Bill Currie
46835e79fe
more quakeforge compiling on alpha patches
2001-11-17 05:26:30 +00:00
Bill Currie
1a99fe74ab
fix one of who knows how many issues with gcc 2.96 (at least I don't have to
...
worry about not being able to reproduce them on a non-intel box:)
2001-11-17 04:30:51 +00:00
Bill Currie
fade981a40
spelling and grammar corrections to the spead cheat message
2001-11-16 04:41:39 +00:00
Bill Currie
cc66577f1c
fixes for building on alpha (linux)
2001-11-16 01:09:17 +00:00
Bill Currie
288ec4251c
various fractional speedups
2001-11-15 19:37:29 +00:00
Bill Currie
06622fa164
-mem now also works as a cvar (and there was much rejoycing:). sv_mem_size
...
(server) and cl_mem_size (client), in megabytes (ie, same as -mem). I haven't
done nq yet as I'm uncertain what to /call/ it :)
2001-11-14 20:18:37 +00:00
Bill Currie
748dc49218
report the type number of the bad type for temp ents
2001-11-13 03:14:34 +00:00
Bill Currie
9ca6728fa4
fix restarting timedemo from trashing itself
2001-11-12 22:50:27 +00:00
Bill Currie
2b560ad37d
replace a missing ;
2001-11-12 21:42:10 +00:00
Bill Currie
b406ea24a2
fix some oversights on my part that could cause weird output in the timedemo
...
stats
2001-11-12 21:35:48 +00:00
Bill Currie
504b804b4c
replace many Host_EndGame calls with Host_Error and make Host_Error not bail
...
out of the program in most cases
2001-11-12 20:46:11 +00:00
Bill Currie
35ae176c4a
statistics for multiple timedemo runs (avg, std deviation, min, max)
2001-11-12 07:27:44 +00:00
Bill Currie
6beb96100a
fix a seg when the chat message doesn't have : in it
2001-11-12 03:32:04 +00:00
Bill Currie
fe50e4b1e5
cache the cshifts serverinfo value for further reduction of Info_ValueForKey
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calls.
2001-11-11 07:02:38 +00:00
Bill Currie
e435414b4b
fix a case where the userinfo is 0 that I was not expecting. This fixes the
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crash on reconnect
2001-11-10 22:55:10 +00:00
Timothy C. McGrath
47e20a0652
Disabled f_* by default. I do not believe it should be turned on unless the
...
user explicitly enables it - I don't want people running around with this
on and them not knowing it exists nor how to disable it.
Timothy C. McGrath
(Misty-chan)
2001-11-10 00:12:04 +00:00
Bill Currie
db929ff2ef
fix a glaring security hole
2001-11-09 07:33:32 +00:00
Bill Currie
0dffb8bfcb
new command: condump <file>
...
dumps the console output to the named file in the current gamedir
2001-11-09 07:23:28 +00:00
Bill Currie
9a4a91bad4
report the error number for unknown errors
2001-11-09 07:22:34 +00:00
Ragnvald Maartmann-Moe IV
67cec900e5
cvar_t *gl_sky_divide; // not used but needed for linking
...
Umm, no, not needed. In fact, it breaks static compiles. But not anymore, since it's gone.
2001-11-08 00:45:50 +00:00
Bill Currie
c5aec15569
This prepares for moving the net_svc code to a branch allowing both network
...
code cleanups and general performance work to be developed in relative peace.
While cleaning up the networking code /is/ important, fixing QF's perfomance
issues is of much higher priority.
2001-11-07 08:24:56 +00:00
Brian Koropoff
ccd665e80c
This commit removes maplist.c and replaces it with filelist.c, which
...
contains general functions for creating lists of a type of file and
provides the commands maplist, skinlist, skyboxlist, and demolist.
2001-11-06 07:14:29 +00:00
Bill Currie
42f8b98f27
win32 compile fix
2001-11-06 04:44:26 +00:00
Bill Currie
15b381909e
move maplist from quakefs.c to console/maplist.c. Unfortunatly, until the
...
client console plugin is usable, this means the clients link maplist.o
directly.
2001-11-05 22:24:16 +00:00
Adam Olsen
e0dfa2b453
- convert ALL the remaining svc's on the client. woot, hehe
2001-11-05 20:13:27 +00:00
Bill Currie
54ddb94132
urk, I forgot Info_ParseString uses Hunk_TempAlloc :/
2001-11-05 17:19:26 +00:00
Bill Currie
6c2145f9b5
make work with the new info api and fix what looks to be a malloc bug
2001-11-05 17:09:27 +00:00
Bill Currie
b286afc7f7
don't install skin_stencil.h
2001-11-05 16:22:03 +00:00
Adam Olsen
ded1b4c057
- add some missing boundschecking to CDAudio_Play's track remap (in
...
specific plugins only)
- convert updateping, updatepl, updateentertime, updatestat,
updatestatlong, cdtrack intermission, finale, muzzleflashchokecount,
maxspeed, entgravity, and setpause on the client. Can you say all
that in one breath? :)
2001-11-05 16:17:45 +00:00
Adam Olsen
d693bc27ff
- merge the svc_strings arrays for cl_parse.c and net_packetlog.c into
...
net_svc.c, and add add a NET_SVC_GetString function to access it.
As an added bonus, it actually boundschecks it!
- preexpand that annoying SHOWNET macro, which was only used twice,
and was quite small and pointless
- whitespace cleanup and a comment typo fix
2001-11-05 07:53:03 +00:00
Brian Koropoff
008b59b777
The beginnings of an f_* reply system have been added. f_version works
...
like normal, f_skins reports the average percent fullbright for all loaded
skins, and f_skins skinname reports the fullbright percent for a signle
skin. cl_freply controls the time in seconds before another query can be
made. Set it to 0 to disable them. More queries will be added later.
The table for accessing special characters from the console has been
tweaked a bit. Expect it to get tweaked more in the future.
2001-11-05 07:23:51 +00:00
Bill Currie
f91abcb3d5
fix the default for cmd_warncmd for the server
2001-11-05 02:15:30 +00:00
Bill Currie
c443e2c024
info.c:
...
support unlimited info strings when maxsize is 0
sv_main.c:
make localinfo unlimited
2001-11-05 02:08:20 +00:00
Bill Currie
ac93a620d7
remove instead of set "" info keys for localinfo
2001-11-05 02:03:37 +00:00
Bill Currie
bf4570de72
fix some reversed logic that caused the server to send the wrong info keys
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to a connecting client.
2001-11-04 23:02:43 +00:00
Adam Olsen
87a0a4d7d6
- a TODO item
...
- converted svc_packetentities and svc_deltapacketentities
- added some convenience defines for U_foo grouping
- tweaked Host_NetError's "please report this" print, but it still
doesn't work
2001-11-04 21:23:22 +00:00
Bill Currie
7c5c53774f
cache some info strings (team and skin from client user info) and values
...
(no_pogo_stick and teamplay from server info) to cut down on the calls to
Info_ValueForKey (from over 550k to 23.5k in spam2.qwd).
2001-11-04 19:06:50 +00:00
Bill Currie
dcd9b0040e
rewrite the info strings to use hash tables instead of a static string.
...
