Commit Graph

4646 Commits

Author SHA1 Message Date
terminx a66440c908 A few cleanups
We're also no longer using upx -9 in MakeDistributions, because it breaks binaries


git-svn-id: https://svn.eduke32.com/eduke32@249 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-26 01:10:33 +00:00
terminx 4918ba6fde Formatting fixes for build.c, config.c, engine.c and polymost.c plus some warning fixes from JonoF and some cfg file reading changes for the game
git-svn-id: https://svn.eduke32.com/eduke32@248 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-24 02:47:47 +00:00
terminx 2a1b4418ad Minor fixes
git-svn-id: https://svn.eduke32.com/eduke32@247 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-23 21:12:46 +00:00
Plagman 77b555a9c0 Alpha linear-filtered artifacts removed. Ditched the clean two-textures assembling process to just overwriting the fullbright texels (walls were in GL_ALWAYS and sprites are in LEQUAL). If any z-accuracy issues happen on fullbright pixels on sprites, I'll put it back.
git-svn-id: https://svn.eduke32.com/eduke32@246 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-23 16:03:43 +00:00
terminx cf9f8a101c Disable parental lock in NAM
git-svn-id: https://svn.eduke32.com/eduke32@245 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-22 23:02:08 +00:00
Plagman 59fbf83db5 git-svn-id: https://svn.eduke32.com/eduke32@244 1a8010ca-5511-0410-912e-c29ae57300e0 2006-07-22 22:52:24 +00:00
terminx 5800687491 The part of "Fixes from JonoF" that I forgot to commit
git-svn-id: https://svn.eduke32.com/eduke32@243 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-22 06:13:16 +00:00
terminx 931df593c1 We need to set ud.multimode before checkcommandline() or fake multiplayer mode doesn't work
git-svn-id: https://svn.eduke32.com/eduke32@242 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-22 05:49:55 +00:00
terminx d404dd8ead Fixes from JonoF
git-svn-id: https://svn.eduke32.com/eduke32@241 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-22 05:20:25 +00:00
terminx 07562f737e git-svn-id: https://svn.eduke32.com/eduke32@240 1a8010ca-5511-0410-912e-c29ae57300e0 2006-07-22 04:33:33 +00:00
terminx 3e9584a144 Warning fix
git-svn-id: https://svn.eduke32.com/eduke32@239 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-22 03:11:31 +00:00
terminx 814a274d5f Change default texture filtering mode to GL_NEAREST and add a cfg file option for it to build
git-svn-id: https://svn.eduke32.com/eduke32@238 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-22 03:08:46 +00:00
Plagman 66e597ab4f Fixing last (hopefully) problems with fullbrights. E2 looks awesome now :)
git-svn-id: https://svn.eduke32.com/eduke32@237 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-22 02:54:22 +00:00
terminx 9fcbb72c59 GRP loading fixes
git-svn-id: https://svn.eduke32.com/eduke32@236 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-22 02:54:07 +00:00
Plagman 6310806b44 git-svn-id: https://svn.eduke32.com/eduke32@235 1a8010ca-5511-0410-912e-c29ae57300e0 2006-07-22 02:32:03 +00:00
terminx 7cd91e3fc2 NAM support
git-svn-id: https://svn.eduke32.com/eduke32@234 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-22 00:53:20 +00:00
terminx 2cea1c5a9f Oops
git-svn-id: https://svn.eduke32.com/eduke32@233 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-22 00:06:57 +00:00
terminx d33bcb97a8 Misc cleanups
git-svn-id: https://svn.eduke32.com/eduke32@232 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-21 22:25:05 +00:00
Plagman c4cd9ca1ef git-svn-id: https://svn.eduke32.com/eduke32@231 1a8010ca-5511-0410-912e-c29ae57300e0 2006-07-21 22:06:08 +00:00
terminx 0021e8eb32 git-svn-id: https://svn.eduke32.com/eduke32@230 1a8010ca-5511-0410-912e-c29ae57300e0 2006-07-21 21:55:44 +00:00
terminx a4e75a7a5d git-svn-id: https://svn.eduke32.com/eduke32@229 1a8010ca-5511-0410-912e-c29ae57300e0 2006-07-21 21:55:23 +00:00
Plagman 793ae80fa8 Fullbright art sprites and walls. Hurray for red eyes.
git-svn-id: https://svn.eduke32.com/eduke32@228 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-21 21:53:31 +00:00
terminx 17f698c991 Add "aborted" messages for special function menu options
git-svn-id: https://svn.eduke32.com/eduke32@227 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-20 20:52:18 +00:00
terminx f752e9a873 More boredom
git-svn-id: https://svn.eduke32.com/eduke32@226 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-20 17:33:56 +00:00
terminx d9e51bc8ac Boredom.
