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don't force r_wateralpha to one when not connected
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@ -1481,7 +1481,7 @@ Host_Frame (float time)
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r_frametime = host_frametime;
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// don't allow cheats in multiplayer
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if (!atoi (Info_ValueForKey (cl.serverinfo, "watervis")))
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if (r_active && !atoi (Info_ValueForKey (cl.serverinfo, "watervis")))
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Cvar_SetValue (r_wateralpha, 1);
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CL_UpdateScreen (realtime);
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