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A few minor tweaks to the voting system and some more fixes for building without Polymost
git-svn-id: https://svn.eduke32.com/eduke32@188 1a8010ca-5511-0410-912e-c29ae57300e0
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3 changed files with 31 additions and 10 deletions
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@ -85,9 +85,16 @@ int32 JoystickAnalogueSaturate[MAXJOYAXES];
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//
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int32 ScreenMode = 1;
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#if defined(POLYMOST) && defined(USE_OPENGL)
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int32 ScreenWidth = 1024;
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int32 ScreenHeight = 768;
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int32 ScreenBPP = 32;
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#else
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int32 ScreenWidth = 800;
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int32 ScreenHeight = 600;
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int32 ScreenBPP = 8;
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#endif
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static char setupfilename[256]={SETUPFILENAME};
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int32 scripthandle = -1;
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@ -595,8 +602,10 @@ void CONFIG_ReadSetup( void )
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SCRIPT_GetNumber( scripthandle, "Screen Setup", "ScreenSize",&ud.screen_size);
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SCRIPT_GetNumber( scripthandle, "Screen Setup", "Out",&ud.lockout);
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#if defined(POLYMOST) && defined(USE_OPENGL)
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SCRIPT_GetNumber( scripthandle, "Screen Setup", "ScreenBPP", &ScreenBPP);
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if (ScreenBPP < 8) ScreenBPP = 32;
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#endif
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#ifdef RENDERTYPEWIN
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SCRIPT_GetNumber( scripthandle, "Screen Setup", "MaxRefreshFreq", (int32*)&maxrefreshfreq);
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@ -7117,8 +7117,6 @@ void nonsharedkeys(void)
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if(gotvote[myconnectindex] == 0 && voting != -1 && voting != myconnectindex)
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{
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gametext(160,60,"PRESS F1 TO VOTE YES, F2 TO VOTE NO",0,2);
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if(KB_KeyPressed(sc_F1) || KB_KeyPressed(sc_F2) || ud.autovote)
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{
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tempbuf[0] = 18;
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@ -7163,7 +7161,7 @@ void nonsharedkeys(void)
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CONTROL_ClearButton( gamefunc_Shrink_Screen );
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if(ud.screen_size < 64) sound(THUD);
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if(ud.screen_size == 4 && ud.statusbarscale == 100 && ud.statusbarmode == 1)
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ud.statusbarmode == 0;
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ud.statusbarmode = 0;
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if(ud.screen_size == 8 && ud.statusbarmode == 1 && bpp > 8)
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ud.statusbarmode = 0;
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else ud.screen_size += 4;
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@ -8933,16 +8931,21 @@ void app_main(int argc,char **argv)
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int xres[] = {800,640,320};
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int yres[] = {600,480,240};
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int bpp[] = {32,16,8};
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initprintf("Failure setting video mode %dx%dx%d %s! Attempting safer mode...\n",
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ScreenWidth,ScreenHeight,ScreenBPP,ScreenMode?"fullscreen":"windowed");
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/* ScreenMode = 0; // JBF: was 2
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ScreenWidth = 800;
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ScreenHeight = 600; // JBF: was 200
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ScreenBPP = 32; */
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#if defined(POLYMOST) && defined(USE_OPENGL)
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while(setgamemode(0,xres[i],yres[i],bpp[i]) < 0) {
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initprintf("Failure setting video mode %dx%dx%d windowed! Attempting safer mode...\n",xres[i],yres[i],bpp[i]);
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i++;
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}
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#else
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while(setgamemode(0,xres[i],yres[i],8) < 0) {
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initprintf("Failure setting video mode %dx%dx%d windowed! Attempting safer mode...\n",xres[i],yres[i],8);
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i++;
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}
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#endif
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ScreenWidth = xres[i];
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ScreenHeight = yres[i];
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ScreenBPP = bpp[i];
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@ -9117,6 +9120,9 @@ MAIN_LOOP_RESTART:
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displayrooms(screenpeek,i);
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displayrest(i);
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if(gotvote[myconnectindex] == 0 && voting != -1 && voting != myconnectindex)
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gametext(160,60,"PRESS F1 TO VOTE YES, F2 TO VOTE NO",0,2+8+16);
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// if( KB_KeyPressed(sc_F) )
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// {
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// KB_ClearKeyDown(sc_F);
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@ -9464,6 +9470,9 @@ RECHECK:
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if(ud.multimode > 1 && ps[myconnectindex].gm )
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getpackets();
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if(gotvote[myconnectindex] == 0 && voting != -1 && voting != myconnectindex)
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gametext(160,60,"PRESS F1 TO VOTE YES, F2 TO VOTE NO",0,2+8+16);
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}
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if( (ps[myconnectindex].gm&MODE_MENU) && (ps[myconnectindex].gm&MODE_EOL) )
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@ -2248,7 +2248,7 @@ cheat_for_port_credits:
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case 1: if (x==io) ud.levelstats = 1-ud.levelstats;
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modval(0,1,(int *)&ud.levelstats,1,probey==io);
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gametextpal(d,yy, ud.levelstats ? "Shown" : "Hidden", MENUHIGHLIGHT(io), 0); break;
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case 2:
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case 2:
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{
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int i;
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i = ud.screen_size;
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@ -3995,8 +3995,11 @@ VOLUME_ALL_40x:
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x = probe(186,124,0,0);
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if(voting != myconnectindex)
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ps[myconnectindex].gm &= ~MODE_MENU;
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if (x == -1) {
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if(voting != -1)
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if(voting == myconnectindex)
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{
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Bmemset(votes,0,sizeof(votes));
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Bmemset(gotvote,0,sizeof(gotvote));
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@ -4058,7 +4061,7 @@ VOLUME_ALL_40x:
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if ((!networkmode) && (myconnectindex != connecthead)) break; //slaves in M/S mode only send to master
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}
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if(voting != -1)
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if(voting == myconnectindex)
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adduserquote("VOTE SUCCEEDED");
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newgame(ud.m_volume_number,ud.m_level_number,ud.m_player_skill+1);
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