mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 10:40:46 +00:00
Elimininate some codedup between game.c and astub.c.
DONT_BUILD. git-svn-id: https://svn.eduke32.com/eduke32@4557 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
97a53be977
commit
e8949e1c31
11 changed files with 444 additions and 523 deletions
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@ -220,7 +220,7 @@ COMMON_OBJS=common rev
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COMMON_EDITOR_OBJS=common m32def m32exec m32vars mathutil rev
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DUKE3D_OBJS=game actors anim config demo gamedef gameexec gamevars global input menus namesdyn net player premap savegame sector rts osdfuncs osdcmds grpscan sounds soundsdyn $(MACT_OBJ)
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DUKE3D_EDITOR_OBJS=astub sounds_mapster32
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DUKE3D_EDITOR_OBJS=astub grpscan sounds_mapster32
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ifneq ($(USE_LIBVPX),0)
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DUKE3D_OBJS+= animvpx
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@ -62,6 +62,8 @@ void G_AddClipMap(const char *buffer);
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int32_t getatoken(scriptfile *sf, const tokenlist *tl, int32_t ntokens);
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int32_t G_CheckCmdSwitch(int32_t argc, const char **argv, const char *str);
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int32_t testkopen(const char *filename, char searchfirst); // full-blown kopen4load
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int32_t check_file_exist(const char *fn); // findfrompath with pathsearchmode=1 / search in zips
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@ -80,8 +82,6 @@ int32_t dist(const spritetype *s1, const spritetype *s2);
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void COMMON_clearbackground(int32_t numcols, int32_t numrows);
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extern void G_ExtPreInit(void);
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// timer defs for profiling function chunks the simple way
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#define EDUKE32_TMRDEF int32_t t[20], ti=0; const char *tmrstr=__func__; fprintf(stderr,"%s\n",tmrstr); t[ti++]=getticks();
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#define EDUKE32_TMRTIC t[ti++]=getticks()
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@ -16,6 +16,8 @@
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#define SETUPFILENAME "mapster32.cfg"
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extern char setupfilename[BMAX_PATH];
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extern char levelname[BMAX_PATH];
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// Build keys
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#define BK_MOVEFORWARD 0
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#define BK_MOVEBACKWARD 1
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@ -161,6 +163,7 @@ extern void clearkeys(void);
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extern const char *ExtGetVer(void);
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extern int32_t ExtInit(void);
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extern int32_t ExtPreInit(int32_t argc,const char **argv);
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extern int32_t ExtPostStartupWindow(void);
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extern void ExtUnInit(void);
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extern void ExtPreCheckKeys(void);
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extern void ExtAnalyzeSprites(int32_t, int32_t, int32_t, int32_t);
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@ -23,6 +23,8 @@
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#include "m32script.h"
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char levelname[BMAX_PATH] = {0};
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#define TIMERINTSPERSECOND 120
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#define updatecrc16(crc,dat) (crc = (((crc<<8)&65535)^crctable[((((uint16_t)crc)>>8)&65535)^dat]))
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@ -32,6 +34,7 @@ static char kensig[64];
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static const char *CallExtGetVer(void);
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static int32_t CallExtInit(void);
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static int32_t CallExtPreInit(int32_t argc,const char **argv);
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static int32_t CallExtPostStartupWindow(void);
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static void CallExtUnInit(void);
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static void CallExtPreCheckKeys(void);
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static void CallExtAnalyzeSprites(int32_t, int32_t, int32_t, int32_t);
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@ -585,7 +588,11 @@ int32_t app_main(int32_t argc, const char **argv)
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Bstrcat(boardfilename, ".map");
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//Bcanonicalisefilename(boardfilename,0);
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if (!getcwd(program_origcwd,BMAX_PATH))
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program_origcwd[0] = '\0';
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if ((i = CallExtInit()) < 0) return -1;
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#ifdef STARTUP_SETUP_WINDOW
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if (i || forcesetup || cmdsetup)
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{
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@ -599,6 +606,8 @@ int32_t app_main(int32_t argc, const char **argv)
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}
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#endif
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if (CallExtPostStartupWindow() < 0) return -1;
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loadnames(g_namesFileName, 1);
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if (initinput()) return -1;
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@ -10766,6 +10775,10 @@ static int32_t CallExtPreInit(int32_t argc,const char **argv)
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{
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return ExtPreInit(argc, argv);
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}
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static int32_t CallExtPostStartupWindow(void)
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{
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return ExtPostStartupWindow();
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}
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static void CallExtUnInit(void)
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{
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ExtUnInit();
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@ -287,6 +287,13 @@ void wm_setapptitle(char *name)
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//
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//
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#ifdef GEKKO
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#include "gctypes.h" // for bool
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void L2Enhance();
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void CON_EnableGecko(int channel,int safe);
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bool fatInit (uint32_t cacheSize, bool setAsDefaultDevice);
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#endif
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int32_t main(int32_t argc, char *argv[])
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{
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int32_t r;
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@ -294,6 +301,13 @@ int32_t main(int32_t argc, char *argv[])
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char *argp;
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#endif
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#ifdef GEKKO
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L2Enhance();
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CON_EnableGecko(1, 1);
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Bprintf("Console started\n");
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fatInit(28, true);
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#endif
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buildkeytranslationtable();
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#ifdef HAVE_GTK2
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@ -34,6 +34,8 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "osdfuncs.h"
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#include "names.h"
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#include "grpscan.h"
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#include "common.h"
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#include "common_game.h"
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#include "mapster32.h"
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@ -79,9 +81,6 @@ const char* AppTechnicalName = "mapster32";
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static int32_t floor_over_floor;
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static int32_t g_fillCurSector = 0;
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static char g_modDir[BMAX_PATH];
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static char levelname[BMAX_PATH];
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// static char *startwin_labeltext = "Starting Mapster32...";
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char setupfilename[BMAX_PATH] = SETUPFILENAME;
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@ -107,8 +106,6 @@ static int16_t g_sndnum[MAXSOUNDS]; // maps current order index to g_sounds ind
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int32_t g_numsounds = 0;
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static int32_t lastupdate, mousecol, mouseadd = 1, bstatus;
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static int32_t usecwd = 0;
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char *scripthist[SCRIPTHISTSIZ];
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int32_t scripthistend = 0;
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@ -683,23 +680,6 @@ static const char *Help3d[]=
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" END = PGUP/PGDN MODIFIER (512 UNITS)",
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};
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int32_t kopen4loadfrommod(const char *filename, char searchfirst)
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{
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static char fn[BMAX_PATH];
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int32_t r=-1;
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if (g_modDir[0])
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{
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Bsnprintf(fn,sizeof(fn),"%s/%s",g_modDir,filename);
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r = kopen4load(fn,searchfirst);
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}
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if (r < 0)
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r = kopen4load(filename,searchfirst);
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return r;
