change rotate_bbox's `prototype'

void (integer hull, vector right, vector forward, vector up,
      vector mins, vector maxs) rotate_bbox = #97
This commit is contained in:
Bill Currie 2001-07-26 16:32:01 +00:00
parent a44da38e04
commit 517be0adbb

View file

@ -2023,7 +2023,7 @@ builtin_t sv_builtins[] = {
PF_Fixme, // 94
PF_getboxhull, // integer () getboxhull = #95
PF_freeboxhull, // void (integer hull) freeboxhull = #96
PF_rotate_bbox, // void (integer hull, vector angles, vector mins, vector maxs) rotate_bbox = #97
PF_rotate_bbox, // void (integer hull, vector right, vector forward, vector up, vector mins, vector maxs) rotate_bbox = #97
PF_checkmove, // void (vector start, vector mins, vector maxs, vector end, float type, entity passent) checkmove = #98
PF_Checkextension, // = #99
PF_strlen, // = #100