Ryan C. Gordon
2cf2911131
Added s_muteWhenUnfocused cvar (thanks, Chris!).
...
Fixes Bugzilla #3768 .
2009-09-14 16:25:29 +00:00
Ryan C. Gordon
af303a4813
SetTeam fix from Martin Doucha.
...
"Actually, client->ps.clientNum is unsafe. We had a little hunt for this some
time ago in Tremulous last year (it caused kick failures, annoying popup
windows and other nasty bugs). The problem is that a following spectator gets
full copy of client->ps of the followed player including clientNum. If you then
try to use this "shared" clientNum, you might affect someone else than you
wanted.
r1019 changes are safe as long as bots don't spectate players. However, a brief
grep on current code has revealed unsafe client->ps.clientNum usage in
SetTeam(). If a following spectator uses team command when forced balance is
on, it'll count teams incorrectly and send the error message to the followed
player instead. Here's the fix."
Fixes Bugzilla #2986 .
2009-09-14 15:45:52 +00:00
Tim Angus
64a0a078d2
* Fix warning in cl_main.c
...
* Fix bug #4026 (SDL dx backend doesn't work on some machines)
2009-09-14 12:34:31 +00:00
Ryan C. Gordon
2bd4c89203
Better handling of "voip" console command.
...
Prints usage info and current gain values, and catches a case where we
report an error where no error exists.
Fixes Bugzilla #4018 .
2009-09-14 01:37:59 +00:00
Tim Angus
de8364102d
* Fix typo in cl_avi.c (Ben Millwood/bubu^)
2009-09-08 21:47:18 +00:00
Zachary Slater
d34e91ef68
More 3966 business:
...
http://bugzilla.icculus.org/show_bug.cgi?id=3966
I'm hopeful that the server browser will surrender.
2009-07-07 22:13:06 +00:00
Zachary Slater
20c374e87b
Fix for bad ping times, see bug 3966 but note that this patch is different, got a fresh one from
...
Amanieu in irc.
2009-07-04 19:43:13 +00:00
Thilo Schulz
9b2b9abd25
- Add error handling for Opensolaris f***ing up a numeric getnameinfo() call.
...
- Fix memory leak in getaddrinfo() call
Many thanks to Ben Millwood for reporting this.
2009-06-26 18:11:45 +00:00
Thilo Schulz
948f7a6015
- fix typo in previous commit to net_ip.c
...
- Make servers send heartbeats to master servers in ipv4 as well as ipv6 if master server has both protocols
2009-06-23 00:59:47 +00:00
Thilo Schulz
78254a626f
Move these definitions over for other files to use in preparation of the next commit
2009-06-23 00:45:07 +00:00
Thilo Schulz
fb5f2a40ad
minor cleanup
2009-06-23 00:19:08 +00:00
Thilo Schulz
0d6741fb23
Fix setsockopt so that setting the IPV6ONLY flag really works.
2009-06-22 23:32:11 +00:00
Zachary Slater
fa3f044257
This patch from Monk fixes the q3asm help screen
...
Bugzilla bug 3986
http://bugzilla.icculus.org/show_bug.cgi?id=3986
2009-06-14 21:45:55 +00:00
Zachary Slater
95060e4fb6
See here:
...
http://bugzilla.icculus.org/show_bug.cgi?id=4064
2009-06-13 22:00:28 +00:00
Zachary Slater
49a2e1913e
< sg_Tequila> says that this is busted. Thilo will hopefully be pleased.
2009-06-10 19:47:45 +00:00
Thilo Schulz
5e108751f2
fix code cleanup
2009-06-10 10:41:11 +00:00
Thilo Schulz
a7417a4bde
minor code cleanup
2009-06-10 09:00:31 +00:00
Thilo Schulz
b9bcf3da94
How did this happen?
2009-06-10 08:25:01 +00:00
Thilo Schulz
3dddabcc52
Fix highest file descriptor for select(), thanks to Ben Millwood for reporting
2009-06-05 18:54:47 +00:00
Thilo Schulz
02195ea8bd
Make client send a random challenge number in getchallenge requests
2009-06-01 05:29:28 +00:00
Thilo Schulz
18cc7c1ed3
Make servers echo challenge codes from client getchallenge commands
2009-06-01 05:28:47 +00:00
Thilo Schulz
eaaaa6f5fc
Replace a few sprintf with Com_sprintf
2009-06-01 00:18:02 +00:00
Thilo Schulz
e0a2100df5
Fix warning in Sys_RandomBytes() usage
2009-05-31 20:31:56 +00:00
Thilo Schulz
4e8a181073
I'll retain the new way seeding the random number generator.. these calls are therefore redundant
2009-05-31 20:30:37 +00:00
Thilo Schulz
e4d0c14f70
Revert changes of rand() to random() as random() was redefined in quake3.
2009-05-31 20:24:10 +00:00
Thilo Schulz
b40f1507ea
- Introduce seeding of the random number generator at startup
...
- Replaced all engine-side occurances of rand() with random()
2009-05-31 19:48:28 +00:00
Thilo Schulz
7aed7e8861
Make command net_restart work so that port/ip settings can be changed without server restart
2009-05-29 03:14:49 +00:00
Thilo Schulz
0693f0c1b3
This could never have worked in the first place. Duh.
2009-05-28 07:52:09 +00:00
Thilo Schulz
50ca55702f
- Introduce new NET_CompareBaseAdrMask for easy comparison of ip address ranges
...
- Overhaul of the new banning functions:
* basic check for redundant bans/exceptions
* introduction of sv_banFile to make it possible to configure the file where to read bans and exceptions from
* bans can now be deleted by giving address ranges, too.
2009-05-24 16:58:08 +00:00
Thilo Schulz
1f779efbb8
Minor fix for server infostring. Thanks to slacker
2009-05-22 00:34:37 +00:00
Thilo Schulz
09d9e5e19b
Minor code cleanups
2009-05-21 21:10:25 +00:00
Thilo Schulz
f2d63c1633
More commentary to source code
2009-05-21 20:52:35 +00:00
Ludwig Nussel
10aca2387f
whitespace fixes
2009-05-08 09:50:52 +00:00
Ludwig Nussel
eff87e9524
SV_ReplacePendingServerCommands is unused
2009-05-08 09:48:49 +00:00
Ludwig Nussel
bbd9f02d08
mark functions static ( #4010 )
2009-05-08 09:48:45 +00:00
Ludwig Nussel
f0e24f9a46
msg->oob is actually qboolean ( #4010 )
2009-05-08 09:48:40 +00:00
Ludwig Nussel
40e4a2e5c4
fix name compare in 'follow' command ( #4013 )
2009-05-08 09:31:26 +00:00
Ludwig Nussel
6b4f3aaed2
add missing trap_RealTime prototype ( #4015 )
2009-05-08 09:17:06 +00:00
Ludwig Nussel
31ae3826ae
make Cvar_Command use all arguments just like Cvar_Set_f ( #4063 )
2009-05-08 09:13:16 +00:00
Ludwig Nussel
68fa0b55a9
cvarlist: also display systeminfo and user created flags
2009-05-08 09:13:13 +00:00
Ludwig Nussel
abda6d984a
whitespace correction
2009-05-08 09:13:09 +00:00
Ludwig Nussel
b35c63f37a
don't modify s_alDevice and add fallback to let openAL choose the device
2009-05-08 09:13:06 +00:00
Ludwig Nussel
de19303320
mark s_alDriver CVAR_LATCH
2009-05-08 09:13:03 +00:00
Ludwig Nussel
ec846d23b2
define STRING and XSTRING in q_shared.h ( #4054 )
2009-05-05 18:19:29 +00:00
Ludwig Nussel
799150ffc1
fix dedicated server stdin console ( #4009 )
2009-05-03 20:05:16 +00:00
Ludwig Nussel
ad06af3d8f
make some functions static ( #4014 )
2009-05-02 18:01:02 +00:00
Ludwig Nussel
84fbc2252f
align stack before re-entering engine to make sse work ( #4051 )
2009-05-02 17:15:51 +00:00
Tim Angus
53adde9fb2
* Fix leaking OpenAL buffers (Amanieu)
2009-03-15 12:39:53 +00:00
Tim Angus
18b27806bc
* Remove unexplainable ( tr.overbrightBits > 0 ) condition when correcting
...
gamma in screenshots
2009-03-12 19:20:20 +00:00
Tim Angus
1bd63e59e5
* Remove superfluous comments committed with fix to bug #3999
2009-03-02 22:26:36 +00:00
Ludwig Nussel
1072b25ce8
initialize Sys_Milliseconds early ( #3999 )
2009-03-02 18:08:21 +00:00
Ludwig Nussel
35a27638fe
initialize qport with random value instead of time ( #3999 )
2009-03-02 18:08:13 +00:00
Ludwig Nussel
ae612721a3
fix STANDALONE challengeResponse ( #4000 )
2009-03-02 17:29:51 +00:00
Ludwig Nussel
844ee46627
qcommon: vm: Add sparc JIT compiler.
...
Signed-off-by: David S. Miller <davem@davemloft.net>
2009-03-02 17:29:40 +00:00
Ludwig Nussel
30c44b1a87
qcommon: vm: sparc, like 386, doesn't need var-args conversion.
...
Signed-off-by: David S. Miller <davem@davemloft.net>
2009-03-02 17:29:35 +00:00
Ludwig Nussel
17a81ff7c9
qcommon: Add idsparc and set when __sparc__ && !C_ONLY
...
Signed-off-by: David S. Miller <davem@davemloft.net>
2009-03-02 17:29:30 +00:00
Tim Angus
48d8c8876b
* s/FS_FilenameIsExecutable/FS_CheckFilenameIsNotExecutable/g
...
* Fix potential buffer under run in FS_CheckFilenameIsNotExecutable
2009-02-26 13:02:59 +00:00
Ludwig Nussel
db040f856d
move speex config.h to correct place
2009-02-11 09:21:43 +00:00
Ludwig Nussel
53d23a3df2
fix msvc build ( #3857 , #3771 )
2009-02-10 07:56:56 +00:00
Ludwig Nussel
f2198c70e7
fix potential segfault (found by DerSaidin in xreal)
2009-01-23 20:12:45 +00:00
Ludwig Nussel
f5aae78481
security fix: prevent command injection via callvote
2009-01-17 23:09:58 +00:00
Ludwig Nussel
cde5fcfb9b
fix overflow in CG_ParseTeamInfo
...
based on patch for Tremulous, thanks to Roman Tetelman
2009-01-13 07:57:03 +00:00
Ludwig Nussel
8536a42dd5
gamename is already a cvar with CVAR_SERVERINFO
...
do not set gamename to different values in getstatus and getinfo responses
2009-01-11 18:42:50 +00:00
Tim Angus
72dea0a184
* Fix some new GCC 4.3 warnings
...
* Fix many many strict aliasing warnings, now that it's re-enabled
2008-11-10 23:55:22 +00:00
Ludwig Nussel
7c19978aaa
fix variable declaration ( #3849 )
2008-11-10 09:47:14 +00:00
Ludwig Nussel
01dca75d9f
realloc vm->instructionPointers on ppc64
...
rename VM_Malloc, VM_Free to PPC_Malloc, PPC_Free
safer constant optimization handling
Patch by Przemysław Iskra (#3796 )
2008-11-10 09:46:31 +00:00
Ludwig Nussel
235945c6bb
new PowerPC vm
...
Patch by Przemysław Iskra (#3796 )
2008-11-10 09:46:01 +00:00
Ludwig Nussel
c754d6fdfb
fix strict aliasing issues
...
Patch by Przemysław Iskra (#3805 )
2008-11-03 17:03:54 +00:00
Ludwig Nussel
f86f8e8ed8
fix 64bit VM interface to work on ppc64 ( #3838 )
2008-11-03 17:03:44 +00:00
Ludwig Nussel
1e02c641bc
move location of version string in console a bit
...
patch by 'devhc97' (#3758 )
2008-11-02 17:39:25 +00:00
Ludwig Nussel
5a3eda3485
specify alDevice instead of NULL when asking for for ALC_EXTENSIONS
...
patch by Ben Millwood (#3777 )
2008-11-02 17:32:25 +00:00
Thilo Schulz
83540695b3
Patch to make getnameinfo() call work on OpenBSD systems. Created by agent59692154@spamcorptastic.com
2008-10-29 15:53:46 +00:00
Ludwig Nussel
ce907f32cc
fix return value of CL_cURL_CallbackWrite ( #3804 )
2008-10-24 07:08:52 +00:00
Ludwig Nussel
7d9ba904ec
fix crash with videos on ppc (#2523,3802). Patch by Przemysław Iskra
2008-10-24 07:02:35 +00:00
Tim Angus
130c0c6575
* Move command argument completion from being hard coded to being associated
...
with the individual commands to be completed
2008-09-16 21:05:22 +00:00
Tim Angus
47ee177430
* Supply specific identifier to the master server (Mathieu Olivier)
2008-09-15 20:24:04 +00:00
Tim Angus
b2d87c4b2a
* Add Com_HexStrToInt
...
