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Fix C++ -Woverflow warnings in KenBuild.
DONT_BUILD. git-svn-id: https://svn.eduke32.com/eduke32@4556 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 5 additions and 5 deletions
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@ -3043,7 +3043,7 @@ bulletisdeletedskip: continue;
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if (sprite[i].extra < 0)
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{
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wsayfollow("warp.wav",6144L+(krand()&127)-64,128L,&sprite[i].x,&sprite[i].y,0);
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sprite[i].cstat &= ~0x8000;
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sprite[i].cstat &= (uint16_t) ~0x8000;
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sprite[i].extra = -1;
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changespritestat((short)i,0);
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}
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@ -3790,14 +3790,14 @@ void drawscreen(short snum, int dasmoothratio)
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{
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sprite[playersprite[snum]].cstat |= 0x8000;
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drawrooms(cpos.x,cpos.y,cpos.z,cang,choriz,cursectnum[i]);
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sprite[playersprite[snum]].cstat &= ~0x8000;
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sprite[playersprite[snum]].cstat &= (uint16_t) ~0x8000;
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analyzesprites(cpos.x,cpos.y);
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}
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else
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{
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sprite[playersprite[i]].cstat |= 0x8000;
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drawrooms(pos[i].x,pos[i].y,pos[i].z,ang[i],horiz[i],cursectnum[i]);
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sprite[playersprite[i]].cstat &= ~0x8000;
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sprite[playersprite[i]].cstat &= (uint16_t) ~0x8000;
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analyzesprites(pos[i].x,pos[i].y);
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}
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drawmasks();
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@ -3869,7 +3869,7 @@ void drawscreen(short snum, int dasmoothratio)
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if (cameradist < 0) sprite[playersprite[snum]].cstat |= 0x8000;
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drawrooms(cpos.x,cpos.y,(sector[j].floorz<<1)-cpos.z,cang,201-choriz,j); //SOS
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//drawrooms(cpos.x,cpos.y,cpos.z,cang,choriz,j+MAXSECTORS); //SOS
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sprite[playersprite[snum]].cstat &= ~0x8000;
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sprite[playersprite[snum]].cstat &= (uint16_t) ~0x8000;
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analyzesprites(cpos.x,cpos.y);
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drawmasks();
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@ -3959,7 +3959,7 @@ void drawscreen(short snum, int dasmoothratio)
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if (cameradist < 0) sprite[playersprite[snum]].cstat |= 0x8000;
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drawrooms(cpos.x,cpos.y,cpos.z,cang,choriz,csect);
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sprite[playersprite[snum]].cstat &= ~0x8000;
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sprite[playersprite[snum]].cstat &= (uint16_t) ~0x8000;
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analyzesprites(cpos.x,cpos.y);
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drawmasks();
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