mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 14:52:01 +00:00
git-svn-id: https://svn.eduke32.com/eduke32@235 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
7cd91e3fc2
commit
6310806b44
1 changed files with 93 additions and 26 deletions
|
@ -141,7 +141,8 @@ static GLuint polymosttext = 0;
|
|||
extern char nofog;
|
||||
|
||||
// Those two globals control the drawing of fullbright tiles
|
||||
long fullbrightpass = 0;
|
||||
long fullbrightloadingpass = 0;
|
||||
long fullbrightdrawingpass = 0;
|
||||
long shadeforfullbrightpass;
|
||||
|
||||
#endif
|
||||
|
@ -314,6 +315,8 @@ typedef struct pthtyp_t
|
|||
|
||||
unsigned short sizx, sizy;
|
||||
float scalex, scaley;
|
||||
struct pthtyp_t *wofb; // without fullbright
|
||||
struct pthtyp_t *ofb; // only fullbright
|
||||
} pthtyp;
|
||||
|
||||
#define GLTEXCACHEADSIZ 8192
|
||||
|
@ -390,10 +393,21 @@ tryart:
|
|||
(pth->flags & (1+2)) == ((dameth&4)>>2)
|
||||
)
|
||||
{
|
||||
if ((pth->flags & 128) || (pth->flags & 16))
|
||||
if (pth->flags & 16)
|
||||
if (indrawroomsandmasks)
|
||||
{
|
||||
if (!fullbrightdrawingpass)
|
||||
{
|
||||
pth = pth->wofb;
|
||||
fullbrightdrawingpass = 1;
|
||||
}
|
||||
else if (fullbrightdrawingpass == 2)
|
||||
pth = pth->ofb;
|
||||
}
|
||||
|
||||
if (pth->flags & 128)
|
||||
{
|
||||
if (pth->flags & 128)
|
||||
pth->flags &= ~128;
|
||||
pth->flags &= ~128;
|
||||
if (gloadtile_art(dapicnum,dapalnum,dameth,pth,0)) return NULL; //reload tile (for animations)
|
||||
}
|
||||
return(pth);
|
||||
|
@ -408,6 +422,19 @@ tryart:
|
|||
}
|
||||
pth->next = gltexcachead[j];
|
||||
gltexcachead[j] = pth;
|
||||
|
||||
if (pth->flags & 16)
|
||||
if (indrawroomsandmasks)
|
||||
{
|
||||
if (!fullbrightdrawingpass)
|
||||
{
|
||||
pth = pth->wofb;
|
||||
fullbrightdrawingpass = 1;
|
||||
}
|
||||
else if (fullbrightdrawingpass == 2)
|
||||
pth = pth->ofb;
|
||||
}
|
||||
|
||||
return(pth);
|
||||
}
|
||||
|
||||
|
@ -430,7 +457,14 @@ void gltexinvalidate (long dapicnum, long dapalnum, long dameth)
|
|||
j = (dapicnum&(GLTEXCACHEADSIZ-1));
|
||||
for(pth=gltexcachead[j]; pth; pth=pth->next)
|
||||
if (pth->picnum == dapicnum && pth->palnum == dapalnum && (pth->flags & 1) == ((dameth&4)>>2) )
|
||||
{ pth->flags |= 128; }
|
||||
{
|
||||
pth->flags |= 128;
|
||||
if (pth->flags & 16)
|
||||
{
|
||||
pth->wofb->flags |= 128;
|
||||
pth->ofb->flags |= 128;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Make all textures "dirty" so they reload, but not re-allocate
|
||||
|
@ -443,7 +477,14 @@ void gltexinvalidateall ()
|
|||
|
||||
for(j=GLTEXCACHEADSIZ-1;j>=0;j--)
|
||||
for(pth=gltexcachead[j];pth;pth=pth->next)
|
||||
{
|
||||
pth->flags |= 128;
|
||||
if (pth->flags & 16)
|
||||
{
|
||||
pth->wofb->flags |= 128;
|
||||
pth->ofb->flags |= 128;
|
||||
}
|
||||
}
|
||||
clearskins();
|
||||
#ifdef DEBUGGINGAIDS
|
||||
OSD_Printf("gltexinvalidateall()\n");
|
||||
|
@ -530,6 +571,13 @@ void polymost_glreset ()
|
|||
for (i=GLTEXCACHEADSIZ-1; i>=0; i--) {
|
||||
for (pth=gltexcachead[i]; pth;) {
|
||||
next = pth->next;
|
||||
if (pth->flags & 16) // fullbright textures
|
||||
{
|
||||
bglDeleteTextures(1,&pth->wofb->glpic);
|
||||
free(pth->wofb);
|
||||
bglDeleteTextures(1,&pth->ofb->glpic);
|
||||
free(pth->ofb);
|
||||
}
|
||||
bglDeleteTextures(1,&pth->glpic);
|
||||
free(pth);
|
||||
pth = next;
|
||||
|
