some of the loops in a-c, replace integer divisions by a divisor unknown at compile time with usage of libdivide, clean up pragmas further by removing more old stuff that wasn't used anywhere. This is another one of those nasty commits that make people cry. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4658 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:29:21 +00:00
terminx
6f332e645d
Fix r4643, NUM_HARDCODED_ANIMS was increased for a reason. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4657 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:27:50 +00:00
terminx
020dc85fd0
Additional Polymost cleanup, attempt to fix enemy shadows (they are still not right)
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git-svn-id: https://svn.eduke32.com/eduke32@4656 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:27:35 +00:00
terminx
06a0350af0
Fix a bug where if you had a savegame with an active viewscreen, the tile in the world wouldn't update until totalclock > what totalclock was when the game was saved.
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git-svn-id: https://svn.eduke32.com/eduke32@4655 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:27:13 +00:00
terminx
b7b0b2c7ba
Fix up some incorrect PWEAPON macro usage
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git-svn-id: https://svn.eduke32.com/eduke32@4654 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:27:01 +00:00
terminx
3a60abfb94
Nuke MFLAGS_NOCONV, hoist a few conditions out of loops in Polymost model drawing
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git-svn-id: https://svn.eduke32.com/eduke32@4653 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:26:46 +00:00
terminx
73ecabaff9
Fix z fighting issues with wall and floor sprites. This isn't perfect, and somebody like Plgman or Helixhorned who better understands how the depth buffer positions are calculated will be able to do a much better determination of how much to offset the glDepthRange values based on distance to the sprite.
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git-svn-id: https://svn.eduke32.com/eduke32@4652 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:26:31 +00:00
terminx
dedadcb76e
That's one hell of a typo
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git-svn-id: https://svn.eduke32.com/eduke32@4651 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:26:13 +00:00
terminx
3eaf78da8b
Tie a few random things previously hardcoded to p->curr_weapon == KNEE_WEAPON to curr_weapon being a weapon with a workslike of KNEE_WEAPON instead, and do the same with stuff hard coded for HANDREMOTE_WEAPON
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git-svn-id: https://svn.eduke32.com/eduke32@4650 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:25:57 +00:00
terminx
57cc3fe82a
Clean up GL background tinting a little bit. Remove access to glRectd in favor of glRecti.
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git-svn-id: https://svn.eduke32.com/eduke32@4649 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:25:35 +00:00
hendricks266
62b37ddb68
Further work on the Xcode project.
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git-svn-id: https://svn.eduke32.com/eduke32@4648 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-20 07:37:29 +00:00
hendricks266
8771614f87
Fix the Wii build and clean up remaining warnings. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4647 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-19 00:44:23 +00:00
hendricks266
6ff363a049
OS X: Add a preliminary Xcode project. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4646 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-18 04:50:47 +00:00
hendricks266
f46d901fe2
Fix warnings in menus.c. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4645 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-16 22:21:00 +00:00
hendricks266
295cf82323
Clean up warnings and build issues when building under OS X 10.9. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4644 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-16 21:03:24 +00:00
helixhorned
ff7d664d1e
Fix an oob access in parsedefinitions_game(). DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4643 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-05 18:32:59 +00:00
terminx
706aec5527
Rename crc32() to Bcrc32() to avoid conflicts with the crc32() function in libpng/libz. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4642 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-01 17:09:54 +00:00
terminx
81e9761e50
Set SDL_GL_ACCELERATED_VISUAL to 1
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git-svn-id: https://svn.eduke32.com/eduke32@4641 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-01 17:09:24 +00:00
terminx
9a04065b5e
I'm retarded. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4640 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 18:18:15 +00:00
terminx
4263626f97
Misc additional optimizations, mostly to polymost/mdsprite. Also separate voxmodel into its own source file and object. This commit is pretty large because I was hitting the limit of what could realistically be carved up into smaller patches. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4639 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:18:43 +00:00
terminx
2631da8822
Fix usage of uninitialized value
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git-svn-id: https://svn.eduke32.com/eduke32@4638 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:18:07 +00:00
terminx
cb02cdc571
Re-use temporary buffer for tilefromtexture true color -> paletted conversion and free when finished with the .def instead of freeing and re-allocating for every tile
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git-svn-id: https://svn.eduke32.com/eduke32@4637 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:17:53 +00:00
terminx
ff74aa613e
polymost_invsqrt(), reorganize pthtyp for better member alignment
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git-svn-id: https://svn.eduke32.com/eduke32@4636 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:17:37 +00:00
terminx
0f5be25a68
Faster C versions of ksgn() and klabs()
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git-svn-id: https://svn.eduke32.com/eduke32@4635 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:17:22 +00:00
terminx
2d0c76e1a9
kplib optimizations and cleanup; faster versions of some functions, #ifdef out support for a couple of useless formats
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git-svn-id: https://svn.eduke32.com/eduke32@4634 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:17:06 +00:00
terminx
a46994a668
I thought I was clever, MinGW thought I should eat shit.
