Commit Graph

1179 Commits

Author SHA1 Message Date
terminx 784e919941 Change multiplayer random ID generation scheme and remove some dead code
git-svn-id: https://svn.eduke32.com/eduke32@1537 1a8010ca-5511-0410-912e-c29ae57300e0
2009-10-29 22:22:44 +00:00
helixhorned d6f525b44b crude demo fast-forward/rewind; more m32script goodness
git-svn-id: https://svn.eduke32.com/eduke32@1536 1a8010ca-5511-0410-912e-c29ae57300e0
2009-10-25 23:25:38 +00:00
terminx 4e4ef98ae6 clean up "renderer setup" menu a bit so we can put polymer shit in it later
git-svn-id: https://svn.eduke32.com/eduke32@1534 1a8010ca-5511-0410-912e-c29ae57300e0
2009-10-17 09:33:32 +00:00
plagman cfc8b8d3da Don't override the system allocator with nedmalloc and remove the unused nedmalloc code from polymer.c. This should fix a few crashes caused by ALSA and Mesa picking up memory allocator symbols from eduke32.
git-svn-id: https://svn.eduke32.com/eduke32@1533 1a8010ca-5511-0410-912e-c29ae57300e0
2009-10-17 06:27:46 +00:00
terminx a6dec44579 Fixes mouse on win32 and some other relatively minor issues, drops win9x support, adds BUILD_NOLARGEPAGES and BUILD_WIN9X environment var support to disable large page support and force 9x to pass OS version check, fixes issue with crosshair turning white during the next run after starting the game with a new cfg but quitting at the menu instead of entering a level
git-svn-id: https://svn.eduke32.com/eduke32@1532 1a8010ca-5511-0410-912e-c29ae57300e0
2009-10-15 23:08:47 +00:00
helixhorned 256c729910 relocated some key events
git-svn-id: https://svn.eduke32.com/eduke32@1530 1a8010ca-5511-0410-912e-c29ae57300e0
2009-10-11 20:13:16 +00:00
terminx 20c028b2e9 Memory cleanups, use Bm/c/realloc/free everywhere (configured as nedmalloc version in compat.h), add large page support for Vista/7, tweak nedmalloc settings, add support for projecting textures from SE50 spotlights placed in maps via sprite owner member (manipulated through CONs via sprite htpicnum member), fix building Mapster32 with MSVC, increase PR_MAXLIGHTS to 1024
git-svn-id: https://svn.eduke32.com/eduke32@1527 1a8010ca-5511-0410-912e-c29ae57300e0
2009-10-07 06:47:35 +00:00
plagman 58194cb281 Fix specpower and specfactor definitions for diffuse maps.
git-svn-id: https://svn.eduke32.com/eduke32@1526 1a8010ca-5511-0410-912e-c29ae57300e0
2009-10-04 15:41:40 +00:00
helixhorned 40d655100c m32script: stuff for fiddling with polymer lights
git-svn-id: https://svn.eduke32.com/eduke32@1521 1a8010ca-5511-0410-912e-c29ae57300e0
2009-10-03 13:20:31 +00:00
helixhorned 540962f35c another one...
git-svn-id: https://svn.eduke32.com/eduke32@1520 1a8010ca-5511-0410-912e-c29ae57300e0
2009-10-01 20:14:36 +00:00
helixhorned 8ac8615034 small m32 changes
git-svn-id: https://svn.eduke32.com/eduke32@1519 1a8010ca-5511-0410-912e-c29ae57300e0
2009-10-01 19:43:15 +00:00
terminx c030768d71 More corrupt map fixes
fuck ebase.map


git-svn-id: https://svn.eduke32.com/eduke32@1511 1a8010ca-5511-0410-912e-c29ae57300e0
2009-10-01 00:50:20 +00:00
terminx ecb3e90817 Corrupt map fixes
Specifically seems to fix ebase.map by msandt


git-svn-id: https://svn.eduke32.com/eduke32@1510 1a8010ca-5511-0410-912e-c29ae57300e0
2009-10-01 00:28:40 +00:00
terminx dcd7c3c9fe update nedmalloc to r1116
git-svn-id: https://svn.eduke32.com/eduke32@1509 1a8010ca-5511-0410-912e-c29ae57300e0
2009-09-30 22:19:57 +00:00
plagman dee579c030 Custom aspect ratio support for Polymer: r_pr_customaspect. Implements bug 2799107.
git-svn-id: https://svn.eduke32.com/eduke32@1507 1a8010ca-5511-0410-912e-c29ae57300e0
2009-09-30 14:32:11 +00:00
plagman 13873b985c Checks for required GPU/OpenGL functionality when initializing Polymer and fallbacks to Polymost if appropriate. This should prevent crashes when trying to run Polymer on older GPUs/drivers.
git-svn-id: https://svn.eduke32.com/eduke32@1506 1a8010ca-5511-0410-912e-c29ae57300e0
2009-09-30 01:26:13 +00:00
plagman 10913b51f2 Fix mirrors with screen resizing.
git-svn-id: https://svn.eduke32.com/eduke32@1505 1a8010ca-5511-0410-912e-c29ae57300e0
2009-09-30 01:00:49 +00:00
plagman d1e22bae52 Polymer screen resizing support. Fixes misaligned crosshair with full HUD.
git-svn-id: https://svn.eduke32.com/eduke32@1504 1a8010ca-5511-0410-912e-c29ae57300e0
2009-09-30 00:51:45 +00:00
terminx 577e3bd124 Misc
git-svn-id: https://svn.eduke32.com/eduke32@1502 1a8010ca-5511-0410-912e-c29ae57300e0
2009-09-28 00:01:06 +00:00
helixhorned 1d6058ecef small additions and fixes
git-svn-id: https://svn.eduke32.com/eduke32@1501 1a8010ca-5511-0410-912e-c29ae57300e0
2009-09-20 15:43:09 +00:00
helixhorned 293367e844 mapster-script stuff
git-svn-id: https://svn.eduke32.com/eduke32@1500 1a8010ca-5511-0410-912e-c29ae57300e0
2009-09-18 21:44:46 +00:00
helixhorned e7acafc9e7 some more functions for m32-script
git-svn-id: https://svn.eduke32.com/eduke32@1499 1a8010ca-5511-0410-912e-c29ae57300e0
2009-09-17 22:08:37 +00:00
helixhorned 198ac24152 drawing functions and key access for m32-script; misc. fixes
git-svn-id: https://svn.eduke32.com/eduke32@1497 1a8010ca-5511-0410-912e-c29ae57300e0
2009-09-16 22:24:24 +00:00
helixhorned 3be58d63d0 indirect constants for m32-script alongside with other changes
git-svn-id: https://svn.eduke32.com/eduke32@1496 1a8010ca-5511-0410-912e-c29ae57300e0
2009-09-14 22:11:37 +00:00
helixhorned ea0e088da5 Initial checkin of m32-script.
git-svn-id: https://svn.eduke32.com/eduke32@1493 1a8010ca-5511-0410-912e-c29ae57300e0
2009-09-12 23:03:15 +00:00
terminx fe6e27e819 Use C versions of divscale##() instead of asm to work around an overflow with drawmapview(), get rid of leftover custom 'int64' type in favor of int64_t, other minor fixes
git-svn-id: https://svn.eduke32.com/eduke32@1492 1a8010ca-5511-0410-912e-c29ae57300e0
2009-09-09 07:19:14 +00:00
helixhorned 4e4e2f16d8 4x bigger max. zoom in 2d mode at Gambini's request
git-svn-id: https://svn.eduke32.com/eduke32@1491 1a8010ca-5511-0410-912e-c29ae57300e0
2009-08-31 13:43:13 +00:00
terminx a9c8d071a6 Couple weeks worth of random bs changes
git-svn-id: https://svn.eduke32.com/eduke32@1490 1a8010ca-5511-0410-912e-c29ae57300e0
2009-08-28 23:08:00 +00:00
plagman fe7f09105c Don't request alpha bits for the first FBO. It'll prevent the FBO from getting complete when running 16-bits.