* Fixed some whacky indentation in q_shared.c
* Allow single character keys e.g. 'c' to be used in cl_consoleKeys in addition
to ASCII characters
* Experimental code to ignore dead keys
2008-09-05 23:38:35 +00:00
Thilo Schulz
9dd887b2ea
- Add scope id to ipv6 addresses.
...
- Clean up a few other ipv6 issues like removing the seemingly unnecessary MacOSX workaround.
- Bring ipv6 master server up to speed for dpmaster
Thanks go out to Mathieu Olivier for this work.
2008-08-31 19:54:29 +00:00
Tim Angus
9d0e643425
* Fix to console completion bug introduced by the last fix (from the oops
...
dept.)
2008-08-30 22:07:50 +00:00
Tim Angus
56972c5c69
* Update IN_IsConsoleKey so that specifying ascii values/characters for the
...
console key always results in the character being used as opposed to the key
2008-08-30 19:29:34 +00:00
Tim Angus
19eb906706
* Better condition to test whether to use the character or the key
2008-08-28 23:08:54 +00:00
Tim Angus
c0328ab4f6
* Revert 'Handle dead keys more gracefully by taking a "best guess" rather than
...
ignoring completely' from r1459; it can't ever work acceptably, especially on
azerty/qwertz layouts
* Make the ordering of the output from in_keyboardDebug more sensible
* Add cl_consoleKeys cvar, a space delimited list of key names or characters
that toggle the console
2008-08-28 22:05:34 +00:00
Tim Angus
f1faa1d12a
* Collapse common command completion code into one function and fix the
...
incorrect buffer size parameter to strncpy (from the
how-the-fuck-did-this-ever-work dept.)
2008-08-27 20:00:34 +00:00
Tim Angus
36a43f2aa1
* Handle dead keys more gracefully by taking a "best guess" rather than ignoring
...
completely
* When activating or deactivating the mouse flush any pending motion events;
this should stop the view moving unpredictably in these circumstances
* Add keyname completion to "unbind"
2008-08-25 21:15:25 +00:00
Tim Angus
a6382d2d9b
* Fix unused variable warning
...
* Add USE_LOCAL_HEADERS guards to sys_loadlib.h
2008-08-23 22:45:30 +00:00
Tim Angus
b555d68b3f
* (bug #3729 ) server dependencies on client.h (Ben Millwood)
...
* (bug #3731 ) BUILD_MISSIONPACK flag in Makefile (Gabriel Schnoering
<gabriel.schnoering@gmail.com>)
* (bug #3756 ) Q3VM crashes on unaligned block copy with SIGBUS (Patrick Baggett
<baggett.patrick@figglesoftware.com>) and...
* (bug #3755 ) IOQuake3 shouldn't use GCC-specific __FUNCTION__
2008-08-22 22:47:26 +00:00
Tim Angus
acbf982689
* Don't set SE_KEY event to ctrl-h; I don't think this makes sense
...
* Don't warp the mouse on deactivation unless the cursor is in the window
already; this fixes in_nograb
* Stop grabbing the mouse in windowed mode when there is no sense in
doing so
* Make sure that IN_Restart is only called on r_fullscreen modification
if a mode change actually takes place
2008-08-22 22:16:37 +00:00
Tim Angus
e4e0568641
* Really fix backspace on OS X (I hope)
2008-08-22 11:41:54 +00:00
Tim Angus
c1befbda75
* Prevent ~ from generating a character
...
* Fix backspace on OS X (I hope)
2008-08-22 11:16:35 +00:00
Tim Angus
953200cafc
* Update to jpeg-6b (only a decade old)
2008-08-21 23:29:09 +00:00
Tim Angus
5b4dc4c743
* Tidy up the keyboard code a bit, add in_keyboardDebug
2008-08-19 21:32:23 +00:00
Tim Angus
1af6eb9592
* More robust x86 vm entrypoint/callback assembly (Tron)
2008-08-17 23:22:06 +00:00
Tim Angus
d781a25157
* Fix misplaced #endif
2008-08-14 07:59:34 +00:00
Tim Angus
49fa0edd61
* Pass the "best" SDL_PixelFormat (as returned by the initial call to
...
SDL_GetVideoInfo) to SDL_ListModes; this fixes said function returning an
empty list when using the "windib" driver
2008-08-13 19:39:38 +00:00
Tim Angus
f2baf359ae
* s/GL_CLAMP/GL_CLAMP_TO_EDGE/g (If this change appears to cause you problems
...
and you're using an nVidia graphics card, make sure your 'conformant texture
clamp' setting is set to on for ioq3)
2008-08-12 19:34:43 +00:00
Tim Angus
7edcc7d16a
* Use IPv6 header qcommon/wspiapi.h if it has been added by the end user
...
* Update README to explain the Windows XP requirement
2008-08-09 19:12:30 +00:00
Tim Angus
c29417b42a
* Always show the mouse cursor when the mouse is disabled
...
* Rename IN_StartupJoystick to IN_InitJoystick, add IN_ShutdownJoystick
* Add IN_Restart, which avoids calling IN_DeactivateMouse at the wrong time
* Call IN_Restart when changing r_fullscreen
* Add CVAR_ROM r_sdlDriver for easy checking of the SDL driver in use
* Random README tweaks
2008-08-09 13:20:00 +00:00
Tim Angus
d4d5527a89
* Add Sys_GLimpInit for platform specific GLimp initialisation
...
* Move Unix specific signal handlers to Sys_PlatformInit
* (Windows only) Don't set the SDL video driver if SDL_VIDEODRIVER is already
set externally
* (Windows only) Use the "windib" SDL video driver if in_mouse is set to -1
2008-08-08 21:35:33 +00:00
Tim Angus
2cf5052786
* (bug 3674) Change default for s_alGain from 0.4 to 1.0
2008-08-08 18:27:06 +00:00
Tim Angus
9a5d971705
* Fix memory leak in win32 VM code (arQon/dmitry)
2008-08-06 16:09:29 +00:00
Tim Angus
a87661a1be
* Whitespace...
2008-08-03 21:38:54 +00:00
Tim Angus
d56c53abb4
* Report SDL driver used on GLimp initialisation
2008-08-03 21:37:51 +00:00
Tim Angus
00e790ce00
* Change win32 client Sys_Sleep so it ONLY sleeps since before it was waking on
...
more or less any input event; fine for the server, not so much use for the
client
* In the main loop, don't bother sleeping if it's going to be less than 10ms as
the methods we're using to sleep at the moment aren't very precise
* Add Sys_PlatformInit for platform specific initialisation
* In win32 Sys_PlatformInit force selection of the DirectX SDL backend in order
to get better fullscreen mouse input (in conjunction with a patched SDL DLL
http://bugzilla.libsdl.org/show_bug.cgi?id=265 )
2008-08-03 19:42:53 +00:00
Tim Angus
d13269c5bb
* Restrict OpenAL capture support test hack to OS X, where it is required; this
...
fixes a crash on exit with Windows when using OpenAL
2008-08-03 19:31:42 +00:00
Tim Angus
71f8a85e42
* Sign check com_maxfps* variables
2008-07-21 22:16:57 +00:00
Tim Angus
0124371c01
* Use Sys_Sleep to limit FPS, which will save CPU
...
* Add com_maxfpsUnfocused and com_maxfpsMinimized; self explanatory
* Fix reopening of bug 3703, I hope
2008-07-21 22:02:54 +00:00
Tim Angus
3855f65d17
* Fix confusion of cgame and renderer entity array bounds (Tr3B)
2008-07-16 18:07:36 +00:00
Tim Angus
42e444ea0b
* Revert r1341 as there doesn't seem to be a lot of point to the change and it
...
potentially will cause input events to be queued in a different order to that
in which they were received
2008-07-16 17:45:10 +00:00
Ludwig Nussel
2ed334b2be
fix build without VOIP (David Severwright, bug#3720)
2008-07-16 07:15:09 +00:00
Tim Angus
d84d418086
* Remove cl_platformSensitivity as it predates the move to SDL everywhere
2008-07-12 13:31:31 +00:00
Tim Angus
3c9dc98d04
* (bug 3712) MSVC build fix s/strtof/strtod/ (Pat Raynor <raynorpat@gmail.com>)
2008-07-09 21:22:29 +00:00
Tim Angus
de8131938c
* Fix server info string voip setting
2008-07-08 16:23:06 +00:00
Tim Angus
8ea86a4670
* Allow floating point values for r_znear
2008-07-08 09:15:48 +00:00
Tim Angus
37d664d4b2
* Rename voip cvar to cl_voip
...
* s/#if USE_VOIP/#ifdef USE_VOIP/
* Add generalised runtime cvar range checking, currently on [sv|cl]_voip,
dedicated and a bunch of r_ variables
2008-07-07 22:31:39 +00:00
Ryan C. Gordon
809c361744
Reverted svn revision #1410 to sv_init.c
...
sv_voip is a protocol version number, not a boolean, so this check is
reasonable and correct.
2008-07-06 20:07:43 +00:00
Ryan C. Gordon
71b196c0dc
Fixed compiler warning on Mac OS X.
2008-07-06 18:32:41 +00:00
Zachary Slater
89e0e9d892
Reverting.
2008-07-06 17:16:14 +00:00
Tim Angus
391bb74c44
* Don't start UI when starting client binary with +set dedicated 1
2008-07-06 15:47:15 +00:00
Tim Angus
9d469692f3
* Fix killserver command for client binary based dedicated server
2008-07-06 10:55:19 +00:00
Zachary Slater
963aa3e40f
Theoretical higher chance of working.
2008-07-06 04:23:13 +00:00
Zachary Slater
3c13c61fa4
It's either the Wu-Tang Symbol or the tango quake3 logo, someone please
...
test this on Linux.
2008-07-06 03:04:55 +00:00
Tim Angus
6b572920a9
* Remove silly range check on sv_voip during initialisation
...
* Changed dedicated binary dedicated cvar to CVAR_INIT and remove runtime check
2008-07-06 01:35:01 +00:00
Tim Angus
b601941240
* Fixed client binary dedicated server
...
* Revert 1286 as the checks are no longer redundant following above fix
2008-07-06 01:30:42 +00:00
Tim Angus
7fe9a02d91
* In the dedicated binary, prevent setting dedicated cvar to 0
2008-07-06 01:00:00 +00:00
Tim Angus
49413057ee
* Change dedicated cvar to CVAR_LATCH on the dedicated server
2008-07-06 00:31:52 +00:00
Tim Angus
c7225dc0ae
* Fix to speex compile warning
2008-07-06 00:28:42 +00:00
Tim Angus
2c0861c1ce
* (bug 3610) Server sending unnecessary newline with SV_ConSay_F (Tyler Schwend
...
<TylerSchwend@gmail.com>)
* (bug 3623) COMMAND is mapped to the ALT key (Matthias <Kapffer@macbay.de>)
* (bug 3665) Typo error in FS_FOpenFileByMode function (TsT <tst2006@gmail.com>)
* (bug 3669) Some files left out of Solaris Packages (Vincent Cojot
<vincent@cojot.name>)
* (bug 3680) server quit messages (Ben Millwood)
* (bug 3682) Maps with >1024 models cause a segfault (misantropia
<bnoordhuis@gmail.com>)
* (bug 3683) R_FindShader(): negative lightmap indexes cause stray pointers
(misantropia <bnoordhuis@gmail.com>)
* (bug 3688) q3asm potential segfault fix and other changes (TsT
<tst2006@gmail.com>)
* (bug 3695) Not allowing to write file with lib extention (.dll/.so/...) (TsT
<tst2006@gmail.com>)
* (bug 3696) make-macosx-ub.sh outdated by revision 1340; test for Tiger not
working (Matthias <Kapffer@macbay.de>)
* (bug 3698) #error reported as warning in q3cpp (and no #warning support)
(Ben Millwood)
* (bug 3703) restoring the valued pre-SDL window behaviour (/dev/humancontroller
<devhc97@gmail.com>)
2008-07-05 23:50:38 +00:00
Ryan C. Gordon
1e21a3e258
VOIP: Added cvar cl_voipCaptureMult to boost gain on recorded bits.
2008-07-05 04:38:16 +00:00
Ryan C. Gordon
fc0ba1a53f
Whitespace cleanup.
2008-06-29 04:05:28 +00:00
Ryan C. Gordon
21d1cd380b
Don't show VoIP meter in all the common scenarios.
2008-06-29 04:04:33 +00:00
Zachary Slater
3856dea112
minor spelling fix.
2008-06-25 06:20:23 +00:00
Ryan C. Gordon
ee54985383
VoIP: allow targetting last attacker, or the one in your crosshairs.