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git-svn-id: https://svn.eduke32.com/eduke32@4633 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:16:47 +00:00
terminx
7c79d2ce80
Blrintf
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git-svn-id: https://svn.eduke32.com/eduke32@4632 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:16:35 +00:00
terminx
71bb5e5c8e
Gamevar cleanup: drop "register" qualifiers, shuffle a few things around.
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git-svn-id: https://svn.eduke32.com/eduke32@4631 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:16:21 +00:00
terminx
c2517d0d99
Suppress tile and sound remapping debug output in debug builds when not using -condebug
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git-svn-id: https://svn.eduke32.com/eduke32@4630 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:16:06 +00:00
terminx
f553d6ad10
Add assertion for memory error handler in debug builds, add .def load time information to log, call Gv_ResetSystemDefaults() at startup to populate fake tilesizx/tilesizy arrays for CON
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git-svn-id: https://svn.eduke32.com/eduke32@4629 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:15:53 +00:00
terminx
8e98cbe083
Free h_labels table when done compiling CONs
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git-svn-id: https://svn.eduke32.com/eduke32@4628 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:15:41 +00:00
terminx
10474ad635
CON VM: get rid of extra VM_Execute() calls on CON_LEFTBRACE and get rid of returns on CON_RIGHTBRACE
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git-svn-id: https://svn.eduke32.com/eduke32@4627 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:15:29 +00:00
terminx
9839802457
Optimize .anm playback; update frames on screen at the .anm's framerate instead of blindly looping as fast as possible
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git-svn-id: https://svn.eduke32.com/eduke32@4626 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:15:17 +00:00
terminx
423b87a707
Faster CRC32 implementation (slicing-by-4 for 32-bit platforms and slicing-by-8 for 64-bit)
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git-svn-id: https://svn.eduke32.com/eduke32@4625 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:15:04 +00:00
terminx
31d2f15b24
Use option name for menubar title for options that display as a separate menu page with a scrolling list
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git-svn-id: https://svn.eduke32.com/eduke32@4624 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:14:35 +00:00
terminx
144a4798ce
More Polymost cleanup, also consolidate tilesizx and tilesizy into a single tilesiz vec2_t to ensure both x and y are always in the same cache line. I may add a new vec2_16t later. Still need to take care of emulating the old flat array for the sake of CON access.
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git-svn-id: https://svn.eduke32.com/eduke32@4623 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:14:21 +00:00
terminx
e20f297774
r_showfps 2, displaying min and max fps
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git-svn-id: https://svn.eduke32.com/eduke32@4622 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:13:14 +00:00
terminx
5d1475b26c
Remove some #if 0'd functions from audiolib
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git-svn-id: https://svn.eduke32.com/eduke32@4621 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:12:57 +00:00
terminx
deb196f8a6
Fix build error
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git-svn-id: https://svn.eduke32.com/eduke32@4620 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:12:41 +00:00
terminx
3623645815
Clean up the "X" variants of malloc and friends to avoid unncessary function calls and parameter passing
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git-svn-id: https://svn.eduke32.com/eduke32@4619 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:12:27 +00:00
terminx
53ed4c619c
Make glColor3f() available as bglColor3f()
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git-svn-id: https://svn.eduke32.com/eduke32@4618 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:12:09 +00:00
terminx
c5835ef741
Remove "volatile" qualifier from mouse related variables, no longer required after the long ago removal of the hack that polled mouse input in a separate thread
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git-svn-id: https://svn.eduke32.com/eduke32@4617 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:11:50 +00:00
terminx
f8b340de02
Next time I'll test with sound enabled when attempting to fix a warning in audiolib ;)
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git-svn-id: https://svn.eduke32.com/eduke32@4616 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:09:03 +00:00
terminx
ed703142af
Add new headers to VS project
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git-svn-id: https://svn.eduke32.com/eduke32@4615 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:08:47 +00:00
terminx
3681d5e553
Respect ud.bgstretch when displaying the title screen during netplay
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git-svn-id: https://svn.eduke32.com/eduke32@4614 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:08:35 +00:00
terminx
0a62ba1a21
On Android, remove the counter that automatically proceeds from the startup screen to the main menu and require a button press instead.
