* rewrite of the win32 dedicated console:

1) NET_Sleep() no longer watches for input, Sys_Sleep() added for waiting
     on input.
  2) Added "CtrlHandler" for trapping Ctrl-C and other quit methods not
     handled by signals on windows
  3) Added history support
  4) Added tab completion
  5) Removed automatic cursor/scroll adjustment (too problematic)
  6) Enable mousewheel scrolling
  7) Stop using the InputBuffer for editing

  This seems to work pretty well now, but I jumped the gun on a previous
  commit message by saying you can scroll now without locking up your server.
  That was only true up until the point that a server tried to print to
  the console, at that point it will hang until you release the scroll bar :(
  It may be possible to get around this by using a seperate thread for
  console output, but that's a whole new can of worms.
This commit is contained in:
Tony J. White = 2007-09-15 02:22:58 +00:00
parent 2052b94adc
commit e46fe24426
8 changed files with 321 additions and 217 deletions

View file

@ -1026,43 +1026,27 @@ void NET_Shutdown( void ) {
====================
NET_Sleep
Sleeps msec or until something happens on the network or stdin
Sleeps msec or until something happens on the network
====================
*/
void NET_Sleep( int msec ) {
struct timeval timeout;
fd_set fdset;
int highestfd = 0;
if (!com_dedicated->integer)
return; // we're not a server, just run full speed
if (!ip_socket)
return;
if (msec < 0 )
return;
FD_ZERO(&fdset);
FD_SET(fileno(stdin), &fdset);
highestfd = fileno(stdin) + 1;
if(ip_socket)
{
FD_SET(ip_socket, &fdset); // network socket
if(ip_socket >= highestfd)
highestfd = ip_socket + 1;
}
if(highestfd)
{
if(msec >= 0)
{
timeout.tv_sec = msec/1000;
timeout.tv_usec = (msec%1000)*1000;
select(highestfd, &fdset, NULL, NULL, &timeout);
}
else
{
// Block indefinitely
select(highestfd, &fdset, NULL, NULL, NULL);
}
}
FD_SET(ip_socket, &fdset);
timeout.tv_sec = msec/1000;
timeout.tv_usec = (msec%1000)*1000;
select(ip_socket+1, &fdset, NULL, NULL, &timeout);
}

View file

@ -1030,6 +1030,7 @@ char *Sys_ConsoleInput(void);
char **Sys_ListFiles( const char *directory, const char *extension, char *filter, int *numfiles, qboolean wantsubs );
void Sys_FreeFileList( char **list );
void Sys_Sleep(int msec);
qboolean Sys_LowPhysicalMemory( void );

View file

@ -774,7 +774,7 @@ void SV_Frame( int msec ) {
// Running as a server, but no map loaded
#ifdef DEDICATED
// Block until something interesting happens
NET_Sleep(-1);
Sys_Sleep(-1);
#endif
return;