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}
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const char *ExtGetVer(void)
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{
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return s_buildRev;
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@ -8594,6 +8574,23 @@ static void G_CheckCommandLine(int32_t argc, const char **argv)
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Bexit(0);
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}
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if (!Bstrcasecmp(c+1,"addon"))
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{
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if (argc > i+1)
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{
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g_usingAddon = Batoi(argv[i+1]);
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if (!(g_usingAddon > ADDON_NONE && g_usingAddon < NUMADDONS))
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g_usingAddon = ADDON_NONE;
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COPYARG(i);
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COPYARG(i+1);
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i++;
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}
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i++;
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continue;
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}
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if (!Bstrcasecmp(c+1, "g") || !Bstrcasecmp(c+1, "grp"))
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{
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if (argc > i+1)
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@ -8611,10 +8608,6 @@ static void G_CheckCommandLine(int32_t argc, const char **argv)
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{
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if (argc > i+1)
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{
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#ifdef USE_OPENGL
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Bsnprintf(tempbuf,sizeof(tempbuf),"%s/%s",argv[i+1],TEXCACHEFILE);
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Bstrncpyz(TEXCACHEFILE, tempbuf, sizeof(TEXCACHEFILE));
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#endif
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Bstrncpyz(g_modDir, argv[i+1], sizeof(g_modDir));
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G_AddPath(argv[i+1]);
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@ -8918,19 +8911,15 @@ int32_t ExtPreInit(int32_t argc,const char **argv)
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{
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wm_setapptitle("Mapster32");
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G_ExtPreInit();
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#ifdef _WIN32
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{
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extern int32_t (*check_filename_casing_fn)(void);
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check_filename_casing_fn = check_filename_casing;
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}
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tempbuf[GetModuleFileName(NULL,tempbuf,BMAX_PATH)] = 0;
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Bcorrectfilename(tempbuf,1);
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//chdir(tempbuf);
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#endif
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G_ExtPreInit(argc, argv);
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OSD_SetLogFile("mapster32.log");
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OSD_SetVersion("Mapster32" " " VERSION,0,2);
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initprintf("Mapster32 %s %s %s\n", VERSION, s_buildRev, s_buildInfo);
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@ -9766,11 +9755,13 @@ static int32_t parsegroupfiles(scriptfile *script)
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return 0;
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}
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int32_t loadgroupfiles(const char *fn)
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int32_t loaddefinitions_game(const char *fn, int32_t preload)
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{
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scriptfile *script;
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int32_t i;
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UNREFERENCED_PARAMETER(preload);
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script = scriptfile_fromfile(fn);
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if (!script) return -1;
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@ -10362,149 +10353,13 @@ static void M32_HandleMemErr(int32_t line, const char *file, const char *func)
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int32_t ExtInit(void)
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{
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int32_t rv = 0;
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int32_t i;
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char cwd[BMAX_PATH];
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set_memerr_handler(&M32_HandleMemErr);
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G_AddSearchPaths();
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if (getcwd(cwd,BMAX_PATH))
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{
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#if defined(__APPLE__)
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/* Dirty hack on OS X to also look for gamedata inside the application bundle - rhoenie 08/08 */
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char seekinappcontainer[BMAX_PATH];
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Bsnprintf(seekinappcontainer,sizeof(seekinappcontainer),"%s/EDuke32.app/", cwd);
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addsearchpath(seekinappcontainer);
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#endif
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addsearchpath(cwd);
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Bstrcpy(program_origcwd, cwd);
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}
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else
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program_origcwd[0] = '\0';
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if (CommandPaths)
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{
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struct strllist *s;
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while (CommandPaths)
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{
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s = CommandPaths->next;
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i = addsearchpath(CommandPaths->str);
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if (i < 0)
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{
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initprintf("Failed adding %s for game data: %s\n", CommandPaths->str,
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i==-1 ? "not a directory" : "no such directory");
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}
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Bfree(CommandPaths->str);
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Bfree(CommandPaths);
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CommandPaths = s;
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}
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}
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#if defined(_WIN32)
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if (!access("user_profiles_enabled", F_OK))
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#else
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if (usecwd == 0 && access("user_profiles_disabled", F_OK))
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#endif
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{
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char *homedir;
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int32_t asperr;
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if ((homedir = Bgethomedir()))
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{
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Bsnprintf(cwd,sizeof(cwd),"%s/"
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#if defined(_WIN32)
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"EDuke32 Settings"
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#elif defined(__APPLE__)
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"Library/Application Support/EDuke32"
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#elif defined(GEKKO)
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"apps/eduke32"
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#else
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".eduke32"
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#endif
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,homedir);
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asperr = addsearchpath(cwd);
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if (asperr == -2)
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{
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if (Bmkdir(cwd,S_IRWXU) == 0) asperr = addsearchpath(cwd);
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else asperr = -1;
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}
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if (asperr == 0)
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chdir(cwd);
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Bfree(homedir);
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}
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}
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{
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// JBF 20031220: Because it's annoying renaming GRP files whenever I want to test different game data
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// (CODEDUP game.c)
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if (g_grpNamePtr == NULL)
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{
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const char *cp = getenv("DUKE3DGRP");
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if (cp)
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{
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clearGrpNamePtr();
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g_grpNamePtr = dup_filename(cp);
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initprintf("Using \"%s\" as main GRP file\n", g_grpNamePtr);
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}
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}
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{
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const char *grpfile = G_GrpFile();
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i = initgroupfile(grpfile);
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if (!NoAutoLoad)
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{
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G_LoadGroupsInDir("autoload");
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if (i != -1)
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G_DoAutoload(grpfile);
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}
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}
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}