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git-svn-id: https://svn.eduke32.com/eduke32@4613 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:08:23 +00:00
terminx
f4a8cdfa28
Don't display QUOTE_F1HELP on Android when starting a new game with the shareware version.
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git-svn-id: https://svn.eduke32.com/eduke32@4612 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:08:10 +00:00
terminx
c97d01111a
Change vid_brightness/contrast/gamma cvars to float vs double and do the same for OSD text scaling
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git-svn-id: https://svn.eduke32.com/eduke32@4611 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:07:57 +00:00
terminx
ee82c62afc
Allow loading the header from savegames with a different version. This is needed to allow starting a new game on the episode/level/skill saved in an incompatible savegame.
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git-svn-id: https://svn.eduke32.com/eduke32@4610 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:07:41 +00:00
terminx
b8c8f153ac
WIP menu restructuring and updates. Revolt is in the air...
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git-svn-id: https://svn.eduke32.com/eduke32@4609 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:07:29 +00:00
terminx
bd26dd5612
Fix a compile warning
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git-svn-id: https://svn.eduke32.com/eduke32@4608 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:07:14 +00:00
terminx
598876e411
Extra files for previous commits
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git-svn-id: https://svn.eduke32.com/eduke32@4607 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:06:57 +00:00
terminx
d279344697
Extra files to support previous commits. Change hashing stuff to intptr_t so it can be used as a dictionary of pointers, change brightness/gamma/contrast to float instead of double, other misc changes. None of these commits build on their own so don't even bother.
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git-svn-id: https://svn.eduke32.com/eduke32@4606 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:06:32 +00:00
terminx
105bc3f413
First commit for "Polymost.f", the single precision floating point conversion and optimization of Polymost. This work was primarily done for ARM but it also doubled the framerate on "Clear the Coast" on my i7.
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git-svn-id: https://svn.eduke32.com/eduke32@4605 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:06:05 +00:00
terminx
8148ccf3c3
Remove a few unused things (tmulscale, etc) from the pragmas.h family of headers
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git-svn-id: https://svn.eduke32.com/eduke32@4604 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:05:40 +00:00
terminx
1a286d1e52
Default r_osdhightile to 1
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git-svn-id: https://svn.eduke32.com/eduke32@4603 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:05:19 +00:00
terminx
599ff50ca0
Misc Android changes and fixes, add alternate HUD mode that displays at the top of the screen, add support for replacing the DREALMS tile during startup with a 3dr.anm/3dr.ivf, fix usage of widescreen menu background or status bar tiles, limit - key from actually sizing down the screen (which has decreased performance instead of increasing it for a long, long time). The size can still be set manually from the console for special cases.
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git-svn-id: https://svn.eduke32.com/eduke32@4602 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:05:07 +00:00
terminx
361300d3c4
pragmas.h cleanup part 1: separate into pragmas.h, pragmas_arm.h, pragmas_ppc.h, pragmas_x86_gcc.h and pragmas_x86_msvc.h.
...
Remove "boundmulscale" as it was unused.
git-svn-id: https://svn.eduke32.com/eduke32@4601 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:04:53 +00:00
terminx
683a5eb11f
Minor polymer changes... reuse allocated _prplanelist structs to avoid potentially thousands of malloc calls per frame rendered, clean up "searchit == 2" functionality, move sector light invalidation to sector updates instead of wall updates (avoids a ton of unnecessary function calls), other minor changes
...
git-svn-id: https://svn.eduke32.com/eduke32@4600 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:04:30 +00:00
terminx
514f556a32
Update xxhash to r36
...
git-svn-id: https://svn.eduke32.com/eduke32@4599 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:04:12 +00:00
terminx
76ad1ce07e
Move USE_LIBVPX definition to correct location in Makefile.msvc
...
git-svn-id: https://svn.eduke32.com/eduke32@4598 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:03:54 +00:00
terminx
7afd4c9226
JPG overrun fix from 6/10/14 kplib.c found in poly2vox.zip
...
git-svn-id: https://svn.eduke32.com/eduke32@4597 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:03:44 +00:00
terminx
0d68e1d4a9
Allow old version savegames to "load" by just starting a new game on the volume, level and skill written in the savegame header.
