..
.gdbinit
better progs access error checking and cleanups resulting from it. Fixes
2001-03-27 03:57:17 +00:00
.gitignore
Add gitignore for qw-master and qw-master.exe.
2001-09-19 00:06:56 +00:00
.indent.pro
sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
2001-08-25 02:47:11 +00:00
buildnum.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
cl_cam.c
chase cam seems to work properly now
2001-10-11 16:26:09 +00:00
cl_cmd.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
cl_cvar.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
cl_demo.c
- convert svc_deltapacketentities
2001-10-24 15:23:02 +00:00
cl_ents.c
- add a request to send any errors to quake-devel in Host_NetError
2001-10-28 00:51:14 +00:00
cl_input.c
we now compile and link with -fno-common. this cleans up the multiple,
2001-10-23 16:55:23 +00:00
cl_main.c
- add a request to send any errors to quake-devel in Host_NetError
2001-10-28 00:51:14 +00:00
cl_misc.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
cl_ngraph.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
cl_parse.c
- make CL_ParseServerMessage's loop break if we disconnected while it
2001-10-26 16:01:59 +00:00
cl_pred.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
cl_screen.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
cl_skin.c
- convert svc_deltapacketentities
2001-10-24 15:23:02 +00:00
cl_slist.c
- audit malloc usage. now everything checks the return value :)
2001-10-24 22:50:06 +00:00
cl_sys_sdl.c
d'oh, forgot to compile test :P
2001-10-18 17:03:50 +00:00
cl_sys_unix.c
d'oh, forgot to compile test :P
2001-10-18 17:03:50 +00:00
cl_sys_win.c
- audit malloc usage. now everything checks the return value :)
2001-10-24 22:50:06 +00:00
cl_tent.c
- audit of the net_svc.c users' sanity checking
2001-10-25 23:26:33 +00:00
cl_view.c
- audit of the net_svc.c users' sanity checking
2001-10-25 23:26:33 +00:00
com.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
console.c
rename console_t to old_console_t in preparation for a better version and
2001-09-29 04:24:04 +00:00
crudefile.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
game.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
locs.c
- audit malloc usage. now everything checks the return value :)
2001-10-24 22:50:06 +00:00
Makefile.am
- change MSG_ReadString to return const char * and return a pointer
2001-10-18 04:44:58 +00:00
master.c
fix for win32 (need to init winsock)
2001-10-21 00:48:38 +00:00
msg_ucmd.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
net_chan.c
massive windows.h and WIN32 cleanup.
2001-10-16 21:40:45 +00:00
net_packetlog.c
- convert svc_deltapacketentities
2001-10-24 15:23:02 +00:00
net_svc.c
- audit of the net_svc.c users' sanity checking
2001-10-25 23:26:33 +00:00
net_udp.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
net_udp6.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
pmove.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
pmovetst.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
sbar.c
- make the fallback console use stdin
2001-10-02 03:24:36 +00:00
skin.c
we now compile and link with -fno-common. this cleans up the multiple,
2001-10-23 16:55:23 +00:00
sv_ccmds.c
Con_Printf -> SV_Printf for some cases that should be
2001-10-27 22:33:42 +00:00
sv_cvar.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
sv_ents.c
whitespace
2001-10-16 22:55:37 +00:00
sv_init.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
sv_main.c
Con_Printf -> SV_Printf for some cases that should be
2001-10-27 22:33:42 +00:00
sv_model.c
- convert svc_deltapacketentities
2001-10-24 15:23:02 +00:00
sv_move.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
sv_nchan.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
sv_phys.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
sv_pr_cmds.c
Con_Printf -> SV_Printf for some cases that should be
2001-10-27 22:33:42 +00:00
sv_progs.c
new cvar: sv_hide_version_info. This hides QuakeForge specific info strings
2001-10-24 02:50:11 +00:00
sv_send.c
- convert svc_deltapacketentities
2001-10-24 15:23:02 +00:00
sv_sys_unix.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
sv_sys_win.c
massive windows.h and WIN32 cleanup.
2001-10-16 21:40:45 +00:00
sv_user.c
- change MSG_ReadString to return const char * and return a pointer
2001-10-18 04:44:58 +00:00
sys_x86.S
include/QF header cleanup. including config.h (or any file from include) is
2001-05-31 05:33:13 +00:00
teamplay.c
This adds the ability to access special characters in console commands by proceeding certain characters with $. See libs/util/cmd.c for the conversion table. Preceeding a character by # will shift it up or down by 128, which basically is useful for accessing the brown letters and numbers. All special characters were removed from Team_ParseSay, and variable substitution now takes the form of ${var} to prevent conflicts with special character substitution. Special character access is controlled by cmd_highchars, which defaults to off.
2001-10-27 04:34:53 +00:00
world.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
worlda.S
include/QF header cleanup. including config.h (or any file from include) is
2001-05-31 05:33:13 +00:00