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// (CODEDUP game.c)
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if (g_defNamePtr == NULL)
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{
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const char *tmpptr = getenv("DUKE3DDEF");
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if (tmpptr)
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{
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clearDefNamePtr();
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g_defNamePtr = dup_filename(tmpptr);
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initprintf("Using \"%s\" as definitions file\n", g_defNamePtr);
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}
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}
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loadgroupfiles(G_DefFile()); // the defs are actually loaded in app_main in build.c
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{
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struct strllist *s;
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int32_t j;
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pathsearchmode = 1;
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while (CommandGrps)
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{
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s = CommandGrps->next;
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j = initgroupfile(CommandGrps->str);
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if (j == -1) initprintf("Could not find group file \"%s\".\n",CommandGrps->str);
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else
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{
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initprintf("Using group file \"%s\".\n",CommandGrps->str);
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if (!NoAutoLoad)
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G_DoAutoload(CommandGrps->str);
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}
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Bfree(CommandGrps->str);
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Bfree(CommandGrps);
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CommandGrps = s;
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}
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pathsearchmode = 0;
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}
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if (!usecwd)
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G_CleanupSearchPaths();
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G_AddSearchPaths();
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G_ExtInit();
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bpp = 32;
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@ -10517,25 +10372,12 @@ int32_t ExtInit(void)
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//#endif
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Bmemcpy(buildkeys, default_buildkeys, NUMBUILDKEYS); //Trick to make build use setup.dat keys
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if (initengine())
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{
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initprintf("There was a problem initializing the engine.\n");
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return -1;
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}
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setbasepaltable(basepaltable, BASEPALCOUNT);
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kensplayerheight = 40; //32
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zmode = 2;
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zlock = kensplayerheight<<8;
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showinvisibility = 1;
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||||
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||||
if (ReadPaletteTable())
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return -1;
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||||
|
||||
InitCustomColors();
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||||
|
||||
getmessageleng = 0;
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getmessagetimeoff = 0;
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||||
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||||
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@ -10559,6 +10401,34 @@ int32_t ExtInit(void)
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// backup pathsearchmode so that a later open
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// will hopefully be the same file
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pathsearchmode_oninit = pathsearchmode;
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G_ExtPreStartupWindow();
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||||
|
||||
signal(SIGINT, m32script_interrupt_handler);
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||||
|
||||
return rv;
|
||||
}
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||||
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||||
int32_t ExtPostStartupWindow(void)
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||||
{
|
||||
G_ExtPostStartupWindow(!NoAutoLoad);
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||||
|
||||
if (!usecwd)
|
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G_CleanupSearchPaths();
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||||
|
||||
if (initengine())
|
||||
{
|
||||
initprintf("There was a problem initializing the engine.\n");
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return -1;
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||||
}
|
||||
|
||||
setbasepaltable(basepaltable, BASEPALCOUNT);
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||||
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||||
if (ReadPaletteTable())
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return -1;
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||||
InitCustomColors();
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||||
|
||||
loadtilegroups(default_tiles_cfg);
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||||
ReadHelpFile("m32help.hlp");
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|
@ -10581,9 +10451,7 @@ int32_t ExtInit(void)
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|||
}
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||||
#endif
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||||
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||||
signal(SIGINT, m32script_interrupt_handler);
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||||
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||||
return rv;
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||||
return 0;
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||||
}
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void app_crashhandler(void)
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@ -9,6 +9,7 @@
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#include "kplib.h"
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#include "baselayer.h"
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#include "names.h"
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#include "grpscan.h"
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||||
|
||||
#ifdef _WIN32
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# include "winbits.h"
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||||
|
@ -41,6 +42,13 @@ const char* s_buildInfo =
|
|||
|
||||
int32_t g_gameType = GAMEFLAG_DUKE;
|
||||
|
||||
int32_t g_dependencyCRC = 0;
|
||||
int32_t g_usingAddon = 0;
|
||||
|
||||
// g_gameNamePtr can point to one of: grpfiles[].name (string literal), string
|
||||
// literal, malloc'd block (XXX: possible leak)
|
||||
const char *g_gameNamePtr = NULL;
|
||||
|
||||
// grp/con/def handling
|
||||
|
||||
const char *defaultgamegrp[GAMECOUNT] = { "DUKE3D.GRP", "NAM.GRP", "NAPALM.GRP", "WW2GI.GRP" };
|
||||
|
@ -270,23 +278,271 @@ void G_SetupGlobalPsky(void)
|
|||
|
||||
//////////
|
||||
|
||||
#ifdef GEKKO
|
||||
#include "gctypes.h" // for bool
|
||||
void L2Enhance();
|
||||
void CON_EnableGecko(int channel,int safe);
|
||||
bool fatInit (uint32_t cacheSize, bool setAsDefaultDevice);
|
||||
#endif
|
||||
static char g_rootDir[BMAX_PATH];
|
||||
char g_modDir[BMAX_PATH] = "/";
|
||||
|
||||
void G_ExtPreInit(void)
|
||||
int32_t kopen4loadfrommod(const char *filename, char searchfirst)
|
||||
{
|
||||
#ifdef GEKKO
|
||||
L2Enhance();
|
||||
CON_EnableGecko(1, 1);
|
||||
Bprintf("Console started\n");
|
||||
fatInit(28, true);
|
||||
int32_t r=-1;
|
||||
|
||||
if (g_modDir[0]!='/' || g_modDir[1]!=0)
|
||||
{
|
||||
static char fn[BMAX_PATH];
|
||||
|
||||
Bsnprintf(fn, sizeof(fn), "%s/%s",g_modDir,filename);
|
||||
r = kopen4load(fn,searchfirst);
|
||||
}
|
||||
|
||||
if (r < 0)
|
||||
r = kopen4load(filename,searchfirst);
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
int32_t usecwd;
|
||||
static void G_LoadAddon(void);
|
||||
int32_t g_groupFileHandle;
|
||||
|
||||
void G_ExtPreInit(int32_t argc,const char **argv)
|
||||
{
|
||||
usecwd = G_CheckCmdSwitch(argc, argv, "-usecwd");
|
||||
|
||||
#ifdef _WIN32
|
||||
GetModuleFileName(NULL,g_rootDir,BMAX_PATH);
|
||||
Bcorrectfilename(g_rootDir,1);
|
||||
//chdir(g_rootDir);
|
||||
#else
|
||||
getcwd(g_rootDir,BMAX_PATH);
|
||||
strcat(g_rootDir,"/");
|
||||
#endif
|
||||
}
|
||||
|
||||
void G_ExtInit(void)
|
||||
{
|
||||
char cwd[BMAX_PATH];
|
||||
|
||||
if (getcwd(cwd,BMAX_PATH))
|
||||
{
|
||||
#if defined(__APPLE__)
|
||||
/* Dirty hack on OS X to also look for gamedata inside the application bundle - rhoenie 08/08 */
|
||||
char seekinappcontainer[BMAX_PATH];
|
||||
Bsnprintf(seekinappcontainer,sizeof(seekinappcontainer),"%s/EDuke32.app/", cwd);
|
||||
addsearchpath(seekinappcontainer);
|
||||
#endif
|
||||
addsearchpath(cwd);
|
||||
}
|
||||
|
||||
if (CommandPaths)
|
||||
{
|
||||
int32_t i;
|
||||
struct strllist *s;
|
||||
while (CommandPaths)
|
||||
{
|
||||
s = CommandPaths->next;
|
||||
i = addsearchpath(CommandPaths->str);
|
||||
if (i < 0)
|
||||
{
|
||||
initprintf("Failed adding %s for game data: %s\n", CommandPaths->str,
|
||||
i==-1 ? "not a directory" : "no such directory");
|
||||
}
|
||||
|
||||
Bfree(CommandPaths->str);
|
||||
Bfree(CommandPaths);
|
||||
CommandPaths = s;
|
||||
}
|
||||
}
|
||||
|
||||
#if defined(_WIN32)
|
||||
if (!access("user_profiles_enabled", F_OK))
|
||||
#else
|
||||
if (usecwd == 0 && access("user_profiles_disabled", F_OK))
|
||||
#endif
|
||||
{
|
||||
char *homedir;
|
||||
int32_t asperr;
|
||||
|
||||
if ((homedir = Bgethomedir()))
|
||||
{
|
||||
Bsnprintf(cwd,sizeof(cwd),"%s/"
|
||||
#if defined(_WIN32)
|
||||
"EDuke32 Settings"
|
||||
#elif defined(__APPLE__)
|
||||
"Library/Application Support/EDuke32"
|
||||
#elif defined(GEKKO)
|
||||
"apps/eduke32"
|
||||
#else
|
||||
".eduke32"
|
||||
#endif
|
||||
,homedir);
|
||||
asperr = addsearchpath(cwd);
|
||||
if (asperr == -2)
|
||||
{
|
||||
if (Bmkdir(cwd,S_IRWXU) == 0) asperr = addsearchpath(cwd);
|
||||
else asperr = -1;
|
||||
}
|
||||
if (asperr == 0)
|
||||
chdir(cwd);
|
||||
Bfree(homedir);
|
||||
}
|
||||
}
|
||||
|
||||
// JBF 20031220: Because it's annoying renaming GRP files whenever I want to test different game data
|
||||
if (g_grpNamePtr == NULL)
|
||||
{
|
||||
const char *cp = getenv("DUKE3DGRP");
|
||||
if (cp)
|
||||
{
|
||||
clearGrpNamePtr();
|
||||
g_grpNamePtr = dup_filename(cp);
|
||||
initprintf("Using \"%s\" as main GRP file\n", g_grpNamePtr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void G_ExtPreStartupWindow(void)
|
||||
{
|
||||
ScanGroups();
|
||||
{
|
||||
// try and identify the 'defaultgamegrp' in the set of GRPs.