View file

@ -22,21 +22,113 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "../qcommon/q_shared.h"
#include "../qcommon/qcommon.h"
#include "sys_local.h"
#include "windows.h"
#define QCONSOLE_HISTORY 32
#define QCONSOLE_THEME FOREGROUND_RED | \
BACKGROUND_RED | \
BACKGROUND_GREEN | \
BACKGROUND_BLUE
static WORD qconsole_attrib;
#define QCONSOLE_INPUT_RECORDS 1024
// saved console status
static DWORD qconsole_orig_mode;
static CONSOLE_CURSOR_INFO qconsole_orig_cursorinfo;
// used to track key input
static int qconsole_chars = 0;
// cmd history
static char qconsole_history[ QCONSOLE_HISTORY ][ MAX_EDIT_LINE ];
static int qconsole_history_pos = -1;
static int qconsole_history_oldest = 0;
// current edit buffer
static char qconsole_line[ MAX_EDIT_LINE ];
static int qconsole_linelen = 0;
static HANDLE qconsole_hout;
static HANDLE qconsole_hin;
/*
==================
CON_CtrlHandler
The Windows Console doesn't use signals for terminating the application
with Ctrl-C, logging off, window closing, etc. Instead it uses a special
handler routine. Fortunately, the values for Ctrl signals don't seem to
overlap with true signal codes that Windows provides, so calling
Sys_SigHandler() with those numbers should be safe for generating unique
shutdown messages.
==================
*/
static BOOL WINAPI CON_CtrlHandler( DWORD sig )
{
Sys_SigHandler( sig );
return TRUE;
}
/*
==================
CON_HistAdd
==================
*/
static void CON_HistAdd( void )
{
Q_strncpyz( qconsole_history[ qconsole_history_oldest ], qconsole_line,
sizeof( qconsole_history[ qconsole_history_oldest ] ) );
if( qconsole_history_oldest >= QCONSOLE_HISTORY - 1 )
qconsole_history_oldest = 0;
else
qconsole_history_oldest++;
qconsole_history_pos = qconsole_history_oldest;
}
/*
==================
CON_HistPrev
==================
*/
static void CON_HistPrev( void )
{
int pos;
pos = ( qconsole_history_pos < 1 ) ?
( QCONSOLE_HISTORY - 1 ) : ( qconsole_history_pos - 1 );
// don' t allow looping through history
if( pos == qconsole_history_oldest )
return;
qconsole_history_pos = pos;
Q_strncpyz( qconsole_line, qconsole_history[ qconsole_history_pos ],
sizeof( qconsole_line ) );
qconsole_linelen = strlen( qconsole_line );
}
/*
==================
CON_HistNext
==================
*/
static void CON_HistNext( void )
{
int pos;
pos = ( qconsole_history_pos >= QCONSOLE_HISTORY - 1 ) ?
0 : ( qconsole_history_pos + 1 );
// clear the edit buffer if they try to advance to a future command
if( pos == qconsole_history_oldest )
{
qconsole_line[ 0 ] = '\0';
qconsole_linelen = 0;
return;
}
qconsole_history_pos = pos;
Q_strncpyz( qconsole_line, qconsole_history[ qconsole_history_pos ],
sizeof( qconsole_line ) );
qconsole_linelen = strlen( qconsole_line );
}
// used to restore original color theme
static int qconsole_orig_attrib;
/*
==================
@ -54,6 +146,46 @@ CON_Show
*/
void CON_Show( void )
{
CONSOLE_SCREEN_BUFFER_INFO binfo;
COORD writeSize = { MAX_EDIT_LINE, 1 };
COORD writePos = { 0, 0 };
SMALL_RECT writeArea = { 0, 0, 0, 0 };
int i;
CHAR_INFO line[ MAX_EDIT_LINE ];
GetConsoleScreenBufferInfo( qconsole_hout, &binfo );
// if we' re in the middle of printf, don't bother writing the buffer
if( binfo.dwCursorPosition.X != 0 )
return;
writeArea.Left = 0;
writeArea.Top = binfo.dwCursorPosition.Y;
writeArea.Bottom = binfo.dwCursorPosition.Y;
writeArea.Right = MAX_EDIT_LINE;
// build a space-padded CHAR_INFO array
for( i = 0; i < MAX_EDIT_LINE; i++ )
{
if( i < qconsole_linelen )
line[ i ].Char.AsciiChar = qconsole_line[ i ];
else
line[ i ].Char.AsciiChar = ' ';
line[ i ].Attributes = qconsole_attrib;
}
if( qconsole_linelen > binfo.srWindow.Right )
{
WriteConsoleOutput( qconsole_hout,
line + (qconsole_linelen - binfo.srWindow.Right ),
writeSize, writePos, &writeArea );
}
else
{
WriteConsoleOutput( qconsole_hout, line, writeSize,
