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Move implementation details of Mapster32's sound system from m32exec.c into sounds_mapster32.c, and set up a sound system stub in KenBuild Editor.
DONT_BUILD. git-svn-id: https://svn.eduke32.com/eduke32@4563 1a8010ca-5511-0410-912e-c29ae57300e0
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61b956cd41
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4 changed files with 39 additions and 12 deletions
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@ -2943,7 +2943,7 @@ dodefault:
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insptr++;
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{
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int32_t j=Gv_GetVarX(*insptr);
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if (j<0 || j>=MAXSOUNDS)
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if (S_InvalidSound(j))
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{
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M32_ERROR("Invalid sound %d", j);
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insptr++;
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@ -2954,14 +2954,7 @@ dodefault:
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continue;
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case CON_IFNOSOUNDS:
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{
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int32_t j = MAXSOUNDS-1;
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for (; j>=0; j--)
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if (g_sounds[j].SoundOwner[0].ow == vm.g_i)
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break;
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VM_DoConditional(j < 0);
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}
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VM_DoConditional(S_SoundsPlaying(vm.g_i) < 0);
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continue;
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case CON_IFIN3DMODE:
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@ -2986,14 +2979,14 @@ dodefault:
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insptr++;
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{
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int32_t j=Gv_GetVarX(*insptr++), var=*insptr++;
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if (j<0 || j>=MAXSOUNDS)
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if (S_InvalidSound(j))
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{
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M32_ERROR("Invalid sound %d", j);
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insptr++;
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continue;
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}
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Gv_SetVarX(var, g_sounds[j].m);
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Gv_SetVarX(var, S_SoundFlags(j));
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}
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continue;
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@ -3005,7 +2998,7 @@ dodefault:
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{
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int32_t j=Gv_GetVarX(*insptr++);
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if (j<0 || j>=MAXSOUNDS)
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if (S_InvalidSound(j))
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{
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M32_ERROR("Invalid sound %d", j);
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continue;
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@ -505,3 +505,23 @@ int32_t S_CheckSoundPlaying(int32_t i, int32_t num)
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}
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return(g_sounds[num].num);
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}
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int32_t S_SoundsPlaying(int32_t i)
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{
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int32_t j = MAXSOUNDS-1;
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for (; j>=0; j--)
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if (g_sounds[j].SoundOwner[0].ow == i)
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break;
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return j;
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}
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int32_t S_InvalidSound(int32_t num)
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{
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return (unsigned) num >= MAXSOUNDS;
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}
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int32_t S_SoundFlags(int32_t num)
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{
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return g_sounds[num].m;
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}
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@ -61,6 +61,9 @@ void S_Update(void);
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int32_t A_CheckSoundPlaying(int32_t i, int32_t num);
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int32_t S_CheckSoundPlaying(int32_t i, int32_t num);
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void S_ClearSoundLocks(void);
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int32_t S_SoundsPlaying(int32_t i);
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int32_t S_InvalidSound(int32_t num);
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int32_t S_SoundFlags(int32_t num);
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#pragma pack(pop)
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@ -642,6 +642,17 @@ int32_t taglab_getnextfreetag(int32_t *duetoptr)
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return 0;
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}
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int32_t S_InvalidSound(int32_t num) { UNREFERENCED_PARAMETER(num); return 1; };
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int32_t S_CheckSoundPlaying(int32_t i, int32_t num) { UNREFERENCED_PARAMETER(i); UNREFERENCED_PARAMETER(num); return 0; };
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int32_t S_SoundsPlaying(int32_t i) { UNREFERENCED_PARAMETER(i); return -1; }
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int32_t S_SoundFlags(int32_t num) { UNREFERENCED_PARAMETER(num); return 0; };
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int32_t A_PlaySound(uint32_t num, int32_t i) { UNREFERENCED_PARAMETER(num); UNREFERENCED_PARAMETER(i); return 0; };
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void S_StopSound(int32_t num) { UNREFERENCED_PARAMETER(num); };
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#ifdef __cplusplus
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extern "C"
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#endif
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int32_t FX_StopAllSounds(void) { return 0; };
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//Just thought you might want my getnumber16 code
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/*
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getnumber16(char namestart[80], short num, int maxnumber)
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