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https://git.code.sf.net/p/quake/quakeforge
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rearrange the comments for the builtins table, and put a comment with the
builtin number (and prototype where appropriate) on every element
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08bc0e987b
commit
64a2f8d277
1 changed files with 108 additions and 139 deletions
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@ -1819,156 +1819,125 @@ PF_Checkextension (progs_t *pr)
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builtin_t sv_builtins[] = {
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PF_Fixme,
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PF_makevectors, // void(entity e) makevectors
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// = #1;
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PF_setorigin, // void(entity e, vector o) setorigin
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// = #2;
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PF_setmodel, // void(entity e, string m) setmodel
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// = #3;
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PF_setsize, // void(entity e, vector min, vector
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// max) setsize = #4;
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PF_Fixme, // void(entity e, vector min, vector
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// max) setabssize = #5;
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PF_break, // void() break =
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// #6;
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PF_random, // float() random
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// = #7;
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PF_sound, // void(entity e, float chan, string
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// samp) sound = #8;
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PF_normalize, // vector(vector v) normalize
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// = #9;
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PF_error, // void(string e) error =
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// #10;
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PF_objerror, // void(string e) objerror
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// = #11;
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PF_vlen, // float(vector v) vlen =
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// #12;
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PF_vectoyaw, // float(vector v) vectoyaw =
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// #13;
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PF_Spawn, // entity() spawn
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// = #14;
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PF_Remove, // void(entity e) remove
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// = #15;
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PF_traceline, // float(vector v1, vector v2, float
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// tryents) traceline = #16;
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PF_checkclient, // entity() clientlist
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// = #17;
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PF_Find, // entity(entity start, .string fld,
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// string match) find = #18;
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PF_precache_sound, // void(string s) precache_sound
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// = #19;
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PF_precache_model, // void(string s) precache_model
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// = #20;
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PF_stuffcmd, // void(entity client, string
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// s)stuffcmd = #21;
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PF_findradius, // entity(vector org, float rad)
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// findradius = #22;
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PF_bprint, // void(string s) bprint
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// = #23;
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PF_sprint, // void(entity client, string s)
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// sprint = #24;
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PF_dprint, // void(string s) dprint
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// = #25;
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PF_ftos, // void(string s) ftos =
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// #26;
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PF_vtos, // void(string s) vtos =
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// #27;
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PF_coredump,
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PF_traceon,
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PF_traceoff,
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PF_eprint, // void(entity e) debug print an
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// entire entity
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PF_walkmove, // float(float yaw, float dist)
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// walkmove
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PF_Fixme, // float(float yaw, float dist)
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// walkmove
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PF_droptofloor,
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PF_lightstyle,
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PF_rint,
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PF_floor,
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PF_ceil,
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PF_Fixme,
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PF_checkbottom,
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PF_pointcontents,
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PF_Fixme,
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PF_fabs,
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PF_aim,
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PF_cvar,
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PF_localcmd,
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PF_nextent,
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PF_Fixme,
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PF_changeyaw,
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PF_Fixme,
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PF_vectoangles,
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PF_makevectors, // void(entity e) makevectors = #1;
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PF_setorigin, // void(entity e, vector o) setorigin = #2;
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PF_setmodel, // void(entity e, string m) setmodel = #3;
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PF_setsize, // void(entity e, vector min, vector max) setsize = #4;
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PF_Fixme, // void(entity e, vector min, vector max) setabssize = #5;
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PF_break, // void() break = #6;
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PF_random, // float() random = #7;
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PF_sound, // void(entity e, float chan, string samp) sound = #8;
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PF_normalize, // vector(vector v) normalize = #9;
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PF_error, // void(string e) error = #10;
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PF_objerror, // void(string e) objerror = #11;
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PF_vlen, // float(vector v) vlen = #12;
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PF_vectoyaw, // float(vector v) vectoyaw = #13;
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PF_Spawn, // entity() spawn = #14;
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PF_Remove, // void(entity e) remove = #15;
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PF_traceline, // float(vector v1, vector v2, float tryents) traceline = #16;
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PF_checkclient, // entity() clientlist = #17;
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PF_Find, // entity(entity start, .string fld, string match) find = #18;
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PF_precache_sound, // void(string s) precache_sound = #19;
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PF_precache_model, // void(string s) precache_model = #20;
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PF_stuffcmd, // void(entity client, string s)stuffcmd = #21;
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PF_findradius, // entity(vector org, float rad) findradius = #22;
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PF_bprint, // void(string s) bprint = #23;
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PF_sprint, // void(entity client, string s) sprint = #24;
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PF_dprint, // void(string s) dprint = #25;
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PF_ftos, // void(string s) ftos = #26;
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PF_vtos, // void(string s) vtos = #27;
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PF_coredump, // void() coredump = #28
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PF_traceon, // void() traceon = #29
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PF_traceoff, // void() traceoff = #30
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PF_eprint, // void(entity e) = #31 debug print an entire entity
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PF_walkmove, // float(float yaw, float dist) walkmove = #32
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PF_Fixme, // 33
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PF_droptofloor, // float() droptofloor= #34
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PF_lightstyle, // void(float style, string value) lightstyle = #35
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PF_rint, // float(float v) rint = #36
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PF_floor, // float(float v) floor = #37
