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https://github.com/UberGames/lilium-voyager.git
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* Move SDL library version check to sys_main.c as it's proving difficult to
make the Makefile check sufficiently portable * Remove unnecessary GL PFN... casts from SDL_GL_GetProcAddress calls * Replace OS X uname workaround with Solaris workaround, as I believe OS X uname now behaves the same as GNU name
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3 changed files with 18 additions and 30 deletions
34
Makefile
34
Makefile
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@ -6,8 +6,8 @@
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COMPILE_PLATFORM=$(shell uname|sed -e s/_.*//|tr '[:upper:]' '[:lower:]')
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ifeq ($(COMPILE_PLATFORM),darwin)
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# Apple does some things a little differently...
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ifeq ($(COMPILE_PLATFORM),sunos)
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# Solaris uname and GNU uname differ
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COMPILE_ARCH=$(shell uname -p | sed -e s/i.86/i386/)
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else
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COMPILE_ARCH=$(shell uname -m | sed -e s/i.86/i386/)
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@ -794,6 +794,9 @@ ifeq ($(USE_SVN),1)
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BASE_CFLAGS += -DSVN_VERSION=\\\"$(SVN_VERSION)\\\"
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endif
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# Require a minimum version of SDL
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BASE_CFLAGS += -DMINSDL_MAJOR=1 -DMINSDL_MINOR=2 -DMINSDL_PATCH=7
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ifeq ($(V),1)
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echo_cmd=@:
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Q=
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@ -866,7 +869,7 @@ release:
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# Create the build directories, check libraries and print out
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# an informational message, then start building
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targets: makedirs libversioncheck
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targets: makedirs
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@echo ""
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@echo "Building ioquake3 in $(B):"
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@echo " PLATFORM: $(PLATFORM)"
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@ -1055,29 +1058,6 @@ $(Q3ASM): $(Q3ASMOBJ)
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$(Q)$(CC) $(TOOLS_LDFLAGS) -o $@ $^
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#############################################################################
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# LIBRARY VERSION CHECKS
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#############################################################################
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MINSDL_MAJOR = 1
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MINSDL_MINOR = 2
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MINSDL_PATCH = 7
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BASE_CFLAGS += -DMINSDL_MAJOR=$(MINSDL_MAJOR) \
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-DMINSDL_MINOR=$(MINSDL_MINOR) \
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-DMINSDL_PATCH=$(MINSDL_PATCH)
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libversioncheck:
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@/bin/echo -e "#include \"SDL_version.h\"\n" \
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"#if SDL_VERSION_ATLEAST(" \
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"$(MINSDL_MAJOR),$(MINSDL_MINOR),$(MINSDL_PATCH)" \
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")\nMINSDL_PASSED\n#endif" | \
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$(CC) $(BASE_CFLAGS) -E - | grep -q MINSDL_PASSED || \
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( /bin/echo "SDL version" \
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"$(MINSDL_MAJOR).$(MINSDL_MINOR).$(MINSDL_PATCH)" \
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"or greater required" && exit 1 )
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#############################################################################
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# CLIENT/SERVER
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#############################################################################
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@ -1924,6 +1904,6 @@ TOOLSOBJ_D_FILES=$(filter %.d,$(TOOLSOBJ:%.o=%.d))
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-include $(OBJ_D_FILES) $(TOOLSOBJ_D_FILES)
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.PHONY: all clean clean2 clean-debug clean-release copyfiles \
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debug default dist distclean installer libversioncheck makedirs \
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debug default dist distclean installer makedirs \
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release targets \
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toolsclean toolsclean2 toolsclean-debug toolsclean-release
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@ -396,9 +396,9 @@ static void GLimp_InitExtensions( void )
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{
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if ( r_ext_multitexture->value )
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{
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qglMultiTexCoord2fARB = ( PFNGLMULTITEXCOORD2FARBPROC ) SDL_GL_GetProcAddress( "glMultiTexCoord2fARB" );
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qglActiveTextureARB = ( PFNGLACTIVETEXTUREARBPROC ) SDL_GL_GetProcAddress( "glActiveTextureARB" );
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qglClientActiveTextureARB = ( PFNGLCLIENTACTIVETEXTUREARBPROC ) SDL_GL_GetProcAddress( "glClientActiveTextureARB" );
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qglMultiTexCoord2fARB = SDL_GL_GetProcAddress( "glMultiTexCoord2fARB" );
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qglActiveTextureARB = SDL_GL_GetProcAddress( "glActiveTextureARB" );
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qglClientActiveTextureARB = SDL_GL_GetProcAddress( "glClientActiveTextureARB" );
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if ( qglActiveTextureARB )
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{
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@ -587,6 +587,14 @@ int main( int argc, char **argv )
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char commandLine[ MAX_STRING_CHARS ] = { 0 };
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#ifndef DEDICATED
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// SDL version check
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// Compile time
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# if !SDL_VERSION_ATLEAST(MINSDL_MAJOR,MINSDL_MINOR,MINSDL_PATCH)
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# error A more recent version of SDL is required
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# endif
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// Run time
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const SDL_version *ver = SDL_Linked_Version( );
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#define STRING(s) #s
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