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https://github.com/ZDoom/raze-gles.git
synced 2024-11-11 07:11:39 +00:00
More EDUKE32_PREDICT_FALSE, mostly in OSD_Printf(OSD_ERROR...) cases
git-svn-id: https://svn.eduke32.com/eduke32@4699 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
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6f5726e015
commit
183b34f48e
4 changed files with 35 additions and 69 deletions
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@ -590,7 +590,7 @@ void G_Polymer_UnInit(void)
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// deletesprite() game wrapper
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void A_DeleteSprite(int32_t s)
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{
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if (block_deletesprite)
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if (EDUKE32_PREDICT_FALSE(block_deletesprite))
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{
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OSD_Printf(OSD_ERROR "A_DeleteSprite(): tried to remove sprite %d in EVENT_EGS\n",s);
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return;
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@ -1525,11 +1525,11 @@ ACTOR_STATIC void G_MoveFallers(void)
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A_SetSprite(i,CLIPMASK0);
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}
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if (G_CheckForSpaceFloor(s->sectnum))
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if (EDUKE32_PREDICT_FALSE(G_CheckForSpaceFloor(s->sectnum)))
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x = 0;
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else
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{
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if (G_CheckForSpaceCeiling(s->sectnum))
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if (EDUKE32_PREDICT_FALSE(G_CheckForSpaceCeiling(s->sectnum)))
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x = g_spriteGravity/6;
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else
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x = g_spriteGravity;
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@ -2978,43 +2978,6 @@ ACTOR_STATIC void G_MoveWeapons(void)
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case RADIUSEXPLOSION__STATIC:
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case KNEE__STATIC:
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KILLIT(i);
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/*
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case TONGUE__STATIC:
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T1 = sintable[(T2)&2047]>>9;
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T2 += 32;
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if (T2 > 2047)
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KILLIT(i);
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if (sprite[s->owner].statnum == MAXSTATUS)
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if (A_CheckEnemySprite(&sprite[s->owner]) == 0)
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KILLIT(i);
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s->ang = sprite[s->owner].ang;
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s->x = sprite[s->owner].x;
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s->y = sprite[s->owner].y;
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if (sprite[s->owner].picnum == APLAYER)
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s->z = sprite[s->owner].z-(34<<8);
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for (k=0; k<T1; k++)
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{
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q = A_InsertSprite(s->sectnum,
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s->x+((k*sintable[(s->ang+512)&2047])>>9),
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s->y+((k*sintable[s->ang&2047])>>9),
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s->z+((k*ksgn(s->zvel))*klabs(s->zvel/12)),TONGUE,-40+(k<<1),
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8,8,0,0,0,i,5);
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sprite[q].cstat = 128;
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sprite[q].pal = 8;
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}
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q = A_InsertSprite(s->sectnum,
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s->x+((k*sintable[(s->ang+512)&2047])>>9),
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s->y+((k*sintable[s->ang&2047])>>9),
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s->z+((k*ksgn(s->zvel))*klabs(s->zvel/12)),INNERJAW,-40,
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32,32,0,0,0,i,5);
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sprite[q].cstat = 128;
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if (T2 > 512 && T2 < (1024))
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sprite[q].picnum = INNERJAW+1;
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goto BOLT;
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*/
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case FREEZEBLAST__STATIC:
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if (s->yvel < 1 || s->extra < 2 || (s->xvel|s->zvel) == 0)
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@ -2665,7 +2665,7 @@ void G_PrintGameQuotes(int32_t snum)
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if (ps->fta <= 1)
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return;
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if (ScriptQuotes[ps->ftq] == NULL)
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if (EDUKE32_PREDICT_FALSE(ScriptQuotes[ps->ftq] == NULL))
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{
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OSD_Printf(OSD_ERROR "%s %d null quote %d\n",__FILE__,__LINE__,ps->ftq);
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return;
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@ -2739,7 +2739,7 @@ void P_DoQuote(int32_t q, DukePlayer_t *p)
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q &= ~MAXQUOTES;
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}
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if (ScriptQuotes[q] == NULL)
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if (EDUKE32_PREDICT_FALSE(ScriptQuotes[q] == NULL))
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{
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OSD_Printf(OSD_ERROR "%s %d null quote %d\n",__FILE__,__LINE__,q);
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return;
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@ -4683,7 +4683,7 @@ void G_DrawRooms(int32_t snum, int32_t smoothratio)
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if (dont_draw != 1) // event return values other than 0 and 1 are reserved
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{
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if (dont_draw != 0)
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if (EDUKE32_PREDICT_FALSE(dont_draw != 0))
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OSD_Printf(OSD_ERROR "ERROR: EVENT_DISPLAYROOMS return value must be 0 or 1, "
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"other values are reserved.\n");
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@ -6005,7 +6005,7 @@ int32_t A_Spawn(int32_t j, int32_t pn)
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break;