|
||||
// if it is found, set up the environment accordingly for the game it represents.
|
||||
// if it is not found, choose the first GRP from the list
|
||||
struct grpfile *fg, *first = NULL;
|
||||
|
||||
for (fg = foundgrps; fg; fg=fg->next)
|
||||
{
|
||||
struct grpfile *grp;
|
||||
for (grp = listgrps; grp; grp=grp->next)
|
||||
if (fg->crcval == grp->crcval) break;
|
||||
|
||||
if (grp == NULL)
|
||||
continue;
|
||||
|
||||
fg->game = grp->game;
|
||||
if (!first) first = fg;
|
||||
if (!Bstrcasecmp(fg->name, G_DefaultGrpFile()))
|
||||
{
|
||||
g_gameType = grp->game;
|
||||
g_gameNamePtr = grp->name;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!fg && first)
|
||||
{
|
||||
if (g_grpNamePtr == NULL)
|
||||
{
|
||||
clearGrpNamePtr();
|
||||
g_grpNamePtr = dup_filename(first->name);
|
||||
}
|
||||
g_gameType = first->game;
|
||||
g_gameNamePtr = listgrps->name;
|
||||
}
|
||||
else if (!fg) g_gameNamePtr = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void G_ExtPostStartupWindow(int32_t autoload)
|
||||
{
|
||||
if (g_modDir[0] != '/')
|
||||
{
|
||||
char cwd[BMAX_PATH];
|
||||
|
||||
Bstrcat(g_rootDir,g_modDir);
|
||||
addsearchpath(g_rootDir);
|
||||
// addsearchpath(mod_dir);
|
||||
|
||||
if (getcwd(cwd,BMAX_PATH))
|
||||
{
|
||||
Bsprintf(cwd,"%s/%s",cwd,g_modDir);
|
||||
if (!Bstrcmp(g_rootDir, cwd))
|
||||
{
|
||||
if (addsearchpath(cwd) == -2)
|
||||
if (Bmkdir(cwd,S_IRWXU) == 0) addsearchpath(cwd);
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef USE_OPENGL
|
||||
Bsprintf(cwd,"%s/%s",g_modDir,TEXCACHEFILE);
|
||||
Bstrcpy(TEXCACHEFILE,cwd);
|
||||
#endif
|
||||
}
|
||||
|
||||
if (g_usingAddon)
|
||||
G_LoadAddon();
|
||||
|
||||
{
|
||||
int32_t i;
|
||||
const char *grpfile = G_GrpFile();
|
||||
|
||||
if (g_dependencyCRC)
|
||||
{
|
||||
struct grpfile * grp = FindGroup(g_dependencyCRC);
|
||||
if (grp)
|
||||
{
|
||||
if ((i = initgroupfile(grp->name)) == -1)
|
||||
initprintf("Warning: could not find main data file \"%s\"!\n",grp->name);
|
||||
else
|
||||
initprintf("Using \"%s\" as main game data file.\n", grp->name);
|
||||
}
|
||||
}
|
||||
|
||||
if ((i = initgroupfile(grpfile)) == -1)
|
||||
initprintf("Warning: could not find main data file \"%s\"!\n",grpfile);
|
||||
else
|
||||
initprintf("Using \"%s\" as main game data file.\n", grpfile);
|
||||
|
||||
if (autoload)
|
||||
{
|
||||
G_LoadGroupsInDir("autoload");
|
||||
|
||||
if (i != -1)
|
||||
G_DoAutoload(grpfile);
|
||||
}
|
||||
}
|
||||
|
||||
if (g_modDir[0] != '/')
|
||||
G_LoadGroupsInDir(g_modDir);
|
||||
|
||||
if (g_defNamePtr == NULL)
|
||||
{
|
||||
const char *tmpptr = getenv("DUKE3DDEF");
|
||||
if (tmpptr)
|
||||
{
|
||||
clearDefNamePtr();
|
||||
g_defNamePtr = dup_filename(tmpptr);
|
||||
initprintf("Using \"%s\" as definitions file\n", g_defNamePtr);
|
||||
}
|
||||
}
|
||||
|
||||
loaddefinitions_game(G_DefFile(), TRUE);
|
||||
|
||||
{
|
||||
struct strllist *s;
|
||||
|
||||
pathsearchmode = 1;
|
||||
while (CommandGrps)
|
||||
{
|
||||
int32_t j;
|
||||
|
||||
s = CommandGrps->next;
|
||||
|
||||
if ((j = initgroupfile(CommandGrps->str)) == -1)
|
||||
initprintf("Could not find file \"%s\".\n",CommandGrps->str);
|
||||
else
|
||||
{
|
||||
g_groupFileHandle = j;
|
||||
initprintf("Using file \"%s\" as game data.\n",CommandGrps->str);
|
||||
if (autoload)
|
||||
G_DoAutoload(CommandGrps->str);
|
||||
}
|
||||
|
||||
Bfree(CommandGrps->str);
|
||||
Bfree(CommandGrps);
|
||||
CommandGrps = s;
|
||||
}
|
||||
pathsearchmode = 0;
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
const char * G_GetInstallPath(int32_t insttype)
|
||||
{
|
||||
|
@ -323,6 +579,52 @@ const char * G_GetInstallPath(int32_t insttype)
|
|||
}
|
||||
#endif
|
||||
|
||||
static void G_LoadAddon(void)
|
||||
{
|
||||
struct grpfile * grp;
|
||||
int32_t crc = 0; // compiler-happy
|
||||
|
||||
switch (g_usingAddon)
|
||||
{
|
||||
case ADDON_DUKEDC:
|
||||
crc = DUKEDC_CRC;
|
||||
break;
|
||||
case ADDON_NWINTER:
|
||||
crc = DUKENW_CRC;
|
||||
break;
|
||||
case ADDON_CARIBBEAN:
|
||||
crc = DUKECB_CRC;
|
||||
break;
|
||||
}
|
||||
|
||||
if (!crc) return;
|
||||
|
||||
grp = FindGroup(crc);
|
||||
