mirror of
https://github.com/UberGames/rpgxEF.git
synced 2025-04-22 08:50:48 +00:00
fixes
This commit is contained in:
parent
d032c85cd7
commit
0f778beedf
1 changed files with 19 additions and 16 deletions
|
@ -944,19 +944,19 @@ A phaser effect for use as a ship's weapon.
|
|||
*/
|
||||
#define PHASER_FX_UNLINKED 999
|
||||
|
||||
void phaser_use(gentity_t *ent, gentity_t *other, gentity_t *activator) {
|
||||
void phaser_use(gentity_t *ent, /*@unused@*/ gentity_t *other, gentity_t *activator) {
|
||||
if(ent->count == PHASER_FX_UNLINKED) return;
|
||||
|
||||
if(!Q_stricmp(ent->swapname, activator->target)) {
|
||||
if(Q_stricmp(ent->swapname, activator->target) == 0) {
|
||||
ent->flags ^= FL_LOCKED;
|
||||
} else {
|
||||
if(ent->flags & FL_LOCKED){
|
||||
if((ent->flags & FL_LOCKED) != 0){
|
||||
trap_SendServerCommand(activator-g_entities, va("print \"^1Phasers are offline.\n\""));
|
||||
G_AddEvent(ent, EV_GENERAL_SOUND, ent->n00bCount);
|
||||
return;
|
||||
}
|
||||
|
||||
if(ent->spawnflags & 2)
|
||||
if((ent->spawnflags & 2) != 0)
|
||||
{
|
||||
G_AddEvent(ent, EV_FX_DISRUPTOR, 0);
|
||||
}
|
||||
|
@ -970,9 +970,12 @@ void phaser_use(gentity_t *ent, gentity_t *other, gentity_t *activator) {
|
|||
|
||||
void phaser_link(gentity_t *ent) {
|
||||
gentity_t *target = NULL;
|
||||
target = G_Find(target, FOFS(targetname), ent->target);
|
||||
|
||||
if(ent->target != NULL && ent->target[0] != 0) {
|
||||
target = G_Find(target, FOFS(targetname), ent->target);
|
||||
}
|
||||
|
||||
if(!target) {
|
||||
if(target == 0) {
|
||||
DEVELOPER(G_Printf(S_COLOR_YELLOW "[Enity-Error] Could not find target %s for fx_phaser at %s!\n", ent->target, vtos(ent->r.currentOrigin)););
|
||||
G_FreeEntity(ent);
|
||||
return;
|
||||
|
@ -986,12 +989,12 @@ void phaser_link(gentity_t *ent) {
|
|||
}
|
||||
|
||||
void SP_fx_phaser(gentity_t *ent) {
|
||||
float scale;
|
||||
char *sound;
|
||||
int impact;
|
||||
float scale = 0.0f;
|
||||
char *sound = NULL;
|
||||
int impact = 0;
|
||||
ent->count = PHASER_FX_UNLINKED;
|
||||
|
||||
if(!ent->target) {
|
||||
if(ent->target == NULL || ent->target[0] == 0) {
|
||||
DEVELOPER(G_Printf(S_COLOR_YELLOW "[Entity-Error] fx_phaser at %s without target!\n", vtos(ent->r.currentOrigin)););
|
||||
return;
|
||||
}
|
||||
|
@ -1002,24 +1005,24 @@ void SP_fx_phaser(gentity_t *ent) {
|
|||
ent->s.angles[1] = scale * 1000;
|
||||
G_SpawnString("customSnd", "sound/pos_b/phaser.wav", &sound);
|
||||
|
||||
if(!(ent->spawnflags & 1)) {
|
||||
if((ent->spawnflags & 1) == 0) {
|
||||
ent->s.time = G_SoundIndex(sound);
|
||||
} else {
|
||||
ent->s.time = G_SoundIndex("NULL");
|
||||
}
|
||||
|
||||
if(ent->wait) {
|
||||
ent->s.time2 = ent->wait * 1000;
|
||||
if(ent->wait <= 0.0f) {
|
||||
ent->s.time2 = (int)(ent->wait * 1000.0f);
|
||||
} else {
|
||||
ent->s.time2 = 3000;
|
||||
}
|
||||
|
||||
if(ent->spawnflags & 4) {
|
||||
if((ent->spawnflags & 4) != 0) {
|
||||
ent->flags |= FL_LOCKED;
|
||||
}
|
||||
|
||||
G_SpawnInt("impact", "0", & impact);
|
||||
ent->s.angles[2] = impact;
|
||||
G_SpawnInt("impact", "0", &impact);
|
||||
ent->s.angles[2] = (float)impact;
|
||||
ent->think = phaser_link;
|
||||
ent->nextthink = level.time + 1000;
|
||||
trap_LinkEntity(ent);
|
||||
|
|
Loading…
Reference in a new issue