2008-06-25 05:51:05 +00:00
Ryan C. Gordon
f8d6828f15
VoIP: Added cheapie VoIP meter.
2008-06-25 05:50:44 +00:00
Ryan C. Gordon
3958f1099e
Added ioq3-specific credits screen.
2008-06-25 05:50:15 +00:00
Ludwig Nussel
21a208cb82
pass the correct size to Q_vsnprintf (Ian Lindsay)
2008-06-20 07:08:42 +00:00
Zachary Slater
4713fa4f79
Thanks to Lakitu7 for pointing this out.
2008-06-17 04:44:36 +00:00
Ryan C. Gordon
c923872ca2
Added GL_EXT_texture_compression_s3tc support.
...
GL_S3_s3tc, which Quake 3 previously supported, is legacy. This new codepath
is the common, vendor-neutral extension to get the same results.
2008-06-13 02:28:51 +00:00
Ludwig Nussel
a98fed9ee2
bind ipv6 sockets first
...
by binding the ipv6 sockets first it's possible to bind 0.0.0.0 and
:: to the same port.
2008-06-12 18:32:33 +00:00
Ludwig Nussel
b060eae562
show numeric address the server binds to
2008-06-12 18:32:29 +00:00
Ryan C. Gordon
3ad65755f3
Whoops, maybe this is the right header location...
2008-06-09 00:07:14 +00:00
Ryan C. Gordon
a665d822d8
Added #include to fix compiler warning on Mac OS X.
2008-06-09 00:04:45 +00:00
Ryan C. Gordon
a7b854d65f
VoIP: Save own voice when recording a demo.
...
We fake a server packet and write it directly to the demo file at the point
where we'd transmit to the server. This is a little nasty, but it seems to
be the most reasonable solution.
2008-06-08 08:25:25 +00:00
Ryan C. Gordon
28c48a8cf9
VoIP: Don't lose gain for good if using VAD on disconnect.
...
This temporarily disables VAD so the system can clean up recording state.
2008-06-08 08:24:38 +00:00
Ryan C. Gordon
c45fe80ea6
Removed an obsolete FIXME.
2008-06-08 08:23:55 +00:00
Ryan C. Gordon
be9ae48039
VoIP: tweaked VAD code.
...
Also added cl_voipVADThreshold cvar...if the power of a set of Speex frames
doesn't exceed this value, it isn't transmitted.
2008-06-08 07:29:25 +00:00
Ryan C. Gordon
fd239c58a8
VoIP: Enable Automatic Gain Control.
2008-06-08 07:09:45 +00:00
Ryan C. Gordon
d4ee08b985
VoIP: attempt at changing voipPower calc and using it for VAD.
...
The Speex VAD sort of sucks, honestly, or I'm not using it right. Now
trying this algorithm, after denoising:
http://lists.xiph.org/pipermail/speex-dev/2006-March/004269.html
And I'll play around to find the threshold for considering a set of frames
to be "voice" from there.
Also worth noting: we consider the power of the set of frames as a whole, so
you need to sustain power for 0.25 seconds at a time, or it's not "voice."
2008-06-08 07:09:10 +00:00
Ryan C. Gordon
fdfaff64f8
VoIP: changed debug output filenames.
2008-06-07 14:41:21 +00:00
Ryan C. Gordon
fec2cc2f05
VoIP: initial shot at voice activation.
2008-06-07 14:40:59 +00:00
Ryan C. Gordon
8028fc042c
VoIP: Only update from cl_voipSendTarget if sending data.
2008-06-07 14:40:30 +00:00
Ryan C. Gordon
c50799fcf7
VoIP: Initial work on adding Speex preprocessor.
2008-06-07 14:39:49 +00:00
Ryan C. Gordon
26c706df15
VoIP: Don't hardcode Speex sample rate.
2008-06-07 14:38:46 +00:00
Ryan C. Gordon
bab9a00838
VoIP: Fixed per-user gain output.
2008-06-05 15:14:07 +00:00
Julian Priestley
f65a956c81
Add PRODUCT_VERSION back into q_shared.h for MSVC builds.
2008-06-04 23:29:37 +00:00
Ryan C. Gordon
020704d2ff
VoIP: functionality to adjust incoming audio gain, per-user.
2008-06-04 21:50:00 +00:00
Ryan C. Gordon
cc18323a99
VoIP: client can now specify targets for voice transmission.
2008-06-04 21:49:15 +00:00
Ryan C. Gordon
45c18e29b8
VoIP: voip cvar should be 1 by default.
2008-06-03 06:06:17 +00:00
Ryan C. Gordon
32d7799c7c
Patched to compile on non Mac platforms.
2008-06-03 04:40:40 +00:00
Ryan C. Gordon
8ab3f7af8d
Changed the protocol for VoIP packets to support legacy clients.
...
Previously, a legacy client wouldn't get a VoIP packet, but if they did,
they'd panic and disconnect. Now they ignore them and continue on. This also
gives us the framework to add other features legacy clients can ignore.
Oh, this also has the benefit of allowing us to store incoming VoIP for
playback in recorded demos. They'll play the chatter on VoIP clients, and
be ignored on legacy ones. Huge win.
2008-06-03 02:32:52 +00:00
Ryan C. Gordon
e0ebde0b27
Don't allow client to capture audio if playing back a demo.
2008-06-03 02:28:03 +00:00
Ryan C. Gordon
0403ca2260
More VoIP work: treat voip/sv_voip cvars as protocol version numbers.
2008-06-02 19:52:13 +00:00
Ryan C. Gordon
1e4fa5a54c
Treat sv_voip cvar as a version number (0 == off, 1 == version 1 protocol).
...
Don't publish it to server's info string if set to zero.
2008-06-02 19:41:09 +00:00
Ryan C. Gordon
953e9ec287
sv_voip cvar should be latched.
2008-06-02 19:37:05 +00:00
Ludwig Nussel
5bdce1d547
fix openal dlopen
2008-06-02 15:54:36 +00:00
Ryan C. Gordon
7b4a796e44
Added libspeex to revision control, and updated Makefile to use it.
2008-06-01 18:53:28 +00:00
Ryan C. Gordon
b5eaa94d03
Changed a few VoIP cvars to be latched.
...
It either doesn't make sense to change these mid-game, or doing so won't work.
2008-06-01 18:10:33 +00:00
Ryan C. Gordon
9b1984647a
Forbid setting voip cvar if network data rate is too low.
...
This prevents "Connection Interrupted" packets as VoIP data is incoming.
2008-06-01 18:08:03 +00:00
Ryan C. Gordon
a948f7cf69
Client shouldn't try to capture audio data if voip cvar is disabled.
2008-06-01 17:43:58 +00:00
Ryan C. Gordon
12326a9eac
Initial patch for in-game VoIP support!
2008-06-01 07:51:23 +00:00
Ludwig Nussel
0ee3960225
mumble link support
...
The coordinate calculation was adopted from Warsow's mumble patch.
2008-05-30 17:19:31 +00:00
Ludwig Nussel
a15002ad0d
reorder includes to fix build on OpenBSD ( #3663 , patch by Jonathan Gray)
2008-05-25 10:00:15 +00:00
Thilo Schulz
843994c074
whoops.
2008-05-17 10:50:08 +00:00
Thilo Schulz
81f9b20bfb
- Workaround for buggy MacOSX getaddrinfo() implementation that doesn't accept AF_UNSPEC parameter in hints structure. Thanks icculus for reporting.
...
- Add -faltivec flag for debug builds.
2008-05-17 10:46:41 +00:00
Tim Angus
b2207b250f
* (bug 3641) Server is left running following a local disconnect
2008-05-12 10:49:02 +00:00
Tim Angus
a857487f9b
* Fix a bunch of compile warnings
...
* Only call pkg-config if it exists
* Remove cl_consoleHistory from README
2008-05-10 18:51:02 +00:00
Ludwig Nussel
c45d5403a5
combine all mouse events received in one frame
2008-05-06 20:24:34 +00:00
Ludwig Nussel
d7bdf4b344
define the product version in the Makefile
2008-05-06 20:24:32 +00:00
Thilo Schulz
3f56dffaa7
Show true framerate with stereo separation enabled
2008-05-03 12:58:14 +00:00
Thilo Schulz
fa0ff6aaac
shut up warning
2008-05-01 16:10:01 +00:00
Thilo Schulz
10ed996784
- replace a few constant values with GL macros in tr_cmds.c
...
- tidy up top of tr_types.h a bit, change flags to hex representation
- make ROM cvar enforcing really work
- remove cg_stereoSeparation from cgame as it is obsolete.
- Add CG_DrawCrosshair3D so people see crosshair correctly when stereoseparation is enabled
2008-05-01 14:56:57 +00:00
Thilo Schulz
65938da5ae
- variables with CVAR_ROM set get now overwritten by Cvar_Get() if the cvar exists already but was created by the user.
...
- Fix null pointer crash in Cvar_Print_f(), thanks to humancontroller for reporting.
2008-05-01 11:29:49 +00:00
Thilo Schulz
82e32bdf41
Make forced unloading work in more cases than just server disconnects
2008-04-29 22:49:37 +00:00
Thilo Schulz
1156a63d52
- change default value for stereo seperation
...
- make clearing buffer use black for clearing when changing anaglyphmode
- Make sure that dlights are greyscale, too.
2008-04-27 21:09:03 +00:00
Thilo Schulz
ae08d1a6d8
This may enable stereo rendering for other devices like shutter glasses, but I don't know whether this works yet.
2008-04-27 19:07:57 +00:00
Thilo Schulz
782b890caa
Another two minor clean-ups to last commit.
2008-04-27 17:43:35 +00:00
Thilo Schulz
425c351d1b
- Implement stereo rendering with anaglyph images.
...
- Add r_greyscale for black&white rendering
2008-04-27 17:32:14 +00:00
Tony J. White =
f222785168
* (bug 3611) prevent global symbol conflict on some systems (Mac OS X) for
...
lcc's getopt (Ben Millwood)
2008-04-23 17:39:39 +00:00
Thilo Schulz
1306d9760d
Fix crash bug for interfaces without assigned address, thanks to PhoinixGR for reporting.
2008-04-21 13:34:44 +00:00
Thilo Schulz
d77d3e0658
fix obvious bug, thanks mattn2
2008-04-16 20:57:08 +00:00
Ludwig Nussel
7a8c1ddaa6
Fix build on IRIX (Patrick Baggett)
2008-04-16 06:42:29 +00:00
Ludwig Nussel
53fc214d00
better handling of illegal mode values
2008-04-13 08:30:51 +00:00
Ludwig Nussel
89a5a6429e
sort video modes only if there are modes to sort
2008-04-13 08:30:48 +00:00
Thilo Schulz
cebdb640f3
remove commented code
2008-04-12 20:05:33 +00:00
Thilo Schulz
c281b6aca0
Another change to server parsing as a server reporting in from 69.79.84.0/24 with the master server could screw up the server list in ioquake3 clients.
2008-04-12 19:53:16 +00:00
Tim Angus
845de6a960
* Fix some recently introduced warnings
...
* Fix referenced pk3 list including excessive number of spaces
2008-04-12 18:58:06 +00:00
Thilo Schulz
563eb9443b
One minor comment fix
2008-04-12 17:14:53 +00:00
Thilo Schulz
eb74549dde
Only don't send packet on disabled multicast if it actually is a multicast packet
2008-04-12 17:03:18 +00:00
Thilo Schulz
f8d8a1c2f7
- fix a potential file descriptor leak in server side of pak downloading
...
- add new functions for banning clients from server, in engine part. This will also make it possible to ban ipv6 addresses in old mods.
2008-04-12 17:00:18 +00:00
Thilo Schulz
9a8cc99a93
- Revamp in-game server browser: you can now scan for games on multiple master servers, while retaining compatibility with old QVMs.
...
- Make Master server reporting/server queries ipv6 capable.
2008-04-11 18:39:03 +00:00
Thilo Schulz
78a82bcba2
Add com_standalone cvar for at-runtime handling of mods that do not require the original quake3 game data.
2008-04-10 15:37:25 +00:00
Thilo Schulz
b3822d03e2
Include #ifdef to make it easier to create a stand-alone binary.
2008-04-09 23:43:30 +00:00
Thilo Schulz
ca5fabe8c6
Fix uninitialized usage warnings on MacOSX.
2008-04-09 22:20:04 +00:00
Thilo Schulz
eb3b59308b
Add Multicast capabilities for LAN server scanning.
2008-04-09 14:37:42 +00:00
Thilo Schulz
32bd0ab5bd
Add length checking to prevent malicious mdr files to overflow buffers.
2008-04-08 18:56:03 +00:00
Thilo Schulz
cafbb38d85
Handle detail textures correctly when r_detailedTextures is set to 0.
