Walter Julius Hennecke
3021fee5b6
annotations and fixes
2013-06-07 22:00:48 +02:00
Walter Julius Hennecke
7f30f4cf93
annotations and fixes
2013-06-07 21:52:38 +02:00
Walter Julius Hennecke
6fdd210d8e
some more splint fixes
2013-06-07 21:44:13 +02:00
Walter Julius Hennecke
54c30c5642
fixes
2013-06-07 21:35:51 +02:00
Walter Julius Hennecke
595d982b2a
added additional annotations
2013-06-07 21:26:08 +02:00
Walter Julius Hennecke
525e581479
...
2013-06-07 21:23:11 +02:00
Walter Julius Hennecke
7491e71768
more fixes
2013-05-28 22:29:58 +02:00
Walter Julius Hennecke
88e770f27d
fix
2013-05-27 23:57:34 +02:00
Walter Julius Hennecke
44034d927c
possbil fix
2013-05-27 23:55:33 +02:00
Walter Julius Hennecke
c48eec3086
removed stray G
2013-05-27 23:54:12 +02:00
Walter Julius Hennecke
597c990683
more fixes
2013-05-27 23:53:22 +02:00
Walter Julius Hennecke
ef1f96f6a1
more fixes
2013-05-27 23:49:38 +02:00
Walter Julius Hennecke
fd844d0416
some fixes
2013-05-27 23:42:00 +02:00
Walter Julius Hennecke
b7a53555ca
fix
...
down to 8946 splint warnings for game
2013-05-27 23:39:42 +02:00
Walter Julius Hennecke
3dd132b18f
more fixes
2013-05-27 23:36:45 +02:00
Walter Julius Hennecke
0f43ec5c98
more fixes
2013-05-27 23:20:15 +02:00
Walter Julius Hennecke
d0e1f0e98c
more fixes
2013-05-27 23:07:59 +02:00
Walter Julius Hennecke
56b9b40abd
fixed typo
2013-05-27 22:58:22 +02:00
Walter Julius Hennecke
85adaaa38e
lots of fixes
2013-05-27 22:57:11 +02:00
Walter Julius Hennecke
0c99e5e449
more fixes
2013-05-27 22:18:22 +02:00
Walter Julius Hennecke
41ea114ba8
Entity console ouputs updated:
...
- Com_Printf to G_Printf
- usage of DEVELOPER macro
- usage of [Entity-Error] and [Entity-Warning] and [Entity-Info]
- output colors adjusted
new splint warning count for game is 9147
2013-05-26 23:45:43 +02:00
Walter Julius Hennecke
c581fc60f6
more fixes
2013-05-26 23:30:08 +02:00
Walter Julius Hennecke
7c66fc00cb
fixes
2013-05-26 23:24:23 +02:00
Walter Julius Hennecke
c5ffe4900b
fixes and annotations
2013-05-26 23:16:48 +02:00
Walter Julius Hennecke
683806fcfc
fix
2013-05-26 23:12:00 +02:00
Walter Julius Hennecke
6de52084a8
fixes
2013-05-26 23:10:45 +02:00
Walter Julius Hennecke
0f778beedf
fixes
2013-05-26 23:08:01 +02:00
Walter Julius Hennecke
d032c85cd7
even more fixes
2013-05-26 23:00:30 +02:00
Walter Julius Hennecke
1cac288548
even more fixes
2013-05-26 22:56:38 +02:00
Walter Julius Hennecke
0334cb22c2
more fixes
2013-05-26 22:51:30 +02:00
Walter Julius Hennecke
a2b377cf07
more fixes
2013-05-26 22:47:22 +02:00
Walter Julius Hennecke
29e7b8e348
fixes
2013-05-26 22:43:08 +02:00
Walter Julius Hennecke
d67d5a2582
fixes
2013-05-26 22:38:01 +02:00
Walter Julius Hennecke
b4713b6770
fixes
2013-05-26 22:35:03 +02:00
Walter Julius Hennecke
7ba968771d
fixes
2013-05-26 22:25:12 +02:00
Walter Julius Hennecke
506fa34958
fixes
2013-05-26 22:20:57 +02:00
Walter Julius Hennecke
d19dd3653b
fixes
2013-05-26 22:14:20 +02:00
Walter Julius Hennecke
dfa84481bc
fixes
2013-05-26 16:21:12 +02:00
Walter Julius Hennecke
9940ef692d
...
2013-05-26 16:06:25 +02:00
Walter Julius Hennecke
59aa91fbbc
more fixes
2013-05-25 19:00:11 +02:00
Walter Julius Hennecke
debd88edcd
more fixes
2013-05-25 18:54:04 +02:00
Walter Julius Hennecke
c75f89a232
updated VC project files
2013-05-25 01:00:36 +02:00
Walter Julius Hennecke
9fa8ff4bf6
one last fix for now ...