|
||||
if (grp && FindGroup(DUKE15_CRC))
|
||||
{
|
||||
clearGrpNamePtr();
|
||||
g_grpNamePtr = dup_filename(FindGroup(DUKE15_CRC)->name);
|
||||
|
||||
G_AddGroup(grp->name);
|
||||
|
||||
for (grp = listgrps; grp; grp=grp->next)
|
||||
if (crc == grp->crcval) break;
|
||||
|
||||
if (grp != NULL && grp->scriptname)
|
||||
{
|
||||
clearScriptNamePtr();
|
||||
g_scriptNamePtr = dup_filename(grp->scriptname);
|
||||
}
|
||||
|
||||
if (grp != NULL && grp->defname)
|
||||
{
|
||||
clearDefNamePtr();
|
||||
g_defNamePtr = dup_filename(grp->defname);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void G_AddSearchPaths(void)
|
||||
{
|
||||
#if defined(__linux__) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__)
|
||||
|
@ -340,10 +642,10 @@ void G_AddSearchPaths(void)
|
|||
|
||||
if ((instpath = G_GetInstallPath(INSTPATH_STEAM)))
|
||||
{
|
||||
Bsprintf(buf, "%s/gameroot", instpath);
|
||||
Bsnprintf(buf, sizeof(buf), "%s/gameroot", instpath);
|
||||
addsearchpath(buf);
|
||||
|
||||
Bsprintf(buf, "%s/gameroot/addons", instpath);
|
||||
Bsnprintf(buf, sizeof(buf), "%s/gameroot/addons", instpath);
|
||||
addsearchpath(buf);
|
||||
}
|
||||
|
||||
|
@ -360,10 +662,10 @@ void G_CleanupSearchPaths(void)
|
|||
|
||||
if ((instpath = G_GetInstallPath(INSTPATH_STEAM)))
|
||||
{
|
||||
Bsprintf(buf, "%s/gameroot", instpath);
|
||||
Bsnprintf(buf, sizeof(buf), "%s/gameroot", instpath);
|
||||
removesearchpath(buf);
|
||||
|
||||
Bsprintf(buf, "%s/gameroot/addons", instpath);
|
||||
Bsnprintf(buf, sizeof(buf), "%s/gameroot/addons", instpath);
|
||||
removesearchpath(buf);
|
||||
}
|
||||
|
||||
|
@ -482,6 +784,18 @@ int32_t getatoken(scriptfile *sf, const tokenlist *tl, int32_t ntokens)
|
|||
|
||||
//////////
|
||||
|
||||
int32_t G_CheckCmdSwitch(int32_t argc, const char **argv, const char *str)
|
||||
{
|
||||
int32_t i;
|
||||
for (i=0; i<argc; i++)
|
||||
{
|
||||
if (str && !Bstrcasecmp(argv[i], str))
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// returns: 1 if file could be opened, 0 else
|
||||
int32_t testkopen(const char *filename, char searchfirst)
|
||||
{
|
||||
|
|
|
@ -7,6 +7,8 @@
|
|||
#ifndef EDUKE32_COMMON_GAME_H_
|
||||
#define EDUKE32_COMMON_GAME_H_
|
||||
|
||||
extern int32_t usecwd;
|
||||
|
||||
#define GAMEFLAG_DUKE 0x00000001
|
||||
#define GAMEFLAG_NAM 0x00000002
|
||||
#define GAMEFLAG_NAPALM 0x00000004
|
||||
|
@ -17,6 +19,9 @@
|
|||
|
||||
extern int32_t g_gameType;
|
||||
|
||||
extern int32_t g_usingAddon;
|
||||
extern int32_t g_dependencyCRC;
|
||||
|
||||
#define DUKE (g_gameType & GAMEFLAG_DUKE)
|
||||
#define NAM (g_gameType & GAMEFLAG_NAM)
|
||||
#define NAPALM (g_gameType & GAMEFLAG_NAPALM)
|
||||
|
@ -38,6 +43,8 @@ enum instpath_t {
|
|||
NUMINSTPATHS
|
||||
};
|
||||
|
||||
extern const char *g_gameNamePtr;
|
||||
|
||||
extern const char *defaultgamegrp[GAMECOUNT];
|
||||
extern const char *defaultdeffilename[GAMECOUNT];
|
||||
extern const char *defaultconfilename;
|
||||
|
@ -62,6 +69,9 @@ extern void clearGrpNamePtr(void);
|
|||
extern void clearDefNamePtr(void);
|
||||
extern void clearScriptNamePtr(void);
|
||||
|
||||
extern int32_t loaddefinitions_game(const char *, int32_t);
|
||||
extern int32_t g_groupFileHandle;
|
||||
|
||||
//////////
|
||||
|
||||
extern void G_InitMultiPsky(int32_t CLOUDYOCEAN__DYN, int32_t MOONSKY1__DYN, int32_t BIGORBIT1__DYN, int32_t LA__DYN);
|
||||
|
@ -69,9 +79,16 @@ extern void G_SetupGlobalPsky(void);
|
|||
|
||||
//////////
|
||||
|
||||
extern char g_modDir[BMAX_PATH];
|
||||
|
||||
extern void G_AddSearchPaths(void);
|
||||
extern void G_CleanupSearchPaths(void);
|
||||
|
||||
extern void G_ExtPreInit(int32_t argc,const char **argv);
|
||||
extern void G_ExtInit(void);
|
||||
extern void G_ExtPreStartupWindow(void);
|
||||
extern void G_ExtPostStartupWindow(int32_t autoload);
|
||||
|
||||
extern const char * G_GetInstallPath(int32_t insttype);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -93,7 +93,6 @@ extern int32_t G_GetVersionFromWebsite(char *buffer);
|
|||
const char* AppProperName = "EDuke32";
|
||||
const char* AppTechnicalName = "eduke32";
|
||||
|
||||
static int32_t usecwd = 0;
|
||||
