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git-svn-id: https://svn.eduke32.com/eduke32@235 1a8010ca-5511-0410-912e-c29ae57300e0
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7cd91e3fc2
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1 changed files with 93 additions and 26 deletions
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@ -141,7 +141,8 @@ static GLuint polymosttext = 0;
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extern char nofog;
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// Those two globals control the drawing of fullbright tiles
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long fullbrightpass = 0;
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long fullbrightloadingpass = 0;
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long fullbrightdrawingpass = 0;
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long shadeforfullbrightpass;
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#endif
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@ -314,6 +315,8 @@ typedef struct pthtyp_t
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unsigned short sizx, sizy;
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float scalex, scaley;
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struct pthtyp_t *wofb; // without fullbright
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struct pthtyp_t *ofb; // only fullbright
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} pthtyp;
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#define GLTEXCACHEADSIZ 8192
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@ -390,10 +393,21 @@ tryart:
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(pth->flags & (1+2)) == ((dameth&4)>>2)
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)
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{
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if ((pth->flags & 128) || (pth->flags & 16))
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if (pth->flags & 16)
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if (indrawroomsandmasks)
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{
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if (!fullbrightdrawingpass)
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{
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pth = pth->wofb;
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fullbrightdrawingpass = 1;
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}
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else if (fullbrightdrawingpass == 2)
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pth = pth->ofb;
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}
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if (pth->flags & 128)
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{
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if (pth->flags & 128)
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pth->flags &= ~128;
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pth->flags &= ~128;
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if (gloadtile_art(dapicnum,dapalnum,dameth,pth,0)) return NULL; //reload tile (for animations)
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}
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return(pth);
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@ -408,6 +422,19 @@ tryart:
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}
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pth->next = gltexcachead[j];
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gltexcachead[j] = pth;
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if (pth->flags & 16)
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if (indrawroomsandmasks)
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{
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if (!fullbrightdrawingpass)
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{
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pth = pth->wofb;
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fullbrightdrawingpass = 1;
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}
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else if (fullbrightdrawingpass == 2)
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pth = pth->ofb;
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}
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return(pth);
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}
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@ -430,7 +457,14 @@ void gltexinvalidate (long dapicnum, long dapalnum, long dameth)
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j = (dapicnum&(GLTEXCACHEADSIZ-1));
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for(pth=gltexcachead[j]; pth; pth=pth->next)
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if (pth->picnum == dapicnum && pth->palnum == dapalnum && (pth->flags & 1) == ((dameth&4)>>2) )
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{ pth->flags |= 128; }
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{
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pth->flags |= 128;
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if (pth->flags & 16)
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{
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pth->wofb->flags |= 128;
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pth->ofb->flags |= 128;
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}
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}
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}
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//Make all textures "dirty" so they reload, but not re-allocate
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@ -443,7 +477,14 @@ void gltexinvalidateall ()
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for(j=GLTEXCACHEADSIZ-1;j>=0;j--)
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for(pth=gltexcachead[j];pth;pth=pth->next)
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{
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pth->flags |= 128;
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if (pth->flags & 16)
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{
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pth->wofb->flags |= 128;
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pth->ofb->flags |= 128;
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}
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}
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clearskins();
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#ifdef DEBUGGINGAIDS
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OSD_Printf("gltexinvalidateall()\n");
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@ -530,6 +571,13 @@ void polymost_glreset ()
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for (i=GLTEXCACHEADSIZ-1; i>=0; i--) {
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for (pth=gltexcachead[i]; pth;) {
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next = pth->next;
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if (pth->flags & 16) // fullbright textures
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{
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bglDeleteTextures(1,&pth->wofb->glpic);
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free(pth->wofb);
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bglDeleteTextures(1,&pth->ofb->glpic);
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free(pth->ofb);
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}
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bglDeleteTextures(1,&pth->glpic);
