raze-gles/polymer/eduke32
terminx d74a6a7e5d Fix some dumbass warnings I caused
git-svn-id: https://svn.eduke32.com/eduke32@4664 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:31:27 +00:00
..
build Fix some dumbass warnings I caused 2014-10-25 03:31:27 +00:00
jit Bump jit/bcsave.lua to the one from LuaJIT 2.0.3. 2014-04-05 11:28:02 +00:00
package Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it. 2014-07-20 08:55:56 +00:00
platform Further work on the Xcode project. 2014-10-20 07:37:29 +00:00
rsrc Iron out all errors and warnings when compiling with MinGW-w64, targeting either 32-bit or 64-bit. 2013-10-07 10:03:11 +00:00
source if 0 the input check at the beginning of animation playback as it seems to cause some cutscenes to be skipped. 2014-10-25 03:30:51 +00:00
Android.mk Android updates from Emile. DONT_BUILD. 2014-04-15 19:02:48 +00:00
Makefile OS X: Add a preliminary Xcode project. DONT_BUILD. 2014-10-18 04:50:47 +00:00
Makefile.common Fix the Wii build and clean up remaining warnings. DONT_BUILD. 2014-10-19 00:44:23 +00:00
Makefile.deps Mapster32: prototypical checker for wall loops, enabled partially. 2014-08-08 20:02:54 +00:00
Makefile.msvc Nuke unused lzwnew.c/h 2014-10-25 03:31:12 +00:00
eduke32.sln MSVC: Set up support for SDL2. DONT_BUILD. 2014-02-11 07:39:09 +00:00
eduke32.vcxproj Various additional optimizations: add CLASSIC_SLICE_BY_4 mode to unroll some of the loops in a-c, replace integer divisions by a divisor unknown at compile time with usage of libdivide, clean up pragmas further by removing more old stuff that wasn't used anywhere. This is another one of those nasty commits that make people cry. DONT_BUILD. 2014-10-25 03:29:21 +00:00
eduke32.vcxproj.filters Add new headers to VS project 2014-09-30 04:08:47 +00:00