Added s_muteWhenUnfocused cvar (thanks, Chris!).

Fixes Bugzilla #3768.
This commit is contained in:
Ryan C. Gordon 2009-09-14 16:25:29 +00:00
parent af303a4813
commit 2cf2911131

View file

@ -31,6 +31,7 @@ cvar_t *s_musicVolume;
cvar_t *s_doppler;
cvar_t *s_backend;
cvar_t *s_muteWhenMinimized;
cvar_t *s_muteWhenUnfocused;
static soundInterface_t si;
@ -228,7 +229,8 @@ S_Update
*/
void S_Update( void )
{
if( s_muteWhenMinimized->integer && com_minimized->integer ) {
if( ( s_muteWhenMinimized->integer && com_minimized->integer ) ||
( s_muteWhenUnfocused->integer && com_unfocused->integer ) ) {
S_StopAllSounds( );
return;
}
@ -451,6 +453,7 @@ void S_Init( void )
s_doppler = Cvar_Get( "s_doppler", "1", CVAR_ARCHIVE );
s_backend = Cvar_Get( "s_backend", "", CVAR_ROM );
s_muteWhenMinimized = Cvar_Get( "s_muteWhenMinimized", "0", CVAR_ARCHIVE );
s_muteWhenUnfocused = Cvar_Get( "s_muteWhenUnfocused", "0", CVAR_ARCHIVE );
cv = Cvar_Get( "s_initsound", "1", 0 );
if( !cv->integer ) {