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Inline yax_getbunches with old map format. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4700 1a8010ca-5511-0410-912e-c29ae57300e0
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2 changed files with 5 additions and 7 deletions
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@ -177,7 +177,11 @@ extern int32_t r_tror_nomaskpass;
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// Moved below declarations of sector, wall, sprite.
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# else
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int16_t yax_getbunch(int16_t i, int16_t cf);
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void yax_getbunches(int16_t i, int16_t *cb, int16_t *fb);
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static inline void yax_getbunches(int16_t i, int16_t *cb, int16_t *fb)
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{
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*cb = yax_getbunch(i, YAX_CEILING);
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*fb = yax_getbunch(i, YAX_FLOOR);
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}
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int16_t yax_getnextwall(int16_t wal, int16_t cf);
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void yax_setnextwall(int16_t wal, int16_t cf, int16_t thenextwall);
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# endif
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@ -393,12 +393,6 @@ int16_t yax_getbunch(int16_t i, int16_t cf)
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return YAX_BUNCHNUM(i, cf);
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}
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void yax_getbunches(int16_t i, int16_t *cb, int16_t *fb)
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{
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*cb = yax_getbunch(i, YAX_CEILING);
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*fb = yax_getbunch(i, YAX_FLOOR);
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}
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# else
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# define YAX_PTRBUNCHNUM(Ptr, Sect, Cf) (*((Cf) ? &(Ptr)[Sect].floorbunch : &(Ptr)[Sect].ceilingbunch))
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# define YAX_BUNCHNUM(Sect, Cf) YAX_PTRBUNCHNUM(sector, Sect, Cf)
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