Christoph Oelckers
|
e6e53d1954
|
- move, fakebubbaspawn and destroyit.
|
2020-11-01 17:07:46 +01:00 |
|
Christoph Oelckers
|
a6f9673403
|
- moveeffectors.
|
2020-11-01 17:07:46 +01:00 |
|
Christoph Oelckers
|
c438061b83
|
- made SE06 and SE28 separate functions.
|
2020-11-01 17:07:45 +01:00 |
|
Christoph Oelckers
|
f5338d0acb
|
- moveexplosions.
|
2020-11-01 17:07:45 +01:00 |
|
Christoph Oelckers
|
76c4eeddc4
|
- moveactors.
|
2020-11-01 17:07:45 +01:00 |
|
Christoph Oelckers
|
2ad31247ec
|
- henstand and bowling.
|
2020-11-01 17:07:45 +01:00 |
|
Christoph Oelckers
|
a31a19d430
|
- fixed 2 bad iterators.
|
2020-11-01 17:07:45 +01:00 |
|
Christoph Oelckers
|
0c2a7de550
|
- fixed uninitialized variable with 'hitasprite'.
|
2020-11-01 17:06:52 +01:00 |
|
Christoph Oelckers
|
fd83b87b94
|
- rr_specialstats.
|
2020-11-01 15:25:18 +01:00 |
|
Christoph Oelckers
|
0ec7732bd4
|
- rrra_specialstats.
|
2020-11-01 15:22:34 +01:00 |
|
Christoph Oelckers
|
63646e7c5c
|
- heavyhbomb
|
2020-11-01 15:19:51 +01:00 |
|
Christoph Oelckers
|
441ed6bdc5
|
- flamethrowerflame
|
2020-11-01 15:17:49 +01:00 |
|
Christoph Oelckers
|
44fc4f9243
|
- greenslime.
|
2020-11-01 15:11:49 +01:00 |
|
Christoph Oelckers
|
d4ee8a1c48
|
- removed a few redundant GetIndex calls.
|
2020-11-01 15:08:48 +01:00 |
|
Christoph Oelckers
|
9826ff54f9
|
- movetransports.
|
2020-11-01 15:05:21 +01:00 |
|
Christoph Oelckers
|
076dcef5d0
|
- renamed variables in movetransports.
|
2020-11-01 14:56:23 +01:00 |
|
Christoph Oelckers
|
2d1b8a2b4b
|
- use the cleaned up movesprite interface in moveweapons.
|
2020-11-01 14:51:32 +01:00 |
|
Christoph Oelckers
|
3aaf2e80a9
|
- moveweapons.
|
2020-11-01 14:46:05 +01:00 |
|
Christoph Oelckers
|
00b12c5fd6
|
- weaponcommon subfunctions.
|
2020-11-01 12:27:43 +01:00 |
|
Christoph Oelckers
|
c5f7c29ead
|
- chickenarrow and movefireball.
|
2020-11-01 12:23:14 +01:00 |
|
Christoph Oelckers
|
a3860de440
|
- movestandables.
|
2020-11-01 12:09:01 +01:00 |
|
Christoph Oelckers
|
1af39eb29d
|
- move*bolt.
|
2020-11-01 12:08:39 +01:00 |
|
Christoph Oelckers
|
dc75037d01
|
- movecrack, movefireext, moveviewscreen.
|
2020-11-01 12:06:20 +01:00 |
|
Christoph Oelckers
|
a4ac7764de
|
- movetripbomb.
|
2020-11-01 12:02:58 +01:00 |
|
Christoph Oelckers
|
d9b6be83b3
|
- movefallers.
|
2020-11-01 12:00:29 +01:00 |
|
Christoph Oelckers
|
7e8be10b04
|
- movefta and ifhitsectors.
|
2020-11-01 11:58:41 +01:00 |
|
Christoph Oelckers
|
861342a278
|
- guts_d and guts_r.