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free(pth);
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pth = next;
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@ -791,32 +839,36 @@ int gloadtile_art (long dapic, long dapal, long dameth, pthtyp *pth, long doallo
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{ wpptr->r = wpptr->g = wpptr->b = wpptr->a = 0; continue; }
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if (x < tsizx) x2 = x; else x2 = x-tsizx;
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dacol = (long)(*(unsigned char *)(waloff[dapic]+x2*tsizy+y2));
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if (!fullbrightpass)
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{
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if ((dacol > 239) && (dacol < 255)) { //fullbright colors
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if (indrawroomsandmasks)
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{
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wpptr->a = 0; hasalpha = 1;
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}
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else
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{
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wpptr->a = 255;
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dacol = (long)((unsigned char)palookup[dapal][dacol]);
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}
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if (!fullbrightloadingpass)
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{ // regular texture
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if ((dacol > 239) && (dacol != 255))
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hasfullbright = 1;
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} else if (dacol == 255) {
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if (dacol == 255) // translucent
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{
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wpptr->a = 0;
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hasalpha = 1;
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}
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else
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{
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wpptr->a = 255;
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dacol = (long)((unsigned char)palookup[dapal][dacol]);
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}
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}
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else if (fullbrightloadingpass == 1)
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{ // texture without fullbright areas
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if (dacol > 239) { //fullbright colors and translucent
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wpptr->a = 0; hasalpha = 1;
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} else {
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wpptr->a = 255;
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dacol = (long)((unsigned char)palookup[dapal][dacol]);
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}
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}
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else
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{
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if ((dacol < 240) || (dacol == 255)) {
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else if (fullbrightloadingpass == 2)
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{ // texture with only fullbright areas
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if ((dacol < 240) || (dacol == 255)) { // regular colors and translucent
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wpptr->a = 0; hasalpha = 1;
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} else {
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wpptr->a = 255; hasfullbright = 1;
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} else { // fullbright
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wpptr->a = 255;
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dacol = (long)((unsigned char)palookup[dapal][dacol]);
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}
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}
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@ -869,6 +921,21 @@ int gloadtile_art (long dapic, long dapal, long dameth, pthtyp *pth, long doallo
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pth->flags = ((dameth&4)>>2) | (hasalpha<<3) | (hasfullbright<<4);
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pth->hicr = NULL;
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if ((hasfullbright) && (!fullbrightloadingpass))
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{
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// load the two textures that'll be assembled to make the final texture with fullbright pixels
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fullbrightloadingpass = 1;
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pth->wofb = (pthtyp *)calloc(1,sizeof(pthtyp));
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if (!pth->wofb) return 1;
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if (gloadtile_art(dapic, dapal, dameth, pth->wofb, 1)) return 1;
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fullbrightloadingpass = 2;
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pth->ofb = (pthtyp *)calloc(1,sizeof(pthtyp));
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if (!pth->ofb) return 1;
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if (gloadtile_art(dapic, dapal, dameth, pth->ofb, 1)) return 1;
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fullbrightloadingpass = 0;
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}
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return 0;
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}
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@ -1586,16 +1653,16 @@ void drawpoly (double *dpx, double *dpy, long n, long method)
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}
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bglEnd();
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}
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if ((pth->flags & 16) && (!fullbrightpass) && (indrawroomsandmasks)) // tile has fullbright colors ?
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if (fullbrightdrawingpass == 1) // tile has fullbright colors ?
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{
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fullbrightpass = 1;
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fullbrightdrawingpass = 2;
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shadeforfullbrightpass = globalshade; // save the current shade
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globalshade = -30; // fullbright
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bglDisable(GL_FOG); // no fog
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drawpoly(dpx, dpy, n, method); // draw them afterwards, then. :)
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bglEnable(GL_FOG);
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globalshade = shadeforfullbrightpass;
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fullbrightpass = 0;
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fullbrightdrawingpass = 0;
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}
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return;
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}
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