git-svn-id: https://svn.eduke32.com/eduke32@1489 1a8010ca-5511-0410-912e-c29ae57300e0
2009-08-12 17:43:17 +00:00
terminx dbd9e63d00 Fix a couple of minor issues
git-svn-id: https://svn.eduke32.com/eduke32@1488 1a8010ca-5511-0410-912e-c29ae57300e0
2009-08-09 05:32:17 +00:00
terminx 0358aee38e git-svn-id: https://svn.eduke32.com/eduke32@1487 1a8010ca-5511-0410-912e-c29ae57300e0 2009-08-06 10:12:13 +00:00
helixhorned b2e2ba8868 make mapster slightly less cpu-hungry under linux. Also a (temporary?) fix for a crash
git-svn-id: https://svn.eduke32.com/eduke32@1486 1a8010ca-5511-0410-912e-c29ae57300e0
2009-08-05 22:37:48 +00:00
helixhorned 53418727e9 little debugging helper for linux
git-svn-id: https://svn.eduke32.com/eduke32@1485 1a8010ca-5511-0410-912e-c29ae57300e0
2009-08-03 22:15:53 +00:00
helixhorned a43f31e46c m32: "ported" searchwall determination when aiming at floor or ceiling to polymost
git-svn-id: https://svn.eduke32.com/eduke32@1484 1a8010ca-5511-0410-912e-c29ae57300e0
2009-08-02 20:20:26 +00:00
helixhorned 03d92eb1d1 m32 aim: fixes a bug with polymer overwalls
git-svn-id: https://svn.eduke32.com/eduke32@1483 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-31 20:44:28 +00:00
helixhorned 0da3edba58 model handling for new m32 aim; adapted gradients in astub.c
git-svn-id: https://svn.eduke32.com/eduke32@1482 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-31 14:00:52 +00:00
terminx 3964ca6766 fixes... mostly sound fuckery
git-svn-id: https://svn.eduke32.com/eduke32@1481 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-31 11:45:29 +00:00
terminx e5d6d9694f git-svn-id: https://svn.eduke32.com/eduke32@1479 1a8010ca-5511-0410-912e-c29ae57300e0 2009-07-29 21:56:56 +00:00
terminx 2ffda08128 fixes
git-svn-id: https://svn.eduke32.com/eduke32@1477 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-29 10:33:56 +00:00
helixhorned da8e401298 mapster32: more logical "bottom walls swapped"-bit handling; misc. cleanups
git-svn-id: https://svn.eduke32.com/eduke32@1466 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-25 20:16:22 +00:00
terminx 98a359f3e1 Clean out tree... misc changes
git-svn-id: https://svn.eduke32.com/eduke32@1465 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-24 02:31:34 +00:00
helixhorned ce3d64d971 new m32 aiming: changed the way distance is determined, so it also handles parallaxed sectors.
git-svn-id: https://svn.eduke32.com/eduke32@1464 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-20 22:01:44 +00:00
helixhorned 8f0da12b76 new mapster aiming now handles planar sprites
git-svn-id: https://svn.eduke32.com/eduke32@1463 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-18 20:37:20 +00:00
helixhorned c25ee18b98 new mapster mouse aiming: now handles masked walls, fixed searchwall determination when aiming at ceiling/floor
git-svn-id: https://svn.eduke32.com/eduke32@1462 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-17 21:47:04 +00:00
terminx 3504c0bf97 Misc minor changes
git-svn-id: https://svn.eduke32.com/eduke32@1458 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-12 23:41:16 +00:00
terminx 1538f39289 fix building with MSVC after Helixhorned's commit
fix FastLZ mipmap corruption issue
fix Polymer MSVC warnings
rewrote qsprintf to take up to 32 parameters, either quotes or gamevars
added qstrncat to concatenate n characters of one quote to another
exposed internal sectorofwall() function to CON
changed CON parser to count ( ) ; and , as whitespace so people can make their code more readable
added ACTIVATOR and ACTIVATORLOCKED support to SE49 and SE50
added SPRITE_USEACTIVATOR flag to allow actor execution based on whether a sector is "locked" or not
rearranged a few structures for faster array lookups
fixed EVENT_HOLSTER


git-svn-id: https://svn.eduke32.com/eduke32@1457 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-12 01:55:34 +00:00
helixhorned a3c0bee4a3 Improved mouse aiming for Mapster32 (not yet in action)
git-svn-id: https://svn.eduke32.com/eduke32@1456 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-11 22:20:15 +00:00
terminx 402221cad3 Replace LibLZF with FastLZ (http://www.fastlz.org/lzf.htm)
git-svn-id: https://svn.eduke32.com/eduke32@1455 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-09 03:54:18 +00:00
terminx 3aaab4b63d Remove dead copy protection and watcom support code, fix structure alignment and packing issues preventing Polymer from working with MSVC, enable link time code generation (whole program optimization) for MSVC builds, fix most warnings showing up in MSVC with /w2, add pulsating dynamic lights when holding the shrinker or expander
git-svn-id: https://svn.eduke32.com/eduke32@1454 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-09 02:29:48 +00:00
terminx ad0179da42 Fixes a couple of gameplay bugs introduced with ROR, fixes a MSVC compile issue with the newer version of kplib.c and updates nedmalloc with changes from the latest version in their svn
git-svn-id: https://svn.eduke32.com/eduke32@1452 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-07 00:42:06 +00:00
helixhorned 28e5528417 safety check when copying sectors; a suggestion to bypass a strange bug
git-svn-id: https://svn.eduke32.com/eduke32@1449 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-03 13:01:52 +00:00
plagman 5cdc55591b Adds r_pr_ati_nodepthoffset and the proper detection code to winlayer and sdlayer to make polymer run properly on R520-class Radeon chips. A bug needs to be filed to AMD.
git-svn-id: https://svn.eduke32.com/eduke32@1446 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-28 21:16:11 +00:00
plagman 9556762493 Changes r_pr_atiworkaround to r_pr_ati_fboworkaround and ports the detection code to SDLayer.
git-svn-id: https://svn.eduke32.com/eduke32@1445 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-28 21:03:50 +00:00
terminx 6f6f0900c8 Fix multiplayer switches casting light in single player
git-svn-id: https://svn.eduke32.com/eduke32@1443 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-27 08:20:09 +00:00
qbix79 234e54d5b1 Restore old __int64 typedef. Restore former 64 bit fixes. Add a new one.
git-svn-id: https://svn.eduke32.com/eduke32@1442 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-26 17:06:09 +00:00
qbix79 f38c6ceea7 Keep maxbins in sync with max threaded cache. Fixes memory corruption and out of bounds access
git-svn-id: https://svn.eduke32.com/eduke32@1441 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-26 17:04:46 +00:00
terminx 3d0c34863d Generic non-descript commit message
git-svn-id: https://svn.eduke32.com/eduke32@1440 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-24 08:20:10 +00:00
terminx 5fcbdf3dd1 Fix r1438 crash on win32
git-svn-id: https://svn.eduke32.com/eduke32@1439 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-22 20:48:56 +00:00
qbix79 072527fff5 Fix building on my pc
git-svn-id: https://svn.eduke32.com/eduke32@1438 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-22 09:52:30 +00:00
terminx 64f4c975c2 CON stuff
git-svn-id: https://svn.eduke32.com/eduke32@1436 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-19 01:10:10 +00:00
terminx cc58eafd29 Fix for stupid con programmers making stupid con errors and a couple of other extremely minor changes
git-svn-id: https://svn.eduke32.com/eduke32@1435 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-18 05:57:10 +00:00
terminx dea9f18232 Mostly just Mapster fixes
git-svn-id: https://svn.eduke32.com/eduke32@1434 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-16 22:11:13 +00:00
plagman fb5811855d Adds cstat 8192 for sprites that do not cast shadows and documents it in build.h.