writePos, &writeArea );
}
}
/*
@ -63,15 +195,10 @@ CON_Shutdown
*/
void CON_Shutdown( void )
{
HANDLE hout;
COORD screen = { 0, 0 };
DWORD written;
hout = GetStdHandle( STD_OUTPUT_HANDLE );
SetConsoleTextAttribute( hout, qconsole_orig_attrib );
FillConsoleOutputAttribute( hout, qconsole_orig_attrib, 63999,
screen, &written );
SetConsoleMode( qconsole_hin, qconsole_orig_mode );
SetConsoleCursorInfo( qconsole_hout, &qconsole_orig_cursorinfo );
CloseHandle( qconsole_hout );
CloseHandle( qconsole_hin );
}
/*
@ -81,34 +208,43 @@ CON_Init
*/
void CON_Init( void )
{
HANDLE hout;
COORD screen = { 0, 0 };
DWORD written, read;
CONSOLE_SCREEN_BUFFER_INFO binfo;
SMALL_RECT rect;
WORD oldattrib;
CONSOLE_CURSOR_INFO curs;
CONSOLE_SCREEN_BUFFER_INFO info;
int i;
hout = GetStdHandle( STD_OUTPUT_HANDLE );
// handle Ctrl-C or other console termination
SetConsoleCtrlHandler( CON_CtrlHandler, TRUE );
// remember original color theme
ReadConsoleOutputAttribute( hout, &oldattrib, 1, screen, &read );
qconsole_orig_attrib = oldattrib;
SetConsoleTitle("ioquake3 Dedicated Server Console");
qconsole_hin = GetStdHandle( STD_INPUT_HANDLE );
if( qconsole_hin == INVALID_HANDLE_VALUE )
return;
SetConsoleTextAttribute( hout, QCONSOLE_THEME );
FillConsoleOutputAttribute( hout, QCONSOLE_THEME, 63999, screen, &written );
// adjust console scroll to match up with cursor position
GetConsoleScreenBufferInfo( hout, &binfo );
rect.Top = binfo.srWindow.Top;
rect.Left = binfo.srWindow.Left;
rect.Bottom = binfo.srWindow.Bottom;
rect.Right = binfo.srWindow.Right;
rect.Top += ( binfo.dwCursorPosition.Y - binfo.srWindow.Bottom );
rect.Bottom = binfo.dwCursorPosition.Y;
SetConsoleWindowInfo( hout, TRUE, &rect );
qconsole_hout = GetStdHandle( STD_OUTPUT_HANDLE );
if( qconsole_hout == INVALID_HANDLE_VALUE )
return;
GetConsoleMode( qconsole_hin, &qconsole_orig_mode );
// allow mouse wheel scrolling
SetConsoleMode( qconsole_hin,
qconsole_orig_mode & ~ENABLE_MOUSE_INPUT );
FlushConsoleInputBuffer( qconsole_hin );
GetConsoleScreenBufferInfo( qconsole_hout, &info );
qconsole_attrib = info.wAttributes;
SetConsoleTitle("ioquake3 Dedicated Server Console");
// make cursor invisible
GetConsoleCursorInfo( qconsole_hout, &qconsole_orig_cursorinfo );
curs.dwSize = 1;
curs.bVisible = FALSE;
SetConsoleCursorInfo( qconsole_hout, &curs );
// initialize history
for( i = 0; i < QCONSOLE_HISTORY; i++ )
qconsole_history[ i ][ 0 ] = '\0';
}
/*
@ -118,167 +254,102 @@ CON_ConsoleInput
*/
char *CON_ConsoleInput( void )
{
HANDLE hin, hout;
INPUT_RECORD buff[ QCONSOLE_INPUT_RECORDS ];
DWORD count = 0;
int i;
static char input[ 1024 ] = { "" };
int inputlen;
int newlinepos = -1;
CHAR_INFO line[ QCONSOLE_INPUT_RECORDS ];
int linelen = 0;
INPUT_RECORD buff[ MAX_EDIT_LINE ];
DWORD count = 0, events = 0;
WORD key = 0;
int i;
int newlinepos = -1;
inputlen = 0;
input[ 0 ] = '\0';
if( !GetNumberOfConsoleInputEvents( qconsole_hin, &events ) )
return NULL;
hin = GetStdHandle( STD_INPUT_HANDLE );
if( hin == INVALID_HANDLE_VALUE )
return NULL;
hout = GetStdHandle( STD_OUTPUT_HANDLE );
if( hout == INVALID_HANDLE_VALUE )
return NULL;
if( events < 1 )
return NULL;
// if we have overflowed, start dropping oldest input events
if( events >= MAX_EDIT_LINE )
{
ReadConsoleInput( qconsole_hin, buff, 1, &events );
return NULL;
}
if( !PeekConsoleInput( hin, buff, QCONSOLE_INPUT_RECORDS, &count ) )
return NULL;
if( !ReadConsoleInput( qconsole_hin, buff, events, &count ) )
return NULL;
// if we have overflowed, start dropping oldest input events
if( count == QCONSOLE_INPUT_RECORDS )
{
ReadConsoleInput( hin, buff, 1, &count );
return NULL;
}
FlushConsoleInputBuffer( qconsole_hin );
for( i = 0; i < count; i++ )
{
if( buff[ i ].EventType == KEY_EVENT && buff[ i ].Event.KeyEvent.bKeyDown )
{
if( buff[ i ].Event.KeyEvent.wVirtualKeyCode == VK_RETURN )
{
newlinepos = i;
