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Bug 2813
* Do not detect a seperate homepath on win95, win98, or winme since it's not truly a user-specific dir and therefore provides no advantage * Use CSIDL_APPDATA instead of CSIDL_LOCAL_APPDATA. This means that user-specific game data is now allowed to be part of a user's Roaming Profile
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2 changed files with 30 additions and 2 deletions
21
README
21
README
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@ -24,6 +24,8 @@ for further development. Some of the major features currently implemented are:
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* Support for various esoteric operating systems (see
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http://icculus.org/quake3/?page=status)
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* HTTP/FTP download redirection (using cURL)
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* Multiuser support on Windows NT based systems (user specific game data
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is stored in "%APPDATA%\Quake3")
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* Many, many bug fixes
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The map editor and associated compiling tools are not included. We suggest you
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@ -234,6 +236,25 @@ Using HTTP/FTP Download Support (Client)
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it will use the value of the cvar cl_cURLLib as the filename of the cURL
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library to dynamically load.
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Multiuser Support on Windows NT based sysems
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On Windows NT based systems (e.g. Windows XP), all user specific files such
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as autogenerated configuration, demos, videos, screenshots, and
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autodownloaded pk3s are now saved in a directory specific to the
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user who is running ioquake3. On systems using the English language,
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this is usually a directory named:
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"C:\Documents and Settings\%USERNAME%\Application Data\Quake3\"
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In order to access this directory more easily, the installer may create a
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Shortcut which has its target set to:
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"%APPDATA%\Quake3\"
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Such a link would work for all users and would work on non-English versions
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of Windows.
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You can revert to the old single-user behaviour by setting the fs_homepath
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cvar to the directory where ioquake3 is installed. For example:
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ioquake3.exe +set fs_homepath "c:\ioquake3"
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Note that this cvar MUST be set as a command line parameter.
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------------------------------------------------------------- Contributing -----
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Please send all patches to bugzilla (https://bugzilla.icculus.org), or join the
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@ -288,10 +288,17 @@ char *Sys_DefaultHomePath(void) {
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TCHAR szPath[MAX_PATH];
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static char path[MAX_OSPATH];
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if( !SUCCEEDED( SHGetFolderPath( NULL, CSIDL_LOCAL_APPDATA,
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// do not bother using a seperate home directory on versions of
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// windows that do not offer true per-user home directories
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// (win98, win95, winme)
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g_wv.osversion.dwOSVersionInfoSize = sizeof( g_wv.osversion );
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GetVersionEx( &g_wv.osversion );
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if( g_wv.osversion.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS )
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return NULL;
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if( !SUCCEEDED( SHGetFolderPath( NULL, CSIDL_APPDATA,
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NULL, 0, szPath ) ) )
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{
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return NULL;
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}
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Q_strncpyz( path, szPath, sizeof(path) );
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