git-svn-id: https://svn.eduke32.com/eduke32@1433 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-14 13:35:19 +00:00
plagman 0f01a72fae Sanitizes cstat 16384 and documents it in build.h.
git-svn-id: https://svn.eduke32.com/eduke32@1432 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-14 13:02:10 +00:00
terminx 47a9332a16 More memory pool crap, startup window log update fixes, gameland light changes and minor polymer fixes
git-svn-id: https://svn.eduke32.com/eduke32@1430 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-13 21:06:45 +00:00
plagman 980534075a Use polymer_invalidatelights().
git-svn-id: https://svn.eduke32.com/eduke32@1429 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-10 11:12:56 +00:00
plagman 8982670fbc Sanitizes prsector and prwall flags, fixes a mempool crash when exiting the game before the engine gets initialized, and adds polymer_texinvalidate() to fix water/nightvision global palette change. SwissCM is still an asshole.
git-svn-id: https://svn.eduke32.com/eduke32@1428 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-09 09:32:23 +00:00
terminx 9cf34f9d4f Damn cat
git-svn-id: https://svn.eduke32.com/eduke32@1427 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-09 08:31:38 +00:00
terminx 7c1950f9d2 Fix building on linux
git-svn-id: https://svn.eduke32.com/eduke32@1426 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-09 06:43:10 +00:00
terminx 2f86c2a20f Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc
git-svn-id: https://svn.eduke32.com/eduke32@1425 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-09 06:19:58 +00:00
terminx fab4638ca8 nedmalloc, from http://www.nedprod.com/programs/portable/nedmalloc/
greatly speeds up memory allocations


git-svn-id: https://svn.eduke32.com/eduke32@1424 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-09 02:12:35 +00:00
terminx 9973478a9d Fix rendmode != 4 SE light crashes
git-svn-id: https://svn.eduke32.com/eduke32@1423 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-08 00:31:53 +00:00
plagman 4e635849e1 Fixes y-flipping on the bottom side of some doors (see E1L3 security doors). Also, fuck you SwissCM.
git-svn-id: https://svn.eduke32.com/eduke32@1422 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-08 00:29:29 +00:00
plagman 4a6bc850c0 Fixes full-screen tinting effects to bypass the material cache and apply instantly.
git-svn-id: https://svn.eduke32.com/eduke32@1421 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 23:35:11 +00:00
plagman 4f18c11c27 Don't loop against MAXLIGHTS when invalidating or removing a light from a plane.
git-svn-id: https://svn.eduke32.com/eduke32@1420 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 21:23:26 +00:00
plagman 6a7fe88d68 This adds a fast light culling test for non-sloped floors and ceilings (TerminX suggested that change).
git-svn-id: https://svn.eduke32.com/eduke32@1419 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 20:27:45 +00:00
plagman e8cbecf935 This adds support for animated, palettized and shaded skies.
git-svn-id: https://svn.eduke32.com/eduke32@1418 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 18:38:13 +00:00
plagman 9cd0c6e6a0 Re-hooks pr_lighting.
git-svn-id: https://svn.eduke32.com/eduke32@1417 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 13:17:55 +00:00
plagman f30fdef695 Don't go through multiple lighting passes when rendering the shadow maps.
git-svn-id: https://svn.eduke32.com/eduke32@1416 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 13:07:04 +00:00
plagman 2482b74012 Formatting fix.
git-svn-id: https://svn.eduke32.com/eduke32@1415 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 12:58:40 +00:00
plagman a8cd07d692 Fixes light culling.
git-svn-id: https://svn.eduke32.com/eduke32@1413 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 12:51:00 +00:00
terminx aca5dc80e3 git-svn-id: https://svn.eduke32.com/eduke32@1412 1a8010ca-5511-0410-912e-c29ae57300e0 2009-06-07 07:36:15 +00:00
terminx 92372d50d6 Misc minor changes
git-svn-id: https://svn.eduke32.com/eduke32@1411 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 06:23:33 +00:00
terminx 6c3ed1ec9c More light crap
git-svn-id: https://svn.eduke32.com/eduke32@1410 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 03:13:55 +00:00
terminx 0744452216 More light stuff... most gameland lights should be working again now
git-svn-id: https://svn.eduke32.com/eduke32@1409 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-06 22:30:53 +00:00
plagman 0688522507 Adds r_pr_shadowfiltering and r_pr_atiworkaround cvars.
git-svn-id: https://svn.eduke32.com/eduke32@1408 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-06 16:00:48 +00:00
plagman f46e3b44f4 Using memcpy with clearly overlapping blocks is sad.
git-svn-id: https://svn.eduke32.com/eduke32@1407 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-06 14:22:17 +00:00
plagman 2186154dac Avoid a square root in the point light GPU program by comparing squared lengths. This changes the lighting model a bit since the attenuation calculation is based against these lengths.
git-svn-id: https://svn.eduke32.com/eduke32@1406 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-06 13:48:52 +00:00
plagman b112e1d3c3 Re-implements the old light priority system, removes applylights() and optimizes the light invalidation code.
git-svn-id: https://svn.eduke32.com/eduke32@1405 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-06 13:40:15 +00:00
plagman dbb84c7ee8 Reverts the priority change and removes applylights.
git-svn-id: https://svn.eduke32.com/eduke32@1404 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-06 13:12:29 +00:00
terminx d4bca26bd9 Light stuff
git-svn-id: https://svn.eduke32.com/eduke32@1402 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-06 10:20:00 +00:00
terminx af5128bcdd MSVC fixes + clean out tree
git-svn-id: https://svn.eduke32.com/eduke32@1399 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-05 20:09:13 +00:00
plagman 2547739ff4 This prevents shadows from flooding the OSD and killing performance.
git-svn-id: https://svn.eduke32.com/eduke32@1398 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-01 21:11:26 +00:00
plagman a23c9c23ba This overhauls the light culling/management code. Note: this renders the current gameland dynamic light code useless, to it'll have to be ported before they're back. Please don't complain on the forums.
git-svn-id: https://svn.eduke32.com/eduke32@1397 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-01 20:55:36 +00:00
plagman 930689d468 More corrupt map checks.
git-svn-id: https://svn.eduke32.com/eduke32@1395 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-31 18:16:14 +00:00
plagman 2997d1e0f5 Light pathing tweak.
git-svn-id: https://svn.eduke32.com/eduke32@1394 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-31 18:10:09 +00:00
terminx 4e5bde3a79 git-svn-id: https://svn.eduke32.com/eduke32@1393 1a8010ca-5511-0410-912e-c29ae57300e0 2009-05-28 02:55:46 +00:00
helixhorned d897eca725 fancy gradient at a few more places; minor corrections
git-svn-id: https://svn.eduke32.com/eduke32@1392 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-25 21:47:08 +00:00
helixhorned d4641adc03 mapster32: fix when rotating sprite; fancy gradient in sprite search
git-svn-id: https://svn.eduke32.com/eduke32@1391 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-24 22:18:40 +00:00
terminx 8474211c95 Misc small fixes
git-svn-id: https://svn.eduke32.com/eduke32@1390 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-22 23:49:25 +00:00
plagman 82211327e8 Work around ATI driver bug (that's there since Cat 8.10 according to the intertubes).
git-svn-id: https://svn.eduke32.com/eduke32@1389 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-20 22:30:18 +00:00
plagman 515451e45f Speed up polymer_init a little.