2008-04-06 16:29:22 +00:00
Ludwig Nussel
43ac1eca6a
set flag to allow forced unload of a running VM
...
required to prevent a client from exiting if the server disconnects (bug 3585)
2008-04-06 12:59:35 +00:00
Ludwig Nussel
8bcb33892e
debug output for EXEC_NOW
2008-04-06 12:59:30 +00:00
Ludwig Nussel
8d1a5f8b32
catch EXEC_NOW on quit to prevent deleting a running vm
2008-04-06 12:59:26 +00:00
Thilo Schulz
0811b1c99c
Actually take into account how SkipBracedSection works. It requires a section to start with a single separate '{'. So we need to require this here, too.
2008-04-06 02:24:07 +00:00
Thilo Schulz
f5b3a13313
revert changes to that one as this is not necessary.
2008-04-06 02:19:00 +00:00
Thilo Schulz
5c1167557a
Make sure that one broken shader file cannot crash the game / make the other shaders unusable.
2008-04-06 02:13:43 +00:00
Tim Angus
85bee47f52
* Fix to MinGW build following IPv6 changes
2008-04-05 16:01:58 +00:00
Thilo Schulz
fcbf0bdd84
I hope this makes the code work on solaris, too and fix the EINVAL on sendto()
2008-04-05 15:10:50 +00:00
Thilo Schulz
70cd2ccfab
- include Winsock2.h for windows
...
- add a __BSD__ define for all bsd platforms if it doesn't exist.
2008-04-05 14:28:57 +00:00
Thilo Schulz
7b80773212
Fix compilation on Solaris and possibly other platforms that have no getifaddrs()
2008-04-05 13:18:09 +00:00
Thilo Schulz
5d63a38ad9
Basic IPv6 support. Some inspiration from the patches by Lubos Dolezel and JF Tremblay at https://bugzilla.icculus.org/show_bug.cgi?id=2355 .
2008-04-04 23:22:22 +00:00
Tony J. White =
f82ea67c67
* remove COM_Compress() call on script buffer loaded into memory. I assume
...
this was added in order to save cycles if a script is loaded and then
parsed multiple times, but it caused line numbers to be reported
incorrectly for parse errors. If a script is loaded into memory and
parsed multiple times then the script itself should be optimized instead
of doing it at runtime. Also, there was a possibility of segfault
due to where this was called.
2008-03-28 03:26:59 +00:00
Thilo Schulz
1d072dfdb5
These checks are now redundant.
2008-03-27 03:21:32 +00:00
Thilo Schulz
fe1e02e457
A more clean solution to this bug. Stop the renderer when the UI VM is not running, as no commands get issued in that case anyways.
2008-03-27 03:18:32 +00:00
Thilo Schulz
d79a5487bc
Fix flashing connect screen, see https://bugzilla.icculus.org/show_bug.cgi?id=3425 .
2008-03-27 03:00:49 +00:00
Thilo Schulz
ccffb85185
This hack probably is not needed anymore.
2008-03-27 02:42:17 +00:00
Thilo Schulz
9412316883
Make sure fullscreen does not work for in_nograb when manually Alt-Entering, too.
2008-03-26 16:20:21 +00:00
Thilo Schulz
401f7521ff
Make cast-workaround to unsigned int use sizeof operator.
2008-03-26 03:13:30 +00:00
Thilo Schulz
0ea4387270
strcpy -> memmove as string does overlap which should be avoided according to the manpage. Thanks to Jacques Boscq.
2008-03-25 22:06:08 +00:00
Thilo Schulz
11d9608fca
Remove obsolete code for obfuscation.
2008-03-25 21:59:31 +00:00
Thilo Schulz
99fe055931
Commit patch from Jacques Boscq, which will prohibit the calling of memcpy with src=dest
2008-03-25 21:45:20 +00:00
Thilo Schulz
bb47026b5f
- Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell.
...
- Remove all calls to vsprintf in the engine and gamecode and replace them with calls to vsnprintf.
2008-03-25 21:36:09 +00:00
Thilo Schulz
5728fc2ec8
vsnprintf -> Q_vsnprintf
2008-03-25 16:44:01 +00:00
Thilo Schulz
302b1b49ff
Applied patch to clean up code for reading cvars and add new command "print" for printing the content of cvars, by Ben Millwood.
...
See also https://bugzilla.icculus.org/show_bug.cgi?id=3546
2008-03-25 16:20:03 +00:00
Ludwig Nussel
7a5243a3b2
use vm->callLevel to count recursive calls to VM_Call
...
Throw an error if vm->callLevel is set and VM_Free is called.
2008-03-24 21:20:55 +00:00
Ludwig Nussel
6c5211c0d3
catch Cbuf_ExecuteText(EXEC_NOW,...) from the ui as that would crash the vm
2008-03-24 21:20:49 +00:00
Tim Angus
6a213889dc
* (bug 3567) Fix to error handling in Ogg decoder (Joerg Dietrich)
2008-03-11 21:43:25 +00:00
Tim Angus
b5a220359b
* Ogg codec fix regarding ogg files in pk3s (Tr3b)
2008-03-02 15:28:39 +00:00
Tim Angus
e31156e586
* Write q3config_server.cfg for the server, to avoid reseting client variables
...
after running a dedicated server
2008-02-28 21:39:54 +00:00
Tim Angus
fd69a32508
* (bug 3427) Single Player causes SIGBUS on SGI IRIX (Patrick Baggett)
2008-02-20 19:41:52 +00:00
Thilo Schulz
dc3d2457e0
Angst and zinx cajoled me into removing trying to load libcurl.so again.
2008-02-17 13:46:34 +00:00
Thilo Schulz
a99634c2d3
Fall back to libcurl.so.4 or libcurl.so.4 if the default symlink does not exist.
2008-02-16 22:57:45 +00:00
Thilo Schulz
1f86aba342
Remove .3 part in default curl library. With it www download is broken on most recent distributions, as there is no libcurl.so.3
2008-02-16 22:23:47 +00:00
Ludwig Nussel
c0f7c8d9cd
png fixes by Joerg Dietrich
2008-02-15 08:37:44 +00:00
Ludwig Nussel
d91c5c9282
make the pcx decode actually work
2008-02-14 13:30:32 +00:00
Tim Angus
a5b51a95d7
* Consolidate tr_image_*.h headers into tr_local.h to more closely follow the
...
Q3 coding style
* Prefix image loaders with R_ now they're non-static
2008-02-14 13:16:13 +00:00
Ludwig Nussel
84f32478b9
remove code duplicated from libjpeg and make internal functions static
2008-02-14 11:13:51 +00:00
Ludwig Nussel
7132b492dd
don't read more memory than available in jpg decode
2008-02-14 11:13:42 +00:00
Ludwig Nussel
c77f537ae3
make pcx decoder more robust against corrupt files
2008-02-14 11:13:30 +00:00
Ludwig Nussel
85ba66e7e8
move all image decoders into separate files
2008-02-14 11:13:18 +00:00
Ludwig Nussel
a3d62033d8
make tga decoder more robust against corrupt files
2008-02-14 11:12:59 +00:00
Ludwig Nussel
02d842532e
make bmp decoder more robust against corrupt files
2008-02-14 11:12:42 +00:00
Ludwig Nussel
f65dbd4351
integer overflow safeguards
2008-02-12 10:03:43 +00:00
Ludwig Nussel
4eec54c338
move png support to separate file
2008-02-12 10:03:21 +00:00
Tim Angus
cb06e3e93a
* Fixes to some muppetry in snd_dma.c (arQon)
2008-02-10 21:01:06 +00:00
Tim Angus
50783f1dbb
* Disabling r_allowSoftwareGL as per bug 3526
2008-01-31 17:44:33 +00:00
Tim Angus
59c231c6c6
* (bug 3412) %s expansion security patch (DevHC)
2008-01-22 23:44:10 +00:00
Tim Angus
9cc4e0c976
* Fix to bug in S_FileExtension (Tr3B)
2008-01-19 19:06:25 +00:00
Tony J. White =
4c3b7def84
* send along the reason for disconnection when sending the disconnect
...
cmd to all clients in SV_FinalMessage()
* on Com_Error(), set the cvar "com_errorCode" with the errorParm_t integer
value for the error. This can be used by a mod's ui to an draw error
dialog specific for the error (e.g. Reconnect button on ERR_SERVERDISCONNECT)
2007-12-31 22:35:22 +00:00
Thilo Schulz
08ee31604a
Remove small redundancy
2007-12-27 11:45:20 +00:00
Thilo Schulz
87fa68fd41
Add gamedirectory in .app to searchpath on MacOSX
2007-12-14 21:53:57 +00:00
Thilo Schulz
3648af78dc
Fix building on MacOSX.
2007-12-14 16:54:13 +00:00
Thilo Schulz
662b67c733
Replace obsolete macro with some other macro. I hope this does not break too much.
2007-12-14 16:25:33 +00:00
Thilo Schulz
99c8676383
Revert changes in ioquake3 AL code, fix OpenAL headers.
2007-12-13 23:27:41 +00:00
Thilo Schulz
a9a8022d53
Modification to stop crash on Linux for dlopened() OpenAL, will break MacOSX build again.
2007-12-13 13:46:30 +00:00
Thilo Schulz
d075f172df
Fix multiple symbol errors for compilation on MacOSX. Remove unnecessary definitions.
2007-12-13 10:58:43 +00:00
Tim Angus
b906e94a6d
* (bug 3470) Correct type for function pointer
...
(baggett.patrick@figglesoftware.com )
2007-12-11 21:11:01 +00:00
Tim Angus
b9ab949ec7
* Replace "powered by ioq3" text with ui_ioq3 CVAR_ROM
...
* Guess display aspect based on the desktop resolution
* Sort detected resolutions by...
+ closeness to display aspect
+ ascending width
+ ascending height
* Apply Q3 coding style to resolution detection code
2007-12-11 00:19:23 +00:00
Ludwig Nussel
6b5fbd189d
detect available resolutions and offer them in the menu
...
Store the resolutions detected by SDL in a cvar. The mod code can
then optionally use the cvar to offer a better choice in the menu.
Signed-off-by: Ludwig Nussel <ludwig.nussel@suse.de>
2007-12-08 10:08:05 +00:00
Ludwig Nussel
f2cbb819fc
print "powered by the ioquake3 engine" in the main menu
2007-12-08 10:08:02 +00:00
Tim Angus
6113cf7a68
* (bug 3454) Fix crash in autocompletion due to incorrect strncpy buffer size
2007-12-03 00:07:56 +00:00
Tim Angus
dfc97a1dfa
* Make some botlib memory allocations /potentially/ safer
2007-12-02 13:30:12 +00:00
Julian Priestley
4f0565a4a7
* Add con_log.c and con_passive.c from r1222 to quake3.vcproj.
...
* Rename 'write' and 'read' variables in con_log.c, as these are already
defined in io.h in the MSVC environment.
2007-12-02 00:48:59 +00:00
Tim Angus
5bd3ef4190
* Fix poppy captured audio when recording videos
2007-12-01 19:39:03 +00:00
Tim Angus
3cde9bf0dc
* Add con_log.c to log all console output
...
* Add con_passive.c to cut down on #ifdef DEDICATED in sys_main.c
* Add Sys_ErrorDialog to report ERR_FATALs to the user
+ On Windows use a MessageBox and offer to copy the console log to the
clipboard
+ On everything else print to the terminal and save the console log as
crashlog.txt
2007-11-30 18:32:52 +00:00
Tim Angus
b61ccb0b9b
* Initialise botlib libvarlist to NULL as having it uninitialised may
...
potentially cause problems
2007-11-26 21:11:02 +00:00
Tim Angus
eaeed742c5
* Move MINSDL_ values to sys_local.h from Makefile/VC project
...
* Merge *BSD platform definitions in q_platform.h
* IRIX support (Patrick Baggett <baggett.patrick@figglesoftware.com>)
2007-11-26 20:18:53 +00:00
Tim Angus
6bd4bb16a0
* Move SDL library version check to sys_main.c as it's proving difficult to
...
make the Makefile check sufficiently portable
* Remove unnecessary GL PFN... casts from SDL_GL_GetProcAddress calls
* Replace OS X uname workaround with Solaris workaround, as I believe OS X
uname now behaves the same as GNU name
2007-11-25 23:41:01 +00:00
Tim Angus
3f3e1a51a1
* (bug 3420) Don't respect sv_killserver unless a server is actually running
...