This required changes to the api (info_t instead of char *) but should be
a net gain in speed (not a lot, admittedly: it was pretty fast to begin
with, but this paves the way for some other changes I have in mind).
2001-11-04 07:50:39 +00:00
Adam Olsen
c5f4af0109
- convert svc_playerinfo, cvs_nails, svc_modellist, and svc_soundlist
2001-11-03 10:48:55 +00:00
Bill Currie
6daf712d5f
turns out the server can send MAX_MSGLEN + 8 bytes, so handle this when
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reading demo packets.
2001-11-03 00:54:18 +00:00
Bill Currie
e1e56c417d
Host_NetError is not appropriate for an oversize packet as that packet's data
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has not yet been read.
2001-11-02 23:57:22 +00:00
Adam Olsen
d7e5f88ee3
- conver svc_spawnstaticsound, svc_updateuserinfo, svc_setinfo,
...
svc_serverinfo, and svc_download
I havn't tested svc_download, since I don't want to play with having
seperate dirs for the client vs server on one computer.
2001-11-02 14:52:29 +00:00
Adam Olsen
9f088567d1
- convert svc_sound, svc_spawnbaseline, svc_spawnstatic, and
...
svc_tempentity
there isn't actually anything in the server that uses svc_tempentity,
only the progs do, so it's currently unused.
2001-11-02 10:40:20 +00:00
Adam Olsen
a77619f665
- convert svc_damage and svc_serverdata emitting
2001-11-02 08:10:41 +00:00
Adam Olsen
56f1d6f49b
Begin phase 2 :)
...
- link net_svc.c to the server
- add a NET_SVC_Print_Emit function
- make the server use the above instead of svc_print manually
It's actually kind of ugly, because of how backbuffers are
implimented. Hopefully I'll be able to clean that up later.
2001-11-02 07:32:19 +00:00
Adam Olsen
f9ab09356e
- make nails, soundlist, and modellist return NET_ERROR when there's
...
too many items in the block
2001-11-02 06:39:51 +00:00
Adam Olsen
1c30d89149
- add a net_status_t enum, containing NET_OK, NET_SHORT, and
...
NET_ERROR.
- change all the NET_SVC_*_Parse return values from qboolean to
net_status_t
- make NET_SVC_{,Delta}PacketEntities_Parse return NET_ERROR instead
of 1 (NET_SHORT now) if the struct size is exceeded
2001-11-02 06:00:21 +00:00
Adam Olsen
c79294f57d
- consider ':' and '"' to be special characters in names, just in case
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- make sure to update the infostrings if they tried changing a name
and it was the same after sanitizing
2001-10-31 03:05:59 +00:00
Adam Olsen
388c3a78ee
- fix handling of highbit whitespace in names, as well as stripping
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all highbits from names
2001-10-31 02:18:09 +00:00
Adam Olsen
2bbb759232
- change the sv_kickfake default to 0, so it replaces \r with #
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instead of kicking
2001-10-31 00:30:31 +00:00
Ragnvald Maartmann-Moe IV
c174188c0c
Remove local len, use mathlib's Length, among other cleanups.
2001-10-30 20:00:05 +00:00
Adam Olsen
c0f363e05c
it seems that map changes generate from mismatches, so change that
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back to a silent warning (but also make it drop the packet)
2001-10-30 09:15:09 +00:00
Adam Olsen
61f819b5c9
- further error checking rearangements, putting the "old packet" check
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first, and making it a Con_DPrintf that just invalidates that packet
2001-10-30 02:29:04 +00:00
Adam Olsen
950331a1f4
clean up a few error messages, rearange error checks, and change some
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"impossible" warnings into errors.
2001-10-30 00:24:25 +00:00
Bill Currie
ddd7989b85
turns out I was wrong about how U_REMOVE gets into an update packet (thanks
...
Rhamph) but the change from short to int in words does a nice bit to the
speed.
2001-10-29 21:46:00 +00:00
Bill Currie
5819fc200c
shrink the packet entities word arrays down to MAX_PACKET_ENTITIES + 1 and
...
ensure the array is always terminated with a 0. This seems to give -x11 a
0.03 fps (0.06%) boost.
2001-10-29 19:15:29 +00:00
Bill Currie
85c9e0ab1e
more externs cleaned up
2001-10-29 17:46:03 +00:00
Bill Currie
d04edfaaf2
whitespace
2001-10-29 05:42:10 +00:00
Adam Olsen
36b8256b3a
- fixed net_packetlog to use Con_Printf when there's no logfile open,
...
rather than a stdout hack (which had problems with buffering)
- actually parse net_deltapacketentities
- print offset within net_{,delta}packetentities blocks for each
entity
- fix indenting in Log_Delta
- fix off-by-one for packet offset printing
- fix a miss-parsing of svc_deltapacketentities
(MAX_PACKET_ENTITIES does NOT include U_REMOVE entities)
- remove "full update" handling for CL_ParseDeltaPacketEntities, since
that only happens with svc_packetentities
2001-10-29 00:32:16 +00:00
Bill Currie
78a3e398d5
* taniwha gets medieval on extern
2001-10-28 04:23:37 +00:00
Adam Olsen
f3fe1cec87
- add a request to send any errors to quake-devel in Host_NetError
...
- cleanup CL_ParseDeltaPacketEntites a little bit
- change some warnings in CL_{,Delta}PacketEntites to errors, as well
as full updates with delta*, so that they can either be debugged or
shown not to be needed
2001-10-28 00:51:14 +00:00
Bill Currie
d62c381262
Con_Printf -> SV_Printf for some cases that should be
2001-10-27 22:33:42 +00:00
Bill Currie
aa6472da2b
cleanup qport usage a little
2001-10-27 08:28:15 +00:00
Brian Koropoff
05f35f9cd4
This adds the ability to access special characters in console commands by proceeding certain characters with $. See libs/util/cmd.c for the conversion table. Preceeding a character by # will shift it up or down by 128, which basically is useful for accessing the brown letters and numbers. All special characters were removed from Team_ParseSay, and variable substitution now takes the form of ${var} to prevent conflicts with special character substitution. Special character access is controlled by cmd_highchars, which defaults to off.
2001-10-27 04:34:53 +00:00
Adam Olsen
b8eb324ded
- make CL_ParseServerMessage's loop break if we disconnected while it
...
was running
2001-10-26 16:01:59 +00:00
Bill Currie
7910fe026b
nuke FlushEntityPacket and CL_ParseDelta as they are both redundant and
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FlushEntityPacket now causes a crash.
2001-10-26 15:04:51 +00:00
Adam Olsen
b5856e8be0
- audit of the net_svc.c users' sanity checking
2001-10-25 23:26:33 +00:00
Adam Olsen
3bba5398ba
- audit malloc usage. now everything checks the return value :)
2001-10-24 22:50:06 +00:00
Adam Olsen
dd19f7b500
- convert svc_deltapacketentities
...
- add a Host_NetError that dumps a packet log and disconnects, and use
it instead of Host_EndGame in most cases
- fix a couple multiply-defined vars
2001-10-24 15:23:02 +00:00
Bill Currie
4ae92c8d42
new cvar: sv_hide_version_info. This hides QuakeForge specific info strings
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from progs.