int32_t g_quitDeadline = 0;
|
||||
|
||||
#ifdef LUNATIC
|
||||
|
@ -116,9 +115,6 @@ double g_moveActorsTime = 0; // in ms, smoothed
|
|||
|
||||
char boardfilename[BMAX_PATH] = {0}, currentboardfilename[BMAX_PATH] = {0};
|
||||
|
||||
static char g_rootDir[BMAX_PATH];
|
||||
char g_modDir[BMAX_PATH] = "/";
|
||||
|
||||
|
||||
static uint8_t water_pal[768], slime_pal[768], title_pal[768], dre_alms[768], ending_pal[768];
|
||||
|
||||
|
@ -139,15 +135,9 @@ static int32_t g_noLogo = 0;
|
|||
|
||||
const char *defaultrtsfilename[GAMECOUNT] = { "DUKE.RTS", "NAM.RTS", "NAPALM.RTS", "WW2GI.RTS" };
|
||||
|
||||
// g_gameNamePtr can point to one of: grpfiles[].name (string literal), string
|
||||
// literal, malloc'd block (XXX: possible leak)
|
||||
const char *g_gameNamePtr = NULL;
|
||||
// g_rtsNamePtr can point to an argv[] element
|
||||
const char *g_rtsNamePtr = NULL;
|
||||
|
||||
int32_t g_dependencyCRC = 0;
|
||||
int32_t g_usingAddon = 0;
|
||||
|
||||
int32_t g_Shareware = 0;
|
||||
|
||||
#define MAXUSERQUOTES 6
|
||||
|
@ -194,24 +184,6 @@ extern char forcegl;
|
|||
|
||||
void M32RunScript(const char *s) { UNREFERENCED_PARAMETER(s); }; // needed for linking since it's referenced from build/src/osd.c
|
||||
|
||||
int32_t kopen4loadfrommod(const char *filename, char searchfirst)
|
||||
{
|
||||
int32_t r=-1;
|
||||
|
||||
if (g_modDir[0]!='/' || g_modDir[1]!=0)
|
||||
{
|
||||
static char fn[BMAX_PATH];
|
||||
|
||||
Bsnprintf(fn, sizeof(fn), "%s/%s",g_modDir,filename);
|
||||
r = kopen4load(fn,searchfirst);
|
||||
}
|
||||
|
||||
if (r < 0)
|
||||
r = kopen4load(filename,searchfirst);
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
const char *G_DefaultRtsFile(void)
|
||||
{
|
||||
if (DUKE)
|
||||
|
@ -9627,7 +9599,7 @@ static int32_t parsedefinitions_game(scriptfile *script, int32_t preload)
|
|||
return 0;
|
||||
}
|
||||
|
||||
static int32_t loaddefinitions_game(const char *fn, int32_t preload)
|
||||
int32_t loaddefinitions_game(const char *fn, int32_t preload)
|
||||
{
|
||||
scriptfile *script;
|
||||
int32_t i;
|
||||
|
@ -9651,19 +9623,6 @@ const char **g_argv;
|
|||
const char **g_elModules;
|
||||
#endif
|
||||
|
||||
// Early checking for "-usecwd" switch.
|
||||
static int32_t G_CheckCmdSwitch(int32_t argc, const char **argv, const char *str)
|
||||
{
|
||||
int32_t i;
|
||||
for (i=0; i<argc; i++)
|
||||
{
|
||||
if (str && !Bstrcasecmp(argv[i], str))
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void G_AddDemo(const char* param)
|
||||
{
|
||||
char * colon = (char *)Bstrchr(param, ':');
|
||||
|
@ -10978,7 +10937,6 @@ static void G_Startup(void)
|
|||
if (g_modDir[0] != '/' && (cwd = getcwd(NULL, 0)))
|
||||
{
|
||||
chdir(g_modDir);
|
||||
// initprintf("g_rootDir \"%s\"\nmod \"%s\"\ncwd \"%s\"\n",g_rootDir,mod_dir,cwd);
|
||||
if (loadpics("tiles000.art",MAXCACHE1DSIZE) < 0)
|
||||
{
|
||||
chdir(cwd);
|
||||
|
@ -11157,61 +11115,12 @@ void G_MaybeAllocPlayer(int32_t pnum)
|
|||
#endif
|
||||
}
|
||||
|
||||
static void G_LoadAddon(void)
|
||||
{
|
||||
struct grpfile * grp;
|
||||
int32_t crc = 0; // compiler-happy
|
||||
|
||||
switch (g_usingAddon)
|
||||
{
|
||||
case ADDON_DUKEDC:
|
||||
crc = DUKEDC_CRC;
|
||||
break;
|
||||
case ADDON_NWINTER:
|
||||
crc = DUKENW_CRC;
|
||||
break;
|
||||
case ADDON_CARIBBEAN:
|
||||
crc = DUKECB_CRC;
|
||||
break;
|
||||
}
|
||||
|
||||
if (!crc) return;
|
||||
|
||||
grp = FindGroup(crc);
|
||||
|
||||
if (grp && FindGroup(DUKE15_CRC))
|
||||
{
|
||||
clearGrpNamePtr();
|
||||
g_grpNamePtr = dup_filename(FindGroup(DUKE15_CRC)->name);
|
||||
|
||||
G_AddGroup(grp->name);
|
||||
|
||||
for (grp = listgrps; grp; grp=grp->next)
|
||||
if (crc == grp->crcval) break;
|
||||
|
||||
if (grp != NULL && grp->scriptname)
|
||||
{
|
||||
clearScriptNamePtr();
|
||||
g_scriptNamePtr = dup_filename(grp->scriptname);
|
||||
}
|
||||
|
||||
if (grp != NULL && grp->defname)
|
||||
{
|
||||
clearDefNamePtr();
|
||||
g_defNamePtr = dup_filename(grp->defname);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
EDUKE32_STATIC_ASSERT(sizeof(actor_t)==128);
|
||||
EDUKE32_STATIC_ASSERT(sizeof(DukePlayer_t)%4 == 0);
|
||||
|
||||