...
I'm going to bed xD.
2013-05-25 00:58:41 +02:00
Walter Julius Hennecke
46c7b0e521
fixes
...
lgwc: 9063
2013-05-25 00:50:40 +02:00
Walter Julius Hennecke
5a06858a75
fixes
...
last game warning count (lgwc): 9138
2013-05-25 00:47:18 +02:00
Walter Julius Hennecke
2d2831ecea
...
2013-05-25 00:41:03 +02:00
Walter Julius Hennecke
c3ee3bb7ec
...
2013-05-25 00:35:24 +02:00
Walter Julius Hennecke
2d5646c3d0
fixes
...
last warn count game: 9151
2013-05-25 00:33:17 +02:00
Walter Julius Hennecke
e81776bbd2
fix
...
this should fix the last warnings in g_main.c
last warn count game: 9844
2013-05-25 00:25:50 +02:00
Walter Julius Hennecke
c6fbc2146e
fix
...
last warning count game: 9845
2013-05-25 00:23:52 +02:00
Walter Julius Hennecke
d08f91e6ae
...
...
last warning count game: 9845
2013-05-25 00:21:58 +02:00
Walter Julius Hennecke
0264905503
fix
2013-05-25 00:20:29 +02:00
Walter Julius Hennecke
0f1b36c0a5
...
2013-05-25 00:16:51 +02:00
Walter Julius Hennecke
5218d87874
fixes
...
last warning count for game: 10013
2013-05-25 00:05:11 +02:00
Walter Julius Hennecke
c599abf375
fixes
...
splint warning count game: 100019
2013-05-24 23:54:46 +02:00
Walter Julius Hennecke
413fea7896
fixes
...
splint warnings for game: 10017
2013-05-24 23:50:24 +02:00
Walter Julius Hennecke
dc381580c1
fixes
2013-05-24 23:46:24 +02:00
Walter Julius Hennecke
a5696398a1
fix
2013-05-24 23:42:28 +02:00
Walter Julius Hennecke
35fc7f2d27
more fixes
2013-05-24 23:40:01 +02:00
Walter Julius Hennecke
696a1ad99d
fixes
2013-05-24 23:22:14 +02:00
Walter Julius Hennecke
f053e25e16
added missing include
2013-05-24 23:08:55 +02:00
Walter Julius Hennecke
c41da65d1d
more fixes
2013-05-24 23:06:48 +02:00
Walter Julius Hennecke
96c19ccc1c
fixes
2013-05-24 22:57:23 +02:00
Walter Julius Hennecke
9eb6c7c0d0
fix
2013-05-24 22:49:40 +02:00
Walter Julius Hennecke
e5064f3bfa
more fixes
2013-05-24 22:46:35 +02:00
Walter Julius Hennecke
0280e4d242
fixed more warnings
2013-05-24 22:43:32 +02:00
Walter Julius Hennecke
6c61039198
fixed warnings
2013-05-24 22:36:09 +02:00
Walter Julius Hennecke
063a4cabcf
same as last
2013-05-24 22:27:00 +02:00
Walter Julius Hennecke
2c91fb8df7
fixed warnings
2013-05-24 22:25:14 +02:00
Walter Julius Hennecke
d15d902aaa
fixed warning
2013-05-24 22:19:39 +02:00
Walter Julius Hennecke
d5833a11ce
fixed annotation
2013-05-24 22:18:12 +02:00
Walter Julius Hennecke
4186173798
fixed annotation
2013-05-24 22:13:38 +02:00
Walter Julius Hennecke
decb2bdf52
annotations and fixes
2013-05-24 22:11:53 +02:00
Walter Julius Hennecke
263c803e5a
more annotations
2013-05-24 20:55:00 +02:00
Walter Julius Hennecke
a81359153b
more annotations
2013-05-24 20:48:37 +02:00
Walter Julius Hennecke
cc41dcdcd1
added annotations
2013-05-24 19:36:05 +02:00
Walter Julius Hennecke
eb7e630a8c
...
2013-05-24 19:33:04 +02:00
Walter Julius Hennecke
008bd777c0
...
2013-05-24 19:31:09 +02:00
Walter Julius Hennecke
9398418f9a
fixed warning
2013-05-24 00:05:46 +02:00
Walter Julius Hennecke
fc47c4eb97
fixed more warnings
2013-05-24 00:04:19 +02:00
Walter Julius Hennecke
596ab8be01
fixed several warnings
2013-05-23 23:58:15 +02:00
Walter Julius Hennecke
f6cafeb599
fix warning
2013-05-23 23:46:34 +02:00
Walter Julius Hennecke
8a92368405
more annotations added
2013-05-23 23:44:50 +02:00
Walter Julius Hennecke
5dd3e5f304
...
2013-05-23 23:41:41 +02:00
Walter Julius Hennecke
4627b762c5
...
2013-05-23 23:39:29 +02:00
Walter Julius Hennecke
8bcd4bb291
...
2013-05-23 23:33:03 +02:00
Walter Julius Hennecke
cb9341e599
annotated functionf for splint
2013-05-23 23:22:26 +02:00
Walter Julius Hennecke
8add184264
more fixes
2013-05-21 21:43:48 +02:00
Walter Julius Hennecke
f197b409ad
fixed more warnings
2013-05-21 21:39:14 +02:00
Walter Julius Hennecke
722ababa8b
...
2013-05-21 21:21:47 +02:00
Walter Julius Hennecke
524a5a4bde
...
2013-05-21 21:12:26 +02:00
Walter Julius Hennecke
19b9d0669c
fixed parse error
2013-05-21 21:08:36 +02:00
Walter Julius Hennecke
3a90f52947
fixed parse error
2013-05-21 21:06:59 +02:00
Walter Julius Hennecke
c5e13d0557
Fixed multiple splint warnings
2013-05-21 20:57:26 +02:00
Walter Julius Hennecke
caf8ae371a
Fixed two splint warnings
2013-05-21 20:49:19 +02:00
Walter Julius Hennecke
8cd58f3bb1
...
2013-05-21 20:43:07 +02:00
Walter Julius Hennecke
6d114b78cb
...#
2013-05-17 22:35:26 +02:00
Walter Julius Hennecke
c0c4ceb0a9
no comment :/
2013-05-17 22:31:07 +02:00
Walter Julius Hennecke
489f1dc772
one last thing to try :/
2013-05-17 22:26:57 +02:00
Walter Julius Hennecke
d74be3d6a9
lol well lets try this
2013-05-17 22:23:03 +02:00
Walter Julius Hennecke
dc645631e4
nope ... this one is getting annoying
2013-05-17 21:49:58 +02:00
Walter Julius Hennecke
0d03a3e109
that didn't work ... how about this?
2013-05-17 21:45:48 +02:00
Walter Julius Hennecke
91acc1a05e
testing if this works
2013-05-17 21:41:35 +02:00
Walter Julius Hennecke
fe3e5d419c
more fixes
2013-05-17 21:33:49 +02:00
Walter Julius Hennecke
86109411f9
fixed more splint warnings in g_main.c
2013-05-17 21:21:43 +02:00
Walter Julius Hennecke
3e93946d0b
splint warning fixed in g_main.c
2013-05-17 20:46:51 +02:00
Walter Julius Hennecke
cf7a1fe666
removed stray ;
2013-05-17 20:22:08 +02:00
Walter Julius Hennecke
6ac94b3609
added missing include
2013-05-17 19:59:33 +02:00
Walter Julius Hennecke
c0f3125d38
Hopefully fixes some splint warnings
2013-05-17 19:57:12 +02:00
Walter Julius Hennecke
3ade06cffd
Tried to fix some more splint warnings
2013-05-17 00:59:20 +02:00
Walter Julius Hennecke
555cb0d5cf
minor fix
2013-05-17 00:42:09 +02:00
Walter Julius Hennecke
8eec843cbc
minor fix
2013-05-17 00:41:02 +02:00
Walter Julius Hennecke
e95593b350
...
2013-05-17 00:29:07 +02:00
Walter Julius Hennecke
4fe74b8fdf
fix for SetClass
2013-05-17 00:23:03 +02:00
Walter Julius Hennecke
2a16df527b
more fixes
2013-05-16 23:54:40 +02:00
Walter Julius Hennecke
0861620c2e
more minor fixes
2013-05-16 23:30:37 +02:00
Walter Julius Hennecke
76f385eaf8
minor fixes
2013-05-16 23:26:16 +02:00
Walter Julius Hennecke
d3bd8eaf79
Changed G_LoadServerChangeFile from fixed buffer size to dynamic buffer size
2013-05-16 22:05:18 +02:00
Walter Julius Hennecke
02b60d67ca
modified misc_model_breakable to allow use of custom damage models via model2
2013-05-16 22:01:40 +02:00
Walter Julius Hennecke
dc3f69b166
Lua documentation and function update
2013-05-10 20:39:46 +02:00
Walter Julius Hennecke
99aa43a25d
Lua documentation and function update
2013-05-10 00:07:14 +02:00
Walter Julius Hennecke
4b4fd3c470
Updated lua documentation.
2013-05-09 19:40:15 +02:00
Walter Julius Hennecke
e887081261
Code reformating
2013-05-09 01:59:07 +02:00
Walter Julius Hennecke
9eb592fb58
Updated lua functions and lua documentation ...
...
ATTENTION PLEASE NOTE THAT THE FOLLOWING LUA FUNCTIONS HAVE CHANGED:
vector.Set(vec,x,y,z) -> vector:Set(x,y,z)
vector.Length(vec) -> vector:Length()
vector.Normalize(vec) -> vector:Normalize()
vector.NormalizeFast(vec) -> vector:NormalizeFast()
vector.Add(a, b, result) -> vector:Add(b) returning result
vector.Subtract(a, b, result) -> vector:Subtract(b) returning result
vector.Scale(a, scale_factor, result) -> vector:Scale(scale_factor)
returning result
vector.Clear(vec) -> vector:Clear()
YOU MIGHT HAVE TO ADJUST YOUR LUA CODE ACORDINGLY!
2013-05-09 01:32:38 +02:00
Walter Julius Hennecke
14543ce918
Update to sqlite 3.7.16.2
2013-05-08 20:48:04 +02:00
Walter Julius Hennecke
8cf010bef4
Lua documentation update and config.ld for LDoc
2013-04-29 23:45:53 +02:00
Walter Julius Hennecke
2d32fcecba
Added true and false to bgLex
...
bgLex no recognized true (LSYM_TRUE) and false (LSYM_FALSE)
2013-04-28 19:29:44 +02:00
Walter Julius Hennecke
60ed122ce0
Fixes and modifications ...
...
- multiple fixes to bgLex
- G_LoadLocationsFile is now using bgLex instead of com_parse:
- this also allows LocationsList version 1 and 2 features to be mixed in
a location file
2013-04-28 19:22:27 +02:00
Walter Julius Hennecke
77e7c1e257
Changed G_LoadServerChangeFile from com_parse to bgLex
2013-04-28 16:52:26 +02:00
Walter Julius Hennecke
0ffd645be9
Modified bgLex_lex to return morphem type
2013-04-28 15:52:52 +02:00
Walter Julius Hennecke
d025f55c2a
Fix
...
- added missing return
2013-04-28 02:04:07 +02:00
Walter Julius Hennecke
5c3773a902
Modified lexer to automatically skip LMT_IGNORE
2013-04-28 01:59:14 +02:00
Walter Julius Hennecke
fc9bfc84a8
Fix and replacement
...
- fixed bug concerning lexed strings
- replaced COM_Parse by bgLex for timed messages
2013-04-28 01:27:32 +02:00
Walter Julius Hennecke
d4dbfaec23
...
2013-04-27 23:32:21 +02:00
Walter Julius Hennecke
3b23bfa353
Fixes to the lexer
2013-04-27 22:34:01 +02:00
Walter Julius Hennecke
c660ee1a0f
Fix and removel of deprecated files
...
- fixed bg_lex so the lexer compile on mingw
- removed old Makefile of RPG-X as they are deprecated, use "make
BUILD_SERVER=0 BUILD_CLIENT=0" in the repositories main path instead to
build shared libraries only
2013-04-27 19:08:54 +02:00
Walter Julius Hennecke
0a6b8f9e41
Added flex based lexer
...
- not ready to be used yet as not added to Makefile yet
- reentrant so it could be used for parrallel lexing
2013-04-27 17:56:57 +02:00
Walter Julius Hennecke
9b0c16d7ba
Startet work on a lexer to replace COM_Parse
2013-04-22 21:41:34 +02:00
Walter Julius Hennecke
84c0c58eb4
Merge remote-tracking branch 'origin/devel' into locations
2013-04-20 23:16:13 +02:00
Walter Julius Hennecke
d4a70f2778
Documentation update
2013-04-20 23:15:25 +02:00
Walter Julius Hennecke
f080a0498e
rpg_timedMessageTime is not 0 by default
2013-04-17 07:02:11 +02:00
Walter Julius Hennecke
52b278f3af
Merge remote-tracking branch 'origin/list' into locations
2013-04-14 22:55:28 +02:00
Walter Julius Hennecke
398c0fade9
Added list_remove_at function ...
...
... that removes the list element at the given index.
2013-04-14 22:54:40 +02:00
Walter Julius Hennecke
d5691391fb
Updated list module
2013-04-14 22:34:29 +02:00
Walter Julius Hennecke
32780190c4
Merge remote-tracking branch 'origin/devel' into locations
2013-04-13 23:43:54 +02:00
Walter Julius Hennecke
286257c535
Updated VisualStudio Project
2013-04-13 23:43:12 +02:00
Walter Julius Hennecke
45234efcd7
Merge remote-tracking branch 'origin/devel' into locations
2013-04-13 23:25:06 +02:00
Walter Julius Hennecke
7b0d0ec650
Update Lua 5.2 -> Lua 5.2.2
2013-04-13 23:24:24 +02:00
Walter Julius Hennecke
625d7e4b46
Merge remote-tracking branch 'origin/devel' into locations
2013-04-13 22:32:02 +02:00
Walter Julius Hennecke
e253efce63
Updated lua functions
2013-04-13 22:30:58 +02:00
Walter Julius Hennecke
ae4e2ade81
Merge remote-tracking branch 'origin/devel' into locations
2013-04-13 22:10:46 +02:00
Walter Julius Hennecke
c989308ace
Updated lua functions
2013-04-13 22:09:41 +02:00
Walter Julius Hennecke
13c5c5aaa0
Updated lua functions
2013-04-13 20:33:23 +02:00
Walter Julius Hennecke
07d0310b3f
Updated some lua functions
2013-04-13 18:48:32 +02:00
Walter Julius Hennecke
0e2a8a30f8
Merge remote-tracking branch 'origin/devel' into locations
2013-04-13 02:32:28 +02:00
Walter Julius Hennecke
42820d681f
Updated some lua functions
2013-04-13 02:31:45 +02:00
Walter Julius Hennecke
1e8e349d2b
Fixes resulting from code analysis
2013-04-13 01:34:37 +02:00
Walter Julius Hennecke
64a8d2a026
Fixes and additions
...
- minor fixes
- added missing files to VisualStudio project
2013-04-13 00:50:57 +02:00
Walter Julius Hennecke
15e25117a7
Merge remote-tracking branch 'origin/list' into locations
2013-04-12 23:53:31 +02:00
Walter Julius Hennecke
1a66b0f08b
Added list_at function
2013-04-12 23:52:21 +02:00
Walter Julius Hennecke
e6c5acd221
Merge remote-tracking branch 'origin/devel' into locations
2013-04-12 23:27:45 +02:00
Walter Julius Hennecke
ae24153bb5
Big documentation update
2013-04-12 23:26:59 +02:00
Walter Julius Hennecke
063f85b6a7
Merge remote-tracking branch 'origin/list' into locations
2013-04-12 21:05:46 +02:00
Walter Julius Hennecke
f144ae5f11
Multiple changes
...
- added additonal documentation
- modified G_GetEntityByTargetname to use list
- modified G_GetEntityByTarget to use list
- modified G_GetEntityByBmodel to use list
2013-04-11 22:10:45 +02:00
Walter Julius Hennecke
4e08198ead
See extented description ...
...
- modified G_RadiusList to use lists
- modified G_GetNearestEnt to use lists
- modified G_GetNearestPlayer to use lists
2013-04-11 21:50:28 +02:00
Walter Julius Hennecke
911670539a
Merge remote-tracking branch 'origin/list' into locations
2013-04-10 23:04:05 +02:00
Walter Julius Hennecke
e41a75403f
See extended description
...
- modified G_RadiusListOfTypes
- added list_init
- modified list_remove
- updated list documentation
2013-04-10 23:03:13 +02:00
Walter Julius Hennecke
2f0bf79e77
Merge remote-tracking branch 'origin/list' into locations
2013-04-10 21:44:50 +02:00
Walter Julius Hennecke
9dbeae534d
Documentation update ...
2013-04-10 21:44:02 +02:00
Walter Julius Hennecke
cad3ef6ac3
Documentation update ...
2013-04-10 21:43:20 +02:00
Walter Julius Hennecke
a84ed32ce4
Merge remote-tracking branch 'origin/devel' into locations
2013-04-09 23:32:01 +02:00
Walter Julius Hennecke
194a6d9ca2
Corrected a comment
2013-04-09 23:30:57 +02:00
Walter Julius Hennecke
d6ac2db43b
Merge remote-tracking branch 'origin/list' into locations
2013-04-09 23:23:43 +02:00
Walter Julius Hennecke
ece161e04a
Multiple changes (list module related)
...
- G_RadiusListOfTypes now uses list instead of entity pointer array
- added list_clear function
2013-04-09 23:22:47 +02:00
Walter Julius Hennecke
b334114ae2
Merge remote-tracking branch 'origin/list' into locations
2013-04-09 22:43:20 +02:00
Walter Julius Hennecke
214cf3fc47
Multiple changes
...
- updated documentation
- corrected data type for two list_append calls
2013-04-09 22:40:50 +02:00
Walter Julius Hennecke
4a14f2a9fa
Added possibility to add pointers to lists
2013-04-09 22:27:38 +02:00
Walter Julius Hennecke
2bb9e590ce
Merge remote-tracking branch 'origin/list' into locations
2013-04-09 22:10:20 +02:00
Walter Julius Hennecke
f35bd7ec1d
Modified some code due to use of container ...
...
The list now can store C types and and strings directly (without the
need of them to be in a struct).
2013-04-09 22:09:29 +02:00
Walter Julius Hennecke
a49058ba98
Added type for level locations
2013-04-07 00:57:36 +02:00
Walter Julius Hennecke
f8d1bd2419
Bugfix
...
Added a missing malloc
2013-04-07 00:06:08 +02:00
Walter Julius Hennecke
b58d94864d
Added addtional functions ...
...
- added list_append
- added list_prepend
2013-04-06 22:42:06 +02:00
Walter Julius Hennecke
afe3614b2a
Modified list module and sublicensed it
2013-04-06 22:27:08 +02:00
Harry Young
c9a8d31f3d
More work on admin UI
...
I had some issues with the standalone Welcome Page so I modified the Login Page to include this and moved the Admin-Check there as well.
I altered the Defines in ui_admin.c and updated on other positions where required so far (I'll adapt the remainder as time comes)
I enabled subfolders for the Music-UI (I don't see why this is a problem at all)
I the Ingame menu I completely disabled the HC-Butttons.
Added Logout-Ability for userlogion (adapted from adminlogin)
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2013-03-20 11:33:29 +01:00
Harry Young
cdcd259913
Quickly fixed FS#37 - Self Destruct Function kills when aborted
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Turned out i removed that part of the think when I cleaned up stuff
Added a new end-think to remove the entity safely.
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2013-03-12 06:11:54 +01:00
StFi
9736433110
Linux Beta 2.3 Fix
2013-03-04 19:52:26 +01:00
Walter Julius Hennecke
e16722e2d2
Finished cleanup and reformating of g_local.h
2013-02-25 22:51:41 +01:00
Walter Julius Hennecke
fed00c7f67
Cleanup and reformatting of some structs in g_local.h
2013-02-25 13:23:30 +01:00
Walter Julius Hennecke
fd6e6fca30
Fix for FS#29
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Fix for FS#29 - Server Change on ui_transporter seems broken
2013-02-25 12:15:53 +01:00
Harry Young
6ee97b6843
definition-Fixes
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Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2013-02-24 14:20:59 +01:00
Harry Young
5e6d26aeda
Some minor fixes
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Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2013-02-21 21:51:34 +01:00
Walter Hennecke
2ffffcd6e4
Bug fixes to list module
2013-02-13 11:57:18 +01:00
Harry Young
c496a24d57
Added Safezone-Turnoff back in and did some more cleanup
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Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2013-02-11 06:21:55 +01:00
Harry Young
3164fdfa33
A lot of stuff!
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-replaced target_safezone with target_sone (backwardscompability is in place)
--It now servers for more purposes than just escapepods. Also included in the MSD-System
-Removed list-iteration for safezones.
--They gave me such a hard time and put unneeded limits in place (like one time shots)
--now we loop trough all entities instead and find those with the right criteria and go from there
-For safezones clients are now tagged in the backend (new gclients_t-field)
--only those that aren't taggesd this way will be killed
--Closed FS#30
-First version of shiphealth HUD (FS#8, needs testing)
--There were som modifications made to the full UI as well
-Both Selfdestruct and Shiphealth communication to the client go via command now, the events got removed
-new Version Notation: RPG-X V 2.3 CB 4
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2013-02-10 00:31:04 +01:00
Harry Young
3797e35c61
Added target reset to MMB-Repair and made some mods to prevent multi-resetting
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Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2013-01-13 22:02:59 +01:00
Harry Young
76c0d8fea6
More work on torpedo relaod command
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should be finished now
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2013-01-12 17:20:27 +01:00
Harry Young
c2e135da16
Added reloadtorpedos-command and som fixes for weapon-fx
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Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2013-01-12 02:33:04 +01:00
Harry Young
f3f7345ccd
Minor fixes to selfdestruct + audio for terminal count
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Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2013-01-09 19:27:36 +01:00
Harry Young
ec431c010a
Finished work on selfdestruct
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Countdown Clock is working
Overall script is working again
removed some unused stuff
added a few more failsafes
did some finetuning
sometimes the sounds don't trigger but I don't think that is my fault...
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2013-01-08 13:54:13 +01:00
Walter Julius Hennecke
b99a372ff1
Removed ...
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* g_teamautojoin
* g_teamforcebalance
2012-12-22 19:15:53 +01:00
Walter Julius Hennecke
0e4ac8e9e6
Removed g_friendlyfire as there are no teams in RPG-X
2012-12-22 19:13:45 +01:00
Walter Julius Hennecke
b5a5a4a4d8
Fix for FS#27 - No Weapon Damage
2012-12-22 19:12:00 +01:00
Harry Young
fe6a0f4b7c
Removed some unneeded stuff from selfdestruct
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Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-12-21 11:16:30 +01:00
Walter Julius Hennecke
8f345fbfde
Udate to precache files
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* updated precache file format
* prevention of duplicate shaders in file generated with the
genPrecacheFile command
2012-12-18 19:02:33 +01:00
Walter Julius Hennecke
a1d826d8fe
Some additions
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* Fixed precaching on client side
* added generatePrecacheFile command on server side that will generate a
new precache file (not quite done yet but it'll work for now)
* removed some debuging outputs from G_LoadTimedMessages
* fixed check for '}' beeing on the worng place in G_LoadTimedMessages
2012-12-17 19:13:46 +01:00
Walter Julius Hennecke
f776fdf3e3
Added command that generates a .precache file for a map
2012-12-14 20:47:08 +01:00
Walter Julius Hennecke
80d8eab4c9
Some mods for target_turbolift
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- added override key to allow mappers to override "override"
rpg_calcLiftTravelDuration
2012-12-13 16:31:11 +01:00
Walter Julius Hennecke
a57b6979d6
Fix for FS#26 - Turbolift UI not showing
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Fix for FS#26 - Turbolift UI not showing
2012-12-12 16:19:02 +01:00
Walter Julius Hennecke
7bd0864a2d
Implemented FS#24
2012-12-09 01:52:36 +01:00
Walter Julius Hennecke
a013c95957
Task FS#4 and Fix
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- Implemented Task FS#4
- added a missing } in g_cmds.c
2012-12-09 01:40:02 +01:00
Walter Julius Hennecke
b0a419857a
added possibility to lock fx_torpedo and fx_phaser
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FS#15
2012-12-09 01:32:55 +01:00
Walter Julius Hennecke
c581e36163
Backward compability for target_give and older classets
2012-12-09 01:23:19 +01:00
Harry Young
e1ab15c57f
Merge branch 'master' of git@github.com:UberGames/rpgxEF.git
2012-12-08 10:54:51 +01:00
Harry Young
76f66aa58a
removed some stuff from g_cmd (selfdestruct)
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Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-12-08 10:54:36 +01:00
Walter Julius Hennecke
11d133b693
Added licenses for luaDefParser and entityDefParser
2012-12-08 00:48:25 +01:00
Walter Julius Hennecke
1efd4b40fa
Moved luaDefParser and entityDefParser to a new location
2012-12-08 00:38:21 +01:00
Harry Young
c09f67dfd6
Forgot to clean up some stuff
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Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-12-07 00:15:45 +01:00
Harry Young
29d9180afa
Removed stuff from selfdestruct that is no longer required.
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did a few other tests and it really only is the communication between server and client.
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-12-07 00:10:15 +01:00
Harry Young
cc4b48e8fa
Started to add HUD-Element for Selfdestruct, however...
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there seems to be an issue with the way I selected to transfer the countdown duration to the client (via event)
In server side Execution I run by the g_addevent just fine, however on the client side the event is not called.
there is also a new definition for trigger_airlock.
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-12-06 15:52:34 +01:00
Harry Young
5d2ecf6520
A few fixes for shiphealth stuff
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Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-12-04 00:43:04 +01:00
Harry Young
75ec1fce7b
Finished work on entity definitions update!
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On the way merged target_postiton with info_notnull
Also added a failsafe to target_selfdestruct so it can only be commandspawned
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-11-27 22:57:55 +01:00
Harry Young
fc08de6e3d
finished up descriptions in g_misc and g_mover
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Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-11-27 10:37:48 +01:00
Harry Young
8e3023c613
more work on definitions
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Added a few comments on the way.
remmoved files for func_forcefiled2 and func_roff_mover as they were absolutely never used and were not included in any makefile.
collapsed some functions that were redundant to each other
did some work on misc_portal_camers/surface (untested)
did some very needed updates to the descriptions
redesigned the spawning and initialising of the surface in that it now has a few more failsafes
Added the ability to pause autocycle
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-11-27 03:04:09 +01:00
Walter Julius Hennecke
460b7da012
Update code/game/lua_mover.c
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Added an example for a parseable comment describing a Lua function (mover.AsTrain).
Add some point all comments should look like this. I'm writing a program that'll parse them and convert them into latex.
2012-11-26 11:24:22 +01:00
Harry Young
5500407c65
Finished first version of ui_msd
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UI displays status of all systems connected to it's parent target-shiphealth
There is also a slide for relative health
It does not auto update.
Up next I'll try the HUD-Element.
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-11-23 22:56:39 +01:00
Harry Young
8e9348d463
forgot to commit there
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Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-11-23 00:12:50 +01:00
Harry Young
940469a4ce
Work on MSD-UI
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*Fixed Communication between server and UI
-Turned out the CG_Argv() and UI_Argv() couldn't handle 9 requests at once, so I defaulted back to direct trapping.
*Fixed bug that was looking for some Vars in the wrong fields.
*Added a few new shaders to get the alert lights to work. stuff for that will be uploaded tomorrow.