git-svn-id: https://svn.eduke32.com/eduke32@225 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-20 05:02:55 +00:00
terminx dd82035120 def file control over shading harshness
git-svn-id: https://svn.eduke32.com/eduke32@224 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-20 01:50:56 +00:00
terminx ece23acfc6 I hate this game
git-svn-id: https://svn.eduke32.com/eduke32@223 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-19 17:35:11 +00:00
terminx 9fc68fcc0a Update repo to 1.4.0 beta 2
git-svn-id: https://svn.eduke32.com/eduke32@222 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-18 21:08:38 +00:00
terminx d395f8050d Fix randvar
git-svn-id: https://svn.eduke32.com/eduke32@221 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-15 00:18:36 +00:00
terminx f5e728ab22 Boredom
git-svn-id: https://svn.eduke32.com/eduke32@220 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-14 07:28:32 +00:00
terminx c8589f5b9a git-svn-id: https://svn.eduke32.com/eduke32@219 1a8010ca-5511-0410-912e-c29ae57300e0 2006-07-13 23:13:06 +00:00
terminx c120d9f915 git-svn-id: https://svn.eduke32.com/eduke32@218 1a8010ca-5511-0410-912e-c29ae57300e0 2006-07-13 03:16:51 +00:00
terminx 0bc64d3518 Minor fixes
git-svn-id: https://svn.eduke32.com/eduke32@217 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-11 18:35:58 +00:00
terminx 2142db118e Fix squishing a shrunken enemy while changing weapon bug
git-svn-id: https://svn.eduke32.com/eduke32@216 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-09 19:51:09 +00:00
terminx 6fb8ac956b git-svn-id: https://svn.eduke32.com/eduke32@215 1a8010ca-5511-0410-912e-c29ae57300e0 2006-07-08 01:31:35 +00:00
terminx 6bab975972 GRP selection from JonoF
git-svn-id: https://svn.eduke32.com/eduke32@214 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-07 18:41:05 +00:00
terminx 7a742f1646 Test cvars for shading stuff
git-svn-id: https://svn.eduke32.com/eduke32@213 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-06 18:23:06 +00:00
terminx 621da0a840 Mostly stuff from JonoF
git-svn-id: https://svn.eduke32.com/eduke32@212 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-06 06:18:18 +00:00
terminx e9aca89385 Remove HUD model correction and more Polymost shading tweaks
git-svn-id: https://svn.eduke32.com/eduke32@211 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-05 02:05:39 +00:00
terminx e32c2651f2 I noticed earlier that MSVC might not compile this without these extra braces
git-svn-id: https://svn.eduke32.com/eduke32@210 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-04 19:58:10 +00:00
terminx d93ed5b8cd git-svn-id: https://svn.eduke32.com/eduke32@209 1a8010ca-5511-0410-912e-c29ae57300e0 2006-07-04 19:01:10 +00:00
terminx d826db409e git-svn-id: https://svn.eduke32.com/eduke32@208 1a8010ca-5511-0410-912e-c29ae57300e0 2006-07-04 05:46:38 +00:00
terminx d25cf07e54 Getting closer
git-svn-id: https://svn.eduke32.com/eduke32@207 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-04 04:23:14 +00:00
terminx a99b97689e More polymost shading stuff
git-svn-id: https://svn.eduke32.com/eduke32@206 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-04 00:46:24 +00:00
terminx 55fd4337b8 This is definitely getting very, very close
git-svn-id: https://svn.eduke32.com/eduke32@205 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-03 06:40:17 +00:00
terminx 450047627a Allow disabling of the HOM correction hack
git-svn-id: https://svn.eduke32.com/eduke32@204 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-02 21:25:33 +00:00
terminx 8b8cb97b77 git-svn-id: https://svn.eduke32.com/eduke32@203 1a8010ca-5511-0410-912e-c29ae57300e0 2006-07-02 20:43:26 +00:00
terminx 957a48fb23 Fullbright walls and sectors
git-svn-id: https://svn.eduke32.com/eduke32@202 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-02 19:38:22 +00:00
terminx 504cbf9b88 Fix building with Watcom and move the KenBuild test game stuff out of the engine source
git-svn-id: https://svn.eduke32.com/eduke32@201 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-02 17:33:49 +00:00
terminx 50474b8e5a Attempt to make Polymost look closer to the classic renderer in terms of shading and fix a couple of minor things I noticed in the game and editor
git-svn-id: https://svn.eduke32.com/eduke32@200 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-02 04:01:28 +00:00
terminx a60d159ca2 Add "ezshoot" and disable the sound device/midi device/cd drive dropdowns in the startup window
git-svn-id: https://svn.eduke32.com/eduke32@199 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-01 21:15:47 +00:00
terminx 06e8f8f93d Fix an infinite loop on architectures with no sound support, but with sound configured in the cfg
git-svn-id: https://svn.eduke32.com/eduke32@198 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-01 12:10:29 +00:00
terminx 7c05f3eea6 More stuff from JonoF
git-svn-id: https://svn.eduke32.com/eduke32@197 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-01 12:00:26 +00:00
terminx 12d768d9fd Startup window stuff
git-svn-id: https://svn.eduke32.com/eduke32@196 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-01 07:14:56 +00:00
terminx b080cbabb8 Add support for XP visual styles
git-svn-id: https://svn.eduke32.com/eduke32@195 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-01 02:01:18 +00:00
terminx 42b4208d1e New startup window from JonoF + some other stuff
This was not at all pleasant to merge, and problems should be expected. ;)


git-svn-id: https://svn.eduke32.com/eduke32@194 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-01 01:40:18 +00:00
terminx 0d61f3bc55 Minor gamevar stuff
git-svn-id: https://svn.eduke32.com/eduke32@193 1a8010ca-5511-0410-912e-c29ae57300e0
2006-06-19 19:28:49 +00:00
terminx 1ff7e005d6 git-svn-id: https://svn.eduke32.com/eduke32@192 1a8010ca-5511-0410-912e-c29ae57300e0 2006-06-15 00:39:33 +00:00
terminx 1747c01141 git-svn-id: https://svn.eduke32.com/eduke32@191 1a8010ca-5511-0410-912e-c29ae57300e0 2006-06-14 08:24:12 +00:00
terminx bf7e699c02 Fix eventloadactor breakage by removing some obnoxious and unncessary safety checks I added without paying attention
git-svn-id: https://svn.eduke32.com/eduke32@190 1a8010ca-5511-0410-912e-c29ae57300e0
2006-06-14 03:31:34 +00:00
terminx c48a55b4f9 Build crash fix
git-svn-id: https://svn.eduke32.com/eduke32@189 1a8010ca-5511-0410-912e-c29ae57300e0
2006-06-10 23:47:27 +00:00
terminx cc7e9897ed A few minor tweaks to the voting system and some more fixes for building without Polymost
git-svn-id: https://svn.eduke32.com/eduke32@188 1a8010ca-5511-0410-912e-c29ae57300e0
2006-06-09 01:28:39 +00:00
terminx 62b15f204f Support for /me in multiplayer text chat
