Renamed several menus to "<x> setup" instead of "<x> options" and "<x> settings" for consistency and adjusted the placement of some menu items

git-svn-id: https://svn.eduke32.com/eduke32@37 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2006-04-17 00:37:22 +00:00
parent e8c8ead3d3
commit d70f164b8b
1 changed files with 48 additions and 48 deletions

View File

@ -2009,7 +2009,7 @@ cheat_for_port_credits:
case 200:
rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1);
menutext(320>>1,24,0,0,"GAME OPTIONS");
menutext(320>>1,24,0,0,"GAME SETUP");
c = (320>>1)-120;
@ -2137,7 +2137,7 @@ cheat_for_port_credits:
case 201:
rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1);
menutext(320>>1,24,0,0,"GAME OPTIONS");
menutext(320>>1,24,0,0,"GAME SETUP");
c = (320>>1)-120;
@ -2276,9 +2276,9 @@ cheat_for_port_credits:
break;
}
menutext(160,c, 0,0,"GAME OPTIONS");
menutext(160,c+18, 0,0,"SOUND OPTIONS");
menutext(160,c+18+18, 0,0,"VIDEO SETTINGS");
menutext(160,c, 0,0,"GAME SETUP");
menutext(160,c+18, 0,0,"SOUND SETUP");
menutext(160,c+18+18, 0,0,"VIDEO SETUP");
menutext(160,c+18+18+18, 0,0,"KEYBOARD SETUP");
menutext(160,c+18+18+18+18, 0,0,"MOUSE SETUP");
menutext(160,c+18+18+18+18+18, 0,CONTROL_JoyPresent==0 || CONTROL_JoystickEnabled==0,"JOYSTICK SETUP");
@ -2287,7 +2287,7 @@ cheat_for_port_credits:
// JBF 20031206: Video settings menu
case 203:
rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1);
menutext(320>>1,24,0,0,"VIDEO SETTINGS");
menutext(320>>1,24,0,0,"VIDEO SETUP");
c = (320>>1)-120;
@ -2530,7 +2530,7 @@ cheat_for_port_credits:
if (glanisotropy == 1) strcpy(tempbuf,"NONE");
else sprintf(tempbuf,"%ld-tap",glanisotropy);
menutext(c+154,50+62+16+16+16,0,bpp==8,tempbuf);
menutext(c,50+62+16+16+16+16,0,bpp==8,"ADVANCED OPTIONS");
menutext(c,50+62+16+16+16+16,0,bpp==8,"ADVANCED SETTINGS");
#endif
break;
@ -2641,8 +2641,8 @@ cheat_for_port_credits:
break;
}
case 205:
rotatesprite(320<<15,10<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1);
menutext(320>>1,15,0,0,"MOUSE SETUP");
rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1);
menutext(320>>1,24,0,0,"MOUSE SETUP");
c = 60-4;
@ -2650,7 +2650,7 @@ cheat_for_port_credits:
if (probey < (MAXMOUSEBUTTONS-2)*2+2)
x = probe(0,0,0,(MAXMOUSEBUTTONS-2)*2+2+2);
else
x = probe(c+6,125-((MAXMOUSEBUTTONS-2)*2+2)*16,16,(MAXMOUSEBUTTONS-2)*2+2+2);
x = probe(c+6,131-((MAXMOUSEBUTTONS-2)*2+2)*16,16,(MAXMOUSEBUTTONS-2)*2+2+2);
if (x==-1) {
cmenu(202);
@ -2689,14 +2689,14 @@ cheat_for_port_credits:
m = MouseFunctions[l-(MAXMOUSEBUTTONS-2)][0];
}
minitextshade(c+20,30+l*8,tempbuf,(l==probey)?0:16,1,10+16);
minitextshade(c+20,36+l*8,tempbuf,(l==probey)?0:16,1,10+16);
if (m == -1)
minitextshade(c+100+20,30+l*8," -NONE-",(l==probey)?0:16,2,10+16);
minitextshade(c+100+20,36+l*8," -NONE-",(l==probey)?0:16,2,10+16);
else {
strcpy(tempbuf, CONFIG_FunctionNumToName(m));
for (i=0;tempbuf[i];i++) if (tempbuf[i]=='_') tempbuf[i] = ' ';
minitextshade(c+100+20,30+l*8,tempbuf,(l==probey)?0:16,2,10+16);
minitextshade(c+100+20,36+l*8,tempbuf,(l==probey)?0:16,2,10+16);