@ -791,32 +839,36 @@ int gloadtile_art (long dapic, long dapal, long dameth, pthtyp *pth, long doallo
|
|||
{ wpptr->r = wpptr->g = wpptr->b = wpptr->a = 0; continue; }
|
||||
if (x < tsizx) x2 = x; else x2 = x-tsizx;
|
||||
dacol = (long)(*(unsigned char *)(waloff[dapic]+x2*tsizy+y2));
|
||||
if (!fullbrightpass)
|
||||
{
|
||||
if ((dacol > 239) && (dacol < 255)) { //fullbright colors
|
||||
if (indrawroomsandmasks)
|
||||
{
|
||||
wpptr->a = 0; hasalpha = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
wpptr->a = 255;
|
||||
dacol = (long)((unsigned char)palookup[dapal][dacol]);
|
||||
}
|
||||
if (!fullbrightloadingpass)
|
||||
{ // regular texture
|
||||
if ((dacol > 239) && (dacol != 255))
|
||||
hasfullbright = 1;
|
||||
} else if (dacol == 255) {
|
||||
if (dacol == 255) // translucent
|
||||
{
|
||||
wpptr->a = 0;
|
||||
hasalpha = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
wpptr->a = 255;
|
||||
dacol = (long)((unsigned char)palookup[dapal][dacol]);
|
||||
}
|
||||
}
|
||||
else if (fullbrightloadingpass == 1)
|
||||
{ // texture without fullbright areas
|
||||
if (dacol > 239) { //fullbright colors and translucent
|
||||
wpptr->a = 0; hasalpha = 1;
|
||||
} else {
|
||||
wpptr->a = 255;
|
||||
dacol = (long)((unsigned char)palookup[dapal][dacol]);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((dacol < 240) || (dacol == 255)) {
|
||||
else if (fullbrightloadingpass == 2)
|
||||
{ // texture with only fullbright areas
|
||||
if ((dacol < 240) || (dacol == 255)) { // regular colors and translucent
|
||||
wpptr->a = 0; hasalpha = 1;
|
||||
} else {
|
||||
wpptr->a = 255; hasfullbright = 1;
|
||||
} else { // fullbright
|
||||
wpptr->a = 255;
|
||||
dacol = (long)((unsigned char)palookup[dapal][dacol]);
|
||||
}
|
||||
}
|
||||
|
@ -869,6 +921,21 @@ int gloadtile_art (long dapic, long dapal, long dameth, pthtyp *pth, long doallo
|
|||
pth->flags = ((dameth&4)>>2) | (hasalpha<<3) | (hasfullbright<<4);
|
||||
pth->hicr = NULL;
|
||||
|
||||
if ((hasfullbright) && (!fullbrightloadingpass))
|
||||
{
|
||||
// load the two textures that'll be assembled to make the final texture with fullbright pixels
|
||||
fullbrightloadingpass = 1;
|
||||
pth->wofb = (pthtyp *)calloc(1,sizeof(pthtyp));
|
||||
if (!pth->wofb) return 1;
|
||||
if (gloadtile_art(dapic, dapal, dameth, pth->wofb, 1)) return 1;
|
||||
|
||||
fullbrightloadingpass = 2;
|
||||
pth->ofb = (pthtyp *)calloc(1,sizeof(pthtyp));
|
||||
if (!pth->ofb) return 1;
|
||||
if (gloadtile_art(dapic, dapal, dameth, pth->ofb, 1)) return 1;
|
||||
|
||||
fullbrightloadingpass = 0;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -1586,16 +1653,16 @@ void drawpoly (double *dpx, double *dpy, long n, long method)
|
|||
}
|
||||
bglEnd();
|
||||
}
|
||||
if ((pth->flags & 16) && (!fullbrightpass) && (indrawroomsandmasks)) // tile has fullbright colors ?
|
||||
if (fullbrightdrawingpass == 1) // tile has fullbright colors ?
|
||||
{
|
||||
fullbrightpass = 1;
|
||||
fullbrightdrawingpass = 2;
|
||||
shadeforfullbrightpass = globalshade; // save the current shade
|
||||
globalshade = -30; // fullbright
|
||||
bglDisable(GL_FOG); // no fog
|
||||
drawpoly(dpx, dpy, n, method); // draw them afterwards, then. :)
|
||||
bglEnable(GL_FOG);
|
||||
globalshade = shadeforfullbrightpass;
|
||||
fullbrightpass = 0;
|
||||
fullbrightdrawingpass = 0;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue