- cleaned up leftovers.

This commit is contained in:
Christoph Oelckers 2020-10-28 20:56:55 +01:00
parent 37024df405
commit 0270dcd5f6

View file

@ -62,29 +62,6 @@
#include "razemenu.h"
#include "mapinfo.h"
#include "../version.h"
#define XHAIRSHRINKSIZE (1./18)
#define XHAIRPICKUPSIZE (2+XHAIRSHRINKSIZE)
#define POWERUPICONSIZE 32
//IMPLEMENT_CLASS(DHUDFont, true, false);
EXTERN_CVAR (Bool, am_showmonsters)
EXTERN_CVAR (Bool, am_showsecrets)
EXTERN_CVAR (Bool, am_showtime)
EXTERN_CVAR (Bool, am_showtotaltime)
EXTERN_CVAR (Bool, noisedebug)
EXTERN_CVAR(Bool, vid_fps)
EXTERN_CVAR(Bool, inter_subtitles)
DStatusBarCore *StatusBar;
extern int setblocks;
CVAR (Bool, idmypos, false, 0);
FGameTexture* CrosshairImage;
static int CrosshairNum;