git-svn-id: https://svn.eduke32.com/eduke32@235 1a8010ca-5511-0410-912e-c29ae57300e0

This commit is contained in:
Plagman 2006-07-22 02:32:03 +00:00
parent 7cd91e3fc2
commit 6310806b44

View file

@ -141,7 +141,8 @@ static GLuint polymosttext = 0;
extern char nofog;
// Those two globals control the drawing of fullbright tiles
long fullbrightpass = 0;
long fullbrightloadingpass = 0;
long fullbrightdrawingpass = 0;
long shadeforfullbrightpass;
#endif
@ -314,6 +315,8 @@ typedef struct pthtyp_t
unsigned short sizx, sizy;
float scalex, scaley;
struct pthtyp_t *wofb; // without fullbright
struct pthtyp_t *ofb; // only fullbright
} pthtyp;
#define GLTEXCACHEADSIZ 8192
@ -390,10 +393,21 @@ tryart:
(pth->flags & (1+2)) == ((dameth&4)>>2)
)
{
if ((pth->flags & 128) || (pth->flags & 16))
if (pth->flags & 16)
if (indrawroomsandmasks)
{
if (!fullbrightdrawingpass)
{
pth = pth->wofb;
fullbrightdrawingpass = 1;
}
else if (fullbrightdrawingpass == 2)
pth = pth->ofb;
}
if (pth->flags & 128)
{
if (pth->flags & 128)
pth->flags &= ~128;
pth->flags &= ~128;
if (gloadtile_art(dapicnum,dapalnum,dameth,pth,0)) return NULL; //reload tile (for animations)
}
return(pth);
@ -408,6 +422,19 @@ tryart:
}
pth->next = gltexcachead[j];
gltexcachead[j] = pth;
if (pth->flags & 16)
if (indrawroomsandmasks)
{
if (!fullbrightdrawingpass)
{
pth = pth->wofb;
fullbrightdrawingpass = 1;
}
else if (fullbrightdrawingpass == 2)
pth = pth->ofb;
}
return(pth);
}
@ -430,7 +457,14 @@ void gltexinvalidate (long dapicnum, long dapalnum, long dameth)
j = (dapicnum&(GLTEXCACHEADSIZ-1));
for(pth=gltexcachead[j]; pth; pth=pth->next)
if (pth->picnum == dapicnum && pth->palnum == dapalnum && (pth->flags & 1) == ((dameth&4)>>2) )
{ pth->flags |= 128; }
{
pth->flags |= 128;
if (pth->flags & 16)
{
pth->wofb->flags |= 128;
pth->ofb->flags |= 128;
}
}
}
//Make all textures "dirty" so they reload, but not re-allocate
@ -443,7 +477,14 @@ void gltexinvalidateall ()
for(j=GLTEXCACHEADSIZ-1;j>=0;j--)
for(pth=gltexcachead[j];pth;pth=pth->next)
{
pth->flags |= 128;
if (pth->flags & 16)
{
pth->wofb->flags |= 128;
pth->ofb->flags |= 128;
}
}
clearskins();
#ifdef DEBUGGINGAIDS
OSD_Printf("gltexinvalidateall()\n");
@ -530,6 +571,13 @@ void polymost_glreset ()
for (i=GLTEXCACHEADSIZ-1; i>=0; i--) {
for (pth=gltexcachead[i]; pth;) {
next = pth->next;
if (pth->flags & 16) // fullbright textures
{
bglDeleteTextures(1,&pth->wofb->glpic);
free(pth->wofb);
bglDeleteTextures(1,&pth->ofb->glpic);
free(pth->ofb);
}
bglDeleteTextures(1,&pth->glpic);
free(pth);
pth = next;
@ -791,32 +839,36 @@ int gloadtile_art (long dapic, long dapal, long dameth, pthtyp *pth, long doallo
{ wpptr->r = wpptr->g = wpptr->b = wpptr->a = 0; continue; }
if (x < tsizx) x2 = x; else x2 = x-tsizx;
dacol = (long)(*(unsigned char *)(waloff[dapic]+x2*tsizy+y2));
if (!fullbrightpass)
{
if ((dacol > 239) && (dacol < 255)) { //fullbright colors
if (indrawroomsandmasks)
{
wpptr->a = 0; hasalpha = 1;
}
else
{
wpptr->a = 255;
dacol = (long)((unsigned char)palookup[dapal][dacol]);
}
if (!fullbrightloadingpass)
{ // regular texture
if ((dacol > 239) && (dacol != 255))
hasfullbright = 1;
} else if (dacol == 255) {
if (dacol == 255) // translucent
{
wpptr->a = 0;
hasalpha = 1;
}
else
{
wpptr->a = 255;
dacol = (long)((unsigned char)palookup[dapal][dacol]);
}
}
else if (fullbrightloadingpass == 1)
{ // texture without fullbright areas
if (dacol > 239) { //fullbright colors and translucent
wpptr->a = 0; hasalpha = 1;
} else {
wpptr->a = 255;
dacol = (long)((unsigned char)palookup[dapal][dacol]);
}
}
else
{
if ((dacol < 240) || (dacol == 255)) {
else if (fullbrightloadingpass == 2)
{ // texture with only fullbright areas
if ((dacol < 240) || (dacol == 255)) { // regular colors and translucent
wpptr->a = 0; hasalpha = 1;
} else {
wpptr->a = 255; hasfullbright = 1;
} else { // fullbright
wpptr->a = 255;
dacol = (long)((unsigned char)palookup[dapal][dacol]);
}
}
@ -869,6 +921,21 @@ int gloadtile_art (long dapic, long dapal, long dameth, pthtyp *pth, long doallo
pth->flags = ((dameth&4)>>2) | (hasalpha<<3) | (hasfullbright<<4);
pth->hicr = NULL;
if ((hasfullbright) && (!fullbrightloadingpass))
{
// load the two textures that'll be assembled to make the final texture with fullbright pixels
fullbrightloadingpass = 1;
pth->wofb = (pthtyp *)calloc(1,sizeof(pthtyp));
if (!pth->wofb) return 1;
if (gloadtile_art(dapic, dapal, dameth, pth->wofb, 1)) return 1;
fullbrightloadingpass = 2;
pth->ofb = (pthtyp *)calloc(1,sizeof(pthtyp));
if (!pth->ofb) return 1;
if (gloadtile_art(dapic, dapal, dameth, pth->ofb, 1)) return 1;
fullbrightloadingpass = 0;
}
return 0;
}
@ -1586,16 +1653,16 @@ void drawpoly (double *dpx, double *dpy, long n, long method)
}
bglEnd();
}
if ((pth->flags & 16) && (!fullbrightpass) && (indrawroomsandmasks)) // tile has fullbright colors ?
if (fullbrightdrawingpass == 1) // tile has fullbright colors ?
{
fullbrightpass = 1;
fullbrightdrawingpass = 2;
shadeforfullbrightpass = globalshade; // save the current shade
globalshade = -30; // fullbright
bglDisable(GL_FOG); // no fog
drawpoly(dpx, dpy, n, method); // draw them afterwards, then. :)
bglEnable(GL_FOG);
globalshade = shadeforfullbrightpass;
fullbrightpass = 0;
fullbrightdrawingpass = 0;
}
return;
}