2001-10-24 02:50:11 +00:00
Bill Currie
b5341f0d13
we now compile and link with -fno-common. this cleans up the multiple,
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uninitialized declarations of variables.
2001-10-23 16:55:23 +00:00
Adam Olsen
818f5de658
- rename CL_ParsePacketEntities to CL_ParseDeltaPacketEntities
...
- fix various spots in the above that called Host_EndGame but didn't
return
- switched the order of modellist and soundlist in net_svc*, to
conform with the rest of the files
- create a new CL_ParsePacketEntities, that only handles
svc_packetentities (so it's much simpler). it uses net_svc*
2001-10-21 14:21:30 +00:00
Bill Currie
cc89fb23c8
fix for win32 (need to init winsock)
2001-10-21 00:48:38 +00:00
Adam Olsen
d69c8013aa
- convert svc_spawnbaseline and svc_spawnstatic
...
Only notable ones left now are packetentities and deltapackentities :)
2001-10-20 11:59:42 +00:00
Adam Olsen
f779a03254
- hopefully a fix for master's socket errors on windows
...
- start of static server support
2001-10-20 08:20:27 +00:00
Adam Olsen
32fbdba399
- move the MAX_PROJECTILES def from cl_ents.c to bothdefs.h
...
- convert svc_nails
2001-10-20 08:10:25 +00:00
Adam Olsen
a4d9507895
- roast the unnecesary MAX_STYLESTRING def from bothdefs.h
...
- rename the message argument of NET_SVC_*_Parse to msg
- rename the other argument to block, for brevity
- convert svc_spawnstaticsound
- convert svc_serverinfo
- convert svc_playerinfo
- fix a exploitable buffer overflow with svc_lightstyle
2001-10-19 21:20:49 +00:00
Adam Olsen
c2807a6da1
- and svc_temp_entity too. Probably the last I'll do today.
2001-10-18 18:48:49 +00:00
Bill Currie
6ea400fb30
d'oh, forgot to compile test :P
2001-10-18 17:03:50 +00:00
Bill Currie
00bfc128a0
more printf elimination
2001-10-18 16:49:40 +00:00
Adam Olsen
9cef5a1edc
- svs_sound too of course
2001-10-18 13:33:12 +00:00
Adam Olsen
eb9c515c2a
- yada svc_damage, svc_serverdata
...
- remove a no longer valid commit from NET_SVC_UpdateUserInfo_Parse,
and make it always set name/data to 0 if they're unused
2001-10-18 08:57:03 +00:00
Adam Olsen
cf8380b528
- change NET_SVC_*_Parse to return qboolean, indicating if they had a
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bad read
2001-10-18 07:34:38 +00:00
Adam Olsen
d2fe052d59
- convert svc_setinfo, bla bla, you know hte drill
2001-10-18 07:23:33 +00:00
Adam Olsen
634c2c6acf
- rename CL_UpdateUserinfo to CL_ParseUpdateUserInfo for uniformness
...
- rework svc_updateuserinfo/CL_ParseUpdateUserInfo like everything
else
2001-10-18 07:01:40 +00:00
Adam Olsen
7d26e6e2b9
- move the svc_print handling into a seperate function (CL_ParsePrint)
...
- add NET_SVC_{Print,Download}_Parse functions and assosiated
net_svc_{print,download}_t structs.
- make CL_Parse{Print,Download} use the above stuff
2001-10-18 06:35:28 +00:00
Bill Currie
6c0d760102
msg.h:
...
give mst_t a buffer to hold unterminated message strings
kill MSG_ReadStaticString and MSG_ReadStringLine
msg.c:
kill MSG_ReadStaticString and MSG_ReadStringLine
MSG_ReadString: implement the buffer for unterminated message strings
and update readcount on badread
cl_main.c:
go back to MSG_ReadString and fix up the resulting const char * issues
cl_parse.c:
rewrite the cl_mofake code all because of an uninitialized variable :)
sv_main.c:
use MSG_ReadString instead of MSG_ReadStringLine because
Cmd_TokenizeString really doesn't care about a terminating \n
2001-10-18 06:23:26 +00:00
Adam Olsen
18036b63d9
- change MSG_ReadString to return const char * and return a pointer
...
directly into the packet data.
- change a bunch of char *'s to const char *'s for the above. Only
thing that had trouble was the cl_nofake handler, which I changed to
use a local buffer.
- add MSG_ReadStaticString which acts like the old MSG_ReadString,
specifically that it uses a static buffer and tollerates
unterminated strings.
- add a Q_strnlen function, and make strnlen use it if strnlen is
undefined.
- Add a net_svc.h and net_svc.c which will preparse svc messages into
structs, for easier handling. Currently only soundlist and
modellist are done.
2001-10-18 04:44:58 +00:00
Bill Currie
3ab66f5e75
remove the non-qw code and the ifdef QUAKEWORLD stuff
2001-10-18 03:19:04 +00:00
Bill Currie
f9fcf2f09f
freebsd fixes
2001-10-17 18:49:25 +00:00
Bill Currie
7883280d9a
whitespace
2001-10-16 22:55:37 +00:00
Bill Currie
2d068c0745
massive windows.h and WIN32 cleanup.
2001-10-16 21:40:45 +00:00
Bill Currie
6ad55725c2
chase cam seems to work properly now
2001-10-11 16:26:09 +00:00
Bill Currie
a7abedccbb
fix a woopsie that brok playdemo
2001-10-11 04:54:50 +00:00
Bill Currie
c0f0dcb4b8
sort of apply Serplord's chasecam fix (it wasn't complete)
2001-10-11 04:43:40 +00:00
Bill Currie
3c4e094493
timedemo looping. "timedemo overkill 10" will give 10 runs
2001-10-10 22:00:26 +00:00
Adam Olsen
9f7e1f864e
- add a pr_double_remove cvar, that either ignores (0), warns about
...
(1), or causes a fatal error (2) when the progs remove an already
removed entity. default is 1.
- fix a segfault in FFnickFF parsing that causes a segfault
2001-10-09 22:47:14 +00:00
Bill Currie
3a366f4f7e
break out the backtrace code from PR_RunError into PR_DumpState and use
...
PR_DumpState instead of PR_RunError in seg_fault_handler so we get both a
progs trace /and/ a core file (ulimit allowing)
2001-10-08 03:46:44 +00:00
Bill Currie
5b8aca001b
diff snr--
2001-10-07 18:45:23 +00:00
Adam Olsen
0785610296
- fix a little mistake in SV_PrintToClient that'd cause it to
...
segfault if your first call was with "". Probably could cause
crashes too
- add a string.c file to libQFutil, with a Q_strcasestr function,
which strcasestr is defined to if it's not already defined. (we'd
get that with glibc if we defined __USE_GNU, but we don't)
- make client_t and SV_ExtractFromUserinfo both use NAME_MAX for
their name arrays, instead of 32 for one and 80 for the other
- rewrite almost all of SV_ExtractFromUserinfo's name handling.