}
}
@ -2704,25 +2704,25 @@ cheat_for_port_credits:
short sense;
sense = CONTROL_GetMouseSensitivity()>>10;
menutext(c,125,SHX(-7),PHX(-7),"SENSITIVITY");
bar(c+167,125,&sense,4,x==(MAXMOUSEBUTTONS-2)*2+2,SHX(-7),PHX(-7));
menutext(c,131,SHX(-7),PHX(-7),"SENSITIVITY");
bar(c+167,131,&sense,4,x==(MAXMOUSEBUTTONS-2)*2+2,SHX(-7),PHX(-7));
CONTROL_SetMouseSensitivity( sense<<10 );
}
menutext(c,125+16,0,0,"ADVANCED...");
menutext(c,131+16,0,0,"ADVANCED...");
if (probey < (MAXMOUSEBUTTONS-2)*2+2) {
gametext(160,149,"UP/DOWN = SELECT BUTTON",0,2+8+16);
gametext(160,149+9,"ENTER = MODIFY",0,2+8+16);
gametext(160,155,"UP/DOWN = SELECT BUTTON",0,2+8+16);
gametext(160,155+9,"ENTER = MODIFY",0,2+8+16);
}
break;
case 211:
rotatesprite(320<<15,10<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1);
if (function == 0) menutext(320>>1,15,0,0,"MOUSE SETUP");
else if (function == 1) menutext(320>>1,15,0,0,"ADVANCED MOUSE");
else if (function == 2) menutext(320>>1,15,0,0,"JOYSTICK BUTTONS");
else if (function == 3) menutext(320>>1,15,0,0,"JOYSTICK AXES");
rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1);
if (function == 0) menutext(320>>1,24,0,0,"MOUSE SETUP");
else if (function == 1) menutext(320>>1,24,0,0,"ADVANCED MOUSE");
else if (function == 2) menutext(320>>1,24,0,0,"JOYSTICK BUTTONS");
else if (function == 3) menutext(320>>1,24,0,0,"JOYSTICK AXES");
x = probe(0,0,0,NUMGAMEFUNCTIONS);
@ -2778,7 +2778,7 @@ cheat_for_port_credits:
break;
}
gametext(320>>1,25,"SELECT A FUNCTION TO ASSIGN",0,2+8+16);
gametext(320>>1,31,"SELECT A FUNCTION TO ASSIGN",0,2+8+16);
if (function == 0) {
if (whichkey < (MAXMOUSEBUTTONS-2)*2)
@ -2803,7 +2803,7 @@ cheat_for_port_credits:
Bsprintf(tempbuf,"TO DIGITAL %s %s",getjoyname(0,whichkey>>1),(whichkey&1)?"POSITIVE":"NEGATIVE");
}
gametext(320>>1,25+9,tempbuf,0,2+8+16);
gametext(320>>1,31+9,tempbuf,0,2+8+16);
if (KB_KeyPressed( sc_End )) { KB_ClearKeyDown(sc_End); probey = NUMGAMEFUNCTIONS-1; sound(KICK_HIT); }
else if (KB_KeyPressed( sc_Home )) { KB_ClearKeyDown(sc_Home); probey = 0; sound(KICK_HIT); }
@ -2819,27 +2819,27 @@ cheat_for_port_credits:
strcpy(tempbuf, CONFIG_FunctionNumToName(m+l));
for (i=0;tempbuf[i];i++) if (tempbuf[i]=='_') tempbuf[i] = ' ';
minitext(100,46+l*8,tempbuf,(m+l == probey)?0:16,10+16);
minitext(100,51+l*8,tempbuf,(m+l == probey)?0:16,10+16);
}
gametext(320>>1,154,"PRESS \"ESCAPE\" TO CANCEL",0,2+8+16);
gametext(320>>1,161,"PRESS \"ESCAPE\" TO CANCEL",0,2+8+16);
break;
case 212:
rotatesprite(320<<15,10<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1);
menutext(320>>1,15,0,0,"ADVANCED MOUSE");
rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1);
menutext(320>>1,24,0,0,"ADVANCED MOUSE");
c = (320>>1)-120;
onbar = (probey == 0 || probey == 1);
if (probey < 2)
x = probe(c+6,40,16,6);
x = probe(c+6,46,16,6);
else if (probey < 6) {
m=50;
x = probe(c+6+10,91-(10+10),10,6);
x = probe(c+6+10,97-(10+10),10,6);
} else {
x = probe(c+6,140-(16+16+16+16+16+16),16,6);
x = probe(c+6,146-(16+16+16+16+16+16),16,6);
}
switch (x) {