int32_t app_main(int32_t argc, const char **argv)
|
||||
{
|
||||
int32_t i = 0, j;
|
||||
char cwd[BMAX_PATH];
|
||||
|
||||
G_ExtPreInit();
|
||||
|
||||
#ifndef NETCODE_DISABLE
|
||||
if (enet_initialize() != 0)
|
||||
|
@ -11219,8 +11128,6 @@ int32_t app_main(int32_t argc, const char **argv)
|
|||
else atexit(enet_deinitialize);
|
||||
#endif
|
||||
|
||||
usecwd = G_CheckCmdSwitch(argc, argv, "-usecwd");
|
||||
|
||||
#ifdef _WIN32
|
||||
if (!G_CheckCmdSwitch(argc, argv, "-noinstancechecking") && win_checkinstance())
|
||||
{
|
||||
|
@ -11235,15 +11142,10 @@ int32_t app_main(int32_t argc, const char **argv)
|
|||
extern int32_t (*check_filename_casing_fn)(void);
|
||||
check_filename_casing_fn = check_filename_casing;
|
||||
}
|
||||
|
||||
tempbuf[GetModuleFileName(NULL,g_rootDir,BMAX_PATH)] = 0;
|
||||
Bcorrectfilename(g_rootDir,1);
|
||||
//chdir(g_rootDir);
|
||||
#else
|
||||
getcwd(g_rootDir,BMAX_PATH);
|
||||
strcat(g_rootDir,"/");
|
||||
#endif
|
||||
|
||||
G_ExtPreInit(argc, argv);
|
||||
|
||||
OSD_SetParameters(0,0, 0,12, 2,12);
|
||||
|
||||
#ifdef __APPLE__
|
||||
|
@ -11280,6 +11182,8 @@ int32_t app_main(int32_t argc, const char **argv)
|
|||
if (!usecwd)
|
||||
G_AddSearchPaths();
|
||||
|
||||
G_ExtInit();
|
||||
|
||||
g_numSkills = 4;
|
||||
ud.multimode = 1;
|
||||
|
||||
|
@ -11296,70 +11200,6 @@ int32_t app_main(int32_t argc, const char **argv)
|
|||
if (forcegl) initprintf("GL driver blacklist disabled.\n");
|
||||
#endif
|
||||
|
||||
if (getcwd(cwd,BMAX_PATH))
|
||||
{
|
||||
addsearchpath(cwd);
|
||||
#if defined(__APPLE__)
|
||||
/* Dirty hack on OS X to also look for gamedata inside the application bundle - rhoenie 08/08 */
|
||||
char seekinappcontainer[BMAX_PATH];
|
||||
Bsnprintf(seekinappcontainer,sizeof(seekinappcontainer),"%s/EDuke32.app/", cwd);
|
||||
addsearchpath(seekinappcontainer);
|
||||
#endif
|
||||
}
|
||||
|
||||
if (CommandPaths)
|
||||
{
|
||||
struct strllist *s;
|
||||
while (CommandPaths)
|
||||
{
|
||||
s = CommandPaths->next;
|
||||
i = addsearchpath(CommandPaths->str);
|
||||
if (i < 0)
|
||||
{
|
||||
initprintf("Failed adding %s for game data: %s\n", CommandPaths->str,
|
||||
i==-1 ? "not a directory" : "no such directory");
|
||||
}
|
||||
|
||||
Bfree(CommandPaths->str);
|
||||
Bfree(CommandPaths);
|
||||
CommandPaths = s;
|
||||
}
|
||||
}
|
||||
|
||||
#if defined(_WIN32)
|
||||
if (!access("user_profiles_enabled", F_OK))
|
||||
#else
|
||||
if (usecwd == 0 && access("user_profiles_disabled", F_OK))
|
||||
#endif
|
||||
{
|
||||
char *homedir;
|
||||
int32_t asperr;
|
||||
|
||||
if ((homedir = Bgethomedir()))
|
||||
{
|
||||
Bsnprintf(cwd,sizeof(cwd),"%s/"
|
||||
#if defined(_WIN32)
|
||||
"EDuke32 Settings"
|
||||
#elif defined(__APPLE__)
|
||||
"Library/Application Support/EDuke32"
|
||||
#elif defined(GEKKO)
|
||||
"apps/eduke32"
|
||||
#else
|
||||
".eduke32"
|
||||
#endif
|
||||
,homedir);
|
||||
asperr = addsearchpath(cwd);
|
||||
if (asperr == -2)
|
||||
{
|
||||
if (Bmkdir(cwd,S_IRWXU) == 0) asperr = addsearchpath(cwd);
|
||||
else asperr = -1;
|
||||
}
|
||||
if (asperr == 0)
|
||||
chdir(cwd);
|
||||
Bfree(homedir);
|
||||
}
|
||||
}
|
||||
|
||||
// used with binds for fast function lookup
|
||||
hash_init(&h_gamefuncs);
|
||||
for (i=NUMGAMEFUNCTIONS-1; i>=0; i--)
|
||||
|
@ -11376,18 +11216,6 @@ int32_t app_main(int32_t argc, const char **argv)
|
|||
|
||||
i = CONFIG_ReadSetup();
|
||||
|
||||
// CODEDUP astub.c
|
||||
if (g_grpNamePtr == NULL)
|
||||
{
|
||||
const char *cp = getenv("DUKE3DGRP");
|
||||
if (cp)
|
||||
{
|
||||
clearGrpNamePtr();
|
||||
g_grpNamePtr = dup_filename(cp);
|
||||
initprintf("Using \"%s\" as main GRP file\n", g_grpNamePtr);
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
// initprintf("build %d\n",(uint8_t)Batoi(BUILDDATE));
|
||||
|
@ -11450,43 +11278,7 @@ int32_t app_main(int32_t argc, const char **argv)
|
|||
if (Bstrcmp(setupfilename, SETUPFILENAME))
|
||||
initprintf("Using config file \"%s\".\n",setupfilename);
|
||||
|
||||
ScanGroups();
|
||||
{
|
||||
// try and identify the 'defaultgamegrp' in the set of GRPs.
|
||||
// if it is found, set up the environment accordingly for the game it represents.