- \r, \n, and \t are all converted to spaces
- leading/trailing spaces are stripped
- consecutive spaces are reduced to a single space
- empty names are considered bad
- user-* nicks are considered bad (unless forced to them)
- a name containing console or admin is considered bad
- a name that already exists is considered bad
- if they have a bad name it gets forced to user-%d, where %d is
their userid
- netname in the progs is now updated properly
- name changes are always reported unless it's the initial setting,
rather than only if they're full connected and not a spectator
- finally, if the name change fails (info string exceeded), give
them the boot. (before this was only done for duplicate names)
That's about it :)
2001-10-04 19:11:39 +00:00
Bill Currie
1929797cc9
get nq-server so it runs. part of this involved renaming cl_warncmd to
...
cmd_warncmd
2001-10-03 21:25:43 +00:00
Bill Currie
bbc83c30ca
hey, it segs, but who cares? so does nq-glx -dedicated :P
2001-10-03 19:52:03 +00:00
Bill Currie
a1d2cf3532
duplicate file name cleanup and make dist works
2001-10-03 17:50:36 +00:00
Ragnvald Maartmann-Moe IV
450dd9f504
5.2 time and fps in demo output, for both nq and qw.
2001-10-02 19:43:25 +00:00
Adam Olsen
362e4eefc9
- make the fallback console use stdin
...
- don't draw scores overlay if the screen is less than 244 wide.
2001-10-02 03:24:36 +00:00
Bill Currie
7fcdffb42e
mirror the chase and watervis serverinfo keys in the cl struct so
...
Info_ValueForKey doesn't get hit so often.
2001-10-01 01:51:36 +00:00
Bill Currie
e9c420c749
nuke SV_RecursiveHullCheck from cl_cam.c and use PM_RecursiveHullCheck
...
instead. Also add prototype for PM_RecursiveHullCheck to pmove.h
2001-10-01 00:20:57 +00:00
Bill Currie
f505e8630c
fixes for rh 7.1
2001-09-30 23:24:53 +00:00
Bill Currie
5e82c0cac7
correct a spelling error in a comment
2001-09-30 03:58:24 +00:00
Bill Currie
138a4a1c14
rename console_t to old_console_t in preparation for a better version and
...
temporarily disable the client console plugin as it currently doesn't
compile.
2001-09-29 04:24:04 +00:00
Bill Currie
9f612ec82a
this fixes the rendering of the player when not in chasecam mode. not sure
...
what it does for chasecam mode.
2001-09-28 22:07:26 +00:00
Bill Currie
cca3e4c203
fix a coupld d'ohs for pr_checkextensions
2001-09-28 21:39:13 +00:00
Bill Currie
5eb35f0b2a
fix a tiny case&paste (?) error that prevented players from being drawn.
2001-09-28 21:15:48 +00:00
Bill Currie
4a8eb5e7cf
more namespace issues
2001-09-28 16:50:35 +00:00
Bill Currie
514a4a56cb
fix a win32 namespace issue
2001-09-28 16:29:34 +00:00
Bill Currie
8e27422c72
partial fixes for mingw cross builds. still have issues with ar :(
2001-09-28 16:03:45 +00:00
Bill Currie
89fbacdc78
make sv_progs CVAR_NONE rather thatn CVAR_ROM so it can be set in server.cfg.
2001-09-28 15:29:22 +00:00
Bill Currie
c78edb3a36
Apply Seth Galbraith's <sgalbrai@linknet.kitsap.lib.wa.us> chasecam patch
2001-09-28 07:51:15 +00:00
Bill Currie
b1f4a778f9
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
Jeff Teunissen
343bb529b4
And this fixes QW.
2001-09-28 05:40:14 +00:00
Ragnvald Maartmann-Moe IV
2941c07b0a
Add small cyan light to lightning impacts. And restore particle direction use in nq. Greatly improves blood effects.
2001-09-27 00:43:46 +00:00
Adam Olsen
376f05d357
- add some conversion builtins, now we have ftoi, ftos, itof, itos,
...
stof, stoi, stov, and vtos.
- fix PF_sprintf
- add FFnameFF support, where it tacks <userid> after the nick on the
console.
2001-09-26 22:26:31 +00:00
Bill Currie
dec9503620
set the default rcon_address port to 27500 rather than 0
2001-09-26 21:06:51 +00:00
Bill Currie
694619cd70
thou shalt not use strlen as a boolean value!
2001-09-26 20:57:40 +00:00
Jeff Teunissen
e110f6da83
-3dfx is gone, pending someone to work on it again. Most of the stuff it
...
did specially will be folded into -glx.
2001-09-25 23:58:23 +00:00
Chris Ison
0d0f0a7f73
bootstrap now works in cygwin
2001-09-25 23:47:13 +00:00
Jeff Teunissen
27b6bac88f
do the same for QW.
2001-09-25 23:32:11 +00:00
Bill Currie
df330f33fd
expernimental code to get window resizing working
2001-09-25 20:16:24 +00:00
Bill Currie
06da30ac89
mingw build fixes again (including mostly working in sid: got some link issues)
2001-09-25 06:18:30 +00:00
Bill Currie
36de3c147e
move Sys_Quit and Sys_Error totally into libQFutil. They will call a list
...
of pre-registered (Sys_RegisterShutdown) function before actually exiting
the program. This should take care of the pain when an ncurses server
crashes.
2001-09-24 21:00:23 +00:00
Bill Currie
169f1ceac2
thou shalt not rely on order of evaluation
2001-09-24 19:12:05 +00:00
Adam Olsen
5d757c0d85
- fix our favorite svc_updatefrags overflow bug! weeeeee
2001-09-24 18:26:23 +00:00
Adam Olsen
b52d7fd3d9
- when a client overflows print out the backbuf too, not just
...
netchan.message
- tweak the svc_print netlog spacing
2001-09-24 16:25:49 +00:00
Adam Olsen
19b6ce83a1
- fix overflow packet dumping. Oops :)
2001-09-24 14:47:36 +00:00
Adam Olsen
7ff069c931
- when the progs cache a model, copy it onto the hunk, so the gc can't
...
squash it
- ditto for sounds, just in case
2001-09-23 15:14:08 +00:00
Adam Olsen
a159e852e6
- add some comments to libs/console/inputline.c
...
- rename pr_deadbeef to pr_deadbeef_ents
- add pr_deadbeef_locals, which does uninited locals. (crashes from
it are undeniably buggy code, unlike pr_deadeef_ents)
- add a missing break to packetlog printing's switch
- add sv_kickfake, which kicks people for attempting to fake messages,
or replaces the ^Ms with # if disabled.
2001-09-23 00:36:21 +00:00
Bill Currie
ea966952be
segmentation fault handler from kkqwsv (thanks, Bill;) but with a couple
...
minor improvements (you get a core file if the seg wasn't triggered by progs).
2001-09-23 00:15:53 +00:00
Bill Currie
0425afb190
'rcon localinfo motd "hi there"' now works
2001-09-22 02:24:46 +00:00
Bill Currie
49a85718f8
total nukage of Con_*Printf calls from libs (except for video). Sys_*Printf
...
(Sys_DPrintf is new) is now used exclusively for all lib printing. Con_Init
sets the sys printf recirection to Con_Print (which has been revamped
appropriatly) and the server sets it to SV_Print (which was SV_Printf and
the new SV_Printf calls /it/). This should fix the rcon print redirection
issues.
2001-09-21 04:22:46 +00:00
Bill Currie
4416404982
total nukage of Sys_Printf calls in the client and server source. this paves
...
the way for libQFutil using Sys_Printf exlusively.