git-svn-id: https://svn.eduke32.com/eduke32@1388 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-17 21:55:50 +00:00
plagman 5eae5cdc50 Moves editorselect and clearmapdata to non-external function categories, makes them static and prototypes them in the header.
git-svn-id: https://svn.eduke32.com/eduke32@1387 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-17 16:12:53 +00:00
terminx 5209d30f13 Missed one
git-svn-id: https://svn.eduke32.com/eduke32@1386 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-16 22:32:23 +00:00
terminx bc4d262216 Fixes most polymer memory leaks
git-svn-id: https://svn.eduke32.com/eduke32@1385 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-16 22:26:40 +00:00
terminx 6285f8b2e2 Misc crap
git-svn-id: https://svn.eduke32.com/eduke32@1384 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-16 04:07:09 +00:00
plagman 747a242b80 Unbreak specular maps (were broken because of mirror unbreaking).
git-svn-id: https://svn.eduke32.com/eduke32@1383 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-16 01:33:04 +00:00
plagman b1f358de6f Unbreak mirrors.
git-svn-id: https://svn.eduke32.com/eduke32@1382 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-16 01:28:42 +00:00
plagman 854c72263c More tweaks to the specular lighting model.
git-svn-id: https://svn.eduke32.com/eduke32@1381 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-16 00:50:30 +00:00
plagman 396256b6e0 Tweak the lighting model so that specular highlights ignore the diffuse map value when a specular map is defined.
git-svn-id: https://svn.eduke32.com/eduke32@1380 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-15 14:23:08 +00:00
qbix79 77703ce68a Fix a warning. Nobody seems to use this field though?
git-svn-id: https://svn.eduke32.com/eduke32@1379 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-14 12:35:13 +00:00
plagman a5f8978a9f Spotlightmaps.
git-svn-id: https://svn.eduke32.com/eduke32@1377 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-12 20:08:38 +00:00
plagman 1b948be858 Corrects polymost rotation offset scale (didn't match build units before) and a bug in the polymer offset code (bug 2783065).
git-svn-id: https://svn.eduke32.com/eduke32@1376 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-10 19:19:25 +00:00
plagman 77e873b476 Adds pitch/roll script rotation for mdsprites (bug 2783065).
git-svn-id: https://svn.eduke32.com/eduke32@1375 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-10 17:51:00 +00:00
plagman 3cd91a1832 Parallax the parallax skies (bug 2783074).
git-svn-id: https://svn.eduke32.com/eduke32@1374 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-09 11:04:10 +00:00
plagman 72721c1663 Mirror skies (bug 2783066).
git-svn-id: https://svn.eduke32.com/eduke32@1373 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-09 10:42:57 +00:00
helixhorned ca81a4e40b mapster32: fixes crash in linux
git-svn-id: https://svn.eduke32.com/eduke32@1372 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-08 23:13:12 +00:00
plagman 0f95655e27 Fixes floor-aligned sprite and flipping/1-way interaction (bug 2783071).
git-svn-id: https://svn.eduke32.com/eduke32@1371 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-08 19:15:14 +00:00
terminx 87c2ab5cc6 bleh
git-svn-id: https://svn.eduke32.com/eduke32@1370 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-08 18:26:10 +00:00
plagman 3b5cf1310a Fixes floor-aligned sprites being affected by the real center cstat bit (bug #2783389).
git-svn-id: https://svn.eduke32.com/eduke32@1369 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-08 18:04:02 +00:00
qbix79 5aeddd2aa1 Fastcall is not 64 bit.
git-svn-id: https://svn.eduke32.com/eduke32@1368 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-07 18:55:33 +00:00
plagman d097ebc8e3 Fix the build with USE_OPENGL=0 and/or POLYMER=0.
git-svn-id: https://svn.eduke32.com/eduke32@1365 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-07 16:00:49 +00:00
terminx ec159726a0 Mapster fixes and a new 8x8 pixel font I've been playing around with
git-svn-id: https://svn.eduke32.com/eduke32@1364 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-06 23:58:53 +00:00
terminx e47b890189 undo improvements
git-svn-id: https://svn.eduke32.com/eduke32@1363 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-05 21:25:06 +00:00
terminx 024edae792 Use LZF for undo/redo snapshots
git-svn-id: https://svn.eduke32.com/eduke32@1362 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-05 20:01:23 +00:00
terminx f3d93e8406 Undo/redo support for Mapster32 and some other minor changes
git-svn-id: https://svn.eduke32.com/eduke32@1361 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-05 16:21:33 +00:00
terminx c585380de6 Mapster fixes
git-svn-id: https://svn.eduke32.com/eduke32@1360 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-01 19:28:57 +00:00
terminx 0ee75ced2a Widescreen-friendly Mapster32 2D mode
git-svn-id: https://svn.eduke32.com/eduke32@1359 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-01 06:35:27 +00:00
terminx f3fbf8d9a3 Add support for cvars of type 'double', fix vid_gamma/brightness/contrast cvars, save cvars to eduke32_binds.cfg at shutdown, better method for drawing the floor textures in Mapster32 2D mode, slightly more yellow/orange lights on fire/rockets/lasers/etc
git-svn-id: https://svn.eduke32.com/eduke32@1358 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-30 21:09:44 +00:00
terminx 493d621eb0 More cvar shit
git-svn-id: https://svn.eduke32.com/eduke32@1357 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-30 01:07:08 +00:00
terminx d11e8789e3 git-svn-id: https://svn.eduke32.com/eduke32@1356 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-29 20:20:57 +00:00
terminx 30a649c86f Some more cvar stuff
git-svn-id: https://svn.eduke32.com/eduke32@1355 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-29 19:43:51 +00:00
terminx c222341417 Clean up polymost vars
git-svn-id: https://svn.eduke32.com/eduke32@1354 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-29 07:47:10 +00:00
terminx e11dbd7428 Unify cvar handling between the engine and game sides of things
git-svn-id: https://svn.eduke32.com/eduke32@1352 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-29 06:20:07 +00:00
terminx 3938de1f22 test versions of new startup dialog images
git-svn-id: https://svn.eduke32.com/eduke32@1351 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-29 00:51:03 +00:00
terminx ec0a8f2033 Modified priority system to use 6 priority levels instead of 3, added proper def syntax "specular" and "normal" which work identically to "detail" and "glow" for defining normals and specular maps (defining these with pals 100 and 101 will no longer work)
git-svn-id: https://svn.eduke32.com/eduke32@1350 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-28 22:56:43 +00:00
helixhorned c6ed542a98 various input enhancements for mapster32
git-svn-id: https://svn.eduke32.com/eduke32@1348 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-26 20:51:00 +00:00
plagman 5a090e84bc Couple of fixes for corrupt maps.
git-svn-id: https://svn.eduke32.com/eduke32@1347 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-26 17:47:08 +00:00
terminx 7c036eb073 Remove jmact/types.h in favor of standardized inttypes.h stuff
git-svn-id: https://svn.eduke32.com/eduke32@1346 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-26 05:57:42 +00:00
terminx 26ca7e7fc0 Sprite cstat 16384: invisible w/ shadows
this also adds shadows for the player when in first person


git-svn-id: https://svn.eduke32.com/eduke32@1343 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-24 04:02:39 +00:00
terminx b7b016383f Sector effector based light sources, basic Mapster32 light support, additional sprite/model alpha control, sprite selection in Mapster32 3D mode with Polymer
git-svn-id: https://svn.eduke32.com/eduke32@1341 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-24 02:53:50 +00:00
terminx 9462a17ae7 git-svn-id: https://svn.eduke32.com/eduke32@1340 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-23 21:08:48 +00:00
terminx 4d240d1bea git-svn-id: https://svn.eduke32.com/eduke32@1339 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-23 17:44:55 +00:00
terminx dbb24affe9 git-svn-id: https://svn.eduke32.com/eduke32@1338 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-23 09:30:10 +00:00
terminx 3449ba8bef Revision 1337: fixes the crash on exit with polymer on win32
that's pretty l33t, right?


