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* Fix warning in cl_main.c
* Fix bug #4026 (SDL dx backend doesn't work on some machines)
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parent
2bd4c89203
commit
64a0a078d2
5 changed files with 53 additions and 17 deletions
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@ -2104,7 +2104,7 @@ void CL_CheckForResend( void ) {
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// The challenge request shall be followed by a client challenge so no malicious server can hijack this connection.
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Com_sprintf(data, sizeof(data), "getchallenge %d", clc.challenge);
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NET_OutOfBandPrint(NS_CLIENT, clc.serverAddress, data);
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NET_OutOfBandPrint(NS_CLIENT, clc.serverAddress, "%s", data);
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break;
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case CA_CHALLENGING:
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@ -665,31 +665,35 @@ of OpenGL
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*/
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void GLimp_Init( void )
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{
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qboolean success = qtrue;
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r_allowSoftwareGL = ri.Cvar_Get( "r_allowSoftwareGL", "0", CVAR_LATCH );
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r_sdlDriver = ri.Cvar_Get( "r_sdlDriver", "", CVAR_ROM );
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Sys_GLimpInit( );
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// create the window and set up the context
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if( !GLimp_StartDriverAndSetMode( r_mode->integer, r_fullscreen->integer ) )
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// Create the window and set up the context
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if( GLimp_StartDriverAndSetMode( r_mode->integer, r_fullscreen->integer ) )
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goto success;
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// Try again, this time in a platform specific "safe mode"
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Sys_GLimpSafeInit( );
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if( GLimp_StartDriverAndSetMode( r_mode->integer, r_fullscreen->integer ) )
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goto success;
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// Finally, try the default screen resolution
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if( r_mode->integer != R_MODE_FALLBACK )
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{
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if( r_mode->integer != R_MODE_FALLBACK )
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{
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ri.Printf( PRINT_ALL, "Setting r_mode %d failed, falling back on r_mode %d\n",
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r_mode->integer, R_MODE_FALLBACK );
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ri.Cvar_Set("r_ext_multisample", "0");
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if( !GLimp_StartDriverAndSetMode( R_MODE_FALLBACK, r_fullscreen->integer ) )
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success = qfalse;
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}
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else
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success = qfalse;
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ri.Printf( PRINT_ALL, "Setting r_mode %d failed, falling back on r_mode %d\n",
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r_mode->integer, R_MODE_FALLBACK );
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if( GLimp_StartDriverAndSetMode( R_MODE_FALLBACK, r_fullscreen->integer ) )
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goto success;
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}
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if( !success )
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ri.Error( ERR_FATAL, "GLimp_Init() - could not load OpenGL subsystem\n" );
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// Nothing worked, give up
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ri.Error( ERR_FATAL, "GLimp_Init() - could not load OpenGL subsystem\n" );
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success:
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// This values force the UI to disable driver selection
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glConfig.driverType = GLDRV_ICD;
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glConfig.hardwareType = GLHW_GENERIC;
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@ -48,6 +48,7 @@ unsigned int CON_LogRead( char *out, unsigned int outSize );
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char *Sys_StripAppBundle( char *pwd );
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#endif
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void Sys_GLimpSafeInit( void );
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void Sys_GLimpInit( void );
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void Sys_PlatformInit( void );
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void Sys_SigHandler( int signal );
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@ -516,6 +516,18 @@ void Sys_ErrorDialog( const char *error )
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FS_FCloseFile( f );
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}
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/*
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==============
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Sys_GLimpSafeInit
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Unix specific "safe" GL implementation initialisation
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==============
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*/
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void Sys_GLimpSafeInit( void )
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{
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// NOP
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}
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/*
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==============
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Sys_GLimpInit
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@ -581,6 +581,25 @@ void Sys_ErrorDialog( const char *error )
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static qboolean SDL_VIDEODRIVER_externallySet = qfalse;
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#endif
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/*
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==============
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Sys_GLimpSafeInit
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Windows specific "safe" GL implementation initialisation
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==============
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*/
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void Sys_GLimpSafeInit( void )
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{
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#ifndef DEDICATED
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if( !SDL_VIDEODRIVER_externallySet )
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{
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// Here, we want to let SDL decide what do to unless
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// explicitly requested otherwise
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_putenv( "SDL_VIDEODRIVER=" );
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}
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#endif
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}
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/*
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==============
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Sys_GLimpInit
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