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PF_ceil, // float(float v) ceil = #38
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PF_Fixme, // 39
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PF_checkbottom, // float(entity e) checkbottom = #40
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PF_pointcontents, // float(vector v) pointcontents = #41
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PF_Fixme, // 42
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PF_fabs, // float(float f) fabs = #43
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PF_aim, // vector(entity e, float speed) aim = #44
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PF_cvar, // float(string s) cvar = #45
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PF_localcmd, // void(string s) localcmd = #46
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PF_nextent, // entity(entity e) nextent = #47
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PF_Fixme, // 48
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PF_changeyaw, // void() ChangeYaw = #49
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PF_Fixme, // 50
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PF_vectoangles, // vector(vector v) vectoangles = #51
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PF_WriteByte,
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PF_WriteChar,
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PF_WriteShort,
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PF_WriteLong,
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PF_WriteCoord,
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PF_WriteAngle,
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PF_WriteString,
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PF_WriteEntity,
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PF_WriteByte, // void(float to, float f) WriteByte = #52
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PF_WriteChar, // void(float to, float f) WriteChar = #53
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PF_WriteShort, // void(float to, float f) WriteShort = #54
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PF_WriteLong, // void(float to, float f) WriteLong = #55
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PF_WriteCoord, // void(float to, float f) WriteCoord = #56
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PF_WriteAngle, // void(float to, float f) WriteAngle = #57
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PF_WriteString, // void(float to, string s) WriteString = #58
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PF_WriteEntity, // void(float to, entity s) WriteEntity = #59
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PF_Fixme,
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PF_Fixme,
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PF_Fixme,
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PF_Fixme,
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PF_Fixme,
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PF_Fixme,
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PF_Fixme,
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PF_Fixme, // 60
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PF_Fixme, // 61
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PF_Fixme, // 62
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PF_Fixme, // 63
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PF_Fixme, // 64
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PF_Fixme, // 65
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PF_Fixme, // 66
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SV_MoveToGoal,
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PF_precache_file,
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PF_makestatic,
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SV_MoveToGoal, // void(float step) movetogoal = #67
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PF_precache_file, // string(string s) precache_file = #68
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PF_makestatic, // void(entity e) makestatic = #69
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PF_changelevel,
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PF_Fixme,
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PF_changelevel, // void(string s) changelevel = #70
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PF_Fixme, // 71
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PF_cvar_set,
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PF_centerprint,
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PF_cvar_set, // void(string var, string val) cvar_set = #72
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PF_centerprint, // void(...) centerprint = #73
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PF_ambientsound,
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PF_ambientsound, // void(vector pos, string samp, float vol, float atten) ambientsound = #74
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PF_precache_model,
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PF_precache_sound, // precache_sound2 is different only
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// for qcc
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PF_precache_file,
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PF_precache_model, // string(string s) precache_model2 = #75
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PF_precache_sound, // string(string s) precache_sound2 = #76 precache_sound2 is different only for qcc
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PF_precache_file, // string(string s) precache_file2 = #77
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PF_setspawnparms,
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PF_setspawnparms, // void(entity e) setspawnparms = #78
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PF_logfrag,
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PF_logfrag, // void(entity killer, entity killee) logfrag = #79
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PF_infokey,
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PF_stof,
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PF_multicast,
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PF_infokey, // string(entity e, string key) infokey = #80
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PF_stof, // float(string s) stof = #81
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PF_multicast, // void(vector where, float set) multicast = #82
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PF_Fixme,
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PF_Fixme,
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PF_Fixme,
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PF_Fixme,
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PF_Fixme,
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PF_Fixme,
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PF_Fixme,
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PF_Fixme,
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PF_Fixme,
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PF_Fixme,
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PF_Fixme,
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PF_Fixme,
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PF_Fixme,
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PF_Fixme,
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PF_Fixme,
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PF_checkmove, // 98
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PF_Checkextension, // 99
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PF_strlen,
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PF_charcount,
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PF_setinfokey,
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PF_cfopen,
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PF_cfclose,
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PF_cfread,
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PF_cfwrite,
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PF_cfeof,
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PF_cfquota,
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PF_Fixme, // 83
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PF_Fixme, // 84
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PF_Fixme, // 85
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PF_Fixme, // 86
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PF_Fixme, // 87
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PF_Fixme, // 88
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PF_Fixme, // 89
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PF_Fixme, // 90
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PF_Fixme, // 91
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PF_Fixme, // 92
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PF_Fixme, // 93
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PF_Fixme, // 94
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PF_Fixme, // 95
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PF_Fixme, // 96
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PF_Fixme, // 97
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PF_checkmove, // void (vector start, vector mins, vector maxs, vector end, float type, entity passent) checkmove = #98
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PF_Checkextension, // = #99
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PF_strlen, // = #100
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PF_charcount, // = #101
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PF_setinfokey, // void (entity ent, string key, string value) setinfokey = #102
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PF_cfopen, // float (string path, string mode) cfopen = #103
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PF_cfclose, // void (float desc) cfclose = #104
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PF_cfread, // string (float desc) cfread = #105
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PF_cfwrite, // float (float desc, string buf) cfwrite = #106
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PF_cfeof, // float (float desc) cfeof = #107
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PF_cfquota, // float () cfquota = #108
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};
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int sv_numbuiltins = sizeof (sv_builtins) / sizeof (sv_builtins[0]);
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