raze-gles/polymer/eduke32
2014-09-30 04:16:06 +00:00
..
build Faster CRC32 implementation (slicing-by-4 for 32-bit platforms and slicing-by-8 for 64-bit) 2014-09-30 04:15:04 +00:00
jit Bump jit/bcsave.lua to the one from LuaJIT 2.0.3. 2014-04-05 11:28:02 +00:00
package Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it. 2014-07-20 08:55:56 +00:00
platform Nuke rev.h. 2014-07-28 08:59:58 +00:00
rsrc Iron out all errors and warnings when compiling with MinGW-w64, targeting either 32-bit or 64-bit. 2013-10-07 10:03:11 +00:00
source Suppress tile and sound remapping debug output in debug builds when not using -condebug 2014-09-30 04:16:06 +00:00
Android.mk Android updates from Emile. DONT_BUILD. 2014-04-15 19:02:48 +00:00
eduke32.sln MSVC: Set up support for SDL2. DONT_BUILD. 2014-02-11 07:39:09 +00:00
eduke32.vcxproj Add new headers to VS project 2014-09-30 04:08:47 +00:00
eduke32.vcxproj.filters Add new headers to VS project 2014-09-30 04:08:47 +00:00
Makefile Makefile: on 'clean' target, unconditionally rm -f game Lunatic objects. 2014-09-07 18:10:17 +00:00
Makefile.common Nuke rev.h. 2014-07-28 08:59:58 +00:00
Makefile.deps Mapster32: prototypical checker for wall loops, enabled partially. 2014-08-08 20:02:54 +00:00
Makefile.msvc Move USE_LIBVPX definition to correct location in Makefile.msvc 2014-09-30 04:03:54 +00:00