2001-09-21 03:01:14 +00:00
Adam Olsen
bff5a4b4b4
make "Client foo connected" be a normal print instead of a dprint, and
...
make both that and spectator prints include the ip.
2001-09-20 19:50:24 +00:00
Adam Olsen
ca51e3be02
- cleanup of up/down key handling, as per suggestions from james
...
- add a sv_console_plugin cvar (guess what it does)
2001-09-20 15:14:44 +00:00
Adam Olsen
0977b555f3
- build fix for without curses (untested, but should fix the problem I
...
had when I last tried)
- fix sv_filter_automask so it's not inverted (doh, again!)
- cleanups of ip filter prints
2001-09-20 06:51:25 +00:00
Adam Olsen
780cc26b37
- add a sv_filter_automask cvar to automatically get /16 for 1.2.0.0
...
- update writeip to include filter types. It makes them all permanent
though, since addip can't take an absolute expiration time :/
2001-09-19 12:58:02 +00:00
Adam Olsen
893c8b784b
- tweak the cl_maxfps sleeping to be more finely grained
...
- treat empty snd_render/snd_output strings as "don't load"
2001-09-19 05:32:20 +00:00
Ragnvald Maartmann-Moe IV
6053f1feac
Add gitignore for qw-master and qw-master.exe.
2001-09-19 00:06:56 +00:00
Adam Olsen
ce7e6ac4a5
idontthinkimobsessivedoyouthinkimobsessive?
2001-09-18 08:58:51 +00:00
Adam Olsen
f2cf4388d9
- improvements of how message contents are printed, which is #if 0'd
...
anyway :)
2001-09-18 07:26:12 +00:00
Adam Olsen
e3bf60bda3
- fix the parsing of player numbers. oops :)
2001-09-18 07:00:41 +00:00
Adam Olsen
915674733c
- much formatting cleanups
...
- made it use #if HAVE_FOO_H like the rest of QF
- a couple bug fixes
- cleaned up what it prints, including adding sequence numbers and
player counts in the heartbeats
2001-09-18 06:47:02 +00:00
Bill Currie
8b8ce51085
GameSpy, eat your heart out :) (thanks, James)
2001-09-18 03:24:26 +00:00
Adam Olsen
8f4d39002c
- add support for ipv4 embedded in ipv6 addresses. filtering should
...
now be fully functional for ipv6. I really oughta test ipv6 sooner
or later ;)
2001-09-17 07:31:15 +00:00
Adam Olsen
d77fcc8695
- fix /0 and /9 masks to not give an error
...
- consolidate some duplicate code into SV_PrintIP, which returns a
readable ip address allocated from a static buffer
- remove some debugging prints (addip is now silent on success)
2001-09-17 06:10:39 +00:00
Adam Olsen
de716f07e7
- fix an off by one error with implicit masks
...
- don't attempt to ban/mute/cuff non-existant clients :)
2001-09-17 05:41:17 +00:00
Adam Olsen
dcbc9ada26
- rework the parser to regain support for 1.2 ips. No longer uses
...
inet_pton for ipv4.
These are untested (other than compiling), as I've got issues with the
console I need to sort out.
2001-09-17 05:08:13 +00:00
Ragnvald Maartmann-Moe IV
a7d8e2c0ea
TE_EXPLOSION2 now does colored lighting. And spark showers brightened up a bit. Sparks all yellow now, none of the weird dingy grey ones. ;)
2001-09-16 20:07:28 +00:00
Adam Olsen
f90fcf855e
Massive cleanups of ip filtering
...
- addip now supports a ban time, and a ban/cuff/mute paramter
- addresses now can have /8 for the mask, instead of it being implicit
- removes support for 1.2 which meant 1.2.0.0/16. use 1.2.0.0/16 or
1.2.0.0 (implies a /16)
- ipv6 should mostly be supported, but there's a few places that
aren't finished. currently gives a compile error
(it WAS working, but now I cvs up'd and I gotta wait for a long test
build. I don't feel like waiting any longer)
2001-09-16 15:40:21 +00:00
Bill Currie
aade80a8d7
/finally/, libQFconsole is being used (qw-server only so far). Still has
...
some minor nits with ncurses and probably has some isues without ncurses
(quit didn't seem to work when I tried).
2001-09-16 05:41:28 +00:00
Adam Olsen
bdfa1830fe
- add a match command, which prints out who would be matched with a
...
ban/cuff/mute/kick command, but without actually doing them :)
- fix 'leet nick matching of eet in 37337, and a segfault, as well as
simplifying the code :)
2001-09-11 07:10:45 +00:00
Bill Currie
4bc167c5aa
evil hack, but can build from "make dist" again
2001-09-11 06:34:03 +00:00
Bill Currie
410783025e
misc fixes forwarded from 0.3
2001-09-11 06:04:10 +00:00
Adam Olsen
75cb4c1c5a
Make match_char handle a bunch more 'leet characters. There's also a
...
cvar to disable it, called sv_3133735_7h4n_7h0u ;)
2001-09-11 05:43:58 +00:00
Bill Currie
def8bb3cd5
LordHavoc's VectorIsNull changes from 0.3 but as VectorIsZero (no such thing
...
as a `null' vector) plus a couple of other bits from his patch.
2001-09-11 05:18:15 +00:00
Bill Currie
1a27ded797
don't bother predicting if disconnected (forward port of Dabb's work)
2001-09-11 04:53:20 +00:00
Adam Olsen
65e5a7a4fc
fix userinfo filtering in PF_setinfokey
2001-09-11 04:52:29 +00:00
Bill Currie
1717747eda
more make dist
2001-09-11 04:45:48 +00:00
Bill Currie
e27878e156
bring forward the sv_extentions and stdver changes from 0.3
2001-09-11 03:50:24 +00:00
Bill Currie
74e9f89e8c
forward port the client info string filtering from 0.3 and remove info.h from
...
a couple of c files that no longer need it.
2001-09-11 03:10:29 +00:00
Ragnvald Maartmann-Moe IV
05d3aaa0bb
Whitespace.
2001-09-10 17:32:22 +00:00
Bill Currie
a7b402031f
make nick matching case insensitive and 1 == i
2001-09-10 05:04:00 +00:00
Bill Currie
882adf295a
implement KK's ban, mute and cuff
2001-09-09 04:51:08 +00:00
Bill Currie
1757dfcc75
make Cmd_StuffCmds_f get called if cl_quakerc is 0
2001-09-09 01:58:16 +00:00
Adam Olsen
de83dfb587
Change the networking timeout down from 1 second to 0.01 seconds.
...
The CPU usage will seem higher with only 1 or 2 people connected, but
that's only when they have low framerates. It should be the same when
there's enough incoming network data to keep it from waiting a long
time anyway.
