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.gdbinit
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.gitignore
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.indent.pro
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buildnum.c
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cl_cam.c
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cl_cmd.c
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
cl_cvar.c
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bloody builtin prototypes
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2001-07-31 19:03:00 +00:00 |
cl_demo.c
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revert the changes to cl_demo.c as they are a serious (10%) speed hit in qw.
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2001-07-31 07:29:44 +00:00 |
cl_ents.c
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cl_input.c
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
cl_main.c
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show_ping and show_pl. pretty much like show_fps.
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2001-08-11 04:14:58 +00:00 |
cl_misc.c
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cl_ngraph.c
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cl_parse.c
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viewangles in the client doesn't seem to get updated for the client, so
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2001-08-06 00:27:41 +00:00 |
cl_pred.c
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cl_screen.c
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show_ping and show_pl. pretty much like show_fps.
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2001-08-11 04:14:58 +00:00 |
cl_skin.c
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cl_slist.c
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fix for compiling under freebsd. thank's, stu
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2001-08-07 17:43:49 +00:00 |
cl_sys_sdl.c
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cl_sys_unix.c
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exit cleanup. Sys_Error and Sys_Quit should be used whenever possible.
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2001-08-02 17:16:12 +00:00 |
cl_sys_win.c
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mingw compile fixes
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2001-08-02 23:00:39 +00:00 |
cl_tent.c
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Diff noise reduction. Stop me if I break it :)
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2001-07-15 00:21:48 +00:00 |
cl_view.c
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Kill off gl_view.c and sw_view.c. Renderer merge is more or less complete now. Software and gl renderers now calculate color shifts the same way, and sw looks a bit different now. Powerups don't shift enough in sw right now, IMO.
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2001-08-10 00:28:57 +00:00 |
com.c
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console.c
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the beginnings of the console lib (using plugins for the client/server type
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2001-07-16 20:41:10 +00:00 |
crudefile.c
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Add a set of "crudefile" file io functions. Reads or writes an
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2001-07-22 19:03:26 +00:00 |
game.c
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make Info_Set* take flags indicating wether funchars should be stripped or not
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2001-07-31 18:27:49 +00:00 |
keys.c
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for some reasone, building the rpms wanted an explicit stdio.h inclusion
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2001-08-02 03:24:18 +00:00 |
locs.c
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
Makefile.am
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remove some unneeded -L.s. it seems some versions of binutils don't like it
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2001-08-15 06:12:38 +00:00 |
makefile.mgw
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makefile.win
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msg_ucmd.c
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net_chan.c
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
net_packetlog.c
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
net_udp.c
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
net_udp6.c
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pmove.c
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pmovetst.c
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/tiny/ optimisations
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2001-07-31 08:06:27 +00:00 |
qf-client-sdl.mak
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qf-client-sgl.mak
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qf-client-wgl.mak
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qf-client-win.mak
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qf-server.mak
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qw_client.dsp
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qw_server.dsp
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sbar.c
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skin.c
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make Info_Set* take flags indicating wether funchars should be stripped or not
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2001-07-31 18:27:49 +00:00 |
sv_ccmds.c
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use 0 instead of sv_highchars when setting the *cheats serverinfo,
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2001-08-13 09:14:15 +00:00 |
sv_console.c
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err, and of course we want *line* buffered, not *un*buffered. hehe, I
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2001-08-12 11:30:08 +00:00 |
sv_cvar.c
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make Info_Set* take flags indicating wether funchars should be stripped or not
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2001-07-31 18:27:49 +00:00 |
sv_ents.c
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Don't try to write freed entities to the client
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2001-08-14 11:15:47 +00:00 |
sv_init.c
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change all the SVFIELD calls to SVtype. this should make the code a little
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2001-08-08 20:28:53 +00:00 |
sv_main.c
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change all the SVFIELD calls to SVtype. this should make the code a little
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2001-08-08 20:28:53 +00:00 |
sv_misc.c
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sv_model.c
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sv_move.c
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change all the SVFIELD calls to SVtype. this should make the code a little
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2001-08-08 20:28:53 +00:00 |
sv_nchan.c
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break out the two chunks of almost identical backbuffer code into
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2001-07-22 06:27:05 +00:00 |
sv_phys.c
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change all the SVFIELD calls to SVtype. this should make the code a little
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2001-08-08 20:28:53 +00:00 |
sv_pr_cmds.c
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back out the dynamic allocation so prozac will still work
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2001-08-12 19:50:23 +00:00 |
sv_progs.c
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ugh, I hate the need for this, but it's needed. sv_old_entity_free is my
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2001-08-12 04:14:25 +00:00 |
sv_send.c
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change all the SVFIELD calls to SVtype. this should make the code a little
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2001-08-08 20:28:53 +00:00 |
sv_sys_unix.c
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
sv_sys_win.c
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mingw compile fixes
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2001-08-02 23:00:39 +00:00 |
sv_user.c
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change all the SVFIELD calls to SVtype. this should make the code a little
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2001-08-08 20:28:53 +00:00 |
sys_x86.S
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teamplay.c
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
world.c
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change all the SVFIELD calls to SVtype. this should make the code a little
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2001-08-08 20:28:53 +00:00 |
worlda.S
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