git-svn-id: https://svn.eduke32.com/eduke32@187 1a8010ca-5511-0410-912e-c29ae57300e0
2006-06-07 01:29:17 +00:00
terminx 8f73605b8d Misc crap
git-svn-id: https://svn.eduke32.com/eduke32@186 1a8010ca-5511-0410-912e-c29ae57300e0
2006-06-07 00:07:39 +00:00
terminx 1bab48f5be Cleaning out the tree
git-svn-id: https://svn.eduke32.com/eduke32@185 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-30 06:14:25 +00:00
terminx 5859c681e3 La la la
git-svn-id: https://svn.eduke32.com/eduke32@184 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-25 04:27:33 +00:00
terminx 669801f2dc git-svn-id: https://svn.eduke32.com/eduke32@183 1a8010ca-5511-0410-912e-c29ae57300e0 2006-05-23 23:51:16 +00:00
terminx bc47dbdba1 NAT traversal patch from Adam Fazakerley
git-svn-id: https://svn.eduke32.com/eduke32@182 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-23 23:43:18 +00:00
terminx e73e8a9b9f Might as well make this a bit more proper
git-svn-id: https://svn.eduke32.com/eduke32@181 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-22 07:25:21 +00:00
terminx ce4b067e65 Remove the ratio correction slider and replace it with a simple widescreen toggle
git-svn-id: https://svn.eduke32.com/eduke32@180 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-22 07:11:30 +00:00
terminx 76eb4ada1d Fix skill sounds when using JAudiolib instead of JFAud
git-svn-id: https://svn.eduke32.com/eduke32@179 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-22 01:05:56 +00:00
terminx fe88c2d53f I just keep fucking with this
This seems to be the most accurate, even though I'm using the screen res instead of the viewing area res to calculate the ratio


git-svn-id: https://svn.eduke32.com/eduke32@178 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-21 01:57:32 +00:00
terminx b0e41bde97 This seems more consistent.
git-svn-id: https://svn.eduke32.com/eduke32@177 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-21 01:36:28 +00:00
terminx 119f878dc6 git-svn-id: https://svn.eduke32.com/eduke32@176 1a8010ca-5511-0410-912e-c29ae57300e0 2006-05-21 00:28:59 +00:00
terminx 51ba738aa0 I guess this is right
git-svn-id: https://svn.eduke32.com/eduke32@175 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-21 00:05:50 +00:00
terminx 544bdae42a HUD model correction stuff
git-svn-id: https://svn.eduke32.com/eduke32@174 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-20 20:57:09 +00:00
terminx d0c70afa85 git-svn-id: https://svn.eduke32.com/eduke32@173 1a8010ca-5511-0410-912e-c29ae57300e0 2006-05-20 20:17:27 +00:00
terminx c173d310ff Change ratio correction to always assume a ratio of 1.2. I like this better than how it worked before. Plagman, what say you?
git-svn-id: https://svn.eduke32.com/eduke32@172 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-20 14:31:24 +00:00
terminx c6e003ee9b Input changes from JonoF
git-svn-id: https://svn.eduke32.com/eduke32@171 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-17 03:13:39 +00:00
terminx 85452ab0d5 More weapon system changes
git-svn-id: https://svn.eduke32.com/eduke32@170 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-16 02:37:37 +00:00
terminx ac14852079 Rework findnearactor3d/findnearsprite3d/findnearactor3dvar/findnearsprite3dvar and add a findnearactorz/findnearspritez/findnearactorzvar/findnearspritezvar. This breaks the previous syntax of all of the "3d" variants.
git-svn-id: https://svn.eduke32.com/eduke32@169 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-16 01:48:33 +00:00
terminx bfa46aa711 More weapon changes + don't apply ratio correction to HUD models (because people are whiners)
git-svn-id: https://svn.eduke32.com/eduke32@168 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-14 21:15:55 +00:00
terminx ac622add66 my tree of souls is melting
git-svn-id: https://svn.eduke32.com/eduke32@167 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-14 09:28:18 +00:00
terminx cc750739ca Weapon system changes... added an extra flag to the weapons and reworked portions of the system in order to more correctly emulate Duke 1.5
git-svn-id: https://svn.eduke32.com/eduke32@166 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-14 09:16:25 +00:00
terminx 8ce6a025e6 Detect the gamevar THISACTOR in a couple of commands that take player numbers instead of sprite numbers
git-svn-id: https://svn.eduke32.com/eduke32@165 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-13 01:07:06 +00:00
terminx c6bd11d7bd Mouses fixes for the editor
git-svn-id: https://svn.eduke32.com/eduke32@164 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-13 00:53:49 +00:00
terminx 66a36e564b Fix building without OpenGL support and rip out the DYNAMIC_OPENGL toggle
git-svn-id: https://svn.eduke32.com/eduke32@163 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-12 21:55:05 +00:00
terminx f8a77ff667 Replace the JFDuke3D release notes with a HTML version of the ChangeLog because we don't really need to ship JonoF's notes anymore, and some minor changes to the NSIS installer script
git-svn-id: https://svn.eduke32.com/eduke32@162 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-11 20:35:40 +00:00
terminx 6ef29edc7b Remove a duplicate line that popped up as a result of a fucked diff
git-svn-id: https://svn.eduke32.com/eduke32@161 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-11 18:10:55 +00:00
terminx 4e704d39dc Change version to 1.4.0 beta 1, add draft of new ChangeLog and the nsi script used for creating the installer
git-svn-id: https://svn.eduke32.com/eduke32@160 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-11 07:17:40 +00:00
terminx 9b45f1ba55 Some sound fixes and a cl_smoothinput cvar to allow people to disable the lastinfo.dyaw and lastinfo.dz stuff in getinput()
git-svn-id: https://svn.eduke32.com/eduke32@159 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-10 21:00:56 +00:00
terminx a8abb5e046 Blar
git-svn-id: https://svn.eduke32.com/eduke32@158 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-09 23:55:42 +00:00
terminx e1fcaa3d40 Mouse input filtering and some player name length fixes
git-svn-id: https://svn.eduke32.com/eduke32@157 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-09 04:24:44 +00:00
terminx b8820227ed Death message revisions and a dirty hack to make the player name display work with the HoloDuke
git-svn-id: https://svn.eduke32.com/eduke32@156 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-07 06:35:35 +00:00
terminx cb7a254b8d Limit the player ID distance to 12288 and stop the selection sounds of weapons that you scroll past
git-svn-id: https://svn.eduke32.com/eduke32@155 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-07 05:12:59 +00:00
terminx d42b0019e0 Remove the "brightskins" option because it kind of sucked.