|
2020-11-01 11:32:34 +01:00 |
|
Christoph Oelckers
|
90d1c5f7bb
|
- ifsquished.
|
2020-11-01 10:55:38 +01:00 |
|
Christoph Oelckers
|
4c9655b110
|
- check_fta_sounds.
|
2020-11-01 10:53:45 +01:00 |
|
Christoph Oelckers
|
b9aa5de217
|
- fixed merge error in handle_se00.
|
2020-11-01 10:52:38 +01:00 |
|
Christoph Oelckers
|
7967391728
|
- actors_lava.cpp handled.
|
2020-11-01 10:50:10 +01:00 |
|
Christoph Oelckers
|
6a97b3d58e
|
- renamed variables.
|
2020-11-01 10:49:50 +01:00 |
|
Christoph Oelckers
|
f0b1ab504d
|
- fall_common and its fallspecial subfunction.
|
2020-11-01 10:48:26 +01:00 |
|
Christoph Oelckers
|
185b795481
|
- renamed variables in alterang.
|
2020-11-01 10:45:09 +01:00 |
|
Christoph Oelckers
|
85ea1df76a
|
- alterang
|
2020-11-01 10:44:16 +01:00 |
|
Christoph Oelckers
|
31e5023004
|
- dodge, furthestcanseepoint, furthestangle.
|
2020-11-01 10:41:25 +01:00 |
|
Christoph Oelckers
|
4e675ea322
|
- makeitfall
|
2020-11-01 10:41:24 +01:00 |
|
Christoph Oelckers
|
291edcdab8
|
- getglobalz
|
2020-11-01 10:41:16 +01:00 |
|
Christoph Oelckers
|
8f75a58343
|
- shared SE31 code.
|
2020-11-01 10:31:41 +01:00 |
|
Christoph Oelckers
|
21fb3fb7bb
|
- shared SE25 code.
|
2020-11-01 10:27:54 +01:00 |
|
Christoph Oelckers
|
00f5a08390
|
- shared SE24 code.
|
2020-11-01 10:27:41 +01:00 |
|
Christoph Oelckers
|
02813802d4
|
- the 5 remaining shared SE handlers.
|
2020-11-01 10:12:27 +01:00 |
|
Christoph Oelckers
|
769bc3bd22
|
- handle_se20-26.
|
2020-11-01 10:02:58 +01:00 |
|
Christoph Oelckers
|
5d837176de
|
- handle_se18+19
|
2020-11-01 09:58:39 +01:00 |
|
Christoph Oelckers
|
5b096ea35e
|
- handle_se15-17.
|
2020-11-01 09:53:50 +01:00 |
|
Christoph Oelckers
|
33377e1810
|
- renamed a few things.
|
2020-11-01 09:45:37 +01:00 |
|
Christoph Oelckers
|
b585192721
|
- handle_se11-13.
|
2020-11-01 09:37:41 +01:00 |
|
Christoph Oelckers
|
83a9d99bd9
|
- use symbolic constants in spawneffectors.
|
2020-11-01 09:00:16 +01:00 |
|
Christoph Oelckers
|
45905b9137
|
- handle_se05, 08, 10.
|
2020-11-01 08:51:13 +01:00 |
|
Christoph Oelckers
|
2edc7168ca
|
- handle SE02-SE04.
|
2020-11-01 08:43:24 +01:00 |
|
Christoph Oelckers
|
3e62550489
|
- consolidated gutsdir functions by making the spawn offset for Duke's commander an actor property.
|
2020-11-01 08:23:03 +01:00 |
|
Christoph Oelckers
|
80aab4b5f7
|
- handle_se30.
|
2020-11-01 08:22:47 +01:00 |
|
Christoph Oelckers
|
a6468970c6
|
- renamed some variables.