break;
}
for( i = 0; i < count; i++ )
{
if( buff[ i ].EventType != KEY_EVENT )
continue;
if( !buff[ i ].Event.KeyEvent.bKeyDown )
continue;
if( linelen < QCONSOLE_INPUT_RECORDS &&
buff[ i ].Event.KeyEvent.uChar.AsciiChar )
{
if( buff[ i ].Event.KeyEvent.wVirtualKeyCode == VK_BACK )
{
if( linelen > 0 )
linelen--;
}
else
{
line[ linelen ].Attributes = QCONSOLE_THEME;
line[ linelen++ ].Char.AsciiChar =
buff[ i ].Event.KeyEvent.uChar.AsciiChar;
}
}
}
}
key = buff[ i ].Event.KeyEvent.wVirtualKeyCode;
// provide visual feedback for incomplete commands
if( linelen != qconsole_chars )
{
CONSOLE_SCREEN_BUFFER_INFO binfo;
COORD writeSize = { QCONSOLE_INPUT_RECORDS, 1 };
COORD writePos = { 0, 0 };
SMALL_RECT writeArea = { 0, 0, 0, 0 };
int i;
if( key == VK_RETURN )
{
newlinepos = i;
break;
}
else if( key == VK_UP )
{
CON_HistPrev();
break;
}
else if( key == VK_DOWN )
{
CON_HistNext();
break;
}
else if( key == VK_TAB )
{
field_t f;
// keep track of this so we don't need to re-write to console every frame
qconsole_chars = linelen;
Q_strncpyz( f.buffer, qconsole_line,
sizeof( f.buffer ) );
Field_AutoComplete( &f );
Q_strncpyz( qconsole_line, f.buffer,
sizeof( qconsole_line ) );
qconsole_linelen = strlen( qconsole_line );
break;
}
GetConsoleScreenBufferInfo( hout, &binfo );
if( qconsole_linelen < sizeof( qconsole_line ) - 1 )
{
char c = buff[ i ].Event.KeyEvent.uChar.AsciiChar;
// adjust scrolling to cursor when typing
if( binfo.dwCursorPosition.Y > binfo.srWindow.Bottom )
{
SMALL_RECT rect;
if( key == VK_BACK )
{
int pos = ( qconsole_linelen > 0 ) ?
qconsole_linelen - 1 : 0;
rect.Top = binfo.srWindow.Top;
rect.Left = binfo.srWindow.Left;
rect.Bottom = binfo.srWindow.Bottom;
rect.Right = binfo.srWindow.Right;
qconsole_line[ pos ] = '\0';
qconsole_linelen = pos;
}
else if( c )
{
qconsole_line[ qconsole_linelen++ ] = c;
qconsole_line[ qconsole_linelen ] = '\0';
}
}
}
rect.Top += ( binfo.dwCursorPosition.Y - binfo.srWindow.Bottom );
rect.Bottom = binfo.dwCursorPosition.Y;
SetConsoleWindowInfo( hout, TRUE, &rect );
GetConsoleScreenBufferInfo( hout, &binfo );
}
writeArea.Left = 0;
writeArea.Top = binfo.srWindow.Bottom;
writeArea.Bottom = binfo.srWindow.Bottom;
writeArea.Right = QCONSOLE_INPUT_RECORDS;
CON_Show();
// pad line with ' ' to handle VK_BACK
for( i = linelen; i < QCONSOLE_INPUT_RECORDS; i++ )
{
line[ i ].Char.AsciiChar = ' ';
line[ i ].Attributes = QCONSOLE_THEME;
}
if( newlinepos < 0)
return NULL;
if( linelen > binfo.srWindow.Right )
{
WriteConsoleOutput( hout, line + (linelen - binfo.srWindow.Right ),
writeSize, writePos, &writeArea );
}
else
{
WriteConsoleOutput( hout, line, writeSize, writePos, &writeArea );
}
if( !qconsole_linelen )
{
Com_Printf( "\n" );
return NULL;
}
if( binfo.dwCursorPosition.X != linelen )
{
COORD cursorPos = { 0, 0 };
CON_HistAdd();
Com_Printf( "%s\n", qconsole_line );
cursorPos.X = linelen;
cursorPos.Y = binfo.srWindow.Bottom;
SetConsoleCursorPosition( hout, cursorPos );
}
}
qconsole_linelen = 0;
// don't touch the input buffer if this is an incomplete command
if( newlinepos < 0)
{
return NULL;
}
else
{
// add a newline
COORD cursorPos = { 0, 0 };
CONSOLE_SCREEN_BUFFER_INFO binfo;
GetConsoleScreenBufferInfo( hout, &binfo );
cursorPos.Y = binfo.srWindow.Bottom + 1;
SetConsoleCursorPosition( hout, cursorPos );
}
if( !ReadConsoleInput( hin, buff, newlinepos+1, &count ) )
return NULL;
for( i = 0; i < count; i++ )
{
if( buff[ i ].EventType == KEY_EVENT && buff[ i ].Event.KeyEvent.bKeyDown )
{
if( buff[ i ].Event.KeyEvent.wVirtualKeyCode == VK_BACK )
{
if( inputlen > 0 )
input[ --inputlen ] = '\0';
continue;
}
if( inputlen < ( sizeof( input ) - 1 ) &&
buff[ i ].Event.KeyEvent.uChar.AsciiChar )
{
input[ inputlen++ ] = buff[ i ].Event.KeyEvent.uChar.AsciiChar;
input[ inputlen ] = '\0';
}
}
}
if( !inputlen )
return NULL;
return input;
return qconsole_line;
}