git-svn-id: https://svn.eduke32.com/eduke32@154 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-07 03:27:41 +00:00
terminx 9122c35836 git-svn-id: https://svn.eduke32.com/eduke32@153 1a8010ca-5511-0410-912e-c29ae57300e0 2006-05-06 05:28:28 +00:00
terminx 414d486de5 Add a display for the name of the player you're aiming at and make the death messages into quotes so they can be redefined in the CONs
git-svn-id: https://svn.eduke32.com/eduke32@152 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-05 22:39:34 +00:00
terminx d6530ed294 Add support for color codes to gametext_() and in various places in supporting code and increase quote length to 128
git-svn-id: https://svn.eduke32.com/eduke32@151 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-05 07:10:36 +00:00
terminx 1409799e0e Add an option to automatically send messages to all players instead of prompting; shift bypasses this behavior. I've also added a few more cvars and whatnot.
git-svn-id: https://svn.eduke32.com/eduke32@150 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-05 01:20:19 +00:00
terminx c26cc6fad6 More death messages. Apparently, I think I'm funny. :p
git-svn-id: https://svn.eduke32.com/eduke32@149 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-04 23:51:11 +00:00
terminx d059a59772 Autovote option for the menu
git-svn-id: https://svn.eduke32.com/eduke32@148 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-04 04:18:55 +00:00
terminx 1230ad3914 Per-weapon player death messages, an option to disable the exit button in maps, and voting on map changes
git-svn-id: https://svn.eduke32.com/eduke32@147 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-04 03:14:49 +00:00
terminx 834d2c9a9b Add a message into the chat buffer whenever a player is killed, as well as define some dummy names for the fake AI players
git-svn-id: https://svn.eduke32.com/eduke32@146 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-03 04:49:54 +00:00
terminx 4a380c2b4a Add dummy options for some Rancidmeat parameters we want to ignore, as well as add detection of APIPA addresses
git-svn-id: https://svn.eduke32.com/eduke32@145 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-03 04:16:08 +00:00
terminx d4ffa1f689 Player color selection fix
git-svn-id: https://svn.eduke32.com/eduke32@144 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-03 01:42:37 +00:00
terminx 297400098b Fix a couple of video mode switching bugs
git-svn-id: https://svn.eduke32.com/eduke32@143 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-03 01:02:51 +00:00
terminx 2f99dd111b Increase vertical aiming precision
git-svn-id: https://svn.eduke32.com/eduke32@142 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-02 21:36:09 +00:00
terminx 93dd018a61 Add -keepaddr command line option to disable external address lookup as well as a couple of potential fixes for a multiplayer issue
git-svn-id: https://svn.eduke32.com/eduke32@141 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-02 08:12:15 +00:00
terminx 3ff229d5a6 Fix a couple of things
git-svn-id: https://svn.eduke32.com/eduke32@140 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-02 05:20:36 +00:00
terminx 19a7ae03e6 Whitespace
git-svn-id: https://svn.eduke32.com/eduke32@139 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-02 03:51:06 +00:00
terminx 0709b4ba67 Yeah, it might help to do this crap in the right order, heh.
git-svn-id: https://svn.eduke32.com/eduke32@138 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-02 03:36:19 +00:00
terminx 51b54cf6ad Only get the external IP if no peers have internal IPs and the IP we're using is a LAN IP
git-svn-id: https://svn.eduke32.com/eduke32@137 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-02 03:12:44 +00:00
terminx bf48c4c4dc Get the interface's external IP when using Rancidmeat configuration files if none of the peers have a LAN IP
git-svn-id: https://svn.eduke32.com/eduke32@136 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-02 02:57:11 +00:00
terminx 34241c8514 Fixes
git-svn-id: https://svn.eduke32.com/eduke32@135 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-01 22:49:09 +00:00
terminx b82b776b9e Use the port specified on the interface line in the Rancidmeat configuration text as the local port
git-svn-id: https://svn.eduke32.com/eduke32@134 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-01 17:33:40 +00:00
terminx 8b9523640a git-svn-id: https://svn.eduke32.com/eduke32@133 1a8010ca-5511-0410-912e-c29ae57300e0 2006-05-01 07:38:13 +00:00
terminx c0f4fd552b git-svn-id: https://svn.eduke32.com/eduke32@132 1a8010ca-5511-0410-912e-c29ae57300e0 2006-05-01 06:52:06 +00:00
terminx 106f0efd24 This pretty much works now.
git-svn-id: https://svn.eduke32.com/eduke32@131 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-01 06:30:33 +00:00
terminx 111c923844 Revert some of the aim changes as well as add the start of support for loading Duke3d_w32 network configuration files. The wrapper application reformats a Duke3d_w32 command line sent from Dukester X into something EDuke32 can work with.
Still left to be done: sort IPs (they aren't in the same order on all machines in Rancidmeat config files) and construct a proper string of network parameters for Ken's netcode.


