Whitespace, again.

git-svn-id: https://svn.eduke32.com/eduke32@32 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2006-04-16 07:06:36 +00:00
parent 0bcc066c63
commit 579717352c

View file

@ -3589,7 +3589,7 @@ char parse(void)
insptr++;
if(!isspritemakingsound(g_i,*insptr))
spritesound((short) *insptr,g_i);
insptr++;
insptr++;
break;
case CON_IFSOUND:
insptr++;
@ -3600,13 +3600,13 @@ char parse(void)
insptr++;
if(isspritemakingsound(g_i,*insptr))
stopspritesound((short)*insptr,g_i);
insptr++;
insptr++;
break;
case CON_GLOBALSOUND:
insptr++;
if(g_p == screenpeek || (gametype_flags[ud.coop]&GAMETYPE_FLAG_COOPSOUND))
spritesound((short) *insptr,ps[screenpeek].i);
insptr++;
insptr++;
break;
case CON_SOUND:
insptr++;
@ -4280,16 +4280,16 @@ SKIPJIBS:
lIn=GetGameVarID(lIn, g_i, g_p);
if(g_sp->sectnum >= 0 && g_sp->sectnum < MAXSECTORS)
lReturn = spawn(g_i, lIn);
switch(tw) {
case CON_EQSPAWNVAR:
insertspriteq(lReturn);
case CON_ESPAWNVAR:
SetGameVarID(g_iReturnVarID, lReturn, g_i, g_p);
break;
case CON_QSPAWNVAR:
insertspriteq(lReturn);
break;
}
switch(tw) {
case CON_EQSPAWNVAR:
insertspriteq(lReturn);
case CON_ESPAWNVAR:
SetGameVarID(g_iReturnVarID, lReturn, g_i, g_p);
break;
case CON_QSPAWNVAR:
insertspriteq(lReturn);
break;
}
break;
}
@ -4302,16 +4302,16 @@ SKIPJIBS:
insptr++;
if(g_sp->sectnum >= 0 && g_sp->sectnum < MAXSECTORS)
lReturn = spawn(g_i,*insptr++);
switch(tw) {
case CON_EQSPAWN:
insertspriteq(lReturn);
case CON_ESPAWN:
SetGameVarID(g_iReturnVarID, lReturn, g_i, g_p);
break;
case CON_QSPAWN:
insertspriteq(lReturn);
break;
}
switch(tw) {
case CON_EQSPAWN:
insertspriteq(lReturn);
case CON_ESPAWN:
SetGameVarID(g_iReturnVarID, lReturn, g_i, g_p);
break;
case CON_QSPAWN:
insertspriteq(lReturn);
break;
}
break;
}
@ -4990,7 +4990,7 @@ SKIPJIBS:
case CON_GUTS:
insptr += 2;
guts(g_sp,*(insptr-1),*insptr,g_p);
insptr++;
insptr++;
break;
case CON_IFSPAWNEDBY:
insptr++;