...
git-svn-id: https://svn.eduke32.com/eduke32@4596 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:03:30 +00:00
terminx
cd713abf1e
HUD on the top of the screen and extra wide autoaim mode for Android
...
git-svn-id: https://svn.eduke32.com/eduke32@4595 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:03:17 +00:00
hendricks266
45641db803
Update the known locations of the addons in a Megaton installation. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4594 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 03:53:14 +00:00
helixhorned
c3102f2c89
astub.c: fix warnings with CPLUSPLUS=1 related to forgotten TrackerCast().
...
git-svn-id: https://svn.eduke32.com/eduke32@4593 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-07 18:10:18 +00:00
helixhorned
ef8c2f14c4
Fix taking over floor pal in the unlikely event that no fog pals are defined.
...
This DOES NOT fix the more complex issue discussed at the forums.
git-svn-id: https://svn.eduke32.com/eduke32@4592 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-07 18:10:18 +00:00
helixhorned
43fd10a7ac
Makefile: on 'clean' target, unconditionally rm -f game Lunatic objects.
...
The 'clean' and 'veryclean' targets are usually run without environment options.
It is preferable if they clean out all object files that are possible with any.
git-svn-id: https://svn.eduke32.com/eduke32@4591 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-07 18:10:17 +00:00
helixhorned
40c2fc7d07
Lunatic: add actor.move() static function and documentation stub.
...
git-svn-id: https://svn.eduke32.com/eduke32@4590 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-07 18:10:16 +00:00
helixhorned
32e1e362c9
For usermaps, save and restore currently playing music index with savegames.
...
The volume and level number for the music are stored in the last two bytes
of the board file name array. No version bump is required.
git-svn-id: https://svn.eduke32.com/eduke32@4589 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-07 18:10:15 +00:00
helixhorned
2713bc3d75
Get rid of EnvMusicFilename[] and use MapInfo[].musicfn for that.
...
The additional space was there all the time, so it's not understandable why
another array was necessary.
CON: for 'music', error if volume number is outside [0 .. MAXVOLUMES+1], and
in LunaCON, additionally warn if it's MAXVOLUMES+1 (0 is preferred for that).
git-svn-id: https://svn.eduke32.com/eduke32@4588 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-07 18:10:14 +00:00
helixhorned
3dc5c9e144
Allow DEFining music for which there is no CON music; Add 'music' OSD command.
...
The OSD command is invoked like "music E5L3" (case insensitively).
git-svn-id: https://svn.eduke32.com/eduke32@4587 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-07 18:10:13 +00:00
helixhorned
73a252a73e
More music-related cleanup.
...
git-svn-id: https://svn.eduke32.com/eduke32@4586 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-07 18:10:12 +00:00
helixhorned
5597f3faab
Some cleanup around S_PlayMusic() and related functionality.
...
git-svn-id: https://svn.eduke32.com/eduke32@4585 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-07 18:10:09 +00:00
helixhorned
e8f67a9271
Fix USE_OPENGL=0 build.
...
git-svn-id: https://svn.eduke32.com/eduke32@4584 1a8010ca-5511-0410-912e-c29ae57300e0
2014-08-31 11:15:23 +00:00
helixhorned
3493302e6c
LunaCON: implement 'qsubstr' command. Add source/lunatic/test/qsubstr.con.
...
In C-CON's qsubstr, error if <start> is not in [0 .. MAXQUOTELEN-1]
or <length> is negative.
git-svn-id: https://svn.eduke32.com/eduke32@4583 1a8010ca-5511-0410-912e-c29ae57300e0
2014-08-31 11:15:22 +00:00
helixhorned
7254bf7ac4
Fix crash using INTERNAL DEFAULTS after CON error when CON modules were given.
...
git-svn-id: https://svn.eduke32.com/eduke32@4582 1a8010ca-5511-0410-912e-c29ae57300e0
2014-08-31 11:15:21 +00:00
helixhorned
fea848c486
LunaCON: ignore internal flag in gamevar redef check; allow "Pals" member.