git-svn-id: https://svn.eduke32.com/eduke32@130 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-01 05:03:44 +00:00
terminx 7d8048482a Peer-to-peer multiplayer with > 2 players now works, some other minor changes
git-svn-id: https://svn.eduke32.com/eduke32@129 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-30 21:14:12 +00:00
terminx 301a6eefd5 Mouse smoothing changes to winlayer that I forgot to commit earlier & a little optional status bar hack for 16 and 32 bit modes that someone requested
git-svn-id: https://svn.eduke32.com/eduke32@128 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-30 01:39:58 +00:00
terminx aa042016b7 Better mouse movement
git-svn-id: https://svn.eduke32.com/eduke32@127 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-30 00:40:41 +00:00
terminx a61f880dc0 Savegame corruption fix
git-svn-id: https://svn.eduke32.com/eduke32@126 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-30 00:06:17 +00:00
terminx 05844d093d git-svn-id: https://svn.eduke32.com/eduke32@125 1a8010ca-5511-0410-912e-c29ae57300e0 2006-04-29 12:54:25 +00:00
terminx 0d9f8199cd Don't perform a switch back to the last full weapon when switching to an empty weapon if the player happened to pick up ammo for the weapon during the time it took to ready it.
git-svn-id: https://svn.eduke32.com/eduke32@124 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-29 06:45:46 +00:00
terminx 76af69d72d Mouse aim fixes
git-svn-id: https://svn.eduke32.com/eduke32@123 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-29 06:06:30 +00:00
terminx 7567925e87 Fix a few issues reported by aaBlueDragon
git-svn-id: https://svn.eduke32.com/eduke32@122 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-29 02:23:07 +00:00
terminx 5772213ba8 Remove CON_PROJECTILE
git-svn-id: https://svn.eduke32.com/eduke32@121 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-28 04:14:45 +00:00
terminx a1db735f69 Improved error checking for savegames
git-svn-id: https://svn.eduke32.com/eduke32@120 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-28 00:46:09 +00:00
terminx 9d147dcfaa Allow disabling level load text from within EVENT_GETLOADTILE
git-svn-id: https://svn.eduke32.com/eduke32@119 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-27 21:19:54 +00:00
terminx dbd7df89de Couple of things from JonoF. Incidentally, they are commented out. This commit sucks. :D
git-svn-id: https://svn.eduke32.com/eduke32@118 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-26 19:32:18 +00:00
terminx e316013c1d *yawn*
git-svn-id: https://svn.eduke32.com/eduke32@117 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-26 17:48:43 +00:00
terminx 48ad421eb9 Adds dummy tile support for the def files so that placeholders for hightile textures are no longer needed in the art files
git-svn-id: https://svn.eduke32.com/eduke32@116 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-26 01:25:18 +00:00
terminx fc91618747 Make aspect ratio correction back into a ratio changing option rather than a FOV changing option, and default the correction level to maximum.
git-svn-id: https://svn.eduke32.com/eduke32@115 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-26 00:31:37 +00:00
terminx 37493f57ee Improved alt+enter and a few other things
git-svn-id: https://svn.eduke32.com/eduke32@114 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-25 22:50:57 +00:00
terminx 65697dbd4f Some more config file fixes
git-svn-id: https://svn.eduke32.com/eduke32@113 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-25 05:01:27 +00:00
terminx 2308af760d Config file fixes from JonoF
git-svn-id: https://svn.eduke32.com/eduke32@112 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-25 04:35:39 +00:00
terminx e09d8d7cd9 Yep
git-svn-id: https://svn.eduke32.com/eduke32@111 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-25 02:33:21 +00:00
terminx 0aa8fffdf7 Added CON_DEFINEGAMEFUNCNAME to allow the end user to redefine the strings used on the keyboard setup screen and in the cfg, several small fixes, and a modernization of the default controls.
git-svn-id: https://svn.eduke32.com/eduke32@110 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-25 01:56:24 +00:00
terminx 0d411e468e Whitespace
git-svn-id: https://svn.eduke32.com/eduke32@109 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 19:04:22 +00:00
terminx fe5671e812 Fix a couple of tiny leaks and a couple of minor issues I noticed last night in multiplayer
git-svn-id: https://svn.eduke32.com/eduke32@108 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 18:52:29 +00:00
terminx f2c77fa152 Minor improvements to CON_DEFINESOUND & fixes to prevent getlabel() from picking up tabs and other related characters
git-svn-id: https://svn.eduke32.com/eduke32@107 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 06:00:20 +00:00
terminx 2fa4b89f17 CON_CANSEESPR, whitespace
git-svn-id: https://svn.eduke32.com/eduke32@106 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 05:42:29 +00:00
terminx b6f86cc379 Save extra sprite flags, sprite cache settings, and all quotes to savegames
git-svn-id: https://svn.eduke32.com/eduke32@105 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 04:57:04 +00:00
terminx 13716bb952 Mo' betta
git-svn-id: https://svn.eduke32.com/eduke32@104 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 02:58:15 +00:00
terminx 225605f79a Clear quote memory after allocation
git-svn-id: https://svn.eduke32.com/eduke32@103 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 01:54:58 +00:00
terminx ee521c4d58 Dynamically allocate gamevar label space & add null pointer checks for quotes and gamevar labels
git-svn-id: https://svn.eduke32.com/eduke32@102 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 00:49:44 +00:00
terminx 7563c7ec1f Fixes
git-svn-id: https://svn.eduke32.com/eduke32@101 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 08:23:40 +00:00
terminx 0f36d845b5 Crosshair toggle quote fix, JFAud cache changes from JonoF and some JFAud changes from me as well
git-svn-id: https://svn.eduke32.com/eduke32@100 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 07:16:16 +00:00
terminx e51efc7b73 Changes from JonoF & dos2unix on all build src
git-svn-id: https://svn.eduke32.com/eduke32@99 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 06:44:19 +00:00
terminx 7c42a7b7bd Now with 100% less fuckery
git-svn-id: https://svn.eduke32.com/eduke32@98 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 06:15:47 +00:00
terminx 910613a6d5 CON_CANSEE
git-svn-id: https://svn.eduke32.com/eduke32@97 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 06:00:08 +00:00
terminx f1ae584227 Fixes
git-svn-id: https://svn.eduke32.com/eduke32@96 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 04:50:08 +00:00
terminx ef2aa46a05 Using 100% CPU while effectively doing nothing is bad, mmkay?
