quakeforge/qw/source
2001-08-14 11:15:47 +00:00
..
.gdbinit better progs access error checking and cleanups resulting from it. Fixes 2001-03-27 03:57:17 +00:00
.gitignore This is changing more then I wanted to at once, however. 2001-06-24 09:25:55 +00:00
.indent.pro s/QFile/VFile/g - makes my diffs much smaller and more manageable for the 2001-05-30 03:21:19 +00:00
buildnum.c whitespace 2001-05-20 20:35:39 +00:00
cl_cam.c include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00
cl_cmd.c fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
cl_cvar.c bloody builtin prototypes 2001-07-31 19:03:00 +00:00
cl_demo.c revert the changes to cl_demo.c as they are a serious (10%) speed hit in qw. 2001-07-31 07:29:44 +00:00
cl_ents.c fix the persistent fires. For sanity's sake, the non-renderer specific parts 2001-06-29 02:43:04 +00:00
cl_input.c fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
cl_main.c show_ping and show_pl. pretty much like show_fps. 2001-08-11 04:14:58 +00:00
cl_misc.c include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00
cl_ngraph.c gcc 3.0 compile fixes 2001-06-19 22:05:13 +00:00
cl_parse.c viewangles in the client doesn't seem to get updated for the client, so 2001-08-06 00:27:41 +00:00
cl_pred.c do key_dest right 2001-05-15 05:27:14 +00:00
cl_screen.c show_ping and show_pl. pretty much like show_fps. 2001-08-11 04:14:58 +00:00
cl_skin.c include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00
cl_slist.c fix for compiling under freebsd. thank's, stu 2001-08-07 17:43:49 +00:00
cl_sys_sdl.c Put knghtbrd's sys cleanup changes back in, but with Sys_MakeCodeWriteable 2001-07-05 03:28:40 +00:00
cl_sys_unix.c exit cleanup. Sys_Error and Sys_Quit should be used whenever possible. 2001-08-02 17:16:12 +00:00
cl_sys_win.c mingw compile fixes 2001-08-02 23:00:39 +00:00
cl_tent.c Diff noise reduction. Stop me if I break it :) 2001-07-15 00:21:48 +00:00
cl_view.c Kill off gl_view.c and sw_view.c. Renderer merge is more or less complete now. Software and gl renderers now calculate color shifts the same way, and sw looks a bit different now. Powerups don't shift enough in sw right now, IMO. 2001-08-10 00:28:57 +00:00
com.c quakefs.h -> vfs.h 2001-05-30 04:34:06 +00:00
console.c the beginnings of the console lib (using plugins for the client/server type 2001-07-16 20:41:10 +00:00
crudefile.c Add a set of "crudefile" file io functions. Reads or writes an 2001-07-22 19:03:26 +00:00
game.c make Info_Set* take flags indicating wether funchars should be stripped or not 2001-07-31 18:27:49 +00:00
keys.c for some reasone, building the rpms wanted an explicit stdio.h inclusion 2001-08-02 03:24:18 +00:00
locs.c fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
Makefile.am Kill off gl_view.c and sw_view.c. Renderer merge is more or less complete now. Software and gl renderers now calculate color shifts the same way, and sw looks a bit different now. Powerups don't shift enough in sw right now, IMO. 2001-08-10 00:28:57 +00:00
makefile.mgw missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
makefile.win missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
msg_ucmd.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
net_chan.c fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
net_packetlog.c fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
net_udp.c fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
net_udp6.c net_udp.c: 2001-06-15 18:08:26 +00:00
pmove.c include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00
pmovetst.c /tiny/ optimisations 2001-07-31 08:06:27 +00:00
qf-client-sdl.mak missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
qf-client-sgl.mak missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
qf-client-wgl.mak missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
qf-client-win.mak missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
qf-server.mak missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
qw_client.dsp missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
qw_server.dsp missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
sbar.c This is changing more then I wanted to at once, however. 2001-06-24 09:25:55 +00:00
skin.c make Info_Set* take flags indicating wether funchars should be stripped or not 2001-07-31 18:27:49 +00:00
sv_ccmds.c use 0 instead of sv_highchars when setting the *cheats serverinfo, 2001-08-13 09:14:15 +00:00
sv_console.c err, and of course we want *line* buffered, not *un*buffered. hehe, I 2001-08-12 11:30:08 +00:00
sv_cvar.c make Info_Set* take flags indicating wether funchars should be stripped or not 2001-07-31 18:27:49 +00:00
sv_ents.c Don't try to write freed entities to the client 2001-08-14 11:15:47 +00:00
sv_init.c change all the SVFIELD calls to SVtype. this should make the code a little 2001-08-08 20:28:53 +00:00
sv_main.c change all the SVFIELD calls to SVtype. this should make the code a little 2001-08-08 20:28:53 +00:00
sv_misc.c eliminate Cmd_ForwardToServer from cmd.c. Cmd_ForwardToServer still needs to 2001-03-31 00:35:08 +00:00
sv_model.c qf now links with NO optimisation (not even -O). R_CullBox has been moved from 2001-05-07 04:08:34 +00:00
sv_move.c change all the SVFIELD calls to SVtype. this should make the code a little 2001-08-08 20:28:53 +00:00
sv_nchan.c break out the two chunks of almost identical backbuffer code into 2001-07-22 06:27:05 +00:00
sv_phys.c change all the SVFIELD calls to SVtype. this should make the code a little 2001-08-08 20:28:53 +00:00
sv_pr_cmds.c back out the dynamic allocation so prozac will still work 2001-08-12 19:50:23 +00:00
sv_progs.c ugh, I hate the need for this, but it's needed. sv_old_entity_free is my 2001-08-12 04:14:25 +00:00
sv_send.c change all the SVFIELD calls to SVtype. this should make the code a little 2001-08-08 20:28:53 +00:00
sv_sys_unix.c fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
sv_sys_win.c mingw compile fixes 2001-08-02 23:00:39 +00:00
sv_user.c change all the SVFIELD calls to SVtype. this should make the code a little 2001-08-08 20:28:53 +00:00
sys_x86.S include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00
teamplay.c fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
world.c change all the SVFIELD calls to SVtype. this should make the code a little 2001-08-08 20:28:53 +00:00
worlda.S include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00