|
||||
// if it is not found, choose the first GRP from the list
|
||||
struct grpfile *fg, *first = NULL;
|
||||
|
||||
for (fg = foundgrps; fg; fg=fg->next)
|
||||
{
|
||||
struct grpfile *grp;
|
||||
for (grp = listgrps; grp; grp=grp->next)
|
||||
if (fg->crcval == grp->crcval) break;
|
||||
|
||||
if (grp == NULL)
|
||||
continue;
|
||||
|
||||
fg->game = grp->game;
|
||||
if (!first) first = fg;
|
||||
if (!Bstrcasecmp(fg->name, G_DefaultGrpFile()))
|
||||
{
|
||||
g_gameType = grp->game;
|
||||
g_gameNamePtr = grp->name;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!fg && first)
|
||||
{
|
||||
if (g_grpNamePtr == NULL)
|
||||
{
|
||||
clearGrpNamePtr();
|
||||
g_grpNamePtr = dup_filename(first->name);
|
||||
}
|
||||
g_gameType = first->game;
|
||||
g_gameNamePtr = listgrps->name;
|
||||
}
|
||||
else if (!fg) g_gameNamePtr = NULL;
|
||||
}
|
||||
G_ExtPreStartupWindow();
|
||||
|
||||
#ifdef STARTUP_SETUP_WINDOW
|
||||
if (i < 0 || (!g_noSetup && (ud.configversion != BYTEVERSION_JF || ud.config.ForceSetup)) || g_commandSetup)
|
||||
|
@ -11505,106 +11297,10 @@ int32_t app_main(int32_t argc, const char **argv)
|
|||
Bstrcpy(GametypeNames[2],"GruntMatch (No Spawn)");
|
||||
}
|
||||
|
||||
if (g_modDir[0] != '/')
|
||||
{
|
||||
char cwd[BMAX_PATH];
|
||||
|
||||
Bstrcat(g_rootDir,g_modDir);
|
||||
addsearchpath(g_rootDir);
|
||||
// addsearchpath(mod_dir);
|
||||
|
||||
if (getcwd(cwd,BMAX_PATH))
|
||||
{
|
||||
Bsprintf(cwd,"%s/%s",cwd,g_modDir);
|
||||
if (!Bstrcmp(g_rootDir, cwd))
|
||||
{
|
||||
if (addsearchpath(cwd) == -2)
|
||||
if (Bmkdir(cwd,S_IRWXU) == 0) addsearchpath(cwd);
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef USE_OPENGL
|
||||
Bsprintf(tempbuf,"%s/%s",g_modDir,TEXCACHEFILE);
|
||||
Bstrcpy(TEXCACHEFILE,tempbuf);
|
||||
#endif
|
||||
}
|
||||
|
||||
if (g_usingAddon)
|
||||
G_LoadAddon();
|
||||
|
||||
{
|
||||
const char *grpfile = G_GrpFile();
|
||||
|
||||
if (g_dependencyCRC)
|
||||
{
|
||||
struct grpfile * grp = FindGroup(g_dependencyCRC);
|
||||
if (grp)
|
||||
{
|
||||
if ((i = initgroupfile(grp->name)) == -1)
|
||||
initprintf("Warning: could not find main data file \"%s\"!\n",grp->name);
|
||||
else
|
||||
initprintf("Using \"%s\" as main game data file.\n", grp->name);
|
||||
}
|
||||
}
|
||||
|
||||
if ((i = initgroupfile(grpfile)) == -1)
|
||||
initprintf("Warning: could not find main data file \"%s\"!\n",grpfile);
|
||||
else
|
||||
initprintf("Using \"%s\" as main game data file.\n", grpfile);
|
||||
|
||||
if (!g_noAutoLoad && !ud.config.NoAutoLoad)
|
||||
{
|
||||
G_LoadGroupsInDir("autoload");
|
||||
|
||||
if (i != -1)
|
||||
G_DoAutoload(grpfile);
|
||||
}
|
||||
}
|
||||
|
||||
if (g_modDir[0] != '/')
|
||||
G_LoadGroupsInDir(g_modDir);
|
||||
|
||||
// CODEDUP astub.c
|
||||
if (g_defNamePtr == NULL)
|
||||
{
|
||||
const char *tmpptr = getenv("DUKE3DDEF");
|
||||
if (tmpptr)
|
||||
{
|
||||
clearDefNamePtr();
|
||||
g_defNamePtr = dup_filename(tmpptr);
|
||||
initprintf("Using \"%s\" as definitions file\n", g_defNamePtr);
|
||||
}
|
||||
}
|
||||
|
||||
flushlogwindow = 0;
|
||||
loaddefinitions_game(G_DefFile(), TRUE);
|
||||
G_ExtPostStartupWindow(!g_noAutoLoad && !ud.config.NoAutoLoad);
|
||||
// flushlogwindow = 1;
|
||||
|
||||
{
|
||||
struct strllist *s;
|
||||
|
||||
pathsearchmode = 1;
|
||||
while (CommandGrps)
|
||||
{
|
||||
s = CommandGrps->next;
|
||||
|
||||
if ((j = initgroupfile(CommandGrps->str)) == -1)
|
||||
initprintf("Could not find file \"%s\".\n",CommandGrps->str);
|
||||
else
|
||||
{
|
||||
g_groupFileHandle = j;
|
||||
initprintf("Using file \"%s\" as game data.\n",CommandGrps->str);
|
||||
if (!g_noAutoLoad && !ud.config.NoAutoLoad)
|
||||
G_DoAutoload(CommandGrps->str);
|
||||
}
|
||||
|
||||
Bfree(CommandGrps->str);
|
||||
Bfree(CommandGrps);
|
||||
CommandGrps = s;
|
||||
}
|
||||
pathsearchmode = 0;
|
||||
}
|
||||
|
||||
if (!usecwd)
|
||||
G_CleanupSearchPaths();
|
||||
|
||||
|
|
|
@ -257,7 +257,7 @@ typedef struct {
|
|||
|
||||
// this is checked against http://eduke32.com/VERSION
|
||||
extern const char *s_buildDate;
|
||||
extern const char *g_gameNamePtr;
|
||||
|
||||
extern const char *g_rtsNamePtr;
|
||||
|
||||
extern char CheatStrings[][MAXCHEATLEN];
|
||||
|
@ -267,7 +267,6 @@ extern char boardfilename[BMAX_PATH];
|
|||
extern const char *defaultrtsfilename[GAMECOUNT];
|
||||
extern const char *G_DefaultRtsFile(void);
|
||||
|
||||
extern char g_modDir[BMAX_PATH];
|
||||
#ifdef LEGACY_ROR
|
||||
extern char ror_protectedsectors[MAXSECTORS];
|
||||
#endif
|
||||
|
@ -286,7 +285,6 @@ extern int32_t g_cameraClock;
|
|||
extern int32_t g_cameraDistance;
|
||||
#endif
|
||||
extern int32_t g_crosshairSum;
|
||||
extern int32_t g_dependencyCRC;
|
||||
extern int32_t g_doQuickSave;
|
||||
extern int32_t g_forceWeaponChoice;
|
||||
extern int32_t g_fakeMultiMode;
|
||||
|
@ -294,7 +292,6 @@ extern int32_t g_levelTextTime;
|
|||
extern int32_t g_noSetup;
|
||||
extern int32_t g_quitDeadline;
|
||||
extern int32_t g_restorePalette;
|
||||
extern int32_t g_usingAddon;
|
||||
extern int32_t hud_glowingquotes;
|
||||
extern int32_t hud_showmapname;
|
||||
extern int32_t quotebot;
|
||||
|
|
|
@ -93,7 +93,6 @@ G_EXTERN int32_t g_damageCameras,g_freezerSelfDamage;
|
|||
G_EXTERN int32_t g_doQuickSave;
|
||||
G_EXTERN uint16_t g_earthquakeTime;
|
||||
G_EXTERN int32_t g_gameQuit;
|
||||
G_EXTERN int32_t g_groupFileHandle;
|
||||
G_EXTERN int32_t g_impactDamage,g_maxPlayerHealth;
|
||||
G_EXTERN int32_t g_musicSize;
|
||||
G_EXTERN int32_t g_numLabels,g_numDefaultLabels;
|
||||
|
|
Loading…
Reference in a new issue