git-svn-id: https://svn.eduke32.com/eduke32@1337 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-23 09:09:41 +00:00
terminx dba312e61b git-svn-id: https://svn.eduke32.com/eduke32@1336 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-23 07:09:24 +00:00
plagman e48c4c2c87 Really fix concave relative slopes.
git-svn-id: https://svn.eduke32.com/eduke32@1335 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-19 18:00:51 +00:00
plagman 9241ab974a Don't step over the bounds of the plane buffer in buffertoplane (now computeplane).
git-svn-id: https://svn.eduke32.com/eduke32@1334 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-19 17:23:07 +00:00
plagman 711db577ab Fixes a texturing bug with a combination of relative texturing and concave sectors.
git-svn-id: https://svn.eduke32.com/eduke32@1333 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-19 17:03:18 +00:00
plagman ed7157f1e5 Reverts part of 1331 and misc. fixes.
git-svn-id: https://svn.eduke32.com/eduke32@1332 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-19 09:49:27 +00:00
terminx 779eda41da git-svn-id: https://svn.eduke32.com/eduke32@1331 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-17 18:34:55 +00:00
terminx 45897cf581 Fixes a stupid mistake I made and changes mem* calls to Bmem* for consistency with the rest of the codebase
git-svn-id: https://svn.eduke32.com/eduke32@1330 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-16 06:49:29 +00:00
terminx b1704e8407 Nothing important
git-svn-id: https://svn.eduke32.com/eduke32@1329 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-16 06:41:24 +00:00
plagman 6dba1ba1ed Few fixes for the visibility checks.
git-svn-id: https://svn.eduke32.com/eduke32@1328 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-16 06:31:19 +00:00
terminx 80e2ec8edf git-svn-id: https://svn.eduke32.com/eduke32@1325 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-14 22:55:32 +00:00
plagman 5b3524d621 Message log cleanup for GPU program compilation and removed a GL error.
git-svn-id: https://svn.eduke32.com/eduke32@1324 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-14 13:58:38 +00:00
plagman 2ac7c2dc1e ATI fixes. (sigh)
git-svn-id: https://svn.eduke32.com/eduke32@1323 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-14 12:37:44 +00:00
plagman b006c85790 Update the TODO list and fix the light leaking fix.
git-svn-id: https://svn.eduke32.com/eduke32@1322 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-14 08:39:13 +00:00
plagman 14108f3be9 Don't parse closed sectors.
git-svn-id: https://svn.eduke32.com/eduke32@1320 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-14 07:38:45 +00:00
plagman dfd2a379b1 Don't propagate light through sealed portals.
git-svn-id: https://svn.eduke32.com/eduke32@1318 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-14 07:01:55 +00:00
terminx 8cd5bb68d0 git-svn-id: https://svn.eduke32.com/eduke32@1317 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-14 04:20:37 +00:00
terminx 3d7a6a3572 git-svn-id: https://svn.eduke32.com/eduke32@1316 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-13 06:53:03 +00:00
terminx 22a7ec1b3b git-svn-id: https://svn.eduke32.com/eduke32@1315 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-13 06:01:50 +00:00
plagman f1f13f5eb6 Fix for E3L4 (and possible others) corrupt sectors.
git-svn-id: https://svn.eduke32.com/eduke32@1314 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 22:27:49 +00:00
plagman 6d5571f320 Couple of cleanups.
git-svn-id: https://svn.eduke32.com/eduke32@1313 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 22:23:47 +00:00
terminx ec71eebecb git-svn-id: https://svn.eduke32.com/eduke32@1312 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-12 21:52:49 +00:00
plagman 39b1908be8 Sanitize wall computation code a bit and fixes a problem with crossing slopes (E1L3 vertical security doors and E2L4 starting door).
git-svn-id: https://svn.eduke32.com/eduke32@1311 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 19:26:02 +00:00
plagman b47ad2bde2 Works around a precision bug that would cause the sloped floor in the E1L1 bathroom vent to have a wrong normal matrix.
git-svn-id: https://svn.eduke32.com/eduke32@1310 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 17:37:35 +00:00
plagman 9152cf3b40 Fix detail mapping on ATI cards.
git-svn-id: https://svn.eduke32.com/eduke32@1309 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 17:29:50 +00:00
plagman 26a9a58af3 Adds a bunch of cvars to tweak polymer.
git-svn-id: https://svn.eduke32.com/eduke32@1307 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 17:14:18 +00:00
plagman 82153bd763 Clean up a bit of dead code.
git-svn-id: https://svn.eduke32.com/eduke32@1306 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 16:39:54 +00:00
plagman b7449a87b9 Light priority system.
git-svn-id: https://svn.eduke32.com/eduke32@1305 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 16:28:20 +00:00
plagman 567c0bdd86 Per-frame lights cleanup.
git-svn-id: https://svn.eduke32.com/eduke32@1304 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 13:51:43 +00:00
plagman 80670cac29 Game-tic lights and recon car headlights.
git-svn-id: https://svn.eduke32.com/eduke32@1303 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 13:02:36 +00:00
plagman 6477b236b2 Minshade and maxshade parameters for dynamic lighthacks.
git-svn-id: https://svn.eduke32.com/eduke32@1302 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 12:32:50 +00:00
plagman 35691be969 Fixes models after modeswitches on Windows and removes warnings.
git-svn-id: https://svn.eduke32.com/eduke32@1301 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 10:46:31 +00:00
plagman b73cc663eb Correctly invalidate the GPU programs and skybox VBO on modeswitches.
git-svn-id: https://svn.eduke32.com/eduke32@1300 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 09:57:25 +00:00
plagman 652262626a Polymost-like shading.
git-svn-id: https://svn.eduke32.com/eduke32@1298 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-11 18:01:39 +00:00
helixhorned ba394b0bcf added some mapster32 config vars; fixed mapster32 crash in linux; DEBUGANYWAY for Makefiles
git-svn-id: https://svn.eduke32.com/eduke32@1296 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-07 18:56:22 +00:00
plagman e9821ccb35 That looks more correct.
git-svn-id: https://svn.eduke32.com/eduke32@1295 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-02 17:49:10 +00:00
plagman 2994614501 Reduce near-clipping range and fixes a bug with one-way walls that are also map limits.
git-svn-id: https://svn.eduke32.com/eduke32@1294 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-02 17:17:24 +00:00
plagman 68cad843f6 Adds pr_maxlightpasses cvar.
git-svn-id: https://svn.eduke32.com/eduke32@1293 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-01 18:52:15 +00:00
plagman 82605aa44c Don't prepare shadows of lights that aren't in view.
git-svn-id: https://svn.eduke32.com/eduke32@1292 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-01 18:34:11 +00:00
plagman 8181b1141d Fixes the bug where the renderer would get in "external view" mode on slopes.
git-svn-id: https://svn.eduke32.com/eduke32@1291 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-01 18:11:01 +00:00
plagman a4c5af4d37 Fixes shadow bug.
git-svn-id: https://svn.eduke32.com/eduke32@1290 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-01 17:58:22 +00:00
plagman 6209446b1f Lighthacks.
git-svn-id: https://svn.eduke32.com/eduke32@1288 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-31 23:23:06 +00:00
plagman 13033e9c29 Fix mirrors and model animation.
git-svn-id: https://svn.eduke32.com/eduke32@1287 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-29 21:08:52 +00:00
plagman 74a9338243 E1L2 door fix.
git-svn-id: https://svn.eduke32.com/eduke32@1286 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-29 19:31:24 +00:00
plagman 3d6b06e958 pr_specularoverride and less retarded default values for the parallax overrides.