* (bug 3431) USERINFO cvars created in cg_main not getting sent (arQon)
2007-11-23 00:33:13 +00:00
Tim Angus
f2f8e73d58
* s/O_NDELAY/O_NONBLOCK/
2007-11-19 19:59:37 +00:00
Tim Angus
b62950ca6e
* Fix bug where an extraneous render command can cause a crash when
...
recording video
* Make S_CodecUtilClose NULL the snd_stream_t pointer
* Fix indentation in runtime SDL check code
2007-11-18 01:06:46 +00:00
Tim Angus
3f3c827bcd
* Remove all the crappy old bat/sh QVM building scripts
2007-11-16 22:41:01 +00:00
Ludwig Nussel
f0215128af
make master server used by client configurable (cl_master)
...
patch by Erik Kloppenburg
2007-11-14 19:04:12 +00:00
Tim Angus
25ac1317b1
* Remove work around for a 2 year old OpenAL bug that now actually causes a
...
crash on snd_restart
2007-11-11 22:15:25 +00:00
Tim Angus
e8d3c48535
* Whitespace consistency in tr_init.c
2007-11-07 20:16:37 +00:00
Ludwig Nussel
6f85c247e3
Don't define ELF, use __ELF__ instead
2007-11-06 16:41:57 +00:00
Tim Angus
527a5ddb1d
* Fix to win_resource.rc for MSVC build
2007-11-03 21:53:50 +00:00
Tim Angus
31c24bd0d2
* (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>)
...
* (bug 3363) Download percentage overflow (Martin Doucha <next_ghost@quick.cz>)
* (bug 3390) MSVC project (Julian Priestley <juzley@gmail.com>)
* For OS X and MinGW ports, don't -I code/SDL when USE_LOCAL_HEADERS is 0
2007-11-02 23:36:23 +00:00
Tim Angus
881988636a
* Don't truncate the cvar value when the user specifically asks for it
2007-11-01 16:07:13 +00:00
Ludwig Nussel
fe349e80ba
include endian.h ( #3399 )
2007-10-26 15:01:52 +00:00
Tim Angus
b5074539ae
* Sigh
2007-10-22 19:08:33 +00:00
Tim Angus
4eb569b706
* Rename g_logfile back to g_log, but keep the cvar variable as is (see r128)
2007-10-22 19:06:38 +00:00
Tim Angus
2bebaff8b4
* Add required header on *BSD
2007-10-13 13:26:41 +00:00
Tim Angus
6dffd08e74
* Fix to qvm compilation on big endian architectures
2007-10-13 12:03:47 +00:00
Tim Angus
8f43965e13
* OpenBSD support (Toni Spets <toni.spets@gmail.com>)
2007-10-12 23:27:47 +00:00
Tim Angus
aa5e852056
* Unconditionally place a '\' at the start of the command buffer when
...
autocompleting -- you're still all WRONG :p
* Fix bugette where the completee didn't get its case copied from
the completed token
* Add functionality to autocomplete key names
* Don't build client command completion on the dedicated server
2007-10-12 22:34:45 +00:00
Tim Angus
e955f142b8
* Grr. Argh. Whitespace. etc.
2007-10-09 20:50:18 +00:00
Tim Angus
a9eaefecab
* Replace Sys_AnsiColorify with Sys_AnsiColorPrint, a more simple means of
...
achieving the same feature
* Handle non-numeric color codes in Sys_AnsiColorPrint
2007-10-09 20:49:19 +00:00
Ludwig Nussel
95f67c2c3e
fix incorrect use of strncpy
...
this function should really be removed or rewritten from scratch
2007-10-08 10:26:28 +00:00
Tim Angus
da8f451263
* Bug fix to collision optimisation (arQon)
2007-10-06 21:59:17 +00:00
Tim Angus
5692e30fa9
* Fix bug that prevented key up events getting to cgame/ui when not in game
...
* Use Key_[GS]etCatcher everywhere to set keycatcher
* Clear all key states when the catcher changes
2007-10-02 14:14:45 +00:00
Tim Angus
26641226a4
* Remove some C99isms (f0rqu3)
...
* Provide Q_snprintf wrapper for snprintf (f0rqu3)
2007-10-01 07:56:32 +00:00
Tim Angus
eb217f7364
* Add missing )
2007-09-24 10:01:10 +00:00
Tim Angus
7562caa310
* Move the conditional compilation of bg_lib.c from the Makefile to cpp in
...
order to force dependency generation on bg_lib.*
* Make testing USE_ defines more consistent
2007-09-22 20:32:11 +00:00
Tim Angus
60260f1c60
* (bug 3318) Restrict color escape characters to alphanumerics
2007-09-21 12:33:50 +00:00
Tim Angus
da29118ae0
* Don't apply colour escape chars on input fields
2007-09-21 10:35:24 +00:00
Tony J. White =
e46fe24426
* rewrite of the win32 dedicated console:
...
1) NET_Sleep() no longer watches for input, Sys_Sleep() added for waiting
on input.
2) Added "CtrlHandler" for trapping Ctrl-C and other quit methods not
handled by signals on windows
3) Added history support
4) Added tab completion
5) Removed automatic cursor/scroll adjustment (too problematic)
6) Enable mousewheel scrolling
7) Stop using the InputBuffer for editing
This seems to work pretty well now, but I jumped the gun on a previous
commit message by saying you can scroll now without locking up your server.
That was only true up until the point that a server tried to print to
the console, at that point it will hang until you release the scroll bar :(
It may be possible to get around this by using a seperate thread for
console output, but that's a whole new can of worms.
2007-09-15 02:22:58 +00:00
Tim Angus
2052b94adc
* Remove redundant win32 code in LCC which drew -I flags from the "include"
...
environment variable
2007-09-15 00:02:50 +00:00
Tim Angus
c7c2ee1b84
* Improve Makefile startup time
...
+ Merge q3asm and q3lcc Makefiles into the core Makefile
+ Don't find .d files, create a list from .o
+ .asm files now depend on q3lcc
+ .qvm files now depend on q3asm
* IMPORTANT NOTE: do a "make distclean" if you have problems
2007-09-12 23:37:33 +00:00
Tim Angus
1d54a9ebe5
* Revert 1176 -- MinGW's headers are too old *sigh*
...
* Revert to using literal function pointers for GL extensions rather than PFN*
typedefs as some platforms' headers are broken enough that they prevent
SDL_opengl.h from fixing things up if the PFN* typedefs are missing
2007-09-12 18:02:38 +00:00
Tim Angus
4f4f0c0dab
* Remove use of GL_ARB_multitexture since this has been part of the
...
core API for many years now
2007-09-10 22:28:58 +00:00
Tony J. White =
687b744166
* win32 dedicated console cleanup: drop silly predifined height and width,
...
scroll the command buffer to the right when typing long lines, restore
the original color theme on CON_Shutdown().
2007-09-09 07:20:12 +00:00
Tony J. White =
e75c19b45d
* Adds preliminary support for win32 dedicated server console.
...
Functionality is still quite limited (no tab completion, history, etc.),
but at least with this console you can scroll without locking up
your server.
2007-09-07 21:27:01 +00:00
Tim Angus
54ba74964a
* Build dedicated server binary on Windows
2007-09-06 20:31:30 +00:00
Tim Angus
e56a151a97
* Compile time and runtime checks for SDL >= 1.2.7
...
* Modified versioning to play nice with the reverted Makefile change
2007-09-06 18:21:10 +00:00
Tim Angus
0951b69be5
* Fix for SMP hack on OS X
2007-09-06 02:16:07 +00:00
Tim Angus
c903576c59
* I R KNWOING HOW COMPUTARS WURK!!!!!!! lOL
2007-09-05 21:46:15 +00:00
Tim Angus
fb76f57887
* Obsolete files
2007-09-05 19:46:23 +00:00
Tim Angus
904cce6311
* Replace the ugliness in qgl.h with SDL_opengl.h
2007-09-05 18:56:39 +00:00
Tim Angus
672cfbf16f
* Merge unified-sdl to trunk
...
* Bump Q3_VERSION to 1.35
2007-09-05 18:17:46 +00:00
Thilo Schulz
39abffeb3b
clean up pak file checks + fixing stray error message when an unofficial pak9.pk3 exists
2007-08-30 23:27:16 +00:00
Thilo Schulz
2b33cf1dee
fix potential buffer overflow
2007-08-30 23:26:29 +00:00
Tim Angus
0b3a077e15
* Merge win_net.c and unix_net.c
...
+ Move win32/win_net.c to qcommon/net_ip.c and make it portable
+ Remove unix_net.c, but incorporate its revision history into win_net.c
+ Remove all IPX support -- this remains compatible with existing mods
+ This change also inadvertently gets us SOCKS support on non-Windows
platforms
2007-08-28 16:42:13 +00:00
Tim Angus
034e6e8f20
* Rewrite of R_LoadImage to make it more generic and data driven
2007-08-26 21:27:46 +00:00
Tim Angus
6993861080
* Demote input related console information to developer only so that it doesn't
...
spam the console every time input settings are changed
2007-08-24 13:54:23 +00:00
Tim Angus
5c66129790
* (bug 3054) sv_killserver not being set with TA UI
2007-08-24 11:10:41 +00:00
Tim Angus
3d107fe624
* ...And the other deliberate mistake
2007-08-24 00:23:37 +00:00
Tim Angus
4997c4764a
* (bug 3112) Removal of QVM name obfuscation (TsT <tst2006@gmail.com>)
...
* Add developer warning when texture loading falls back on jpg from tga
* Remove uppercase extension hack from texture loading since the Q3 pk3
file system is case insensitive anyway and you would likely want to
know about the failures when loading images from the native FS
2007-08-24 00:04:08 +00:00
Tim Angus
1144f567e8
* PNG support from Joerg Dietrich <dietrich_joerg@t-online.de>
...
* Cleanup of tabulation in R_LoadImage
2007-08-23 17:23:15 +00:00
Tim Angus
8b5a40e2ed
* Nuts.
2007-08-23 15:23:43 +00:00
Tim Angus
2ea6b8b512
* (bug 3324) Incorrect use of sizeof (beast <info@dbwatersports.com>)
...
* (bug 2946) Console scrolling broken (identified by misantropia)
+ Field_VariableSizeDraw contained a hack to ensure the cursor was always
visible. Unfortunately this interfered with scrolling long lines. Move the
hack to a different place
+ Removed commented code in the same function
+ Reworked Field_KeyDownEvent to use a switch( ... ) and set edit->scroll in
every case, thereby avoiding scrolling issues when "Home" or "End" are
pressed
2007-08-23 15:22:35 +00:00
Tim Angus
5e35d88b9b
* (bug 3076) Map cycle breaks on empty or bot only servers (misanthropia)
...
* (bug 3303) Removal of never compiled code from cgame drawing functions (beast
<info@dbwatersports.com>)
* (bug 3297) Add missing limit to Q3 UI server info (beast
<info@dbwatersports.com>)
* (bug 3029) Fix to shader hash table being overpopulated (identified by
Stefan "#@" Langer <raute_at@gmx.de>)
2007-08-23 00:22:20 +00:00
Ludwig Nussel
557bb5a1ce
fix null termination out of array bounds
2007-08-19 12:11:39 +00:00
Ludwig Nussel
3992f1a59c
fix gcc 4.2 warnings about cast from pointer to integer ( #3317 )
2007-08-19 12:05:17 +00:00
Ludwig Nussel
686d365397
print the shader loading message if the cvar "developer" is set
2007-08-16 15:16:32 +00:00
Ludwig Nussel
9016006312
don't spam console with "loading..." messages when loading shaders
2007-08-16 14:52:29 +00:00
Ludwig Nussel
fbe65853e4
new x86_64 vm that doesn't use gas
2007-08-16 11:02:21 +00:00
Tim Angus
64239037e0
* Early out AABB collision optimisation from Robert Beckebans (Xreal)
2007-07-27 21:52:31 +00:00
Tim Angus
0c99c0c1d2
* Fix a few -pedantic warnings
2007-07-25 21:28:15 +00:00
Tony J. White =
e8bbb1f2d1
* (bug 3268) Replace Mac OS X Carbon API calls with native ones (thanks
...
to i3enedek).
* remove some spammy Mac OS X printf's regarding local network detection
* replaced a #warning for non-OS X PPC systems with a call to
msync(..., MS_INVALIDATE). This needs testing.
2007-07-20 14:34:44 +00:00
Ludwig Nussel
f3e1a64c04
the address of 'headModelName' will always evaluate as 'true'
2007-07-19 08:10:32 +00:00
Ludwig Nussel
a0316f9397
the address of 'classname' will always evaluate as 'true'
2007-07-19 08:05:50 +00:00
Tim Angus
2d5495d34b
* Make make make less noise
2007-07-15 12:08:11 +00:00
Tim Angus
f988185439
* Replace horrendously long list of build rules with set of inference rules
...
* Remove unused DO_DEBUG_CC and DO_SHLIB_DEBUG_CC commands
* Fix various bits of trailing whitespace
* Remove vm_ppc.c and move vm_ppc_new.c into its place
* Rename winquake.rc to win_resource.rc
2007-07-14 23:57:04 +00:00
Tim Angus
c9171f9b63
* Fix compiler warning due to missing guard
2007-07-14 22:31:18 +00:00
Zachary Slater
3d70f2ccff
OS X mouse hack, must remove when SDL adds it internally.
