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https://github.com/ZDoom/raze-gles.git
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Couple of things from JonoF. Incidentally, they are commented out. This commit sucks. :D
git-svn-id: https://svn.eduke32.com/eduke32@118 1a8010ca-5511-0410-912e-c29ae57300e0
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3 changed files with 18 additions and 16 deletions
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@ -6093,10 +6093,6 @@ void drawmapview(long dax, long day, long zoome, short ang)
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long bakgxvect, bakgyvect, sortnum, gap, npoints;
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long xvect, yvect, xvect2, yvect2, daslope;
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#ifdef POLYMOST
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//if (rendmode == 3) return;
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#endif
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beforedrawrooms = 0;
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clearbuf(&gotsector[0],(long)((numsectors+31)>>5),0L);
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@ -6178,7 +6174,7 @@ void drawmapview(long dax, long day, long zoome, short ang)
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if (palookup[sec->floorpal] != globalpalwritten)
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{
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globalpalwritten = palookup[sec->floorpal];
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if (!globalpalwritten) globalpalwritten = palookup[globalpal]; // JBF: fixes null-pointer crash
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if (!globalpalwritten) globalpalwritten = palookup[0]; // JBF: fixes null-pointer crash
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setpalookupaddress(globalpalwritten);
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}
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globalpicnum = sec->floorpicnum;
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@ -9897,11 +9893,13 @@ void drawline256(long x1, long y1, long x2, long y2, char col)
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setpolymost2dview(); // JBF 20040205: more efficient setup
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//bglEnable(GL_BLEND); // When using line antialiasing, this is needed
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bglBegin(GL_LINES);
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bglColor4ub(p.r,p.g,p.b,255);
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bglVertex2f((float)x1/4096.0,(float)y1/4096.0);
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bglVertex2f((float)x2/4096.0,(float)y2/4096.0);
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bglEnd();
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//bglDisable(GL_BLEND);
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return;
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}
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@ -1,15 +1,16 @@
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#ifdef __APPLE__
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# include <jfaud/jfaud.hpp>
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#else
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# include "jfaud.hpp"
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#endif
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#include <ctype.h>
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#include "compat.h"
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#include "baselayer.h"
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#include "cache1d.h"
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typedef uint64 uint64_t;
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#ifdef __APPLE__
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# include <jfaud/jfaud.hpp>
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#else
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# include "jfaud.hpp"
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#endif
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extern "C" {
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void initsb(char,char,long,char,char,char,char);
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void uninitsb(void);
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@ -543,6 +543,9 @@ void polymost_glinit()
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bglBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
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//bglHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
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//bglEnable(GL_LINE_SMOOTH);
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if (glmultisample > 0 && glinfo.multisample) {
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if (glinfo.nvmultisamplehint)
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bglHint(GL_MULTISAMPLE_FILTER_HINT_NV, glnvmultisamplehint ? GL_NICEST:GL_FASTEST);
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@ -2755,11 +2758,11 @@ static void polymost_drawalls (long bunch)
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if ((oy < cy0) && (oy < cy1)) domost(x1,oy,x0,oy);
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else if ((oy < cy0) != (oy < cy1))
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{ /* cy1 cy0
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// / \
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//oy---------- oy---------
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// / \
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// cy0 cy1
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*/
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// / \
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//oy---------- oy---------
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// / \
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// cy0 cy1
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*/
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ox = (oy-cy0)*(x1-x0)/(cy1-cy0) + x0;
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if (oy < cy0) { domost(ox,oy,x0,oy); domost(x1,cy1,ox,oy); }
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else { domost(ox,oy,x0,cy0); domost(x1,oy,ox,oy); }
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