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Allow disabling of the HOM correction hack
git-svn-id: https://svn.eduke32.com/eduke32@204 1a8010ca-5511-0410-912e-c29ae57300e0
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8b8cb97b77
commit
450047627a
4 changed files with 9 additions and 4 deletions
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@ -472,7 +472,8 @@ extern long glusetexcompr;
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extern long gltexfiltermode;
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extern long glredbluemode;
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extern long glusetexcache, glusetexcachecompression;
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extern long glmultisample, glnvmultisamplehint, glwidescreen, glhudcorrect;
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extern long glmultisample, glnvmultisamplehint;
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extern long glwidescreen, glhudcorrect, glprojectionhacks;
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void gltexapplyprops (void);
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#endif
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@ -126,6 +126,7 @@ long gltexmiplevel = 0; // discards this many mipmap levels
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static long lastglpolygonmode = 0; //FUK
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long glpolygonmode = 0; // 0:GL_FILL,1:GL_LINE,2:GL_POINT //FUK
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long glwidescreen = 0;
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long glprojectionhacks = 1;
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long glhudcorrect = 0;
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static GLuint polymosttext = 0;
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extern char nofog;
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@ -592,15 +593,15 @@ void resizeglcheck ()
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glox1 = windowx1; gloy1 = windowy1;
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glox2 = windowx2; gloy2 = windowy2;
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fovcorrect = glwidescreen?0:(((windowx2-windowx1+1) * 1.2) - (windowx2-windowx1+1));
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fovcorrect = glprojectionhacks?(glwidescreen?0:(((windowx2-windowx1+1) * 1.2) - (windowx2-windowx1+1))):0;
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bglViewport(windowx1 - (fovcorrect / 2), yres-(windowy2+1),windowx2-windowx1+1 + fovcorrect, windowy2-windowy1+1);
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bglMatrixMode(GL_PROJECTION);
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memset(m,0,sizeof(m));
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m[0][0] = (float)ydimen / 1.2; m[0][2] = 1.0;
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m[0][0] = (float)ydimen / (glprojectionhacks?1.2:1); m[0][2] = 1.0;
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m[1][1] = (float)xdimen; m[1][2] = 1.0;
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m[2][2] = 1.0; m[2][3] = (float)ydimen / 1.2;
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m[2][2] = 1.0; m[2][3] = (float)ydimen / (glprojectionhacks?1.2:1);
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m[3][2] =-1.0;
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bglLoadMatrixf(&m[0][0]);
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//bglLoadIdentity();
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@ -617,6 +617,7 @@ int32 CONFIG_ReadSetup( void )
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SCRIPT_GetNumber( scripthandle, "Screen Setup", "GLTextureMode", &gltexfiltermode);
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SCRIPT_GetNumber( scripthandle, "Screen Setup", "GLAnisotropy", &glanisotropy);
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SCRIPT_GetNumber( scripthandle, "Screen Setup", "GLHUDCorrect", &glhudcorrect);
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SCRIPT_GetNumber( scripthandle, "Screen Setup", "GLProjectionFix", &glprojectionhacks);
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SCRIPT_GetNumber( scripthandle, "Screen Setup", "GLUseTextureCompr", &glusetexcompr);
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SCRIPT_GetNumber( scripthandle, "Screen Setup", "GLWidescreen", &glwidescreen);
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@ -762,6 +763,7 @@ void CONFIG_WriteSetup( void )
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#if defined(POLYMOST) && defined(USE_OPENGL)
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SCRIPT_PutNumber( scripthandle, "Screen Setup", "GLAnisotropy",glanisotropy,false,false);
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SCRIPT_PutNumber( scripthandle, "Screen Setup", "GLHUDCorrect",glhudcorrect,false,false);
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SCRIPT_PutNumber( scripthandle, "Screen Setup", "GLProjectionFix",glprojectionhacks,false,false);
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SCRIPT_PutNumber( scripthandle, "Screen Setup", "GLTextureMode",gltexfiltermode,false,false);
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SCRIPT_PutNumber( scripthandle, "Screen Setup", "GLUseCompressedTextureCache", glusetexcache,false,false);
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SCRIPT_PutNumber( scripthandle, "Screen Setup", "GLUseTextureCacheCompression", glusetexcachecompression,false,false);
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@ -469,6 +469,7 @@ struct cvarmappings {
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#if defined(POLYMOST) && defined(USE_OPENGL)
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{ "r_anamorphic", "r_anamorphic: enable/disable widescreen mode", (void*)&glwidescreen, CVAR_BOOL, 0, 0, 1 },
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{ "r_hudcorrect", "r_hudcorrect: enable/disable correct HUD weapon rendering", (void*)&glhudcorrect, CVAR_BOOL, 0, 0, 1 },
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{ "r_projectionhack", "r_projectionhack: enable/disable projection hack", (void*)&glprojectionhacks, CVAR_BOOL, 0, 0, 1 },
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#endif
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{ "r_precache", "r_precache: enable/disable the pre-level caching routine", (void*)&useprecache, CVAR_BOOL, 0, 0, 1 }
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};
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