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Build crash fix
git-svn-id: https://svn.eduke32.com/eduke32@189 1a8010ca-5511-0410-912e-c29ae57300e0
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3 changed files with 7 additions and 6 deletions
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@ -555,10 +555,10 @@ void editinput(void)
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osearchy = searchy;
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searchx += mousx;
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searchy += mousy;
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if (searchx < 4) searchx = 4;
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if (searchy < 4) searchy = 4;
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if (searchx > xdim-5) searchx = xdim-5;
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if (searchy > ydim-5) searchy = ydim-5;
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if (searchx < 8) searchx = 8;
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if (searchy < 8) searchy = 8;
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if (searchx > xdim-9) searchx = xdim-9;
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if (searchy > ydim-9) searchy = ydim-9;
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}
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showmouse();
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@ -126,7 +126,7 @@ enum gamemodes {
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};
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#define MAXANIMWALLS 512
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#define MAXINTERPOLATIONS 8192
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#define MAXINTERPOLATIONS MAXSPRITES
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#define MAXQUOTES 16384
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@ -4072,6 +4072,7 @@ VOLUME_ALL_40x:
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else if(j == numplayers) {
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Bmemset(votes,0,sizeof(votes));
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Bmemset(gotvote,0,sizeof(gotvote));
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voting = -1;
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tempbuf[0] = 18;
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tempbuf[1] = 2;
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@ -4083,7 +4084,7 @@ VOLUME_ALL_40x:
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if(c != myconnectindex) sendpacket(c,tempbuf,4);
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if ((!networkmode) && (myconnectindex != connecthead)) break; //slaves in M/S mode only send to master
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}
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voting = -1;
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Bsprintf(fta_quotes[116],"VOTE FAILED");
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FTA(116,&ps[myconnectindex]);
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ps[myconnectindex].gm &= ~MODE_MENU;
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