|
2020-11-01 08:14:40 +01:00 |
|
Christoph Oelckers
|
2dd2ba1469
|
- handle_SE14 function signature and recordoldspritepos
|
2020-11-01 08:13:29 +01:00 |
|
Christoph Oelckers
|
d2b4cf6770
|
- reformatting
|
2020-11-01 08:03:07 +01:00 |
|
Christoph Oelckers
|
1b6161d472
|
- SE14 part 4
|
2020-11-01 08:00:43 +01:00 |
|
Christoph Oelckers
|
1cffc76c4e
|
- SE14 part 3
|
2020-11-01 08:00:03 +01:00 |
|
Christoph Oelckers
|
92f95ea195
|
- SE14 part 2
|
2020-11-01 07:56:49 +01:00 |
|
Christoph Oelckers
|
e13b61f496
|
- SE14 part 1
Doing this in smaller chunks because this function requires quite extensive adjustments.
|
2020-11-01 07:51:50 +01:00 |
|
Christoph Oelckers
|
1ce2600a43
|
- SE 0 and 1 handlers.
|
2020-11-01 07:36:49 +01:00 |
|
Christoph Oelckers
|
a37cfe2913
|
- renamed variables in handle_se00.
|
2020-11-01 07:28:49 +01:00 |
|
Christoph Oelckers
|
e9d6fb2bb5
|
- jibs, bloodpool, shell, glasspieces and scrap.
|
2020-11-01 07:27:15 +01:00 |
|
Christoph Oelckers
|
6cbe74e115
|
- forcesphere, watersplash2, frameeffect and money.
|
2020-11-01 07:24:00 +01:00 |
|
Christoph Oelckers
|
6e1d3a025a
|
- ooz, reactor and camera.
|
2020-11-01 07:23:27 +01:00 |
|
Christoph Oelckers
|
876b6d5081
|
- forcesphere and recon.
|
2020-11-01 07:20:17 +01:00 |
|
Christoph Oelckers
|
d0e12586ba
|
- added a higher level interface tp clipmove that unmangles its return.
|
2020-11-01 07:16:44 +01:00 |
|
Christoph Oelckers
|
3d16d9f44a
|
- respawnmarker, rat and queball.
|
2020-11-01 07:15:57 +01:00 |
|
Christoph Oelckers
|
6257ebc30c
|
- bounce, movetongue and rpgexplode.
|
2020-11-01 07:11:49 +01:00 |
|
Christoph Oelckers
|
e001b3117f
|
- movetouchplate, moveooz, movecanwithsomething.
# Conflicts:
# source/games/duke/src/funct.h
|
2020-11-01 07:07:59 +01:00 |
|
Christoph Oelckers
|
b7f26c064d
|
- 3 smaller functions.
|
2020-11-01 06:54:14 +01:00 |
|
Christoph Oelckers
|
c42ff35dc5
|
- hitradius
# Conflicts:
# source/games/duke/src/actors_d.cpp
# source/games/duke/src/actors_r.cpp
|
2020-10-31 13:24:31 +01:00 |
|
Christoph Oelckers
|
7dbe9d4bfb
|
- renaming in hitradius
|
2020-10-31 13:24:30 +01:00 |
|
Christoph Oelckers
|
81717b54ee
|
- detonate and movemasterswitch.
# Conflicts:
# source/games/duke/src/actors.cpp
|
2020-10-31 13:24:30 +01:00 |
|
Christoph Oelckers
|
89d750c94f
|
- renaming in movemasterswitch and detonate.
|
2020-10-31 13:24:30 +01:00 |
|
Christoph Oelckers
|
38e0ac1e3f
|
- movefountain and moveflammable.
# Conflicts:
# source/games/duke/src/actors.cpp
|
2020-10-31 13:24:30 +01:00 |
|
Christoph Oelckers
|
544078c9ba
|
- moveflammable renaming.
|
2020-10-31 13:24:29 +01:00 |
|
Christoph Oelckers
|
7a482c6284
|
- make DHUDFont an object.
|
2020-10-31 13:20:54 +01:00 |
|
Christoph Oelckers
|
7de6528a1f
|
- the status bars work as objects.