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}
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case WATERBUBBLEMAKER__STATIC:
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if (sp->hitag && sp->picnum == WATERBUBBLEMAKER)
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if (EDUKE32_PREDICT_FALSE(sp->hitag && sp->picnum == WATERBUBBLEMAKER))
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{
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// JBF 20030913: Pisses off X_Move(), eg. in bobsp2
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OSD_Printf_nowarn(OSD_ERROR "WARNING: WATERBUBBLEMAKER %d @ %d,%d with hitag!=0. Applying fixup.\n",
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@ -6586,10 +6586,9 @@ int32_t A_Spawn(int32_t j, int32_t pn)
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T3 = sector[sect].floorz; //Stopping loc
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j = nextsectorneighborz(sect,sector[sect].floorz,-1,-1);
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if (j >= 0)
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{
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if (EDUKE32_PREDICT_TRUE(j >= 0))
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T4 = sector[j].ceilingz;
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}
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else
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{
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// use elevator sector's ceiling as heuristic
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@ -6600,7 +6599,8 @@ int32_t A_Spawn(int32_t j, int32_t pn)
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}
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j = nextsectorneighborz(sect,sector[sect].ceilingz,1,1);
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if (j >= 0)
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if (EDUKE32_PREDICT_TRUE(j >= 0))
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T5 = sector[j].floorz;
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else
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{
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@ -6806,7 +6806,7 @@ int32_t A_Spawn(int32_t j, int32_t pn)
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break;
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}
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}
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if (j == -1)
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if (EDUKE32_PREDICT_FALSE(j == -1))
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{
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OSD_Printf_nowarn(OSD_ERROR "Found lonely Sector Effector (lotag 0) at (%d,%d)\n",
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TrackerCast(sp->x),TrackerCast(sp->y));
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@ -6825,7 +6825,7 @@ int32_t A_Spawn(int32_t j, int32_t pn)
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msx[tempwallptr] = wall[s].x-sp->x;
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msy[tempwallptr] = wall[s].y-sp->y;
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tempwallptr++;
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if (tempwallptr > 2047)
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if (EDUKE32_PREDICT_FALSE(tempwallptr > 2047))
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{
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Bsprintf_nowarn(tempbuf, "Too many moving sectors at (%d,%d).\n",
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TrackerCast(wall[s].x),TrackerCast(wall[s].y));
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@ -67,8 +67,14 @@ GAMEEXEC_STATIC void VM_Execute(int32_t loop);
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# include "gamestructures.c"
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#endif
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#define VM_CONDITIONAL(xxx) { if ((xxx) || ((insptr = (intptr_t *)*(insptr+1)) && (((*insptr) & 0xfff) == CON_ELSE))) \
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{ insptr += 2; VM_Execute(0); } }
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#define VM_CONDITIONAL(xxx) \
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{ \
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if ((xxx) || ((insptr = (intptr_t *)*(insptr + 1)) && (((*insptr) & 0xfff) == CON_ELSE))) \
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{ \
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insptr += 2; \
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VM_Execute(0); \
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} \
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}
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void VM_ScriptInfo(void)
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{
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@ -782,7 +788,7 @@ dead:
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static void P_AddWeaponMaybeSwitch(DukePlayer_t *ps, int32_t weap)
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{
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if ((ps->weaponswitch & 1) && (ps->weaponswitch & 4))
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if ((ps->weaponswitch & (1|4)) == (1|4))
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{
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const int32_t snum = P_Get(ps->i);
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int32_t i, new_wchoice = -1, curr_wchoice = -1;
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@ -825,7 +831,7 @@ static void P_AddWeaponAmmoCommon(DukePlayer_t *ps, int32_t weap, int32_t amount
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static int32_t VM_AddWeapon(int32_t weap, int32_t amount, DukePlayer_t *ps)
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{
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if ((unsigned)weap >= MAX_WEAPONS)
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if (EDUKE32_PREDICT_FALSE((unsigned)weap >= MAX_WEAPONS))
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{
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CON_ERRPRINTF("Invalid weapon ID %d\n", weap);
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return 1;
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@ -1425,10 +1431,6 @@ skip_check:
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P_DropWeapon(P_GetP(vm.g_sp));
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continue;
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case CON_NULLOP:
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insptr++;
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continue;
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case CON_MIKESND:
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insptr++;
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if (EDUKE32_PREDICT_FALSE(((unsigned)vm.g_sp->yvel >= MAXSOUNDS)))
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@ -1607,8 +1609,9 @@ skip_check:
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return;
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case CON_RIGHTBRACE:
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loop--;
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case CON_NULLOP:
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insptr++;
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continue;;
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continue;
