mirror of
https://github.com/UberGames/lilium-voyager.git
synced 2024-11-10 06:31:47 +00:00
* (bug 3018) need to call Cvar_SetCheatState() after CG_INIT and UI_INIT to
override user-defined cvar values for CVAR_CHEAT cvars that could be registered in cgame and ui.
This commit is contained in:
parent
ddc848dced
commit
2218a4ea67
4 changed files with 12 additions and 1 deletions
|
@ -746,6 +746,10 @@ void CL_InitCGame( void ) {
|
|||
// otherwise server commands sent just before a gamestate are dropped
|
||||
VM_Call( cgvm, CG_INIT, clc.serverMessageSequence, clc.lastExecutedServerCommand, clc.clientNum );
|
||||
|
||||
// reset any CVAR_CHEAT cvars registered by cgame
|
||||
if ( !cl_connectedToCheatServer )
|
||||
Cvar_SetCheatState();
|
||||
|
||||
// we will send a usercmd this frame, which
|
||||
// will cause the server to send us the first snapshot
|
||||
cls.state = CA_PRIMED;
|
||||
|
|
|
@ -325,6 +325,7 @@ void CL_ParseSnapshot( msg_t *msg ) {
|
|||
//=====================================================================
|
||||
|
||||
int cl_connectedToPureServer;
|
||||
int cl_connectedToCheatServer;
|
||||
|
||||
/*
|
||||
==================
|
||||
|
@ -355,7 +356,8 @@ void CL_SystemInfoChanged( void ) {
|
|||
}
|
||||
|
||||
s = Info_ValueForKey( systemInfo, "sv_cheats" );
|
||||
if ( atoi(s) == 0 ) {
|
||||
cl_connectedToCheatServer = atoi( s );
|
||||
if ( !cl_connectedToCheatServer ) {
|
||||
Cvar_SetCheatState();
|
||||
}
|
||||
|
||||
|
|
|
@ -1171,6 +1171,10 @@ void CL_InitUI( void ) {
|
|||
// init for this gamestate
|
||||
VM_Call( uivm, UI_INIT, (cls.state >= CA_AUTHORIZING && cls.state < CA_ACTIVE) );
|
||||
}
|
||||
|
||||
// reset any CVAR_CHEAT cvars registered by ui
|
||||
if ( !cl_connectedToCheatServer )
|
||||
Cvar_SetCheatState();
|
||||
}
|
||||
|
||||
qboolean UI_usesUniqueCDKey( void ) {
|
||||
|
|
|
@ -442,6 +442,7 @@ char *Key_KeynumToString (int keynum);
|
|||
// cl_parse.c
|
||||
//
|
||||
extern int cl_connectedToPureServer;
|
||||
extern int cl_connectedToCheatServer;
|
||||
|
||||
void CL_SystemInfoChanged( void );
|
||||
void CL_ParseServerMessage( msg_t *msg );
|
||||
|
|
Loading…
Reference in a new issue