...
git-svn-id: https://svn.eduke32.com/eduke32@4581 1a8010ca-5511-0410-912e-c29ae57300e0
2014-08-31 11:15:20 +00:00
helixhorned
96b3408dbd
Mapster32: demote wall check "corruptions" introduced in r4569 to level 2.
...
The winding of a loop -- with clockdir() -- is determined by examining the
two line segments spanned between the points following a leftmost point of
the loop. If the loop contains a leftmost point that belongs to the "right"
side (as can happen with sliding door constructions), there's a chance that
an outer loop is misclassified.
git-svn-id: https://svn.eduke32.com/eduke32@4580 1a8010ca-5511-0410-912e-c29ae57300e0
2014-08-31 11:15:19 +00:00
helixhorned
77dc743f09
Factor out [l]dist() implementations into static inline functions in common.h.
...
And use these in jmact/mathutil.c's FindDistance2D()/FindDistance3D().
The main use is to allow passing dx/dy instead of sprite positions; the code
that actually uses this is not committed.
git-svn-id: https://svn.eduke32.com/eduke32@4579 1a8010ca-5511-0410-912e-c29ae57300e0
2014-08-31 11:15:17 +00:00
helixhorned
1eaf60b222
Classic: introduce two signed integer types, use in engine.c and a-c.c.
...
They classify former uses of int64_t into two classes:
- coord_t: those that represent coordinates and need 64-bit precision for
proper functioning with large values
- inthi_t: those that were added for e.g. casts merely to prevent undefined
behavior on overflow
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4578 1a8010ca-5511-0410-912e-c29ae57300e0
2014-08-23 10:28:18 +00:00
helixhorned
81d3e4db73
pragmas.h: introduce preprocessor switch USE_ASM_DIVSCALE, for testing only.
...
git-svn-id: https://svn.eduke32.com/eduke32@4577 1a8010ca-5511-0410-912e-c29ae57300e0
2014-08-23 10:28:17 +00:00
helixhorned
fb7fb403e0
engine.c: prevent a 64-bit multiply in dosetaspect(). DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4576 1a8010ca-5511-0410-912e-c29ae57300e0
2014-08-23 09:00:36 +00:00
helixhorned
21b630d294
Amend r4378 to hopefully make "stuck in water" fix work properly.
...
NOTE: lizmen may walk on water. I don't yet know why.
git-svn-id: https://svn.eduke32.com/eduke32@4575 1a8010ca-5511-0410-912e-c29ae57300e0
2014-08-20 17:58:21 +00:00
helixhorned
ceaa661304
Properly consider sprites with a clipshape as bridge (p->spritebridge).
...
git-svn-id: https://svn.eduke32.com/eduke32@4574 1a8010ca-5511-0410-912e-c29ae57300e0
2014-08-17 19:42:01 +00:00
helixhorned
9969efd8d1
Mapster32: fix a crash when m32_settings.cfg contains video setting.
...
Such as "vid_gamma". In that case, setbrightness() would have been
called without basepaltableptr having been initialized.
The fix is by moving the preparational setbasepaltable() call from
ExtPostStartupWindow() to ExtInit(), just before the OSD command
dispatching.
git-svn-id: https://svn.eduke32.com/eduke32@4573 1a8010ca-5511-0410-912e-c29ae57300e0
2014-08-16 18:32:49 +00:00
helixhorned
63916ee8d1
Mapster32: fix possible integer overflow in loopinside().
...
This could happen when building outside the "classic" grid limits and would
then lead to e.g. incorrect loop assignment on sector splitting. Bug reported
by MetHy.
git-svn-id: https://svn.eduke32.com/eduke32@4572 1a8010ca-5511-0410-912e-c29ae57300e0
2014-08-16 18:32:47 +00:00
helixhorned
3aaf167d6b
game.c: fix -game_dir and -j by moving G_ExtInit() after G_CheckCommandLine().
...
git-svn-id: https://svn.eduke32.com/eduke32@4571 1a8010ca-5511-0410-912e-c29ae57300e0
2014-08-08 20:02:56 +00:00
helixhorned
757dbe9d6b
LunaCON: properly initialize values of session (NODEFAULT) gamevars.
...
git-svn-id: https://svn.eduke32.com/eduke32@4570 1a8010ca-5511-0410-912e-c29ae57300e0
2014-08-08 20:02:55 +00:00
helixhorned
363f0b3af6
Mapster32: prototypical checker for wall loops, enabled partially.