git-svn-id: https://svn.eduke32.com/eduke32@95 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 04:49:52 +00:00
terminx d99888e472 git-svn-id: https://svn.eduke32.com/eduke32@94 1a8010ca-5511-0410-912e-c29ae57300e0 2006-04-23 03:14:44 +00:00
terminx 62f08cabe9 Define a MAXQUOTELEN as 64 and use that instead of specific limits
git-svn-id: https://svn.eduke32.com/eduke32@93 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 02:30:33 +00:00
terminx 8d6f8eecda Made fta_quotes dynamically allocated at compile time
git-svn-id: https://svn.eduke32.com/eduke32@92 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 02:20:42 +00:00
terminx 2455734c76 Cleanups
git-svn-id: https://svn.eduke32.com/eduke32@91 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-22 22:33:52 +00:00
terminx 59649efc87 git-svn-id: https://svn.eduke32.com/eduke32@90 1a8010ca-5511-0410-912e-c29ae57300e0 2006-04-22 08:22:07 +00:00
terminx 428bff1b34 Extension to the get/setuserdef CON commands to support ud.msgdisptime, and support for setting the crosshair's size to either 25% or 50% of the regular size by setting the crosshair value to something greater than 1.
git-svn-id: https://svn.eduke32.com/eduke32@89 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-22 07:00:31 +00:00
terminx 0df6714942 More multiplayer text chat tweaks, a new cfg option to control the length of time (in tics) that the chat messages are displayed, a new macro configuration menu, and some cvar renaming
git-svn-id: https://svn.eduke32.com/eduke32@88 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-22 06:10:28 +00:00
terminx 04cdedb53d I think this is pretty much done now. Translation: expect to see more changes because I am a masochist. ;)
git-svn-id: https://svn.eduke32.com/eduke32@87 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-22 02:33:36 +00:00
terminx bbd659e7d4 This looks right.
git-svn-id: https://svn.eduke32.com/eduke32@86 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-22 01:12:48 +00:00
terminx 1d56c7d041 Redid the MP text buffer changes such as to make them not suck
git-svn-id: https://svn.eduke32.com/eduke32@85 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-22 00:17:55 +00:00
Plagman 8c33b56045 Shitty commit. Half-broken, just to pass a tiny bit of code from work to home.
git-svn-id: https://svn.eduke32.com/eduke32@84 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-21 17:10:30 +00:00
terminx 5b0143d540 Fixes a couple of mistakes I made as well as an annoying bug that already existed
git-svn-id: https://svn.eduke32.com/eduke32@83 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-21 14:09:14 +00:00
terminx d43afd43f8 A few more tweaks to the text buffer drawing
git-svn-id: https://svn.eduke32.com/eduke32@82 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-21 07:50:04 +00:00
terminx 75896562df Improved the text input buffer changes; this works reasonably well now.
git-svn-id: https://svn.eduke32.com/eduke32@81 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-21 07:34:05 +00:00
terminx bff34ebbfb A couple more fixes. Still have no idea if the clean dropping of clients when a game isn't running is anywhere near correct.
git-svn-id: https://svn.eduke32.com/eduke32@80 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-21 05:58:24 +00:00
terminx bfa1604208 This is a bit better
git-svn-id: https://svn.eduke32.com/eduke32@79 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-21 05:19:26 +00:00
terminx c405c95774 Increased multiplayer text input buffer. This is a hack.
git-svn-id: https://svn.eduke32.com/eduke32@78 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-21 05:11:57 +00:00
terminx cf079dd918 Handle players quitting from the menu gracefully. I'm not sure that this is right.
git-svn-id: https://svn.eduke32.com/eduke32@77 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-20 22:18:56 +00:00
terminx 5d97323553 Add support for changing to a new user map in a multiplayer game. If a client doesn't have the map, a second map change packet is sent back to the server to unset the user map.
git-svn-id: https://svn.eduke32.com/eduke32@76 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-20 19:21:40 +00:00
terminx 478b2abc4f A bunch more menu changes.. comments?
git-svn-id: https://svn.eduke32.com/eduke32@75 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-20 09:03:44 +00:00
terminx 86689e4397 Allow toggling fullscreen via pressing Alt + Enter
git-svn-id: https://svn.eduke32.com/eduke32@74 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-20 03:17:01 +00:00
terminx 4276901071 Fixes for a couple of map mode issues that pop up when you pause the game with the map showing as well as a couple more menu tweaks
git-svn-id: https://svn.eduke32.com/eduke32@73 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 23:48:43 +00:00
terminx 73eb097921 Fixed a couple of bugs and made the show opponent weapon option a bit less hard coded for modders
git-svn-id: https://svn.eduke32.com/eduke32@72 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 21:00:41 +00:00
terminx a1f78582ea More menu fixes and an added option to toggle opponent weapon display from the menu. Modified opponent weapon display to be effected by the brightskins option.
git-svn-id: https://svn.eduke32.com/eduke32@71 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 20:32:23 +00:00
terminx 2d32d2c298 More menu changes
git-svn-id: https://svn.eduke32.com/eduke32@70 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 08:32:15 +00:00
terminx 611017bb1d Moved invert mouse aim and mouse aiming toggle to the mouse setup menu and moved mouse aiming type to the player setup menu
git-svn-id: https://svn.eduke32.com/eduke32@69 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 08:00:09 +00:00
terminx e5419eb172 Disable the player setup menu when recording a demo, and disable the updates from the player menu when playing a demo back.
