mirror of
https://github.com/ZDoom/raze-gles.git
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Add support for XP visual styles
git-svn-id: https://svn.eduke32.com/eduke32@195 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
42b4208d1e
commit
b080cbabb8
4 changed files with 50 additions and 17 deletions
21
polymer/eduke32/rsrc/eduke32.manifest
Executable file
21
polymer/eduke32/rsrc/eduke32.manifest
Executable file
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@ -0,0 +1,21 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
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<assemblyIdentity
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name="EDuke32"
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processorArchitecture="x86"
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version="1.0.0.0"
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type="win32"/>
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<description>EDuke32</description>
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<dependency>
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<dependentAssembly>
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<assemblyIdentity
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type="win32"
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name="Microsoft.Windows.Common-Controls"
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version="6.0.0.0"
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processorArchitecture="x86"
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publicKeyToken="6595b64144ccf1df"
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language="*"
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/>
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</dependentAssembly>
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</dependency>
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</assembly>
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@ -8386,26 +8386,10 @@ void loadtmb(void)
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kclose(fil);
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}
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/*
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===================
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=
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= ShutDown
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=
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===================
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*/
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void Shutdown( void )
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void freeconmem(void)
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{
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int i;
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SoundShutdown();
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MusicShutdown();
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uninittimer();
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uninitengine();
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CONTROL_Shutdown();
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CONFIG_WriteSetup();
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KB_Shutdown();
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for(i=0;i<MAXQUOTES;i++)
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{
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if(fta_quotes[i] != NULL)
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@ -8430,6 +8414,28 @@ void Shutdown( void )
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Bfree(labelcode);
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}
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/*
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===================
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=
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= ShutDown
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=
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===================
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*/
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void Shutdown( void )
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{
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int i;
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SoundShutdown();
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MusicShutdown();
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uninittimer();
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uninitengine();
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CONTROL_Shutdown();
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CONFIG_WriteSetup();
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KB_Shutdown();
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freeconmem();
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}
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/*
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===================
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=
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@ -8526,6 +8532,7 @@ void Startup(void)
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if (initengine()) {
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wm_msgbox("Build Engine Initialisation Error",
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"There was a problem initialising the Build engine: %s", engineerrstr);
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freeconmem();
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exit(1);
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}
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@ -8533,6 +8540,7 @@ void Startup(void)
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if (i < 0 || ForceSetup || CommandSetup) {
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if (!startwin_run()) {
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uninitengine();
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freeconmem();
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exit(0);
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}
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}
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@ -1,6 +1,8 @@
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#include <windows.h>
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#include <commctrl.h>
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#include "startwin.editor.h"
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1 24 "rsrc/eduke32.manifest"
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RSRC_ICON ICON "rsrc/build_icon.ico"
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RSRC_BMP BITMAP "rsrc/build.bmp"
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@ -1,6 +1,8 @@
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#include <windows.h>
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#include <commctrl.h>
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#include "startwin.game.h"
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1 24 "rsrc/eduke32.manifest"
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RSRC_ICON ICON "rsrc/game_icon.ico"
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RSRC_ICON+1 ICON "rsrc/game_icon.ico"
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