quakeforge/qw/source
2001-08-28 06:05:59 +00:00
..
.gdbinit better progs access error checking and cleanups resulting from it. Fixes 2001-03-27 03:57:17 +00:00
.gitignore .gitignore update for sdl32. 2001-08-25 04:40:40 +00:00
.indent.pro sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
buildnum.c whitespace 2001-05-20 20:35:39 +00:00
cl_cam.c include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00
cl_cmd.c fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
cl_cvar.c bloody builtin prototypes 2001-07-31 19:03:00 +00:00
cl_demo.c timeframes patch I made so long ago. use cl_timeframes 1 before 2001-08-21 05:35:35 +00:00
cl_ents.c sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
cl_input.c fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
cl_main.c move the CL_SetState call to the bottom of Host_Init 2001-08-22 22:51:06 +00:00
cl_misc.c include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00
cl_ngraph.c sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
cl_parse.c put in some comments about future player dlight improvements 2001-08-19 05:41:56 +00:00
cl_pred.c centralize client state setting so ancilliary operations can be guaranteed 2001-08-19 03:51:52 +00:00
cl_screen.c sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
cl_skin.c include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00
cl_slist.c fix for compiling under freebsd. thank's, stu 2001-08-07 17:43:49 +00:00
cl_sys_sdl.c More header fixes, whitespace cleanups. 2001-08-27 21:00:37 +00:00
cl_sys_unix.c More header fixes, whitespace cleanups. 2001-08-27 21:00:37 +00:00
cl_sys_win.c More header fixes, whitespace cleanups. 2001-08-27 21:00:37 +00:00
cl_tent.c total nukage of #ifdef QUAKE2 (R_DarkFieldParticles is present, just unused) 2001-08-27 23:21:09 +00:00
cl_view.c sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
com.c quakefs.h -> vfs.h 2001-05-30 04:34:06 +00:00
console.c sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
crudefile.c Add a set of "crudefile" file io functions. Reads or writes an 2001-07-22 19:03:26 +00:00
game.c make Info_Set* take flags indicating wether funchars should be stripped or not 2001-07-31 18:27:49 +00:00
locs.c fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
Makefile.am don't need sv_misc anymore 2001-08-27 22:36:28 +00:00
makefile.mgw missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
makefile.win missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
msg_ucmd.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
net_chan.c fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
net_packetlog.c fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
net_udp.c fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
net_udp6.c ipv6 compile fixes from Damm 2001-08-24 04:09:56 +00:00
pmove.c Header/whitespace rampage continues. 2001-08-28 03:47:10 +00:00
pmovetst.c Header/whitespace rampage continues. 2001-08-28 03:47:10 +00:00
sbar.c Header/whitespace rampage continues. 2001-08-28 03:47:10 +00:00
skin.c Header/whitespace rampage continues. 2001-08-28 03:47:10 +00:00
sv_ccmds.c More header and whitespace horror reduction. 2001-08-28 02:43:24 +00:00
sv_console.c More header and whitespace horror reduction. 2001-08-28 02:43:24 +00:00
sv_cvar.c More header and whitespace horror reduction. 2001-08-28 02:43:24 +00:00
sv_ents.c More header and whitespace horror reduction. 2001-08-28 02:43:24 +00:00
sv_init.c More header and whitespace horror reduction. 2001-08-28 02:43:24 +00:00
sv_main.c More header and whitespace horror reduction. 2001-08-28 02:43:24 +00:00
sv_model.c More header and whitespace horror reduction. 2001-08-28 02:43:24 +00:00
sv_move.c More header and whitespace horror reduction. 2001-08-28 02:43:24 +00:00
sv_nchan.c More header and whitespace horror reduction. 2001-08-28 02:43:24 +00:00
sv_phys.c More header and whitespace horror reduction. 2001-08-28 02:43:24 +00:00
sv_pr_cmds.c More header and whitespace horror reduction. 2001-08-28 02:43:24 +00:00
sv_progs.c More header and whitespace horror reduction. 2001-08-28 02:43:24 +00:00
sv_send.c More header and whitespace horror reduction. 2001-08-28 02:43:24 +00:00
sv_sys_unix.c More header and whitespace horror reduction. 2001-08-28 02:43:24 +00:00
sv_sys_win.c More header and whitespace horror reduction. 2001-08-28 02:43:24 +00:00
sv_user.c change all the SVFIELD calls to SVtype. this should make the code a little 2001-08-08 20:28:53 +00:00
sys_x86.S include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00
teamplay.c Header/whitespace rampage continues. 2001-08-28 03:47:10 +00:00
world.c Header/whitespace rampage continues. 2001-08-28 03:47:10 +00:00
worlda.S include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00