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Re-add $(abspath ...) wrapping to libdirs to try and fix Synthesis.
git-svn-id: https://svn.eduke32.com/eduke32@4551 1a8010ca-5511-0410-912e-c29ae57300e0
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a187bbd8f3
commit
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2 changed files with 6 additions and 6 deletions
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@ -231,7 +231,7 @@ ifneq (0,$(LUNATIC))
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ifneq ($(PLATFORM),WINDOWS)
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# On non-Windows, we expect to have liblpeg.a (or a symlink to it) in source/.
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# On Windows, it will reside in platform/Windows/lib/32/ or lib/64/.
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LIBDIRS+= -L$(DUKE3D_SRC)
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LIBDIRS+= -L$(abspath $(DUKE3D_SRC))
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ifeq ($(realpath $(DUKE3D_SRC)/liblpeg.a),)
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# XXX: This cripples "make clean" etc. too, but IMO it's better than warning.
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$(error "liblpeg.a not found in $(realpath $(DUKE3D_OBJ)/..)")
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@ -280,7 +280,7 @@ endif
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ifeq ($(PLATFORM),DARWIN)
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COMMONFLAGS += -fno-pic
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LIBDIRS += -L$(AUDIOLIB_ROOT)/third-party/Apple/lib
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LIBDIRS += -L$(abspath $(AUDIOLIB_ROOT)/third-party/Apple/lib)
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LIBS += -lFLAC -lvorbisfile -lvorbis -logg -lm \
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-Wl,-framework,Cocoa -Wl,-framework,Carbon -Wl,-framework,OpenGL \
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@ -298,7 +298,7 @@ endif
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ifeq ($(PLATFORM),WINDOWS)
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COMMONFLAGS += -fno-pic
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LIBS += -lFLAC -lvorbisfile -lvorbis -logg -lcompat-from-mingw-w64
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LIBDIRS += -L$(AUDIOLIB_ROOT)/third-party/Windows/lib$(WINLIB)
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LIBDIRS += -L$(abspath $(AUDIOLIB_ROOT)/third-party/Windows/lib$(WINLIB))
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DUKE3D_OBJS+= gameres winbits startwin.game
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DUKE3D_EDITOR_OBJS+= buildres
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ifeq ($(MIXERTYPE),WIN)
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@ -646,7 +646,7 @@ ifeq ($(PLATFORM),DARWIN)
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ASFLAGS+= -DUNDERSCORES
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# include port and brew
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LIBDIRS+= -Lplatform/Apple/lib -L/opt/local/lib -L/usr/local/lib
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LIBDIRS+= -L$(abspath platform/Apple/lib) -L/opt/local/lib -L/usr/local/lib
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COMPILERFLAGS+= -Iplatform/Apple/include -I/opt/local/include -I/sw/include -I/usr/local/include
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RENDERTYPE = SDL
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@ -709,7 +709,7 @@ ifeq ($(PLATFORM),WINDOWS)
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SDL_FRAMEWORK=1
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EXESUFFIX=.exe
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DLLSUFFIX=.dll
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LIBDIRS+= -Lplatform/Windows/lib$(WINLIB)
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LIBDIRS+= -L$(abspath platform/Windows/lib$(WINLIB))
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LIBS+= -Wl,--enable-auto-import -lmingwex -lgdi32 -lcomctl32 -lwinmm $(L_SSP) -lwsock32 -lws2_32 -lshlwapi
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ifeq (0,$(CLANG))
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LIBS+= -mwindows
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@ -764,7 +764,7 @@ ifeq ($(PLATFORM),WII)
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SDLCONFIG=
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SDL_TARGET=1
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SDL_FRAMEWORK=1
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LIBDIRS += -L$(LIBOGC_LIB) -L$(PORTLIBS)/lib -Lplatform/Wii/lib
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LIBDIRS += -L$(LIBOGC_LIB) -L$(PORTLIBS)/lib -L$(abspath platform/Wii/lib)
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endif
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ifeq ($(PLATFORM),QNX)
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RENDERTYPE=SDL
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