git-svn-id: https://svn.eduke32.com/eduke32@1285 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-29 17:14:41 +00:00
plagman 9b4dae022d 4-step Iterative parallax mapping, parallaxscale and parallaxbias DEF tokens for normal maps, support for floating-point cvars, pr_overrideparallax cvar to fine-tune the scale and bias settings.
git-svn-id: https://svn.eduke32.com/eduke32@1284 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-29 15:16:33 +00:00
plagman 73149ef78b Faster normal mapping.
git-svn-id: https://svn.eduke32.com/eduke32@1283 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-28 18:25:30 +00:00
plagman 13243ffeae Tie mirror map reflections to specular map texels.
git-svn-id: https://svn.eduke32.com/eduke32@1282 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-28 16:50:46 +00:00
plagman 33d75c0cc7 Specular maps (pal 101).
git-svn-id: https://svn.eduke32.com/eduke32@1281 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-28 16:14:10 +00:00
plagman fe8775cb21 Sanitize texture coordinate usage in the GPU program. That allows normal and glow maps to benefit from the diffuse map scale.
git-svn-id: https://svn.eduke32.com/eduke32@1280 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-28 15:54:25 +00:00
plagman 83fc79300e Adds specpower and specfactor tokens for model skins.
git-svn-id: https://svn.eduke32.com/eduke32@1279 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-28 15:19:44 +00:00
plagman 50af4984ad Adds specpower and specfactor definition tokens for textures.
git-svn-id: https://svn.eduke32.com/eduke32@1278 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-28 12:14:37 +00:00
plagman df26ab3c7d Sanitize terminology a bit.
git-svn-id: https://svn.eduke32.com/eduke32@1277 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-28 11:43:16 +00:00
terminx 8f1ae6bacc git-svn-id: https://svn.eduke32.com/eduke32@1275 1a8010ca-5511-0410-912e-c29ae57300e0 2009-03-27 21:54:55 +00:00
plagman 6e13967287 Hack to avoid horizontal shadow maps.
git-svn-id: https://svn.eduke32.com/eduke32@1274 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-27 13:46:40 +00:00
plagman 0cd0afa945 Cast light on models and self-shadowing.
git-svn-id: https://svn.eduke32.com/eduke32@1273 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-27 12:56:42 +00:00
plagman 1d2a7c2982 Don't mirror stuff when drawing the shadow maps and don't cast shadows on models for now.
git-svn-id: https://svn.eduke32.com/eduke32@1272 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-27 11:39:10 +00:00
plagman 5a843f0fd1 Sprite and model shadows.
Also fixes a bug with shadows and mirrors.

git-svn-id: https://svn.eduke32.com/eduke32@1271 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-27 10:39:18 +00:00
plagman f285ad903c Fix blinkiness.
git-svn-id: https://svn.eduke32.com/eduke32@1270 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-26 17:45:12 +00:00
plagman 88c7967d02 Shadow fix.
git-svn-id: https://svn.eduke32.com/eduke32@1269 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-26 16:41:06 +00:00
plagman ed3198b65f Shadows.
git-svn-id: https://svn.eduke32.com/eduke32@1268 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-26 16:32:00 +00:00
plagman b2e3b85e6d Spotlight frustum caculation and culling.
git-svn-id: https://svn.eduke32.com/eduke32@1267 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-25 21:14:51 +00:00
plagman bd69a9a286 Spotlights.
git-svn-id: https://svn.eduke32.com/eduke32@1266 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-25 19:48:27 +00:00
plagman 53bbdc9cd7 Optimize lighting model a bit.
git-svn-id: https://svn.eduke32.com/eduke32@1265 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-25 13:23:35 +00:00
plagman a4070de923 Corrects E1L7 rotating lava bug and minor indentation quirk.
git-svn-id: https://svn.eduke32.com/eduke32@1264 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-24 16:25:20 +00:00
plagman 6e2bac1c92 Little multi-light optimization.
git-svn-id: https://svn.eduke32.com/eduke32@1263 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-24 10:24:33 +00:00
plagman a11513c907 Fixes a problem where mirrors and masked walls wouldn't display under certain circumstances.
git-svn-id: https://svn.eduke32.com/eduke32@1262 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-24 10:09:53 +00:00
plagman 8a2916c2cc Fixes a texture bug.
git-svn-id: https://svn.eduke32.com/eduke32@1261 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-24 09:37:30 +00:00
plagman b5c4b521f7 Render targets, FBO mirrors with normal displacement, fix for masked walls with animated walls, various cleanups.
git-svn-id: https://svn.eduke32.com/eduke32@1255 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-23 14:18:20 +00:00
plagman 68866d606e Do a depth only pass before actual rendering and only occlusion check for map boundary sectors.
git-svn-id: https://svn.eduke32.com/eduke32@1252 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-18 15:05:58 +00:00
terminx fb8ccf22af git-svn-id: https://svn.eduke32.com/eduke32@1245 1a8010ca-5511-0410-912e-c29ae57300e0 2009-03-14 02:55:39 +00:00
plagman f982323443 Bump mapping (hardcoded to palette 100 for now, will do the defs glue later to make it more convenient to package the source for public releases).
TODO: use the inverse TBN on a world-space light vector instead of transforming every fragment interpolated normal into eye-space with the TBN * the view matrix.

git-svn-id: https://svn.eduke32.com/eduke32@1244 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-13 15:18:46 +00:00
plagman 62d3116325 Reorganize point light GPU program a bit.
git-svn-id: https://svn.eduke32.com/eduke32@1243 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-12 21:20:01 +00:00
plagman 8bdb217ca1 Multi-pass shading and correct a light culling bug.
git-svn-id: https://svn.eduke32.com/eduke32@1242 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-12 13:51:30 +00:00
plagman 09ef2dae34 Calculate inverse TBN matrix for planes.
git-svn-id: https://svn.eduke32.com/eduke32@1241 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-11 13:23:05 +00:00
plagman e158a9e71c Basic model bounding sphere light culling and corrected the bounding sphere calculation algorithm. Note that light still leaks to models/sprites on overlapping sectors, but not on the sectors themselves.
git-svn-id: https://svn.eduke32.com/eduke32@1240 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-10 17:49:34 +00:00
plagman 512bb9a5ab MD3 normals.
git-svn-id: https://svn.eduke32.com/eduke32@1239 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-10 14:30:34 +00:00
plagman 9995cc46c2 Repack model geometry as floats (preliminary work for model normals).
git-svn-id: https://svn.eduke32.com/eduke32@1238 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-10 12:08:33 +00:00
plagman dec9c2cbac Model bounding box and sphere computation.
git-svn-id: https://svn.eduke32.com/eduke32@1237 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-10 09:26:25 +00:00
plagman e41322dd47 Sprite lighting.
git-svn-id: https://svn.eduke32.com/eduke32@1235 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-08 22:59:54 +00:00
plagman 7d7a705af9 Work around a precision bug that would cause colinear wall vectors to only be "almost" colinear, causing the cross product to be wrongly validated and resulting in bogus normal vectors for some surfaces.
git-svn-id: https://svn.eduke32.com/eduke32@1234 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-08 21:07:40 +00:00
plagman ad1091b2df Light culling and proper diffuse material.
git-svn-id: https://svn.eduke32.com/eduke32@1233 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-08 20:38:51 +00:00
plagman 3da52aede8 Update TODO list to current state of things.
git-svn-id: https://svn.eduke32.com/eduke32@1232 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-03 21:12:17 +00:00
plagman 7f28f6a9bd Remove unused array weighing an assload of bytes in the .bss segment.