git-svn-id: https://svn.eduke32.com/eduke32@68 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 06:23:19 +00:00
terminx 293c9593e0 Made pause key behavior mimic Duke 1.5 and fixed a problem with FRAMEEFFECT1
git-svn-id: https://svn.eduke32.com/eduke32@67 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 05:48:44 +00:00
terminx 8524a949c4 A couple of fixes and a small change to enable fast weapon switching (one wheel click = one weapon switch, no delay before being allowed to switch again)
git-svn-id: https://svn.eduke32.com/eduke32@66 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 04:24:06 +00:00
terminx 736c6abd8d Tiny little fix to weapon switching behavior
git-svn-id: https://svn.eduke32.com/eduke32@65 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 01:27:34 +00:00
terminx de75701da5 A packet rate of 26 seems to work better for me than 40
git-svn-id: https://svn.eduke32.com/eduke32@64 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 01:27:07 +00:00
terminx c3d382dd25 Removed some duplicated code; on a side note, the current state of DM was tested for around an hour today, including using the new player setup menu both pre and mid-game. Not a single problem!
git-svn-id: https://svn.eduke32.com/eduke32@63 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 22:59:54 +00:00
terminx d8334b5444 CON_SIZETO fix and more player setup menu changes
git-svn-id: https://svn.eduke32.com/eduke32@62 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 21:18:30 +00:00
terminx 0d3b0ed600 Fix for textured 2d map palette issue in Polymost
git-svn-id: https://svn.eduke32.com/eduke32@61 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 21:17:45 +00:00
terminx 078fcb3cae Name change bugfix and cvar system tweaks
git-svn-id: https://svn.eduke32.com/eduke32@60 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 19:47:45 +00:00
terminx 3d4ac88590 This is better
git-svn-id: https://svn.eduke32.com/eduke32@59 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 19:23:53 +00:00
terminx f47d670028 Mommy, am I going to hell for using goto? :(
git-svn-id: https://svn.eduke32.com/eduke32@58 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 17:34:47 +00:00
terminx 5aa9e74e61 Yay for me
git-svn-id: https://svn.eduke32.com/eduke32@57 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 16:47:29 +00:00
terminx 5fcd240827 More player setup stuff; the "map" color was changed to "auto" and the mechanism which determines player colors on map load was modified to avoid choosing colors that other players have manually specified
git-svn-id: https://svn.eduke32.com/eduke32@56 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 16:30:15 +00:00
terminx 4af83bd423 Default player color to map defined, fix multiplayer map restart issue
git-svn-id: https://svn.eduke32.com/eduke32@55 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 08:51:52 +00:00
terminx bfe939946d Further work on "player setup" menu; it's shaping up very nicely.
git-svn-id: https://svn.eduke32.com/eduke32@54 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 08:40:09 +00:00
terminx 93c14a6984 Player color customization & mid-game name/color updates for multi
git-svn-id: https://svn.eduke32.com/eduke32@53 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 06:01:16 +00:00
terminx 9c0062d54e Slight math simplification for 2D editor sprite display
git-svn-id: https://svn.eduke32.com/eduke32@52 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 06:00:45 +00:00
terminx 2771daa775 Loads more whitespace changes
git-svn-id: https://svn.eduke32.com/eduke32@51 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 03:11:38 +00:00
terminx d8aa1a588f More whitespace... I really need to remember to run "astyle" /before/ committing
git-svn-id: https://svn.eduke32.com/eduke32@50 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 02:02:52 +00:00
terminx 17ed65d29d Whitespace
git-svn-id: https://svn.eduke32.com/eduke32@49 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 02:01:48 +00:00
terminx 2ad240b034 Fix for inventory icons being drawn over the weapon icon with the small HUD enabled; need to fix the level stat text as well
git-svn-id: https://svn.eduke32.com/eduke32@48 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 01:15:02 +00:00
terminx 570e66d2ab Weapon changes broke demo sync, so removing version 160 compatibility
git-svn-id: https://svn.eduke32.com/eduke32@47 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 00:43:32 +00:00
terminx 257b446320 Tweaked the weapon system to act a bit more like vanilla Duke for great gameplay accuracy and not caring if your mod breaks ;)
git-svn-id: https://svn.eduke32.com/eduke32@46 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 00:24:24 +00:00
terminx 9e711bc90c Fixed a long-standing animation bug with quick kick that was pissing me off and removed a bunch of debugging crap/comments that haven't been used in 5 years and were only obfuscating the code
git-svn-id: https://svn.eduke32.com/eduke32@45 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-17 23:36:02 +00:00
terminx ea46fa145e Fixed a problem in CON_FINDNEARACTOR3D and optimized findnearactor3d/findnearactor3dvar/findnearsprite3d/findnearsprite3dvar
git-svn-id: https://svn.eduke32.com/eduke32@44 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-17 22:02:10 +00:00
terminx 972e60b5f8 Increased BYTEVERSION, removed 1.3D demo versions from opendemoread() and added version 160 (Atomic Edition demos from the previous version of EDuke32) support
git-svn-id: https://svn.eduke32.com/eduke32@43 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-17 20:51:00 +00:00
terminx 7ad252b0c7 Fixes one of those CON commands nobody ever tried to use until now
git-svn-id: https://svn.eduke32.com/eduke32@42 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-17 19:26:37 +00:00
terminx 7ffe1c887a Small jfaud_sounds.cpp update from JonoF
git-svn-id: https://svn.eduke32.com/eduke32@41 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-17 16:46:43 +00:00
Plagman 7b5b03d319 git-svn-id: https://svn.eduke32.com/eduke32@40 1a8010ca-5511-0410-912e-c29ae57300e0 2006-04-17 09:40:55 +00:00
terminx 5289668252 <insert profanity here>
git-svn-id: https://svn.eduke32.com/eduke32@39 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-17 07:53:31 +00:00
terminx 658a33daf3 Added toggle for demo cameras
git-svn-id: https://svn.eduke32.com/eduke32@38 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-17 01:01:32 +00:00
terminx d70f164b8b Renamed several menus to "<x> setup" instead of "<x> options" and "<x> settings" for consistency and adjusted the placement of some menu items
git-svn-id: https://svn.eduke32.com/eduke32@37 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-17 00:37:22 +00:00
terminx e8c8ead3d3 More menu stuff
git-svn-id: https://svn.eduke32.com/eduke32@36 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 23:36:04 +00:00
terminx 65a7a943a0 Slight menu organization changes & bug fix
git-svn-id: https://svn.eduke32.com/eduke32@35 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 22:44:08 +00:00
terminx f59fefe33d Fix for weapon switch option issue with demo playback
git-svn-id: https://svn.eduke32.com/eduke32@34 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 21:15:12 +00:00
terminx 7170226bca Fixed a small bug with the kick weapon, deleted a temporary file that was missed
git-svn-id: https://svn.eduke32.com/eduke32@33 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 18:55:51 +00:00
terminx 579717352c Whitespace, again.
