raze-gles/polymer/eduke32
helixhorned 51fe706907 Tweak the behavior of viewscreens to what is more logical IMO.
- At a given time, at most one viewscreen may display TILE_VIEWSCR, namely
  that one which is g_curViewscreen
- sync kinds of distance to compare against VIEWSCREEN_ACTIVE_DISTANCE (was
  Manhattan vs. dist(), now both the latter)
- fix resetting to VIEWSCREEN tile when player is greater from it than that
  distance. When the player is closer to it again, it is *not* reset to
  TILE_VIEWSCR.
- more sync'd g_curViewscreen and sprite[i].yvel (for 'i' being the viewscreen
  sprite)

Note: in a multiplayer context, this needs to be thought about once more.

git-svn-id: https://svn.eduke32.com/eduke32@4843 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-26 17:30:00 +00:00
..
build Tweak the behavior of viewscreens to what is more logical IMO. 2014-12-26 17:30:00 +00:00
jit Bump jit/bcsave.lua to the one from LuaJIT 2.0.3. 2014-04-05 11:28:02 +00:00
package Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it. 2014-07-20 08:55:56 +00:00
platform Wii: Output and package the binary as .dol instead of .elf. 2014-12-18 18:15:05 +00:00
rsrc Restore SDL 1.2 on Windows to a working state. DONT_BUILD. 2014-11-29 03:07:33 +00:00
source Tweak the behavior of viewscreens to what is more logical IMO. 2014-12-26 17:30:00 +00:00
_clang-format Add my _clang-format file to the repository. These options are pretty close to what most of our code already looks like, the primary difference being that it enforces spaces between operators and operands. I was initially opposed to the spaces, but I would be lying if I said they didn't increase legibility of much of our code, in addition to making it a lot easier to identify the specific intent in cases where we have a lot of expressions nested within one another. DONT_BUILD. 2014-11-22 12:28:21 +00:00
Android.mk Get rid of -Wdeclaration-after-statement as we're only targeting C99 and C++ now. DONT_BUILD. 2014-11-22 12:29:38 +00:00
eduke32.sln MSVC: Set up support for SDL2. DONT_BUILD. 2014-02-11 07:39:09 +00:00
eduke32.vcxproj WIP refactor of SDL interface. DONT_BUILD. 2014-11-22 12:33:47 +00:00
eduke32.vcxproj.filters WIP refactor of SDL interface. DONT_BUILD. 2014-11-22 12:33:47 +00:00
Makefile Wii: Output and package the binary as .dol instead of .elf. 2014-12-18 18:15:05 +00:00
Makefile.common Wii: Output and package the binary as .dol instead of .elf. 2014-12-18 18:15:05 +00:00
Makefile.deps Mapster32: prototypical checker for wall loops, enabled partially. 2014-08-08 20:02:54 +00:00
Makefile.msvc Fix a couple of Makefile errors Helixhorned noticed. DONT_BUILD. 2014-11-02 05:34:49 +00:00