mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 02:30:46 +00:00
no more shitty hardcoding, now the hardcoding is correct :p
git-svn-id: https://svn.eduke32.com/eduke32@10 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
bc72a9b140
commit
32748e04ee
1 changed files with 1 additions and 1 deletions
|
@ -585,7 +585,7 @@ void resizeglcheck ()
|
|||
glox1 = windowx1; gloy1 = windowy1;
|
||||
glox2 = windowx2; gloy2 = windowy2;
|
||||
|
||||
bglViewport(windowx1 - 202,yres-(windowy2+1),windowx2-windowx1+1 + 202,windowy2-windowy1+1);
|
||||
bglViewport(windowx1 - 102, yres-(windowy2+1),windowx2-windowx1+1 + 204, windowy2-windowy1+1);
|
||||
|
||||
bglMatrixMode(GL_PROJECTION);
|
||||
memset(m,0,sizeof(m));
|
||||
|
|
Loading…
Reference in a new issue