...
Please see bugzilla case:
http://bugzilla.icculus.org/show_bug.cgi?id=3206
and
http://bugzilla.libsdl.org/show_bug.cgi?id=445
2007-07-09 01:06:18 +00:00
Ludwig Nussel
20e71c7dff
- fix OP_MODU and OP_MODI
...
- fix minor typos
2007-07-03 13:01:36 +00:00
Ludwig Nussel
8cb20658aa
another attempt to fix the alignment, this time hopfully for real
2007-07-03 12:53:00 +00:00
Ludwig Nussel
beaf352463
fix stack alignment
2007-07-03 08:16:21 +00:00
Ludwig Nussel
1b1e30edd9
fix bg_lib.h compilation with lcc
2007-06-27 10:06:15 +00:00
Ludwig Nussel
da2f4341c2
use native stack for vm stack as well, frees one register
2007-06-25 10:01:40 +00:00
Ludwig Nussel
6a5908d444
check program counter on OP_CALL and OP_LEAVE
2007-06-25 09:45:18 +00:00
Zachary Slater
ecbb43c9b0
gcc 4.2 patch from nyhm of gentoo (thanks!)
2007-06-13 20:41:06 +00:00
Tony J. White =
5c4f7033ae
(bug 3072) updated Mac OS X SDL .dylib file. still 1.2.11, but with a small
...
fix backported from SDL 1.3 related to fullscreen mode and minimize
buttons disapearing on existing windows on Mac OS X.
2007-06-07 03:10:29 +00:00
Tim Angus
2fe29575c4
* Remove silly MINGW_CFLAGS hack
2007-06-02 19:56:43 +00:00
Tim Angus
9030f1bdb1
* Whitespace :(
2007-05-29 19:24:11 +00:00
Tim Angus
4a82d86070
* Allow CC to be overridden externally to the Makefile
...
* Make cross-make-mingw.sh more generic using the above
* Update README to reflect changes
* Fix a couple of warnings in the Windows input layer
2007-05-29 19:22:24 +00:00
Tony J. White =
5aac275de2
* updated the included libSDL header files and Mac OS X lib to SDL 1.2.11
2007-05-22 03:46:11 +00:00
Tony J. White =
c1ed094e53
* (bug 2972) add r_swapInterval support to SDL client (if libSDL >= 1.2.10)
2007-05-22 03:42:32 +00:00
Tony J. White =
16a200d262
* (bug 3077) allow cURL to follow HTTP redirects (up to 5)
2007-05-22 02:24:10 +00:00
Thilo Schulz
1a381e7022
Adding a bit of commentary to the code.
2007-05-17 19:40:01 +00:00
Thilo Schulz
9597d684f9
Fix a potential crash bug on 64 bit systems in the botlib library. sizeof(bot_consolemessage_t) is different on 64 bit and 32 bit systems.
2007-05-17 19:30:02 +00:00
Tony J. White =
7d13d6cd3b
* (bug 3066) rcon rate-limiting was not compatible with the eventual
...
integer overflow in Com_Milliseconds() (R1CH)
2007-05-10 01:39:58 +00:00
Tony J. White =
b5bf1280c1
* (bug 3018) Should not reset CVAR_CHEAT cvars when loading cgame/ui if they
...
are being loaded to play a demo. This restores the normal
"timedemo" cvar behaviour.
* (bug 3054) The "demo" command works properly now when connected to
the local server
2007-04-05 15:26:15 +00:00
Tim Angus
de364863be
* Silly tab filter breaking things
2007-04-01 13:42:03 +00:00
Tim Angus
fb58d8f123
* Move storage of console history from a cvar to a file in order to alleviate
...
security concerns
2007-04-01 13:38:17 +00:00
Tony J. White =
f9bb47d9af
* (bug 2741) replace K_LAST_KEY with MAX_KEYS. K_LAST_KEY is now defined
...
at 256 for mod compatability reasons. ioq3-only mods may
chose to use MAX_KEYS for checking binds in order to get full
key support, but at the cost of breaking compatability with
older clients.
* (bug 2741) remove some lingering 256-key hardcoding
* properly check bounds of keynum in Key_IsDown(), Key_SetBinding(),
and Key_GetBinding()
2007-03-22 22:03:00 +00:00
Tony J. White =
dce62fbcb4
* (bug 3065) fixed non-SDL X11 client crash on certain keys (e.g. XK_egrave )
2007-03-19 21:50:42 +00:00
Thilo Schulz
1de9a065bf
Remove cvar s_alMaxSpeakerDistance for the same task can better be achieved with s_alMaxDistance.
2007-03-17 15:54:37 +00:00
Tony J. White =
2218a4ea67
* (bug 3018) need to call Cvar_SetCheatState() after CG_INIT and UI_INIT to
...
override user-defined cvar values for CVAR_CHEAT cvars that
could be registered in cgame and ui.
2007-03-02 17:32:22 +00:00
Tony J. White =
ddc848dced
* use the Win2k gamma clamp thing on Vista too (raynorpat)
2007-03-01 22:02:25 +00:00
Tony J. White =
c6249fcc25
* (bug 3019) use the operating system's random number generator if possible
...
when generating the qkey file
2007-02-16 23:50:37 +00:00
Tony J. White =
8801b06a1e
* fix q3lcc warning message due to an extra ; that slipped in at rev 1023
2007-02-15 15:50:14 +00:00
Tony J. White =
d580c54e2d
* (bug 2741) Adds support in the SDL client for many keys that were not
...
recognized. For example, F13, F14, F15, WINDOWS, SCROLLLOCK, CAPSLOCK,
WORLD_0 - WORLD_95, etc. (Christophe Cavalaria)
* (bug 2741) Adds the hard-coded toggleConsole bind Shift-Escape
* (bug 2741) Adds detailed explaination of SDL keyboard handling differences
in the README file.
2007-02-14 23:29:19 +00:00
Tony J. White =
da75e9fda8
* (bug 3027) don't trust the "ip" value in the userinfo string since a client
...
could set this. disconnect (or disallow connection for) a client that
has a userinfo string that's too full for "ip" to be added properly.
(Richard Stanway)
2007-02-14 23:14:25 +00:00
Tony J. White =
2cddf1208d
* (bug 3019) adds the cvar cl_guidServerUniq (defaults to 1). When set to
...
non-zero, cl_guid will be unique for each server that the client
connects to
2007-02-12 18:52:15 +00:00
Tony J. White =
046e86a925
* (bug 3014) my revision 935 broke the sending of the kick/clientkick message
...
since SV_DropClient() tried to set the client's state to CS_ZOMBIE prior
to sending the message.
2007-02-01 22:24:45 +00:00
Thilo Schulz
5dc3b35b49
- Fix loads of format string bugs
...
- Fix locally looping sounds, thanks to Timbo
2007-01-24 21:23:21 +00:00
Ludwig Nussel
4b9df8d9e9
fix wrong use of strncat
2007-01-23 10:39:49 +00:00
Tony J. White =
cf2875e771
* (bug 2977) use MSVC compatiable pre-processors and also include <io.h> for
...
int types
2007-01-19 19:31:19 +00:00
Zachary Slater
c586def044
One more icculus.org/quake3 purge, should be the last...
...
Also one minor change to the website's get it page.
2007-01-14 18:33:03 +00:00
Zachary Slater
40655712ce
Updated urls.
2007-01-14 18:12:09 +00:00
Zachary Slater
37bda478f9
Fix window titles and crap, thanks woekele for pointing this out.
2007-01-14 18:05:15 +00:00
Thilo Schulz
c1875302c2
- Fix two non-C-standard variable declarations.
...
- Fix function name of vsnprintf for windows systems.
2007-01-07 16:03:19 +00:00
Ludwig Nussel
8ca8d84591
fix buffer overflow and format string bug in auth server response
...
processing
2006-12-31 15:36:42 +00:00
Ludwig Nussel
f6e0c6fd19
- also check for point release pak files
...
- make missing pak0 non fatal if fs_game != baseq3. This way total
conversions like westernq3 work without Q3 data.
2006-12-30 16:16:25 +00:00
Ludwig Nussel
8e82c3d605
- tag more functions with gnu format attribute
...
- fix format string bugs. still some left
2006-12-30 12:32:54 +00:00
Ludwig Nussel
c3a713832c
don't use intermediate array for sorting pakfiles. avoids the
...
MAX_PAKFILES limitation
2006-12-30 12:19:53 +00:00
Ludwig Nussel
1bc190caf1
include offending string in error message for varables that contain
...
blacklisted characters
2006-12-30 12:13:25 +00:00
Ludwig Nussel
91e54c01ed
using the function pointer time() doesn't make any sense. Passing down
...
the variable instead looks like the obvious fix.
2006-12-30 11:17:17 +00:00
Ludwig Nussel
739409973a
kick bots by client number instead of name to avoid problems with
...
weird names (reported by 'DD')
2006-12-29 11:41:35 +00:00
Ludwig Nussel
a9db8cc1f8
fix team orders menu
2006-12-28 17:46:10 +00:00
Tony J. White =
bb3b3be38a
* replaced SPI_SCREENSAVERRUNNING with the newer SPI_SETSCREENSAVERRUNNING
...
since newer mingw dropped the older define. Both are defined to 97
2006-12-27 23:20:33 +00:00
Thilo Schulz
15fe54a6e7
Fix annoying bug where transparent surfaces wouldn't draw over skyboxes. Thanks to Stefan Langer a.k.a. #@ for providing the fix.
2006-12-15 13:46:13 +00:00
Tony J. White =
f03d8857e8
* (bug 2863) allow DEL key to be binded again. I broke it for bug 2650
...
thanks to Ben Noordhuis for the fix.
2006-12-07 23:55:01 +00:00
Tim Angus
bd9e7c4b8f
* Add r_customPixelAspect to support displays with non 1:1 pixel aspects (do
...
such things exist?)
* Remove r_customaspect as its value is implied through the other three
r_custom cvars
2006-12-04 13:37:50 +00:00
Coyote
17c443a3fd
Changes to build defines for Solaris on i86pc. Minor fix to q_platform.h for Solaris.
2006-11-30 08:01:43 +00:00
Ryan C. Gordon
879d07b461
Bugfix by committee. :/
2006-11-29 06:52:18 +00:00
Ryan C. Gordon
5af41ec3eb
Fixed debug error message on loki_setup's stdout.
2006-11-29 06:44:58 +00:00
Tim Angus
6872486e1b
* Change trunk installer release name to 'svn'
...
* Fix tabulation in README
2006-11-28 16:20:23 +00:00
Tim Angus
4abd270a67
* Merge 954:955 from 1.34 branch
2006-11-28 14:03:27 +00:00
Thilo Schulz
4502f863d4
There's still a little bug in my recent change...
2006-11-26 11:12:35 +00:00
Thilo Schulz
26cf8f2987
- Add input sanitising to various sound playing functions called from MODs.
...
This fixes https://bugzilla.icculus.org/show_bug.cgi?id=2836
- Make searching through the knownSfx array a bit more efficient.
2006-11-25 13:35:23 +00:00
Thilo Schulz
3b046464e3
Remove unnecessary hack. Thanks to ensiform.
2006-11-25 11:03:30 +00:00
Thilo Schulz
5a195bdd7b
Fix vsprintf bug, thanks to ensiform.
2006-11-25 10:54:41 +00:00
Thilo Schulz
d23e7a1521
Fix bug in parameter checking. Thanks to Neil Toronto for reporting.
2006-11-23 11:10:30 +00:00
Coyote
9563aec49b
Changes to the Solaris build scripts..
2006-11-22 13:55:22 +00:00
Coyote
1cd69be223
Minor changes to Solaris build scripts
2006-11-21 13:09:25 +00:00
Thilo Schulz
aea7262d86
Only stop demo on map change if it was started by autorecord.
2006-11-03 08:42:21 +00:00
Thilo Schulz
b57a970034
- Explicitly set distance attenuation model.
...
- Mute sounds that exceed a certain distance from the listener.
2006-11-03 08:22:38 +00:00
Thilo Schulz
90208be35a
- Remove "server crashed" message on server shutdown caused by local client disconnect.
...
- Stop demo recording on a new gamestate packet so the demo won't end with a new level load.
2006-10-27 12:49:55 +00:00
Thilo Schulz
78e6b4a904
Fix weight interpolation thanks to cyrri
2006-10-25 21:20:55 +00:00
Tony J. White =
8b1b3464d7
* (bug 2758) Toggling the console while holding keys can put the cgame/ui
...
keycatchers in a bad place since they see a key press for a key that is
already in a down state. Simply clearing the down state of all keys as
the console is toggled seems like a simple fix.