# Conflicts:
# source/common/menu/menudef.cpp
|
2020-10-31 13:20:54 +01:00 |
|
Christoph Oelckers
|
3b7ce26c86
|
- final function moves and renamed hud_scale to hud_scalefactor.
|
2020-10-31 13:20:00 +01:00 |
|
Christoph Oelckers
|
0270dcd5f6
|
- cleaned up leftovers.
|
2020-10-31 13:20:00 +01:00 |
|
Christoph Oelckers
|
37024df405
|
- Status bar draw code is now identical with GZDoom's.
|
2020-10-31 13:20:00 +01:00 |
|
Christoph Oelckers
|
3a0c84d3ca
|
- split statusbar.cpp in two.
To keep Raze-exclusive content out of the main file that's about to be edited.
|
2020-10-31 13:19:59 +01:00 |
|
Christoph Oelckers
|
41e1e9b51c
|
- ifhitbyweapon.
# Conflicts:
# source/games/duke/src/actors_d.cpp
# source/games/duke/src/actors_r.cpp
|
2020-10-31 13:19:26 +01:00 |
|
Christoph Oelckers
|
92c21e7259
|
- ifhitbyweapon cleanup.
Variables renamed and array accesses replaced with pointers in RR version.
|
2020-10-31 13:19:26 +01:00 |
|
Christoph Oelckers
|
28d0bc7477
|
- movecrane interface cleanup.
|
2020-10-31 13:19:26 +01:00 |
|
Christoph Oelckers
|
08f3e9e722
|
- variable renaming in movecrane for clarity
|
2020-10-31 13:19:25 +01:00 |
|
Christoph Oelckers
|
d95131cb4d
|
- actor iterators for movefx and its RRRA subfunction.
|
2020-10-31 13:19:25 +01:00 |
|
Christoph Oelckers
|
801e94ca54
|
- renamed variables in movefx for clarity.
|
2020-10-31 13:19:25 +01:00 |
|
Christoph Oelckers
|
be0880f106
|
- iterators in movedummyplayers and moveplayers updated.
|
2020-10-31 13:19:25 +01:00 |
|
Christoph Oelckers
|
cf8da6c6e3
|
- variable renaming for clarity.
|
2020-10-31 13:19:25 +01:00 |
|
Christoph Oelckers
|
b03a637e10
|
- ms function.
|
2020-10-31 13:19:24 +01:00 |
|
Christoph Oelckers
|
c53653106e
|
- fixed compilation.
|
2020-10-31 12:46:53 +01:00 |
|
Christoph Oelckers
|
e5ce1da9a3
|
- this is 0.7.3.
|
2020-10-31 12:41:17 +01:00 |
|
Christoph Oelckers
|
668c34d4c1
|
- ensure for all games that deleting a sprite unlinks all sounds from it.
This was only present in Duke but is needed for all games.
|
2020-10-29 00:08:06 +01:00 |
|
Christoph Oelckers
|
f341fbc1fb
|
- backend update.
|
2020-10-28 21:46:43 +01:00 |
|
Christoph Oelckers
|
5abc5c0509
|
- option menu positioning fix.
|
2020-10-25 17:11:45 +01:00 |
|
Christoph Oelckers
|
7dda316391
|
- define console background for Blood.
|
2020-10-25 15:31:20 +01:00 |
|
Christoph Oelckers
|
94892cc1f8
|
- set up the main menu background as default console background for Duke and its offspring games.
|
2020-10-25 15:06:06 +01:00 |
|
Christoph Oelckers
|
74df8f55da
|
- moved c_console.cpp to 'common'.
|
2020-10-25 13:26:40 +01:00 |
|
Christoph Oelckers
|
8d3585afe1
|
- console cleanup.
The bulk of the console is now free of game dependencies.
|
2020-10-25 13:14:42 +01:00 |
|