mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 02:30:46 +00:00
Clean up GL background tinting a little bit. Remove access to glRectd in favor of glRecti.
git-svn-id: https://svn.eduke32.com/eduke32@4649 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
62b37ddb68
commit
57cc3fe82a
6 changed files with 26 additions and 25 deletions
|
@ -161,8 +161,8 @@ typedef void (APIENTRY * bglVertex3fvProcPtr)( const GLfloat *v );
|
|||
extern bglVertex3fvProcPtr bglVertex3fv;
|
||||
typedef void (APIENTRY * bglVertex3dvProcPtr)( const GLdouble *v );
|
||||
extern bglVertex3dvProcPtr bglVertex3dv;
|
||||
typedef void (APIENTRY * bglRectdProcPtr)( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
|
||||
extern bglRectdProcPtr bglRectd;
|
||||
typedef void (APIENTRY * bglRectiProcPtr)( GLint x1, GLint y1, GLint x2, GLint y2 );
|
||||
extern bglRectiProcPtr bglRecti;
|
||||
typedef void (APIENTRY * bglColor3fProcPtr)(GLfloat red, GLfloat green, GLfloat blue);
|
||||
extern bglColor3fProcPtr bglColor3f;
|
||||
typedef void (APIENTRY * bglColor4fProcPtr)( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
|
||||
|
@ -656,7 +656,7 @@ void texdbg_bglDeleteTextures(GLsizei n, const GLuint *textures, const char *src
|
|||
#define bglVertex3d glVertex3d
|
||||
#define bglVertex3fv glVertex3fv
|
||||
#define bglVertex3dv glVertex3dv
|
||||
#define bglRectd glRectd
|
||||
#define bglRecti glRecti
|
||||
#define bglColor3f glColor3f
|
||||
#define bglColor4f glColor4f
|
||||
#define bglColor4ub glColor4ub
|
||||
|
|
|
@ -220,11 +220,11 @@ void COMMON_clearbackground(int32_t numcols, int32_t numrows)
|
|||
bglDisable(GL_FOG);
|
||||
|
||||
setpolymost2dview();
|
||||
bglColor4f(0,0,0,0.67f);
|
||||
bglColor4f(0.f, 0.f, 0.f, 0.67f);
|
||||
bglEnable(GL_BLEND);
|
||||
bglRectd(0,0, xdim,8*numrows+8);
|
||||
bglColor4f(0,0,0,1);
|
||||
bglRectd(0,8*numrows+4, xdim,8*numrows+8);
|
||||
bglRecti(0, 0, xdim, 8*numrows+8);
|
||||
bglColor3f(0.f, 0.f, 0.f);
|
||||
bglRecti(0, 8*numrows+4, xdim, 8*numrows+8);
|
||||
|
||||
bglPopAttrib();
|
||||
|
||||
|
|
|
@ -68,7 +68,7 @@ bglVertex3fProcPtr bglVertex3f;
|
|||
bglVertex3dProcPtr bglVertex3d;
|
||||
bglVertex3fvProcPtr bglVertex3fv;
|
||||
bglVertex3dvProcPtr bglVertex3dv;
|
||||
bglRectdProcPtr bglRectd;
|
||||
bglRectiProcPtr bglRecti;
|
||||
bglColor3fProcPtr bglColor3f;
|
||||
bglColor4fProcPtr bglColor4f;
|
||||
bglColor4ubProcPtr bglColor4ub;
|
||||
|
@ -441,7 +441,7 @@ int32_t loadgldriver(const char *driver)
|
|||
bglVertex3d = (bglVertex3dProcPtr) GETPROC("glVertex3d");
|
||||
bglVertex3fv = (bglVertex3fvProcPtr) GETPROC("glVertex3fv");
|
||||
bglVertex3dv = (bglVertex3dvProcPtr) GETPROC("glVertex3dv");
|
||||
bglRectd = (bglRectdProcPtr) GETPROC("glRectd");
|
||||
bglRecti = (bglRectiProcPtr) GETPROC("glRecti");
|
||||
bglColor3f = (bglColor3fProcPtr) GETPROC("glColor3f");
|
||||
bglColor4f = (bglColor4fProcPtr) GETPROC("glColor4f");
|
||||
bglColor4ub = (bglColor4ubProcPtr) GETPROC("glColor4ub");
|
||||
|