2001-09-08 16:48:40 +00:00
Bill Currie
714f429276
cl_predict_players2 is gone (cl_predict_players is still there)
2001-09-07 17:44:02 +00:00
Ragnvald Maartmann-Moe IV
0d0e570676
Small particle trail speedup/legibility/flexibility improvement, at price of redundant code in sw/sw32. Tradeoffs. *sigh*
2001-09-07 05:37:11 +00:00
Bill Currie
e9cf5b4eba
include sys/types.h for freebsd
2001-09-07 04:41:13 +00:00
Bill Currie
3b5969df1e
don't call the packet acker when running a demo
2001-09-07 03:49:30 +00:00
Bill Currie
3a9191760f
some minor improvements
2001-09-07 00:11:22 +00:00
Adam Olsen
22075ac46f
Add a cl_quakerc cvar, for disabling the execution of the default
...
config.
2001-09-06 23:58:28 +00:00
Bill Currie
d7675ada7a
move the particle count multiplication out of the renderer and into the clien
...
(for blood and gunshot, anyway).
2001-09-06 05:41:15 +00:00
Bill Currie
008d80df67
s/IMT_DEFAULT/IMT_0/g for the constant and move the name-enum entry for
...
IMT_DEFAULT to the bottom of the list so that IMT_0 gets written as such
rather than IMT_DEFAULT.
Also, clean up nq's EF_* dlight creation a bit (haven't touched
EF_MUZZLEFLASH: undecided on what to do).
2001-09-05 21:22:55 +00:00
Bill Currie
6c8a112cb8
get "make dist" working again
2001-09-04 21:00:08 +00:00
Adam Olsen
f1a016c8a5
- Refine the Cache_Get callback, to use a void * instead of a char *
...
- Switch alias models over to Cache_Get/Cache_Release
2001-08-31 12:22:45 +00:00
Bill Currie
a1f4187786
don't force r_wateralpha to one when not connected
2001-08-30 18:50:30 +00:00
Bill Currie
3656d6fd59
compile fixes for win32 and take the pruning shears to *sys*.c in qw and nq
...
(they're not done yet, though)
2001-08-29 17:45:53 +00:00
Adam Olsen
05bd18bf6d
- Fix a DIR* memleak when crudefile builds the initial quota.
2001-08-29 09:27:30 +00:00
Adam Olsen
4deed9245a
- Add CACHE_WRITE_{,UN}LOCK macros, and calls to them in Cache_*. No
...
effect until other things are done.
- Make Qalloc treat no callback as a failed callback
- Add a Qstrdup
- Fix a memory leak in cl_slists.c
2001-08-29 09:14:18 +00:00
Ragnvald Maartmann-Moe IV
2f5e0cf603
whitespace and headers.
2001-08-29 02:12:57 +00:00
Ragnvald Maartmann-Moe IV
ade99607cc
header/whitespace sweep continues.
2001-08-28 23:05:45 +00:00
Bill Currie
d1a7649ba0
these too
2001-08-28 06:06:59 +00:00
Bill Currie
66997816e9
forgot to nuke these with the mak files
2001-08-28 06:05:59 +00:00
Ragnvald Maartmann-Moe IV
b1c0bb7626
Header/whitespace rampage continues.
2001-08-28 03:47:10 +00:00
Ragnvald Maartmann-Moe IV
f4fd3178f4
More header and whitespace horror reduction.
2001-08-28 02:43:24 +00:00
Bill Currie
a9d6bc9a30
total nukage of #ifdef QUAKE2 (R_DarkFieldParticles is present, just unused)
2001-08-27 23:21:09 +00:00
Bill Currie
330044ec72
don't need sv_misc anymore
2001-08-27 22:36:28 +00:00
Bill Currie
b90ef925b0
old bagage removal
2001-08-27 22:30:00 +00:00
Bill Currie
74dfef5cd1
sort-of merge world.h and (mostly: Sys/Con vs SV) world.c this winds up
...
bringing rotated bboxes into nq :)
2001-08-27 22:16:11 +00:00
Bill Currie
3edd4550d2
heh, nor do we need PROGHEADER_CRC
2001-08-27 21:13:00 +00:00
Bill Currie
9d27a12df7
progdefs? where we're going we dont need... progdefs
2001-08-27 21:09:13 +00:00
Ragnvald Maartmann-Moe IV
500b5c09d3
More header fixes, whitespace cleanups.
2001-08-27 21:00:37 +00:00
Bill Currie
272332bb2c
make Sys_HighFPPrecision and Sys_LowFPPrecision available in sdl
2001-08-27 06:16:43 +00:00
Ragnvald Maartmann-Moe IV
50190403fa
.gitignore update for sdl32.
2001-08-25 04:40:40 +00:00
Ragnvald Maartmann-Moe IV
c6266aba36
sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
2001-08-25 02:47:11 +00:00
Bill Currie
1ccccc654e
ipv6 compile fixes from Damm
2001-08-24 04:09:56 +00:00
Bill Currie
5253030d27
move the CL_SetState call to the bottom of Host_Init
2001-08-22 22:51:06 +00:00
Adam Olsen
3177d9c7eb
Readd the aim builtin, which I must have accidentally removed earlier.
...
Ooops :)
2001-08-22 21:13:04 +00:00
Adam Olsen
ea063a1e0f
having duplicate functions is bad.
2001-08-22 05:50:01 +00:00
Adam Olsen
17ba7ef92f
- move alot of the builtins to libQFgamecode_builtins
...
- move the init into qw and nq
2001-08-22 03:24:25 +00:00
Adam Olsen
1314c89b6c
- add libs/gamecode/builtins subdir, with libQFgamecode_builtins.la
...
- add .gitignore files
- fix building :)
2001-08-21 22:34:20 +00:00
Adam Olsen
cd99a6a4b6
timeframes patch I made so long ago. use cl_timeframes 1 before
...
running a demo, and when it stops it'll print out the time spent on
each frame (in microseconds) to timeframes.txt.
2001-08-21 05:35:35 +00:00
Adam Olsen
a276e87fbc
Change lightning bolt rotation to be time-based. It's kinda ewwy, but
...
it seems to work ok.
2001-08-21 05:03:14 +00:00
Adam Olsen
770fecd4bc
Replace sv_gc with pr_gc and pr_gc_interval. pr_gc has 0 for off, 1
...
for on, and 2 for auto (on for newer progs, off otherwise).
2001-08-20 21:06:25 +00:00
Bill Currie
121bd09eef
explicitly set the client state after startup to ensure everything related
...
to the state is current.
2001-08-19 21:19:42 +00:00
Bill Currie
7cda1c6705
put in some comments about future player dlight improvements
2001-08-19 05:41:56 +00:00
Bill Currie
7aa7bb663a
centralize client state setting so ancilliary operations can be guaranteed
...
to happen (eg, key binding table selection for console).
2001-08-19 03:51:52 +00:00
Adam Olsen
d5fa2cc321
Major diff reduction in *sys_*.c files. Don't think I broke anything,
...
but hard to test it all..
I skipped a couple files, because they contained *alot* of
platform-specific functions.
2001-08-18 21:57:45 +00:00
Zephaniah E. Hull
80696badc7
kgt->imt, and imt now displays the current IMT.
2001-08-17 07:06:01 +00:00
Zephaniah E. Hull
20adccc9e4
A few things, first is that I removed the (rather broken) serial
...
networking support.
Second, I moves keys.c from qw and nq to libs/video/targets when I did
the next thing.
Existing user configs which do binds, sledge hammer. Sledge hammer,
existing user configs which do binds. *WHACK* *WHACK* *WHACK*
See, much nicer now.