@ -2885,65 +2885,65 @@ cheat_for_port_credits:
}
menutext(c,40,0,0,"X-AXIS SCALE");
menutext(c,46,0,0,"X-AXIS SCALE");
l = (MouseAnalogueScale[0]+262144) >> 13;
bar(c+160+40,40,(short *)&l,1,x==0,0,0);
bar(c+160+40,46,(short *)&l,1,x==0,0,0);
l = (l<<13)-262144;
if (l != MouseAnalogueScale[0]) {
CONTROL_SetAnalogAxisScale( 0, l, controldevice_mouse );
MouseAnalogueScale[0] = l;
}
Bsprintf(tempbuf,"%s%.2f",l>=0?" ":"",(float)l/65536.0);
gametext(c+160-16,40-8,tempbuf,0,2+8+16);
gametext(c+160-16,46-8,tempbuf,0,2+8+16);
menutext(c,40+16,0,0,"Y-AXIS SCALE");
menutext(c,46+16,0,0,"Y-AXIS SCALE");
l = (MouseAnalogueScale[1]+262144) >> 13;
bar(c+160+40,40+16,(short *)&l,1,x==1,0,0);
bar(c+160+40,46+16,(short *)&l,1,x==1,0,0);
l = (l<<13)-262144;
if (l != MouseAnalogueScale[1]) {
CONTROL_SetAnalogAxisScale( 1, l, controldevice_mouse );
MouseAnalogueScale[1] = l;
}
Bsprintf(tempbuf,"%s%.2f",l>=0?" ":"",(float)l/65536.0);
gametext(c+160-16,40+16-8,tempbuf,0,2+8+16);
gametext(c+160-16,46+16-8,tempbuf,0,2+8+16);
menutext(c,40+16+16+8,0,0,"DIGITAL AXES ACTIONS");
menutext(c,46+16+16+8,0,0,"DIGITAL AXES ACTIONS");
gametext(c+10,84,"UP:",0,2+8+16);
gametext(c+10,90,"UP:",0,2+8+16);
if (MouseDigitalFunctions[1][0] < 0)
strcpy(tempbuf, " -NONE-");
else
strcpy(tempbuf, CONFIG_FunctionNumToName(MouseDigitalFunctions[1][0]));
for (i=0;tempbuf[i];i++) if (tempbuf[i]=='_') tempbuf[i] = ' ';
minitext(c+10+60,85,tempbuf,0,10+16);
minitext(c+10+60,91,tempbuf,0,10+16);
gametext(c+10,84+10,"DOWN:",0,2+8+16);
gametext(c+10,90+10,"DOWN:",0,2+8+16);
if (MouseDigitalFunctions[1][1] < 0)
strcpy(tempbuf, " -NONE-");
else
strcpy(tempbuf, CONFIG_FunctionNumToName(MouseDigitalFunctions[1][1]));
for (i=0;tempbuf[i];i++) if (tempbuf[i]=='_') tempbuf[i] = ' ';
minitext(c+10+60,85+10,tempbuf,0,10+16);
minitext(c+10+60,91+10,tempbuf,0,10+16);
gametext(c+10,84+10+10,"LEFT:",0,2+8+16);
gametext(c+10,90+10+10,"LEFT:",0,2+8+16);
if (MouseDigitalFunctions[0][0] < 0)
strcpy(tempbuf, " -NONE-");
else
strcpy(tempbuf, CONFIG_FunctionNumToName(MouseDigitalFunctions[0][0]));
for (i=0;tempbuf[i];i++) if (tempbuf[i]=='_') tempbuf[i] = ' ';
minitext(c+10+60,85+10+10,tempbuf,0,10+16);
minitext(c+10+60,91+10+10,tempbuf,0,10+16);
gametext(c+10,84+10+10+10,"RIGHT:",0,2+8+16);
gametext(c+10,90+10+10+10,"RIGHT:",0,2+8+16);
if (MouseDigitalFunctions[0][1] < 0)
strcpy(tempbuf, " -NONE-");
else
strcpy(tempbuf, CONFIG_FunctionNumToName(MouseDigitalFunctions[0][1]));
for (i=0;tempbuf[i];i++) if (tempbuf[i]=='_') tempbuf[i] = ' ';
minitext(c+10+60,85+10+10+10,tempbuf,0,10+16);
minitext(c+10+60,91+10+10+10,tempbuf,0,10+16);
/* JBF 20040107: It would appear giving these options confuses some tinkerers, so they've
* been moved to the bottom, and hidden in case I dare to reenable them again.
@ -3273,7 +3273,7 @@ cheat_for_port_credits:
case 701:
c = (320>>1)-120;
rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1);
menutext(320>>1,24,0,0,"SOUND OPTIONS");
menutext(320>>1,24,0,0,"SOUND SETUP");
onbar = ( probey == 2 || probey == 3 );
x = probe(c,50,16,7);