git-svn-id: https://svn.eduke32.com/eduke32@32 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 07:06:36 +00:00
terminx 0bcc066c63 "Oops" round two.
git-svn-id: https://svn.eduke32.com/eduke32@31 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 06:47:58 +00:00
terminx 6a83968dd7 Minor cleanups to compiled CON bytecode interpreter
git-svn-id: https://svn.eduke32.com/eduke32@30 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 06:25:14 +00:00
terminx b11595ad2e Brightskins tweak, more whitespace
git-svn-id: https://svn.eduke32.com/eduke32@29 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 03:42:36 +00:00
terminx e3d40c7b51 Brightskins support
git-svn-id: https://svn.eduke32.com/eduke32@28 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 00:39:49 +00:00
terminx 7050179804 Oops.
git-svn-id: https://svn.eduke32.com/eduke32@27 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 23:30:19 +00:00
terminx f07156156a Suppress cached skin/tex loading messages; fixes for compiler warnings
git-svn-id: https://svn.eduke32.com/eduke32@26 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 23:24:43 +00:00
terminx ca25ddf842 More directory cleaning in MakeDistributions
git-svn-id: https://svn.eduke32.com/eduke32@25 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 23:23:50 +00:00
terminx 439a0086d8 Corrected the "drawweapon" cvar to be of type int rather than of type bool. Committing things, yay.
git-svn-id: https://svn.eduke32.com/eduke32@24 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 23:16:15 +00:00
terminx c3f75571a5 Altered level stats display to display player's frags instead of "0/0" for "Kills" in DM.
git-svn-id: https://svn.eduke32.com/eduke32@23 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 22:56:06 +00:00
terminx 22abcdef79 Made the "Duke Talk" and "HUD weapon" menu options into 3 way toggles, Duke Talk now toggles between off, local player sounds and all player sounds, and HUD weapon display now toggles between full weapon drawing, weapon icon drawing and no weapon drawing.
git-svn-id: https://svn.eduke32.com/eduke32@22 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 22:34:44 +00:00
terminx 7e9b6aaea1 Improved 3D mode mouselook
git-svn-id: https://svn.eduke32.com/eduke32@21 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 20:57:22 +00:00
terminx 9b3757774c Moved hightile, model and texture caching options to the advanced video menu, disabled the advanced video menu when bpp = 8.
git-svn-id: https://svn.eduke32.com/eduke32@20 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 18:57:40 +00:00
terminx cdb4c63e1f Whitespace
git-svn-id: https://svn.eduke32.com/eduke32@19 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 18:40:10 +00:00
terminx 13d3cfaffa Modified shoot() to have an extra parameter for the projectile tilenum and added an option to disable autoaim on RPG type projectiles. Also added "advanced options" to the "video settings" menu.
git-svn-id: https://svn.eduke32.com/eduke32@18 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 08:05:02 +00:00
terminx 70346eda8f Changed ratio correction slider increment value to 8.
git-svn-id: https://svn.eduke32.com/eduke32@17 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 04:45:39 +00:00
Plagman b53bf073cc git-svn-id: https://svn.eduke32.com/eduke32@16 1a8010ca-5511-0410-912e-c29ae57300e0 2006-04-15 04:32:51 +00:00
terminx 5d100a9374 Changed ratio correction slider to operate in increments of 4 and added the corresponding config option.
git-svn-id: https://svn.eduke32.com/eduke32@15 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 04:25:15 +00:00
terminx 0de8a21522 New menu (#230) for video settings
git-svn-id: https://svn.eduke32.com/eduke32@14 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 04:06:50 +00:00
terminx 91e07aa8cb Ratio correction variable changes
git-svn-id: https://svn.eduke32.com/eduke32@13 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 04:06:04 +00:00
Plagman ea14c3cc85 somewhat final code for the ratio correction and fov part. still using a placeholder instead of actual user-controlled value
git-svn-id: https://svn.eduke32.com/eduke32@12 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 03:39:33 +00:00
terminx f296ec24e5 Misc changes
git-svn-id: https://svn.eduke32.com/eduke32@11 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 03:12:08 +00:00
Plagman 32748e04ee no more shitty hardcoding, now the hardcoding is correct :p
git-svn-id: https://svn.eduke32.com/eduke32@10 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 02:19:04 +00:00
Plagman bc72a9b140 git-svn-id: https://svn.eduke32.com/eduke32@9 1a8010ca-5511-0410-912e-c29ae57300e0 2006-04-15 02:10:48 +00:00
Plagman ede257d7cf correcting hall of mirrors for great justice
git-svn-id: https://svn.eduke32.com/eduke32@8 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 01:50:19 +00:00
Plagman 47fc0bd0ad git-svn-id: https://svn.eduke32.com/eduke32@7 1a8010ca-5511-0410-912e-c29ae57300e0 2006-04-15 01:14:44 +00:00
Plagman 09f0c239b6 Importing source for great justice
git-svn-id: https://svn.eduke32.com/eduke32@5 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-13 20:47:06 +00:00
Plagman c9e58ed4e5 Removed file/folder
git-svn-id: https://svn.eduke32.com/eduke32@3 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-13 20:43:19 +00:00
Plagman d7c9b7db00 git-svn-id: https://svn.eduke32.com/eduke32@2 1a8010ca-5511-0410-912e-c29ae57300e0 2006-04-13 20:34:38 +00:00