Someone should document it, and fix all targets which don't use SDL for
input. (I honestly don't expect svgalib and the like to ever be fixed.)
2001-08-16 09:19:36 +00:00
Adam Olsen
c02f4ed59e
show_ping while disconnect == bad. SZ_Getspace bug fixed.
2001-08-16 02:32:50 +00:00
Bill Currie
7047f2da36
fix some missing ()s that got lost due to the () forrest that got chainsawed
...
(ie, the previous code was /a mess/)
2001-08-16 02:08:22 +00:00
Zephaniah E. Hull
eab8ff6e25
Just some MASSIVE speed boost for PF_findradius.
2001-08-15 23:03:37 +00:00
Jeff Teunissen
339ec3c0d8
Misc. cleanups.
2001-08-15 22:37:11 +00:00
Bill Currie
a22fd5a172
sdl 1.1.5 fixes
2001-08-15 21:29:18 +00:00
Bill Currie
59e50d933d
sdl and sgl clients now build
2001-08-15 20:55:22 +00:00
Bill Currie
8d0acf7630
remove some unneeded -L.s. it seems some versions of binutils don't like it
2001-08-15 06:12:38 +00:00
Adam Olsen
b277881832
Don't try to write freed entities to the client
2001-08-14 11:15:47 +00:00
Adam Olsen
f9f1e053a4
use 0 instead of sv_highchars when setting the *cheats serverinfo,
...
since sv_highchars isn't initialized at that point.
2001-08-13 09:14:15 +00:00
Bill Currie
a290afd2b5
back out the dynamic allocation so prozac will still work
2001-08-12 19:50:23 +00:00
Adam Olsen
eed71f2803
err, and of course we want *line* buffered, not *un*buffered. hehe, I
...
thought the output looked kinda slow..
2001-08-12 11:30:08 +00:00
Bill Currie
bbef4b0b6f
ugh, I hate the need for this, but it's needed. sv_old_entity_free is my
...
compromise :) set it to 1 to allow progs like MegaTF to work (reload crash).
2001-08-12 04:14:25 +00:00
Bill Currie
3d30361595
show_ping and show_pl. pretty much like show_fps.
2001-08-11 04:14:58 +00:00
Ragnvald Maartmann-Moe IV
ca4d4791c9
Fix a severe braino, and get less excessively parenthetical in one spot.
2001-08-10 03:07:34 +00:00
Ragnvald Maartmann-Moe IV
b868a09661
Kill off gl_view.c and sw_view.c. Renderer merge is more or less complete now. Software and gl renderers now calculate color shifts the same way, and sw looks a bit different now. Powerups don't shift enough in sw right now, IMO.
2001-08-10 00:28:57 +00:00
Adam Olsen
4cd037f025
Make the console line-bufered. woot.
2001-08-09 12:19:15 +00:00
Adam Olsen
0c63c11b4b
diff noise reduction. mostly just "progs_t * pr" to "progs_t *pr".
...
Only code change is copying qw's variable-size PF_VarString in place
of nq's 256 char "I wanna be a buffer-overflow exploit!" version.
2001-08-09 06:05:43 +00:00
Bill Currie
fb42199637
change all the SVFIELD calls to SVtype. this should make the code a little
...
easier to read.
2001-08-08 20:28:53 +00:00
Ragnvald Maartmann-Moe IV
2ccebbfd5c
Exit early on common case, rather than go through all checks. Minor speedup, but measurable on higher framerate demos.
2001-08-07 18:53:22 +00:00
Bill Currie
b3d20d834a
fix for compiling under freebsd. thank's, stu
2001-08-07 17:43:49 +00:00
Bill Currie
014e36dece
viewangles in the client doesn't seem to get updated for the client, so
...
use cl.viewangles instead.
2001-08-06 00:27:41 +00:00
Adam Olsen
9f00601b82
change checkfunction and getfunction to checkbuiltin and getbuiltin
2001-08-05 06:02:33 +00:00
Adam Olsen
040345bc60
Change all our new functions to use dynamically allocated builtin
...
numbers, except checkextension, checkfunction, and getfunction. Yes,
this may break some stuff. :)
2001-08-04 23:58:03 +00:00
Adam Olsen
dc98a63098
Add a getfunction, which gives an error if it's not found
2001-08-04 23:44:50 +00:00
Bill Currie
1a73a4789b
make /sure/ ^h is covered. seems ncurses is a tad on the weird side
2001-08-04 23:19:16 +00:00
Adam Olsen
d241e8dd64
Make sure all the function names passed to PR_AddBuiltin are
...
lowercase, for sanity reasons.
2001-08-04 22:14:45 +00:00
Adam Olsen
c218ede288
Add support for checkfunction, which is a builtin that searches for
...
another builtin by name, and returns it.
Soon I'll change all our new builtins to by allocated dynamically, as
well as changing the number checkfunction uses, and happily break
everything that uses them :D
2001-08-04 09:11:50 +00:00
Adam Olsen
484edfde55
Some of an aforementioned function to search for functions by name.
...
Guess it's not as trivial as I thought.
2001-08-03 07:37:21 +00:00
Adam Olsen
ae133d0a90
Modify progs to add builtins at runtime. It should be trivial to
...
lookup functions by name, and make all our new QC builtins allocate
numbers automatically.
2001-08-03 06:40:28 +00:00
Adam Olsen
19387f0801
diff noise reduction, cleaned up the comments somewhat
2001-08-02 23:27:45 +00:00
Bill Currie
0a4caac3c6
mingw compile fixes
2001-08-02 23:00:39 +00:00
Bill Currie
b455458629
exit cleanup. Sys_Error and Sys_Quit should be used whenever possible.
2001-08-02 17:16:12 +00:00
Bill Currie
79eb948127
for some reasone, building the rpms wanted an explicit stdio.h inclusion
...
*shrug*
2001-08-02 03:24:18 +00:00
Adam Olsen
513347effd
Fix that classic "playing without joining a team" TF cheat :)
2001-08-01 00:38:16 +00:00
Bill Currie
828e8b60b6
bloody builtin prototypes
2001-07-31 19:03:00 +00:00
Bill Currie
fb26d8b18a
make Info_Set* take flags indicating wether funchars should be stripped or not
2001-07-31 18:27:49 +00:00
Bill Currie
2b19252d73
fix PF_hullpointcontents and the clip_mins/maxs setting in PF_rotate_bbox
...
NOTE: the api to PF_hullpointcontents has changed!!!
2001-07-31 17:09:42 +00:00
Bill Currie
30f93439a0
/tiny/ optimisations
2001-07-31 08:06:27 +00:00
Bill Currie
368468dce0
revert the changes to cl_demo.c as they are a serious (10%) speed hit in qw.
...
While lost in the noise for nq for the standard demos, it seems like a good
idea to revert it too.
2001-07-31 07:29:44 +00:00
Bill Currie
c3e3f8182d
the hull growing seems to work now.