git-svn-id: https://svn.eduke32.com/eduke32@1231 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-03 14:01:14 +00:00
terminx 39607e84b1 nothing special
git-svn-id: https://svn.eduke32.com/eduke32@1230 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-28 07:44:54 +00:00
terminx 151189efab new version of astyle
git-svn-id: https://svn.eduke32.com/eduke32@1229 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-19 16:47:54 +00:00
terminx 4ff6023244 git-svn-id: https://svn.eduke32.com/eduke32@1228 1a8010ca-5511-0410-912e-c29ae57300e0 2009-02-19 09:39:19 +00:00
plagman dec76c4907 Glue code between internal light source management and the game.
git-svn-id: https://svn.eduke32.com/eduke32@1227 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-14 14:31:58 +00:00
plagman 6fe53806c7 Fixes a crash when disabling high-res texture replacements.
git-svn-id: https://svn.eduke32.com/eduke32@1226 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-13 13:10:01 +00:00
plagman ee105f1883 Proper hightile sprite calculation (fixes HRP explosion size).
git-svn-id: https://svn.eduke32.com/eduke32@1225 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-13 13:05:56 +00:00
plagman 46aa3d439a Propagate build/polymost locals so that polymost_dorotatesprite can correctly draw HUD models on top of polymer.
git-svn-id: https://svn.eduke32.com/eduke32@1224 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-13 12:30:08 +00:00
plagman 6f945cdb58 Correct calculation of vertical aiming angle.
git-svn-id: https://svn.eduke32.com/eduke32@1223 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-13 12:16:21 +00:00
plagman dba29b0fbe Shader Model 3 "compatibility" for multilights. The light count will be arbitrarily limited and performance will be suboptimal, but it should work.
git-svn-id: https://svn.eduke32.com/eduke32@1222 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-05 08:56:59 +00:00
terminx 768f3ad6d6 git-svn-id: https://svn.eduke32.com/eduke32@1221 1a8010ca-5511-0410-912e-c29ae57300e0 2009-02-02 01:49:14 +00:00
terminx 8f0b228f1a clean out tree
git-svn-id: https://svn.eduke32.com/eduke32@1220 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-31 00:02:14 +00:00
plagman 03b6403312 Very tentative attempt at backwards-compatible multi-lights.
git-svn-id: https://svn.eduke32.com/eduke32@1219 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-23 10:59:18 +00:00
terminx c7d54527ca git-svn-id: https://svn.eduke32.com/eduke32@1218 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-21 22:43:44 +00:00
terminx f3e66dddcb git-svn-id: https://svn.eduke32.com/eduke32@1217 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-19 06:41:28 +00:00
terminx 13f108ddd5 git-svn-id: https://svn.eduke32.com/eduke32@1216 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-19 00:58:39 +00:00
plagman 91c6cf8f7a Multiple light sources and repair the indentation fuckup caused by the transition to normalized integer types.
git-svn-id: https://svn.eduke32.com/eduke32@1212 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-16 05:03:12 +00:00
plagman d1b9aa4c5c I'm about to change the core lighting code pretty deeply and I'll be happy to have this revision as a working backup after I screw everything up.
git-svn-id: https://svn.eduke32.com/eduke32@1211 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-14 14:13:51 +00:00
terminx 0ae4eac11e git-svn-id: https://svn.eduke32.com/eduke32@1210 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-14 10:40:30 +00:00
terminx 18896fd0cd git-svn-id: https://svn.eduke32.com/eduke32@1208 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-13 12:23:18 +00:00
terminx 16084e989e git-svn-id: https://svn.eduke32.com/eduke32@1207 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-13 04:40:56 +00:00
terminx 9095a4911d git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-10 07:38:50 +00:00
terminx d6914ed108 ass rape
git-svn-id: https://svn.eduke32.com/eduke32@1205 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-09 09:29:17 +00:00
terminx b53c959919 git-svn-id: https://svn.eduke32.com/eduke32@1204 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-07 14:05:13 +00:00
terminx 1cc73560f2 git-svn-id: https://svn.eduke32.com/eduke32@1203 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-06 06:59:18 +00:00
terminx 68ab9ebeaa git-svn-id: https://svn.eduke32.com/eduke32@1201 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-05 14:43:12 +00:00
terminx 0614f0b64c I bet this breaks something
git-svn-id: https://svn.eduke32.com/eduke32@1200 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-04 22:22:33 +00:00
terminx a3ed643794 git-svn-id: https://svn.eduke32.com/eduke32@1199 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-03 22:47:16 +00:00
terminx 475d582283 git-svn-id: https://svn.eduke32.com/eduke32@1198 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-02 01:03:41 +00:00
terminx ac7607a8bb git-svn-id: https://svn.eduke32.com/eduke32@1197 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-31 09:07:49 +00:00
terminx 695829d357 git-svn-id: https://svn.eduke32.com/eduke32@1196 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-30 03:41:21 +00:00
terminx e56fc49d8e git-svn-id: https://svn.eduke32.com/eduke32@1195 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-28 23:27:24 +00:00
terminx 380ad7f536 git-svn-id: https://svn.eduke32.com/eduke32@1194 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-25 12:56:25 +00:00
terminx 90ff26bdc1 git-svn-id: https://svn.eduke32.com/eduke32@1193 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-25 09:43:00 +00:00
terminx ab5db367f1 git-svn-id: https://svn.eduke32.com/eduke32@1191 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-24 09:56:35 +00:00
terminx a8451444ef git-svn-id: https://svn.eduke32.com/eduke32@1190 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-23 23:27:53 +00:00
terminx da8e368104 git-svn-id: https://svn.eduke32.com/eduke32@1188 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-19 00:53:54 +00:00
terminx cd920963e3 git-svn-id: https://svn.eduke32.com/eduke32@1181 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-13 21:01:33 +00:00
terminx ac36ad3943 git-svn-id: https://svn.eduke32.com/eduke32@1179 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-13 07:23:13 +00:00
terminx 8ec01d5ea2 git-svn-id: https://svn.eduke32.com/eduke32@1178 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-10 11:36:53 +00:00
terminx 6f514cf91e git-svn-id: https://svn.eduke32.com/eduke32@1177 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-08 02:04:20 +00:00
terminx fbb3f390d0 git-svn-id: https://svn.eduke32.com/eduke32@1176 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-04 00:31:16 +00:00
qbix79 2e18686daa Fix warnings and compilation (and possible crashes on 64 bit due to wrong protyping messing up the stack).
git-svn-id: https://svn.eduke32.com/eduke32@1175 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-03 11:07:01 +00:00
qbix79 5f7dfc27b7 Fix warning and correct line ends.
git-svn-id: https://svn.eduke32.com/eduke32@1174 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-03 11:05:16 +00:00
terminx c94b4d63cb separate objects for polymost.c/mdsprite.c/hightile.c and friends
git-svn-id: https://svn.eduke32.com/eduke32@1173 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-02 10:44:39 +00:00
terminx b2274e1968 git-svn-id: https://svn.eduke32.com/eduke32@1172 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-01 13:44:46 +00:00
terminx 1aed7f53f8 git-svn-id: https://svn.eduke32.com/eduke32@1171 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-01 10:44:18 +00:00
plagman f062dafaed Light my fire.
git-svn-id: https://svn.eduke32.com/eduke32@1170 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-29 20:16:19 +00:00
plagman 0c869a2254 Fullbright/glow material bit.
git-svn-id: https://svn.eduke32.com/eduke32@1169 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-27 23:00:57 +00:00
plagman b50b229c1d Detail map material bit.
git-svn-id: https://svn.eduke32.com/eduke32@1168 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-27 22:26:46 +00:00
plagman f0c5278293 Added model animation interpolation in the material system.
git-svn-id: https://svn.eduke32.com/eduke32@1167 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-27 16:19:24 +00:00
terminx 0cf8a909d4 git-svn-id: https://svn.eduke32.com/eduke32@1166 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-26 22:51:56 +00:00
plagman 2ac3fe6312 Extends materials to mdsprites and also fixes a bug where mdsprites got the wrong pal.