2006-10-23 15:18:05 +00:00
Ludwig Nussel
fe3e8ba879
fix readlink() for /bin/sh != bash
2006-10-18 19:11:19 +00:00
Tony J. White =
189e8b33f3
* (bug 2784) help to prevent reliable command overflow in cases when a slow
...
client is loading the map on a busy server. Specifically, hold back all
configstring update commands while the client is CS_PRIMED. Once the
client goes from CS_PRIMED to CS_ACTIVE, send the cleint commands for
updating each of the configstring indexes which were updated while the
client was CS_PRIMED.
2006-10-13 19:44:52 +00:00
Tony J. White =
41add6c01f
* (bug 2893) OpenAL was not tracking one-shot sound effects to the entity's
...
position
2006-10-13 18:58:57 +00:00
Thilo Schulz
a88611d34e
Revert partially incorrect fix and add a few more float casts.
2006-10-12 13:13:08 +00:00
Thilo Schulz
2977d001e4
Fix weight calculation in botlib, found by Andi Christ. ( #2889 )
2006-10-12 12:51:24 +00:00
Tony J. White =
338ca1689e
* make-macosx-ub.sh script now creates an .app bundle
2006-09-26 03:12:54 +00:00
Tony J. White =
fbf09d64c5
* Increased the number of registers used for the opStack in the PPC vm from
...
12 to 16. This is cannot be increased any further without major changes
(there only 32 General Purporse Registers). Anyway, his change allows the
cgame.qvm from the excessiveplus mod to work with ioquake3 on a PPC.
2006-09-24 02:33:08 +00:00
Thilo Schulz
5568c9fcad
Fix endian issue in MDR loading.
2006-09-22 12:53:03 +00:00
Thilo Schulz
6c95eb7991
Update the installer specific files for PPC and fix a few minor bugs.
2006-09-21 12:04:21 +00:00
Thilo Schulz
a2dffecfbe
Remove shfolder.lib dependeny as since rev 909 it's not necessary anymore.
2006-09-21 12:03:35 +00:00
Tony J. White =
ea997b340e
* (bug 2813) ioquake3 on win32 is no longer linked to SHFolder.dll. instead
...
it is dynamically loaded at run-time. this means that win95/win98
systems can fail the homepath detection gracefully if they don't have the
dll installed (this dll is only provided by Internet Explorer updates
on those systems)
2006-09-20 16:13:20 +00:00
Tony J. White =
ea0f646068
Bug 2813
...
* reverted my recent win95, win98, winme homepath change. it turns out these
systems can be configured to have multiple user directories afterall
2006-09-13 23:52:54 +00:00
Tony J. White =
307a4c037a
Bug 2813
...
* Do not detect a seperate homepath on win95, win98, or winme since it's not
truly a user-specific dir and therefore provides no advantage
* Use CSIDL_APPDATA instead of CSIDL_LOCAL_APPDATA. This means that
user-specific game data is now allowed to be part of a user's Roaming Profile
2006-09-13 22:55:53 +00:00
Tony J. White =
2af23e813d
* add cURL support for HTTP/FTP downloading (bug 2661)
2006-09-11 16:41:55 +00:00
Thilo Schulz
fa904ff235
Fix bug that wouldn't show 32 bit binaries on x86 arch .. d'oh!
2006-09-07 14:14:30 +00:00
Thilo Schulz
5d118e434f
Fix a few text related bugs in the installer.
2006-09-05 14:29:07 +00:00
Thilo Schulz
4a084a46a8
- add TA patch pk3s to installation
...
- some cleanups in the installer UI
- reduce verbosiveness of preuninstall script
2006-09-05 14:21:06 +00:00
Thilo Schulz
4d062b1b84
- Remove arch name in resulting file as the file should contain all arches.
...
- Make sure to delete all files that don't get uninstalled automatically before uninstall process begins.
2006-09-05 13:24:34 +00:00
Thilo Schulz
c34c94294d
Extend the installer to offer more options
2006-09-05 12:54:25 +00:00
Ludwig Nussel
cec7660885
looks like ALCchar is not available on older openal versions
2006-09-05 07:05:04 +00:00
Ludwig Nussel
b5ab8384ac
icculus.org/quake3 -> ioquake3
2006-09-05 07:02:23 +00:00
Thilo Schulz
6e45169ddd
Update splash image for unix installer.
2006-09-05 00:58:50 +00:00
Tony J. White =
bc4591b03e
* renamed static function GetClipboardData to CL_GetClipboardData since it was causing compile errors in newer mingw
2006-08-30 15:16:36 +00:00
Tim Angus
9f42be5d6c
* Disable video command when not playing back a demo
2006-08-29 19:30:33 +00:00
Thilo Schulz
01d057967f
Go back to rev. 874. ATM, there is no good way to make FS_Restart() behave as it was originally described.
2006-08-28 01:48:38 +00:00
Thilo Schulz
39d050b748
More fixes for the FS_Shutdown change. Declare qconsole.log as closed before FS_Shutdown
...
closes all files.
2006-08-28 01:10:46 +00:00
Thilo Schulz
fbfc886b22
Fix crash when recording to files and the map changes. Was caused by new, correct, behaviour of
...
FS_Restart() which would close the files before they'd be closed by the client.
2006-08-28 00:44:59 +00:00
Thilo Schulz
591e11e740
There are actually files that can have a length of 0 so this in-use-check was just wrong.
2006-08-27 15:34:44 +00:00
Thilo Schulz
57dbc7a79f
- Fixed filehandle / filedescriptor leak in S_AL_StartBackgroundTrack introduced in rev. 832
...
- intro now plays correctly before looping sound.
2006-08-27 15:31:03 +00:00
Thilo Schulz
bea6fcff13
Correctly handle 0 timescale
2006-08-26 12:43:38 +00:00
Tony J. White =
1f8c2c56eb
* moved SVN_VERSION #ifdef from client.h to q_shared.h so dedicated server
...
builds when svn version cannot be detected
2006-08-26 06:12:15 +00:00
Thilo Schulz
5ee7b5ed59
A few more timescale influences added
2006-08-26 02:45:59 +00:00
Thilo Schulz
fb18a4b2e4
- compensate sv_fps for timescale value.
...
- Add a non-dirty-hack fix for client hanging when unpausing a game.
2006-08-26 01:45:27 +00:00
Tony J. White =
90b35ec5c8
* Print the SVN version string in Com_Init()
2006-08-25 16:25:51 +00:00
Tim Angus
ba36526a5e
* Revert version to 1.33 again
2006-08-22 18:47:59 +00:00
Tony J. White =
0df6305274
* Add SVN version to the version string displayed in the client console
...
if it can be detected
2006-08-22 16:13:51 +00:00
Thilo Schulz
467917233a
- Change available device list to be displayed on sound initialization and
...
use line feeds as separators.
2006-08-19 22:17:04 +00:00
Tim Angus
4c8c2e5597
* Compiler warning fix
2006-08-19 14:40:24 +00:00
Thilo Schulz
b2b17e334e
- tweak enumeration support, remove win32 dependency
...
- fix two typos in status message in snd_main.c
2006-08-19 13:44:10 +00:00
Thilo Schulz
87a3858f9a
- Add device enumeration support on windows and make "Generic Software" new default device as that one seems to work more reliably on many platforms.
...
- Add shfolder.lib library to dependencies in MSVC project files
- update documentation for OpenAL changes.
2006-08-19 11:02:20 +00:00
Thilo Schulz
4450057eb7
The server should still process network packages for keeping the package queue empty.
2006-08-18 09:21:01 +00:00
Thilo Schulz
ee12260b59
Tweak the select() stuff a bit still.
2006-08-18 02:10:02 +00:00
Thilo Schulz
5e88acf217
Fix 100% CPU usage on idle dedicated servers.
2006-08-18 01:50:51 +00:00
Tony J. White =
55bddd58fd
Added code/unix/MacSupport/ which currently includes a script and resource file
...
that can add id's EULA to a .dmg file
2006-08-16 07:03:20 +00:00
Tony J. White =
77de9e65a8
bug 2723
...
* replaced my cheap hack to search current working dir on OS X with a more
complex hack that detects the .app bundle directory structure. This is so
the game data dirs do not need to be inside of the .app bundle btw.
2006-08-16 05:22:09 +00:00
Tim Angus
e41d081710
* qvm files no longer installed by "make copyfiles"
...
* Loopback clients only get snapshots at the server frame rate now
(Anonymous <nkylqinhvgcbyl@mailinator.com>)
* JPEG chroma subsampling disabled if the quality value is >= 85
(Anonymous <nkylqinhvgcbyl@mailinator.com>)
* cl_lanForcePackets. When set to 0 (default is 1) the cl_maxpackets setting
will be ignored if on a LAN. (Anonymous <nkylqinhvgcbyl@mailinator.com>)
2006-08-13 17:09:05 +00:00
Tony J. White =
0bffb8a8cd
bug 2747
...
* it turns out Apple's OpenAL only allows for 64 alSource's by default
http://opensource.creative.com/pipermail/openal/2005-October/008893.html
This was the main cause of the Mac OS X OpenAL probem since we were using
128 as MAX_SRC
2006-08-03 03:15:24 +00:00
Tony J. White =
0141a4b4b0
bug 2747
...
* open music stream in S_AL_StartBackgroundTrack() instead of relying
on S_AL_MusicProcess() to open it. This allows S_AL_MusicProcess() to
return early when called whenever there is no open music stream to prevent
a segfault.
2006-08-03 02:29:47 +00:00
Tony J. White =
9a6fad9cf1
bug 2723
...
* adds a shell script ./make-macosx-ub.sh that builds Mac OS X Universal Binary
* fixes Mac OS X x86 VM crashes (-mstackrealign)
* adds current working directory to the search path on Mac OS X to make
working with .app bundles easier
* various tweaks to make ioquake3 build against the 10.2 SDK
* changed default OpenAL .dylib location to the path of the one included with
the Framework bundled in 10.4 (for USE_OPENAL_DLOPEN)
* updated to a Universal libSDL-1.2.0.dylib
2006-08-02 04:01:36 +00:00
Tony J. White =
7cb5edc9ed
bug 2813
...
* fixed bug with new win32 home path detection
* added SHFolder.lib linking to the mingw build for win98/win95 compat
2006-08-01 17:36:47 +00:00
Tony J. White =
583745769d
bug 2810 once a latched cvar was changed it could not be reset to its original value
2006-08-01 16:51:13 +00:00
Tim Angus
635e8bc326
* Windows home directory support (tjw)
2006-08-01 11:41:49 +00:00
Tim Angus
13b119a40c
* Fix to Windows renderer deadlock (bug #2767 , Daniel Deptford)
2006-07-31 19:05:14 +00:00
Thilo Schulz
5efd7c8c36
Another patch to make uncompressed AVI write in RGB24 format by anonymous virtualdub sympathiser.
2006-07-31 15:32:59 +00:00
Thilo Schulz
3a1c4aa457
Fix from the VirtualDub people which should make avi files created with the video command playable with numerous windows players.
2006-07-31 13:05:15 +00:00
Thilo Schulz
3afbcc9854
Changed the demofile slot finder to use FS_FileExists instead of FS_ReadFile to find a free filename.
2006-07-30 14:42:15 +00:00
Thilo Schulz
9fd1a47819
Fix wrong demo filename when all 9999 demo*.dm_64 file slots have been written.
2006-07-30 14:11:51 +00:00
Thilo Schulz
c6bf30ea7f
Fixed shit commited by myself.
2006-07-30 11:09:45 +00:00
Thilo Schulz
2c14f02ee5
Revert "fix" because it was based on wrong assumptions and actually doesn't fix anything at all.
2006-07-17 19:15:36 +00:00
Thilo Schulz
57a5f2571a
Fix wrong means of death message in server log.
2006-07-09 16:36:33 +00:00
Ludwig Nussel
6327f1ce47
looks like the interpreter was broken all the time. Didn't anyone
...
notice?
2006-07-06 09:25:17 +00:00
Thilo Schulz
fc244c97ef
Fix critical buffer overflow in cgame, see exploit at http://www.milw0rm.com/exploits/1977
2006-07-06 00:37:56 +00:00
Ludwig Nussel
a24ffc0dd5
- print warning if server tries to set cvars it shouldn't set
...
- make warnings yellow
2006-07-05 20:30:53 +00:00
Thilo Schulz
7d51d75b05
- Fix arbitrary cvar overwrite flaw: http://aluigi.altervista.org/adv.htm
...
- Add myself to maintainer list :)
2006-07-03 21:37:50 +00:00
Tim Angus
d42b87ae87
* OpenAL bug fix (from Josh Weisskopf)
2006-06-17 21:01:57 +00:00
Tim Angus
ce0100138c
* Better SDL joystick support (from Erik Auerswald)
2006-06-17 20:30:38 +00:00
Tim Angus
7d657ba62f
* sv_minRate (from R1CH)
...
* [cl|sv]_packetdelay (from tjw)
2006-06-17 19:19:34 +00:00
Thilo Schulz
394c09fa26
Remove chars with ascii value > 127 in MSG_ReadBigString too to make it correspond to the behaviour of WriteBigString.