@ -731,7 +731,7 @@ int32_t unloadgldriver(void)
|
|||
bglVertex3d = (bglVertex3dProcPtr) NULL;
|
||||
bglVertex3fv = (bglVertex3fvProcPtr) NULL;
|
||||
bglVertex3dv = (bglVertex3dvProcPtr) NULL;
|
||||
bglRectd = (bglRectdProcPtr) NULL;
|
||||
bglRecti = (bglRectiProcPtr) NULL;
|
||||
bglColor3f = (bglColor3fProcPtr) NULL;
|
||||
bglColor4f = (bglColor4fProcPtr) NULL;
|
||||
bglColor4ub = (bglColor4ubProcPtr) NULL;
|
||||
|
|
|
@ -1468,6 +1468,8 @@ static int32_t osdcmd_cvar_set_game(const osdfuncparm_t *parm)
|
|||
}
|
||||
else if (!Bstrcasecmp(parm->name, "osdscale"))
|
||||
{
|
||||
osdrscale = 1.f/osdscale;
|
||||
|
||||
if (xdim && ydim)
|
||||
OSD_ResizeDisplay(xdim, ydim);
|
||||
|
||||
|
|
|
@ -32,25 +32,23 @@ int32_t osdhightile = 1;
|
|||
int32_t osdshown = 0;
|
||||
|
||||
#ifdef __ANDROID__
|
||||
float osdscale = 2.f;
|
||||
float osdscale = 2.f, osdrscale = 0.5f;
|
||||
#else
|
||||
float osdscale = 1.f;
|
||||
float osdscale = 1.f, osdrscale = 1.f;
|
||||
#endif
|
||||
|
||||
#define OSD_SCALE(x) (int32_t)(osdscale != 1.f ? lround(osdscale*(x)) : (x))
|
||||
#define OSD_SCALEDIV(x) (int32_t)lround((x)/osdscale)
|
||||
#define OSD_SCALE(x) (int32_t)(osdscale != 1.f ? Blrintf(osdscale*(float)(x)) : (x))
|
||||
#define OSD_SCALEDIV(x) (int32_t)Blrintf((float)(x) * osdrscale)
|
||||
|
||||
static int32_t GAME_isspace(int32_t ch)
|
||||
static inline int32_t GAME_isspace(int32_t ch)
|
||||
{
|
||||
return (ch==32 || ch==9);
|
||||
}
|
||||
|
||||
static int32_t GAME_getchartile(int32_t ch)
|
||||
static inline int32_t GAME_getchartile(int32_t ch)
|
||||
{
|
||||
int32_t ac = ch-'!'+STARTALPHANUM;
|
||||
if (ac < STARTALPHANUM || ac > ENDALPHANUM)
|
||||
ac = -1;
|
||||
return ac;
|
||||
const int32_t ac = ch-'!'+STARTALPHANUM;
|
||||
return (ac < STARTALPHANUM || ac > ENDALPHANUM) ? -1 : ac;
|
||||
}
|
||||
|
||||
void GAME_drawosdchar(int32_t x, int32_t y, char ch, int32_t shade, int32_t pal)
|
||||
|
@ -143,15 +141,16 @@ void GAME_clearbackground(int32_t numcols, int32_t numrows)
|
|||
# ifdef USE_OPENGL
|
||||
if (getrendermode() >= REND_POLYMOST && qsetmode==200)
|
||||
{
|
||||
const int32_t i8n8 = OSD_SCALE(8*numrows);
|
||||
bglPushAttrib(GL_FOG_BIT);
|
||||
bglDisable(GL_FOG);
|
||||
|
||||
setpolymost2dview();
|
||||
bglColor4f(0, 0, 0, 0.67f);
|
||||
bglColor4f(0.f, 0.f, 0.f, 0.67f);
|
||||
bglEnable(GL_BLEND);
|
||||
bglRectd(0, 0, xdim, OSD_SCALE(8*numrows+8));
|
||||
bglColor4f(0, 0, 0, 1);
|
||||
bglRectd(0, OSD_SCALE(8*numrows+4), xdim, OSD_SCALE(8*numrows+8));
|
||||
bglRecti(0, 0, xdim, i8n8+8);
|
||||
bglColor3f(0.f, 0.f, 0.f);
|
||||
bglRecti(0, i8n8+4, xdim, i8n8+8);
|
||||
|
||||
bglPopAttrib();
|
||||
|
||||
|
|
|
@ -30,7 +30,7 @@ void GAME_clearbackground(int32_t numcols, int32_t numrows);
|
|||
|
||||
extern int32_t osdhightile;
|
||||
extern int32_t osdshown;
|
||||
extern float osdscale;
|
||||
extern float osdscale, osdrscale;
|
||||
|
||||
#define OSDCHAR_WIDTH 8
|
||||
|
||||
|
|
Loading…
Reference in a new issue