git-svn-id: https://svn.eduke32.com/eduke32@1165 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-26 19:31:26 +00:00
plagman b60ee26a25 Moved sprite flipping in the material code and implemented polymost texture scaling.
git-svn-id: https://svn.eduke32.com/eduke32@1164 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-26 17:24:08 +00:00
plagman e884cef8df Factor the material code that's all over the place.
git-svn-id: https://svn.eduke32.com/eduke32@1163 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-26 14:22:07 +00:00
plagman b8c7125222 Diffuse map bit and _prprograminfo for storing possible uniform and attributes locations.
git-svn-id: https://svn.eduke32.com/eduke32@1162 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-26 08:37:14 +00:00
terminx 3faee810e5 git-svn-id: https://svn.eduke32.com/eduke32@1161 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-26 08:14:23 +00:00
plagman 31c1db57d7 Remove C99-style initializers from the polymer program bits.
git-svn-id: https://svn.eduke32.com/eduke32@1160 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-26 07:48:24 +00:00
terminx a562568daf git-svn-id: https://svn.eduke32.com/eduke32@1159 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-26 02:43:47 +00:00
terminx 52cf05a012 git-svn-id: https://svn.eduke32.com/eduke32@1158 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-25 15:43:36 +00:00
terminx 7e15a10908 git-svn-id: https://svn.eduke32.com/eduke32@1157 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-25 15:23:48 +00:00
terminx 9b7c2b2c4e hashes for texcache
git-svn-id: https://svn.eduke32.com/eduke32@1156 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-25 14:35:33 +00:00
terminx cc73a2d7c6 new texcache stuff
git-svn-id: https://svn.eduke32.com/eduke32@1155 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-25 13:06:36 +00:00
plagman 0f385d3021 Material/program validation and diffuse modulation bit.
git-svn-id: https://svn.eduke32.com/eduke32@1154 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-25 11:32:49 +00:00
plagman bd98e3676b In a material world...
git-svn-id: https://svn.eduke32.com/eduke32@1153 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-25 10:42:22 +00:00
plagman 08923413f2 Polymer GPU program management stuff.
git-svn-id: https://svn.eduke32.com/eduke32@1152 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-25 09:07:38 +00:00
terminx c95e53c2d0 git-svn-id: https://svn.eduke32.com/eduke32@1151 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-24 11:31:05 +00:00
terminx 26a97cb6b7 git-svn-id: https://svn.eduke32.com/eduke32@1150 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-24 09:22:07 +00:00
terminx 4910928877 source code rape
git-svn-id: https://svn.eduke32.com/eduke32@1143 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-20 14:06:36 +00:00
terminx 5d194eebfb Some networking updates from the SW source
git-svn-id: https://svn.eduke32.com/eduke32@1141 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-17 00:38:26 +00:00
plagman ebe4165204 glbuild support for ARB_vertex_shader
git-svn-id: https://svn.eduke32.com/eduke32@1140 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-16 22:56:55 +00:00
plagman fa6d8548aa Added glbuild support for ARB_shader_objects and fixed ARB_occlusion_query.
git-svn-id: https://svn.eduke32.com/eduke32@1139 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-16 21:46:11 +00:00
terminx 467a72226a git-svn-id: https://svn.eduke32.com/eduke32@1138 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-16 00:48:02 +00:00
terminx a8533b9468 git-svn-id: https://svn.eduke32.com/eduke32@1137 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-15 05:18:07 +00:00
terminx a0b49f13e4 git-svn-id: https://svn.eduke32.com/eduke32@1136 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-14 19:55:48 +00:00
terminx 1636f68c0d git-svn-id: https://svn.eduke32.com/eduke32@1133 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-14 11:04:22 +00:00
terminx d79f544c22 Support for JFDuke style network play setup with the duke3d_w32 networking code
git-svn-id: https://svn.eduke32.com/eduke32@1132 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-14 08:22:57 +00:00
terminx d632500b7d git-svn-id: https://svn.eduke32.com/eduke32@1131 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-13 13:58:53 +00:00
terminx 95ea7c8146 Master/slave code
git-svn-id: https://svn.eduke32.com/eduke32@1130 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-13 11:45:34 +00:00
terminx 622ab399d5 git-svn-id: https://svn.eduke32.com/eduke32@1129 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-12 22:28:02 +00:00
terminx 3456c1e909 git-svn-id: https://svn.eduke32.com/eduke32@1128 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-12 04:16:41 +00:00
terminx 5469140ff7 git-svn-id: https://svn.eduke32.com/eduke32@1127 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-11 14:58:02 +00:00
terminx 7aa2930514 git-svn-id: https://svn.eduke32.com/eduke32@1126 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-11 14:48:59 +00:00
terminx 5be3b76e85 git-svn-id: https://svn.eduke32.com/eduke32@1125 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-11 13:45:12 +00:00
terminx 54128e127c Enet networking patch from a random dude on IRC, with the addition of my own port of the "unstable" networking code from duke3d_w32 (which is what is actually used in Internet play)
git-svn-id: https://svn.eduke32.com/eduke32@1124 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-11 13:24:05 +00:00
helixhorned e500410b5d Mapster32: don't ask for confirmation when joining a sector with itself
git-svn-id: https://svn.eduke32.com/eduke32@1123 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-09 13:47:27 +00:00
terminx 81bbb7eab8 git-svn-id: https://svn.eduke32.com/eduke32@1122 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-09 11:09:42 +00:00
terminx 4efb91b376 git-svn-id: https://svn.eduke32.com/eduke32@1121 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-05 11:49:13 +00:00
terminx b0ef9c1c2f git-svn-id: https://svn.eduke32.com/eduke32@1120 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-31 10:08:51 +00:00
terminx a5eb2ea255 Added filename based loading of mids and oggs for user map music and fixed some memory corruption which occurred in the CON compiler when it couldn't find a definition
git-svn-id: https://svn.eduke32.com/eduke32@1119 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-27 10:36:13 +00:00
hnt_ts db38400dab Reduce warnings
git-svn-id: https://svn.eduke32.com/eduke32@1118 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-25 11:21:50 +00:00
terminx 84c763f544 git-svn-id: https://svn.eduke32.com/eduke32@1117 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-25 03:20:41 +00:00
terminx f070a571d9 git-svn-id: https://svn.eduke32.com/eduke32@1116 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-25 02:32:57 +00:00
terminx 1d98974693 git-svn-id: https://svn.eduke32.com/eduke32@1115 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-24 09:36:54 +00:00
terminx ed4c9d6e01 git-svn-id: https://svn.eduke32.com/eduke32@1114 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-24 09:20:38 +00:00
terminx 1a7365826c git-svn-id: https://svn.eduke32.com/eduke32@1113 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-24 01:33:53 +00:00
hnt_ts 059a4f3513 Sync console commands
git-svn-id: https://svn.eduke32.com/eduke32@1112 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-23 20:19:30 +00:00
terminx 4f79e3223c git-svn-id: https://svn.eduke32.com/eduke32@1111 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-22 07:30:06 +00:00
terminx 60f1d42a94 git-svn-id: https://svn.eduke32.com/eduke32@1110 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-22 04:14:30 +00:00
terminx 21fef3e053 SDL 1.3 support... install SDL 1.3 to /usr/local or edit Makefile and build/Makefile.shared to point to your copy of sdl-config
git-svn-id: https://svn.eduke32.com/eduke32@1109 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-20 12:33:29 +00:00
terminx a7da07bcdf git-svn-id: https://svn.eduke32.com/eduke32@1107 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-20 04:00:00 +00:00
terminx d9867cfaaf Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
git-svn-id: https://svn.eduke32.com/eduke32@1105 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-20 03:09:19 +00:00