2001-07-30 22:53:01 +00:00
Bill Currie
6cb2cb5bdc
start making the rotated bounding box (really dynamic clipping huls) more
...
generice, and also more in line with the rest of quake's clipping system
(ie, support the entity size selected hulls). I'm not /entirly happy with
what's here, but it's a start, and the force fields in customtf work /much/
better :)
2001-07-30 04:33:59 +00:00
Bill Currie
dbb339651d
make the hull plane setup a loop
2001-07-29 00:12:14 +00:00
Bill Currie
097f38d594
return a null edict properly
2001-07-27 23:22:21 +00:00
Bill Currie
e69c1e8918
correct a typo in a comment
2001-07-27 23:07:38 +00:00
Bill Currie
219c58bd98
wrappers for SV_TestEntityPosition and SV_HullPointContents
2001-07-27 23:05:58 +00:00
Bill Currie
0b576e42a1
fix a small bug
2001-07-27 19:48:46 +00:00
Bill Currie
65475fbd6e
make a rotated_bbox override the model hulls
2001-07-27 19:48:15 +00:00
Bill Currie
a3368d0f82
move the rotated_bbox hull checks into SV_HullForEntity and move the
...
check == ent test in SV_TestPlayerPosition to before the abs bbox check.
2001-07-27 16:06:42 +00:00
Bill Currie
27dde8cefe
sv_pr_cmds.c:
...
find the full bounding box for the rotated bounding box and put this
into hull's clip_mins and clip_maxs. Also, provide:
vector (integer hull, integer max) getboxbounds = #94
to retrieve these values (max != 0 for clip_maxs, max == 0 for clip_mins)
world.c:
SV_TestPlayerPosition now checks for a rotated_bbox hull
2001-07-27 06:39:06 +00:00
Bill Currie
6b43d4543d
the C side of the fix for the field gen weird spot for a standing player
2001-07-27 04:50:53 +00:00
Bill Currie
c834185fbb
forgot to clear pe->hull if rotated_bbox is non-existant or 0
2001-07-27 02:45:01 +00:00
Bill Currie
6000b06de3
support arbitrary hulls for players, too
2001-07-26 21:37:34 +00:00
Bill Currie
44daa25fe6
force the software clients to use the static renderer so asm is used
2001-07-26 20:55:42 +00:00
Bill Currie
df2f517146
put in a couple of comments
2001-07-26 17:36:57 +00:00
Bill Currie
517be0adbb
change rotate_bbox's `prototype'
...
void (integer hull, vector right, vector forward, vector up,
vector mins, vector maxs) rotate_bbox = #97
2001-07-26 16:32:01 +00:00
Bill Currie
a44da38e04
rotate the bounding box points, not just the planes
...
fix a really nasty bug with allocating a hull
2001-07-26 16:24:47 +00:00
Adam Olsen
725653ce2a
Delete the check in download file names for a leading slash, since
...
it's harmless and some maps (such as engwar1) use it. (the map may
be considered broken because of it, but everything ELSE works fine
with a leading slash, since it's relative anyway)
2001-07-26 15:50:54 +00:00
Bill Currie
88eb9e118a
forgot to subtract 1 from the incoming hull `handle'
2001-07-26 15:33:55 +00:00
Bill Currie
5ebee4a28b
rotated bounding box support. this is so totally untested it's not funny
...
(though it does compile). Keeps things simple and only checks touched.
.integer rotated_bbox;
ent.rotated_bbox = getboxhull ();// be sure to check for failure (0)
rotate_bbox (ent.rotated_bbox, ent.angles, ent.mins, ent.maxs);
...
freeboxhull (ent.rotated_bbox); // when freeing entity. box hulls are limited
integer () getboxhull = #95
void (integer hull) freeboxhull = #96
void (integer hull, vector angles, vector mins, vector maxs) rotate_bbox = #97
2001-07-26 04:26:54 +00:00
Bill Currie
22219fdeb0
fix a slight oopsie in Rhamph's checkin:)
2001-07-26 00:08:42 +00:00
Adam Olsen
619b12375c
Start of support for rotated bboxes. shouldn't do anything yet
2001-07-26 00:01:13 +00:00
Adam Olsen
8fc5e5e372
replace strncmp (name, "maps/", 6) with strncmp (name, "maps/", 5)
2001-07-25 23:59:56 +00:00
Bill Currie
64a2f8d277
rearrange the comments for the builtins table, and put a comment with the
...
builtin number (and prototype where appropriate) on every element
2001-07-25 23:33:06 +00:00
Zephaniah E. Hull
08bc0e987b
New PF_checkmove! A direct interface to SV_Move, but named better.
...
(This is #98.)
2001-07-25 22:14:42 +00:00
Bill Currie
d12a0a930d
return of UserInfoCallback is now ignored and SV_Userinfo_f just returns as
...
PR_setuserinfo now does the extract from userinfo.
2001-07-24 22:11:44 +00:00
Bill Currie
06b9f44741
prepend a 0ed header to the overflowed packet being dumped
2001-07-24 17:51:07 +00:00
Bill Currie
c7390e4d53
diff_snr-- :)
2001-07-23 18:36:36 +00:00
Bill Currie
22c9716b56
rename int_var to integer_var
2001-07-22 20:20:46 +00:00
Adam Olsen
2f223924f4
Add a set of "crudefile" file io functions. Reads or writes an
...
entire C string (including terminating nul). Read the source for
more details :)
2001-07-22 19:03:26 +00:00
Bill Currie
77694855e7
fix some off-by one errors I induced last night
2001-07-22 18:44:55 +00:00
Bill Currie
735cd909c0
make SV_Prespawn use the backbuffers if needed to help prevent overflows
2001-07-22 06:55:09 +00:00
Bill Currie
e010356e8f
break out the two chunks of almost identical backbuffer code into
...
PushBackbuffer()
2001-07-22 06:27:05 +00:00
Adam Olsen
1422163099
Minor typo fix ("(%d0" to "(%d)")
2001-07-22 04:53:19 +00:00
Adam Olsen
43c8763de0
change host_client to sv_player. I *hope* this is the right thing.
2001-07-20 08:08:46 +00:00
Bill Currie
cf10da8120
fix the double "foo changed name to bar" messages for foo
2001-07-20 05:35:55 +00:00
Bill Currie
abf34ac2d3
send the right one
2001-07-20 05:30:51 +00:00
Bill Currie
a09705953f
forgot to send the updates to the clients
2001-07-20 05:29:45 +00:00
Bill Currie
743fd9cc19
rename SetUserInfo to UserInfoCallback.
...
set self to the client entity for UserInfoCallback.
add void (entity ent, string key, string value) setinfokey = #102 ;
similar usage to infokey.
2001-07-20 05:05:47 +00:00
Bill Currie
d30f1ee0c2
add an /optional/ SetUserInfo qc callback to allout the progs to take over
...
userinfo setting.
float (string key, string value) SetUserInfo;
key = infostring key
value = new value
returs: 0 for key not changed, non-0 to broadcast the change
2001-07-20 04:30:33 +00:00
Bill Currie
aa7500cac7
add the DOUBLEQUOTE key name as per mechanix' request
2001-07-19 21:54:12 +00:00
Bill Currie
46176e1094
azerty kb patch from Filip Van Raemdonck <mechanix@digibel.org>. includes some
...
misc fixes, too
2001-07-19 21:46:34 +00:00
Bill Currie
b23786880a
check for hitting the maximum number of masters and print a message if so.
2001-07-19 07:07:32 +00:00