*Implemented alert lights on the MSD-UI (works perfectly)
*Added Description of a new feature to target_shiphealth (Custom MSD-Ship Display)
*Added Alexander Richardson as 2D Artist to credits (I will supply his MSD's for the new system)
*Fixed ui_transporter (It accidently got killed)
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-11-23 00:12:20 +01:00
Harry Young
63e3ed0928
Started to work on a full Master Systems Display UI
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For Head Start I ripped the Transporter UI and associated entities
I have already started to work on it's first display function, the Alert Condition,
however it seems that I am losing my int's somewhere on the path,
probably on handover between cgame and ui sections (ui_atoms.c)
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-11-20 22:26:46 +01:00
Harry Young
e416f650ea
Fix works so I discontinued and removed the borg elevator an the lua debug file
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I'm going to make a release of this version for CB now
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-11-19 19:28:49 +01:00
Walter Julius Hennecke
75f20c6eef
Multiple fixes
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* made sure Lua GarbageCollector gets rid of finished lua threads (or at
least I hope so)
* changed timed message to be stored in a struct as the list isn't safe
to use with char*
* changed parser and format for timedmessages.cfg
2012-11-19 18:13:03 +01:00
Harry Young
94ffb3ea61
torned think on borg_elevator back off so we can do a beta-release with this.
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Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-11-18 01:27:25 +01:00
Harry Young
9d9fff392b
Fixed crash, however the entity behaves weired...
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added lua-debug-folder to communicate lua-files for debugging via this repo.
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-11-16 13:54:10 +01:00
Harry Young
f1faa5dfa6
Fixed upper->count and g_CallSpawn
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Count-values were 0, 1, 2, 3, 4 but shall be 1, 2, 3, 4, 5
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-11-16 02:36:59 +01:00
Harry Young
404b94b520
Definitions and borg2-elevator
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Updated more definitions
Started to work on an entity that manages the 2-part-elevator
Spawnfunc on that works fine (including failsafes)
but thinkfunc buggs out on me (can't say I'm surprised, first time I'm working on trajectories in this way)
I think the problem lies in transfering the hardcoded vectorized speed to the entity.
spawn-nextthink is set to -1 for now.
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-11-16 02:10:01 +01:00
Walter Julius Hennecke
4c1a8d0910
Renamed and moved some functions
2012-11-16 00:58:56 +01:00
Walter Julius Hennecke
b6feda9b2b
Renamed and moved RPG-X related g_team.c functions to g_client.c
2012-11-16 00:02:59 +01:00
Walter Julius Hennecke
35303ecc8c
Removed the rest of unused team stuff
2012-11-15 23:49:35 +01:00
Walter Julius Hennecke
db0df99793
Removed lots of things
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Removed all unused things from g_team.c and related things
2012-11-15 23:43:56 +01:00
Walter Julius Hennecke
973b0e2211
Removes and fixes
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* fixed typo in lua_qmath
* removed target_score
* removed some unused stuff from g_team.c (still lots more to remove)
2012-11-15 22:51:47 +01:00
Harry Young
e561731baa
More work on definitions.
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Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-11-15 06:41:12 +01:00
Harry Young
b18acbbd93
readded crandom
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Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-11-14 10:11:51 +01:00
Harry Young
c69d5f03b6
Forgot this file...
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Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-11-14 10:09:50 +01:00
Harry Young
b9b61d2955
3 new lua-functions and updated definitions.
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*entity.FindMMB(vector origin) that will loop trougt all MMB's and return the one that is matching the input with it's s.origin
*qmath.irandom(int i, int j) and qmath.flrandom(float i, float j) that are returning a random number of their type within the intervall specified by i and j
*started redesigning all the definitions. I'll get back to this once I'm back from work in 4 hrs or so.
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-11-14 10:09:28 +01:00
Harry Young
be557e0052
Bugfix for ui_transporter-stuff
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Im my desire to make sure every command was adminprotected I killed the commands communicating with the trigger...
I reverted that and added SQLF_BEAM as a check for restricted destination clearance
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-11-14 02:45:46 +01:00
Walter Julius Hennecke
0f9ef785f5
Workaround for func_breakables without origin brush
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* added lua function SetAngles2 to mover lib
* Added work around for func_breakables without origin brush
* Set angles2 to origin (note determin in Radiant)
* Set n00bcount to approx radius of the entity
* add spawnflag NOORIGIN (512)
2012-11-13 19:39:44 +01:00
Harry Young
a110797862
Added repairability to MMBRefit
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Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-11-13 17:23:43 +01:00
Walter Julius Hennecke
f4e8476e8f
modified getOrigin command for better output
2012-11-13 14:35:09 +01:00
Walter Hennecke
0f99d23ae0
Added new TODO
2012-11-13 09:58:15 +01:00
Walter Hennecke
f5fad5b3e8
Trying to fix setting of origins for brush ents without origin brush
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Not tested yet ...
2012-11-13 09:54:11 +01:00
Walter Julius Hennecke
6fdbc08b04
Added missing files to project
2012-11-13 00:49:02 +01:00