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case CON_ADDAMMO:
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insptr++;
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@ -256,7 +256,7 @@ int32_t S_PlayMusic(const char *fn, const int32_t sel)
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}
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while (0);
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if (fp < 0)
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if (EDUKE32_PREDICT_FALSE(fp < 0))
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{
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OSD_Printf(OSD_ERROR "S_PlayMusic(): error: can't open \"%s\" for playback!\n",fn);
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return 0;
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@ -266,7 +266,7 @@ int32_t S_PlayMusic(const char *fn, const int32_t sel)
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MusicLen = kfilelength(fp);
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if (MusicLen < 4)
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if (EDUKE32_PREDICT_FALSE(MusicLen < 4))
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{
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OSD_Printf(OSD_ERROR "S_PlayMusic(): error: empty music file \"%s\"\n", fn);
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kclose(fp);
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@ -277,7 +277,7 @@ int32_t S_PlayMusic(const char *fn, const int32_t sel)
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MusicPtr = (char *)Xmalloc(MusicLen);
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g_musicSize = kread(fp, (char *)MusicPtr, MusicLen);
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if (g_musicSize != MusicLen)
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if (EDUKE32_PREDICT_FALSE(g_musicSize != MusicLen))
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{
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OSD_Printf(OSD_ERROR "S_PlayMusic(): error: read %d bytes from \"%s\", expected %d\n",
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g_musicSize, fn, MusicLen);
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@ -371,7 +371,7 @@ void S_Cleanup(void)
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i = g_sounds[num].SoundOwner[j].ow;
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if (g_sounds[num].num > MAXSOUNDINSTANCES)
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if (EDUKE32_PREDICT_FALSE(g_sounds[num].num > MAXSOUNDINSTANCES))
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OSD_Printf(OSD_ERROR "S_Cleanup(): num exceeds MAXSOUNDINSTANCES! g_sounds[%d].num %d wtf?\n", num, g_sounds[num].num);
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if (g_sounds[num].num > 0)
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@ -399,7 +399,7 @@ int32_t S_LoadSound(uint32_t num)
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if (num > (unsigned)g_maxSoundPos || ud.config.SoundToggle == 0 || ud.config.FXDevice < 0) return 0;
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if (g_sounds[num].filename == NULL && g_sounds[num].filename1 == NULL)
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if (EDUKE32_PREDICT_FALSE(g_sounds[num].filename == NULL && g_sounds[num].filename1 == NULL))
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{
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OSD_Printf(OSD_ERROR "Sound (#%d) not defined!\n",num);
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return 0;
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@ -412,7 +412,7 @@ int32_t S_LoadSound(uint32_t num)
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{
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fp = kopen4loadfrommod(g_sounds[num].filename,g_loadFromGroupOnly);
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if (fp == -1)
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if (EDUKE32_PREDICT_FALSE(fp == -1))
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{
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OSD_Printf(OSDTEXT_RED "Sound %s(#%d) not found!\n",g_sounds[num].filename,num);
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return 0;
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@ -607,7 +607,7 @@ int32_t S_PlaySound3D(int32_t num, int32_t i, const vec3_t *pos)
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while (j < MAXSOUNDINSTANCES && g_sounds[num].SoundOwner[j].voice != voice)
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j++;
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if (j >= MAXSOUNDINSTANCES)
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if (EDUKE32_PREDICT_FALSE(j >= MAXSOUNDINSTANCES))
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{
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OSD_Printf(OSD_ERROR "%s %d: WTF?\n", __FILE__, __LINE__);
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return -1;
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@ -818,7 +818,7 @@ void S_StopEnvSound(int32_t num, int32_t i)
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do
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{
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if (iter++ > MAXSOUNDINSTANCES<<1)
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if (EDUKE32_PREDICT_FALSE(iter++ > MAXSOUNDINSTANCES<<1))
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{
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initprintf(OSD_ERROR "S_StopEnvSound(): too many iterations! The following IDs are still active for sound %d:\n", num);
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for (j=MAXSOUNDINSTANCES-1; j>=0; j--)
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@ -831,7 +831,7 @@ void S_StopEnvSound(int32_t num, int32_t i)
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{
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if ((i == -1 && g_sounds[num].SoundOwner[j].voice > FX_Ok) || (i != -1 && g_sounds[num].SoundOwner[j].ow == i))
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{
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if (i >= 0 && g_sounds[num].SoundOwner[j].voice <= FX_Ok)
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if (EDUKE32_PREDICT_FALSE(i >= 0 && g_sounds[num].SoundOwner[j].voice <= FX_Ok))
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initprintf(OSD_ERROR "S_StopEnvSound(): bad voice %d for sound ID %d index %d!\n", g_sounds[num].SoundOwner[j].voice, num, j);
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else if (g_sounds[num].SoundOwner[j].voice > FX_Ok)
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{
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@ -857,7 +857,7 @@ void S_ChangeSoundPitch(int32_t num, int32_t i, int32_t pitchoffset)
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if ((i == -1 && voice > FX_Ok) || (i != -1 && g_sounds[num].SoundOwner[j].ow == i))
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{
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if (i >= 0 && voice <= FX_Ok)
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if (EDUKE32_PREDICT_FALSE(i >= 0 && voice <= FX_Ok))
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initprintf(OSD_ERROR "S_ChangeSoundPitch(): bad voice %d for sound ID %d index %d!\n", voice, num, j);
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else if (voice > FX_Ok && FX_SoundActive(voice))
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FX_SetPitch(voice, pitchoffset);
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