...
Inspired by
http://forums.duke4.net/topic/7506-tror-question/page__view__findpost__p__199151
the corruption checker now checks for certain conditions of the loops of each
sector. Recall that CW loops are outer and CCW loops are inner.
- If a sector has no or more than one outer loop, count that as corruption
(level 4 and 3, respectively).
- (Disabled) For sectors with exactly one outer loop, check that all inner
ones are inside it. This is currently not compiled due to an asymmetry of
loopinside() for degenerate cases, similar to pre-r3898 inside().
git-svn-id: https://svn.eduke32.com/eduke32@4569 1a8010ca-5511-0410-912e-c29ae57300e0
2014-08-08 20:02:54 +00:00
helixhorned
21b852cd0d
Clean up astub.c:CheckMapCorruption() and some build.c code a little.
...
There are no intended changes of functionality, it's readability tweaks only.
git-svn-id: https://svn.eduke32.com/eduke32@4568 1a8010ca-5511-0410-912e-c29ae57300e0
2014-08-08 20:02:53 +00:00
helixhorned
1486a2937b
A couple of Lunatic updates. DONT_BUILD.
...
- LunaCON: support for setting userdef[].m_volume_number, getting .last_level
- bump con_lang.MAXEVENTS
- fix compilation of astub.c
git-svn-id: https://svn.eduke32.com/eduke32@4567 1a8010ca-5511-0410-912e-c29ae57300e0
2014-08-02 17:24:39 +00:00
hendricks266
b310eaef2c
Fix MSVC build.
...
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4566 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-28 09:00:28 +00:00
hendricks266
9a4a4a627b
Nuke rev.h.
...
Note to MSVC users: You can get the revision number if you run `make rev o=obj` with MinGW before you build.
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4565 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-28 08:59:58 +00:00
hendricks266
b0e82d4264
Split parts of loadlookups() into generatefogpals() and fillemptylookups(), and move Duke-specific LOOKUP.DAT behavior to G_LoadLookups() in source/common.c, which contains the call to loadlookups() as factored out from astub.c and game.c.
...
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4564 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-28 06:45:53 +00:00
hendricks266
cf4473c4d7
Move implementation details of Mapster32's sound system from m32exec.c into sounds_mapster32.c, and set up a sound system stub in KenBuild Editor.
...
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4563 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-28 06:45:18 +00:00
hendricks266
61b956cd41
Progress towards KenBuild Editor, part 3.
...
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4562 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-28 06:44:58 +00:00
hendricks266
a7fb2721e4
Move code non-specific to Duke Nukem 3D from astub.c to a new m32common.c.
...
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4561 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-28 06:44:37 +00:00
hendricks266
16cd8b8aaa
Progress towards KenBuild Editor, part 2.
...
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4560 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-28 06:44:14 +00:00
hendricks266
5237346f5b
Move code non-specific to Duke Nukem 3D from source/common.c to a new build/src/common.c.
...
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4559 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-28 06:43:46 +00:00
hendricks266
b48f3b44e3
Progress towards KenBuild Editor, part 1.
...
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4558 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-28 06:43:16 +00:00
hendricks266
e8949e1c31
Elimininate some codedup between game.c and astub.c.
...
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4557 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-28 06:42:28 +00:00
hendricks266
97a53be977
Fix C++ -Woverflow warnings in KenBuild.
...
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4556 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-28 06:41:54 +00:00
hendricks266
4f67f8f969
KenBuild.
...
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4555 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-24 14:01:44 +00:00
hendricks266
4e5788a32d
Delete empty folders and update ignore properties.
...
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4554 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-23 07:58:03 +00:00
hendricks266
e79a2fe828
MSVC build system consolidation.
...
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4553 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-23 07:21:29 +00:00
hendricks266
1e7002b280
Fix Synthesis (at least partially).
...
git-svn-id: https://svn.eduke32.com/eduke32@4552 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-23 06:04:44 +00:00
hendricks266
3403670ada
Re-add $(abspath ...) wrapping to libdirs to try and fix Synthesis.
...
git-svn-id: https://svn.eduke32.com/eduke32@4551 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-23 01:48:00 +00:00
hendricks266
a187bbd8f3
Normalize all rotatesprite calls to fullscreen panels so that they are centered at (160, 100) instead of top-lefted at (0, 0).