View file

@ -38,3 +38,5 @@ char *CON_ConsoleInput(void);
#ifdef MACOS_X
char *Sys_StripAppBundle( char *pwd );
#endif
void Sys_SigHandler( int signal );

View file

@ -573,7 +573,7 @@ void Sys_ParseArgs( int argc, char **argv )
Sys_SigHandler
=================
*/
static void Sys_SigHandler( int signal )
void Sys_SigHandler( int signal )
{
static qboolean signalcaught = qfalse;
@ -641,6 +641,7 @@ int main( int argc, char **argv )
#ifndef _WIN32
// Windows doesn't have these signals
// see CON_CtrlHandler() in con_win32.c
signal( SIGHUP, Sys_SigHandler );
signal( SIGQUIT, Sys_SigHandler );
signal( SIGTRAP, Sys_SigHandler );

View file

@ -448,3 +448,31 @@ char *Sys_StripAppBundle( char *dir )
return cwd;
}
#endif // MACOS_X
/*
==================
Sys_Sleep
Block execution for msec or until input is recieved.
==================
*/
void Sys_Sleep( int msec )
{
fd_set fdset;
FD_ZERO(&fdset);
FD_SET(fileno(stdin), &fdset);
if( msec < 0 )
{
select((fileno(stdin) + 1), &fdset, NULL, NULL, NULL);
}
else
{
struct timeval timeout;
timeout.tv_sec = msec/1000;
timeout.tv_usec = (msec%1000)*1000;
select((fileno(stdin) + 1), &fdset, NULL, NULL, &timeout);
}
}

View file

@ -508,3 +508,20 @@ void Sys_FreeFileList( char **list )
Z_Free( list );
}
/*
==============
Sys_Sleep
Block execution for msec or until input is recieved.
==============
*/
void Sys_Sleep( int msec )
{
if( msec < 0 )
WaitForSingleObject( GetStdHandle( STD_INPUT_HANDLE ), INFINITE );
else
WaitForSingleObject( GetStdHandle( STD_INPUT_HANDLE ), msec );
}