2006-06-16 21:44:44 +00:00
Thilo Schulz
e02617ee89
Little fix for the sanity check fix from previous rev...
2006-06-16 20:47:29 +00:00
Thilo Schulz
813a6ecdc3
- Fix bug that allows a malicious server to write and overwrite any files in the quake3 directory.
...
Reported by Luigi Auriemma.
- Moved directory traversal check to a more proper location.
- Added a few sanity checks for checksum/pakname storage to fix a crash that can occur under certain circumstances.
2006-06-16 20:38:08 +00:00
Thilo Schulz
c9c15562ea
Fix client "freezes" if a user with ASCII characters > 127 enters a server. Reported by tjw
2006-06-11 14:56:58 +00:00
Thilo Schulz
99abd01c2f
Fix remotely exploitable parse download overflow reported by Luigi Auriemma.
...
See http://lists.grok.org.uk/pipermail/full-disclosure/2006-June/046578.html
for the advisory.
2006-06-04 13:45:53 +00:00
Thilo Schulz
84296bfc2c
Fixed a crash in md4 routines when using them on files with zero length, reported by Lukasz Saduniowski.
2006-06-01 00:58:19 +00:00
Thilo Schulz
9af85d9378
Forgot to check for windows-style path seperator in precaution against directory traversal abuse.
2006-06-01 00:23:46 +00:00
Thilo Schulz
503c0a22c6
Partially applied patch from Joerg Dietrich. Fixes:
...
- incorrect handling of file names when opening sound files by name without extension
- byte endian issues in ogg decoder.
2006-06-01 00:14:56 +00:00
Ryan C. Gordon
997dffc649
Correction in PowerPC JIT code. Fixes crash in server browser, etc, on Mac OS X
...
and probably PowerPC Linux, too...fixes Bugzilla #2519 .
2006-05-29 03:02:54 +00:00
Thilo Schulz
856a397e8c
Prevent servers from making clients download files that are written to non-quake3 directories.
2006-05-28 14:36:37 +00:00
Thilo Schulz
d2b5dd1e8a
Applied parts of Josh Weisskopf's patch to make naming of executables consistent with Linux.
2006-05-16 07:11:39 +00:00
Thilo Schulz
e5c0581d52
Added two missing source files to the MSVC project files
2006-05-16 07:03:36 +00:00
Thilo Schulz
6fe78df757
Fixed missing initialization of idPack and missionPack variables which may result in failure to autodownload files from the server even if legitimate.
2006-05-15 19:50:44 +00:00
Thilo Schulz
a08a539c10
Fix JIT compiler code execution on NX-protected win32 OS
2006-05-15 15:57:02 +00:00
Thilo Schulz
27df5fca31
Corrected #include directives of openal headers for MSVC.
2006-05-13 12:18:43 +00:00
Thilo Schulz
60293f49ee
Fix bug that permits download of arbitrary files from a download enabled server by checking requested file name against the list of loaded pk3 files. See CVE-2006-2082
2006-05-08 19:53:41 +00:00
Tim Angus
fda7db7619
* Fix the MinGW build. Ugh.
2006-05-06 16:01:41 +00:00
Thilo Schulz
e1c5be3ab0
Added return; statement so it doesn't complain when it receives a remapShader command.
2006-05-06 12:11:24 +00:00
Thilo Schulz
5ebb75e651
Fix remapShader command in cgame and tweak it in ui.
2006-05-06 10:54:55 +00:00
Ludwig Nussel
63d2010914
add update_url. Maybe we need it in the future
2006-05-06 08:46:21 +00:00
Thilo Schulz
d21411452e
Add string length checking to function COM_StripExtension. This fixes the R_RemapShader buffer overflow exploit that can be found here:
...
http://milw0rm.com/exploits/1750
2006-05-06 01:56:24 +00:00
Thilo Schulz
2675960c2c
removed a space too much after "say_team: " chat prompt.
2006-05-04 15:37:08 +00:00
Thilo Schulz
1847c321f0
- Added SV_Shutdown to Linux signal handler to ensure that clients don't hang when server gets killed, as suggested by Tony J. White
...
- Added newline to final message sent to clients.
- Added check for whether client is running at all before CL_Shutdown runs through.
2006-05-04 13:59:58 +00:00
Thilo Schulz
2583351211
- Replaced SV_GetPlayerByName with SV_GetPlayerByHandle that supports lookup of client_t structures by playernum, too.
...
That means the ban and kick commands will now accept the playernum - as seen in the status command - as argument.
2006-05-02 21:20:07 +00:00
Thilo Schulz
7b6fe90aad
Fix "Net_CompareAdr: Bad address type" error message when starting a new map with bots.
2006-05-02 17:53:26 +00:00
Ludwig Nussel
8895df0925
- remove leftover anistropic filtering variables from glconfig_t
...
- check size of glconfig_t to prevent accidential ABI breakage in the future
2006-04-30 15:00:39 +00:00
Thilo Schulz
12a2b7694a
- Fixed incompatibility to original VMs introduced by anisotropic filtering patch.
...
- Removed dependency of flares from tr.identityLight because they are barely visible with r_overbrightbits set to 1
2006-04-30 14:32:56 +00:00
Thilo Schulz
82c4c70535
- Fix r_overBrightBits variable getting ignored on Linux
...
- Replaced SDL_SetGamma by SDL_SetGammaRamp with gamma behaviour now matching win_gamma.c
2006-04-30 13:50:13 +00:00
Tim Angus
d475dfef97
* Yet another tweak to the long server uptime bug fix
2006-04-28 17:31:02 +00:00
Thilo Schulz
55453fd919
Fix for skybox blacklines bug on non-SDL compilations.
2006-04-27 14:48:35 +00:00
Thilo Schulz
235e2c215f
- Introduced various new typedefs for windows platform (int32_t, int64_t, etc...)
...
- Applied md5 64-bit safety patch by Tony White.
2006-04-27 13:39:41 +00:00
Thilo Schulz
c116695ea7
- "baseq3" literal replacement patch (by Erik Auerswald) applied
...
- Commented setting of the cl_guid cvar because md5.c is not 64-bit safe.
2006-04-26 13:36:58 +00:00
Thilo Schulz
dbdc92d4be
strupr'ing demo filenames breaks demo selection on case sensitive file systems.
2006-04-26 11:31:18 +00:00
Thilo Schulz
70fca10af2
Replaced various "baseq3" strings with the centrally defined BASEGAME macro.
2006-04-26 11:27:12 +00:00
Ludwig Nussel
88b2b82b00
SunOS -> sunos (patch by Vincent Cojot)
2006-04-23 20:59:06 +00:00
Thilo Schulz
31fdab187c
Fix didn't work yet because it didn't use the buffer where the filename extension chop-off is done. D'oh!
2006-04-23 20:04:42 +00:00
Tim Angus
56294e2da8
* Oops
2006-04-23 18:04:51 +00:00
Tim Angus
8aecee5158
* cl_guid for semi-reliable server authentication (from tjw)
2006-04-22 22:21:56 +00:00
Tim Angus
68b9eb3fba
* Anisotropic texture filtering (from Echon)
2006-04-22 22:14:15 +00:00
Thilo Schulz
40d5eee8ef
Fix prohibits illegal downloading of id PK3 files from servers. That bug is hit by *every* official server release from ID.
2006-04-22 18:24:50 +00:00
Tim Angus
ef51968654
* Fix to a bug introduced by the fix to the long server uptime bug
2006-04-22 15:57:43 +00:00
Thilo Schulz
e7daf33d8e
- botlib logfile now gets stored in the fs_game directory in fs_homepath. (patch from Erik Auerswald)
...
- Added proper error handling when fopening qconsole.log
- Fixed bug where r_chat.c gets loaded in botlib even when bot_nochat is 1.
2006-04-21 17:04:21 +00:00
Thilo Schulz
57cc0f901e
Still some little improvements to flares.
2006-04-20 16:52:39 +00:00
Thilo Schulz
d18f7bb738
Removed redundant assignment.
2006-04-20 11:26:27 +00:00
Thilo Schulz
c552a46e5f
Fix for flares. Can be enabled by setting r_flares 1
2006-04-20 04:43:43 +00:00
Zachary Slater
9ee853343e
Was that intentional? (version change)
2006-04-19 22:51:20 +00:00
Tim Angus
0018df2cfc
* Output botlib.log in a sensible place (from Erik Auerswald)
2006-04-14 20:35:47 +00:00
Tim Angus
131fb9933f
* Fix to bug involving the port value of master server heartbeats (from Thilo
...
Schulz)
2006-04-14 20:28:28 +00:00
Tim Angus
21e0bdd993
* Fix to (static!) buffer overflow in renderer (from Thilo Schulz)
2006-04-14 20:15:58 +00:00
Tim Angus
a235245e35
* Fixes to MDR implementation from Thilo Schulz
2006-04-14 20:13:49 +00:00
Tim Angus
2b75754cdb
* Removed strange MacOS X #ifdeffery from cl_cin.c (from tjw)
2006-04-14 20:11:42 +00:00
Tim Angus
47b03b0cc5
* Fix network init crashes on OS X 10.4 (from tjw)
2006-04-14 20:08:36 +00:00
Tim Angus
b191cc056c
* Fix backspace on MacOS X (from tjw)
2006-04-14 20:02:11 +00:00
Tim Angus
a596185844
* Fixed radix sort on big endian platforms (from tjw, blame Timbo for the bug)
2006-04-14 19:54:56 +00:00
Aaron Gyes
f6203a1e13
Logo stuff on Media page, change the icon to be standard svg instead of inkscape svg.
2006-03-26 01:48:38 +00:00
Tim Angus
d9cb8cb083
* Shift no longer modifies bound keys. Use in_shiftedKeys for the old
...
behaviour.
2006-03-24 21:46:07 +00:00
Tim Angus
f63472025f
* Change window title
2006-03-24 17:28:27 +00:00
Tim Angus
4f55e9f989
* Fix a warning introduced by the recent LCC fix
2006-03-24 16:28:07 +00:00
Aaron Gyes
e31d46651d
webspace is separate now, so generate one splash image.
2006-03-24 07:29:52 +00:00
Tim Angus
ffc78a67ba
* LCC bug fix from the how-the-fuck-did-that-ever-work? department
2006-03-21 21:58:39 +00:00
Tim Angus
5028c174ba
* Solaris packager tweak
2006-03-15 22:42:27 +00:00
Tim Angus
d72fd2e6e7
* Video export doesn't crap out with sv_pure 1 anymore
...
* Video export doesn't crap out when writing > 2Gb files anymore
2006-03-15 22:41:38 +00:00
Tim Angus
8b41386905
* Solaris package patch
2006-03-14 22:26:35 +00:00
Ludwig Nussel
be6ca402e8
accept pak0.pk3 in demoq3/ as well
2006-03-08 11:02:20 +00:00
Ludwig Nussel
da1fabdd91
- fix icon
...
- remove GPL license popup
- make demo script optional
2006-03-05 19:12:20 +00:00
Ludwig Nussel
65c1d9a7a5
merge fixes from ioquake3.sh
2006-03-05 19:11:19 +00:00
Ludwig Nussel
39f2e449b6
use mmap to allocate memory for generated code to be able to set PROT_EXEC
2006-03-04 11:14:44 +00:00
Tim Angus
4ec0c94828
* Displace the '\n's passed to SV_Shutdown
2006-02-28 23:01:23 +00:00
Tim Angus
ef4dad1875
* Entity sounds on the player entity are now AL_SOURCE_RELATIVE
...
* Thus no need to s_alSpatEntOrigin anymore
2006-02-28 21:52:25 +00:00
Tim Angus
0f8c7da187
* Lets try that again
2006-02-26 21:22:12 +00:00
Ludwig Nussel
a99e721711
try to fix msvc build
2006-02-26 20:01:45 +00:00
Tim Angus
40a5ee007f
* Sound related bug fixes from Thilo Schulz
2006-02-26 18:47:39 +00:00
Tim Angus
c93d8fc185
* Resolve symlinks to the binary. This prevents the situation where a symlink
...
to ioq3 in e.g. /usr/local/bin/ cannot locate the data files since it thinks
/usr/local/bin/ is the directory the actual binary sits.
2006-02-26 18:44:15 +00:00
Tim Angus
d5509dcd35
* Fix to a bug where servers with long uptimes (~27 days) would consume 100%
...
CPU if the running game did not set the nextmap cvar. This patch instead uses
the mapname server cvar, which is guaranteed to be defined.
2006-02-23 23:10:54 +00:00
Tim Angus
0e0aac2cb6
* Change the default for s_alSpatEntOrigin. I need to think of a way to do the
...
same thing without degrading the sound quality or changing the API.
2006-02-23 20:43:34 +00:00