...
git-svn-id: https://svn.eduke32.com/eduke32@4550 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-22 11:20:13 +00:00
hendricks266
34f3e59c39
Menus: Rearrange drawing so that MENUBAR ( #2457 ) is always the first thing drawn after a menu's background, and its caption is always drawn last.
...
git-svn-id: https://svn.eduke32.com/eduke32@4549 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-22 11:19:58 +00:00
hendricks266
61f31c36ad
Three Mac patches from rhoenie:
...
-sdlayer: Apple and GTK are not mutually exclusive.
-Makefile.common: Specify WITHOUT_GTK?=1 by default.
-Makefile: Limit linking with the QuickTime framework to OS X 10.6 and below.
One fix from me:
-osxbuild.sh: Fix building tools.
git-svn-id: https://svn.eduke32.com/eduke32@4548 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-22 11:19:45 +00:00
hendricks266
68b56adbe2
Deal with a few common themes in downstream patches applied by OpenBSD, FreeBSD, Gentoo Linux, and possibly others.
...
-Respect CC and CXX if already set in the environment.
-Respect CFLAGS, CXXFLAGS, and LDFLAGS if set or specified.
-Give packagers the setting "PACKAGE_REPOSITORY=1" to prevent us from adding our own optimization parameters.
git-svn-id: https://svn.eduke32.com/eduke32@4547 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-22 11:19:25 +00:00
hendricks266
a5fb5f6795
Handle a concern kludged by SlackBuilds (used by Slackware Linux and NetBSD) where a warning in texcache.c spams the log.
...
git-svn-id: https://svn.eduke32.com/eduke32@4546 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-22 11:19:13 +00:00
hendricks266
1f68d2beb6
Apply/replicate patches from OpenBSD to dlopen .so names.
...
git-svn-id: https://svn.eduke32.com/eduke32@4545 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-22 11:18:59 +00:00
hendricks266
c1701f9299
Apply unpackssi_64bit_fix.patch from Gentoo Linux, with modifications.
...
https://bugs.gentoo.org/attachment.cgi?id=342598&action=edit
git-svn-id: https://svn.eduke32.com/eduke32@4544 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-22 11:18:41 +00:00
hendricks266
b332189ae5
Ball-busting Makefile restructure.
...
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4543 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-22 07:25:54 +00:00
hendricks266
6ef05fe07c
Delete a bunch of crusty old outdated unused files.
...
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4542 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-22 07:25:09 +00:00
hendricks266
c1c01f0e0b
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
...
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4541 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-20 08:55:56 +00:00
hendricks266
af28013f39
Lunatic fixes:
...
1 compiler error.
2 compiler warnings.
1 runtime warning.
Note that at this time, CPLUSPLUS=1 LUNATIC=1 fails to build due to C++ function mangling, and Win64 Lunatic crashes.
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4540 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-10 09:01:48 +00:00
hendricks266
0352b4ad11
Windows: Update libraries.
...
- libpng to 1.6.12
- LuaJIT to Git HEAD >= 2.0.3
- instructions.txt
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4539 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-10 09:01:15 +00:00
hendricks266
43eb98fdec
Extend ebacktrace in two ways.
...
1. The application must specify its proper name and technical name. Instead of eduke32_or_mapster32.crash.log, we now have eduke32.crash.log and mapster32.crash.log.
2. The exception handler will display a message box informing the user of a crash and requesting they send in the crash log. The box has three options: "Quit", the DLL's current behavior, "Continue", which passes the exception to the next handler, and "Ignore", which resumes execution immediately. These should allow the user to skip bogus exceptions picked up by ebacktrace, such as one I get with my laptop that causes EDuke32 no issues.
git-svn-id: https://svn.eduke32.com/eduke32@4538 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-06 22:38:02 +00:00
hendricks266
bc0614dd22
Miscellaneous get/set(this)projectile cleanup.
...
git-svn-id: https://svn.eduke32.com/eduke32@4537 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-06 22:36:34 +00:00
terminx
06072db493
WIP OSD refactor, committing now before it stops applying cleanly to current svn. This shouldn't break anything in an obvious or major way.
...
git-svn-id: https://svn.eduke32.com/eduke32@4536 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-06 00:12:25 +00:00
terminx
d7a3f8e78a
Looks like another MSVC build fix
...
git-svn-id: https://svn.eduke32.com/eduke32@4535 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-06 00:11:58 +00:00